hellgot Level 1 of the Dungeon (12, -26, D:1) a +0 club (14, -7, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (42, -25, D:1) a +0 leather armour (45, -32, D:1) a +0 short sword 5 stones (54, -22, D:1) a +0 club (57, -17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 27, D:2) a +0 whip (21, 34, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Wociciu's Book Boutique a parchment of Borgnjor's Vile Clutch (178 gold) a parchment of Kinetic Grapnel (59 gold) a parchment of Summon Cactus Giant (207 gold) a parchment of Kiss of Death (59 gold) a manual of Staves (880 gold) a parchment of Leda's Liquefaction (148 gold) a parchment of Fulminant Prism (148 gold) a parchment of Gloom (118 gold) [Shop] Bunem's Assorted Antiques a scroll of teleportation (69 gold) a +2 ring mail of fire resistance (483 gold) a phantom mirror (920 gold) a potion of brilliance (92 gold) a lightning rod (4/4) (920 gold) a +0 chain mail (138 gold) a scroll of fear (92 gold) a scroll of brand weapon (218 gold) a +0 trident of venom (142 gold) a +3 scale mail of death (598 gold) a potion of brilliance (92 gold) (6, 6, D:3) a +0 plate armour (9, 14, D:3) a +0 club a +0 whip a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, 17, D:3) a +0 dagger (39, 0, D:3) a +0 club a +0 hand axe a +0 leather armour (41, 0, D:3) a +0 whip a +0 ring mail (42, 0, D:3) a +0 leather armour an orc corpse (skeletalised by now) (57, -26, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the conjuration staff of Comye {*Slow Dex+6 Conj Air} (4460 gold) [staff of conjuration] *Slow: It may slow you when you take damage. Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the ring "Hederann" {rElec rF+ rC+} (4600 gold) [ring of protection from cold] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. the +0 robe of Ru's Fury {rElec Will- MP-7 Int+5} (650 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. MP-7: It affects your magic capacity (-7). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +7 hand axe of Bat Jye {pain, ^Contam rF+ Str+5 Dex+2} (6560 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +9 spear of Action {freeze, Int+3} (6370 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Junifumn" {rElec rF- rCorr Int+5 Dex+6} (5910 gold) [ring of dexterity] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). the ring "Lunang" {rN+ rCorr} (3260 gold) [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring "Nanges" {rPois rCorr Int+2 Stlth-} (3540 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. the +7 mace of the Morning {flame, rElec} (5440 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the serpent talisman of Ippafipu {+Blink Will+ Str-5 Dex+3} (4800 gold) [serpent talisman] +Blink: It lets you blink. Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). a +1 heavy mace (1240 gold) the amulet "Byluc" {rF+ rN+ Regen+ Str+7 Dex-4} (5450 gold) [amulet of regeneration] rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). the +7 dagger of Mens Rea {flame, *Corrode rElec Stlth+} (4980 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Happiness {Will+ MP+9 Int+2 Dex+2 Stlth-} (3960 gold) [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. the +8 dagger of Faotz {venom, rElec Int+4 Stlth+} (6760 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Pomadd" {rElec rN+++ MP+5 Dex-4} (4660 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. MP+5: It affects your magic capacity (+5). Dex-4: It affects your dexterity (-4). a +1 trident of freezing (1330 gold) the +0 leather armour of Vermicelli {rElec Will- Dex+5 Stlth-} (2090 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the storm talisman "Kextie" {Rampage rC- Int+4 Dex+3} (11630 gold) [storm talisman] Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the +6 dagger "Emuc" {freeze, rF+ rN+} (5180 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (8, -2, D:4) the +6 scale mail of the Fortifying Gods {Regen+ Stlth+} Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, 35, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (7, -2, D:5) a +0 leather armour (11, 24, D:5) a +0 spear (11, 25, D:5) a gnoll corpse (skeletalised by now) (11, 26, D:5) a +0 spear (12, 23, D:5) a +0 spear (25, 37, D:5) an adder corpse (skeletalised by now) (36, 38, D:5) a parchment of Freeze Level 6 of the Dungeon (0, 26, D:6) a +0 mace 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (1, 27, D:6) a +0 short sword a +0 club a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 38, D:6) a +0 dagger (6, 3, D:6) a +0 leather armour a +0 war axe a +0 leather armour a +0 club an orc skeleton (6, 5, D:6) a +0 dagger an orc skeleton an orc skeleton (7, 4, D:6) a +0 dagger (7, 5, D:6) a +0 leather armour a +0 hand axe (16, 25, D:6) an inkwell talisman (20, -1, D:6) a +0 dagger (29, 16, D:6) a +0 sling (30, 18, D:6) a ring of resist corrosion (32, 38, D:6) a +0 leather armour a +0 dagger an orc skeleton (34, -2, D:6) a +0 robe a +0 dagger (34, -1, D:6) a +0 robe an orc corpse (skeletalised by now) (34, 0, D:6) a +0 ring mail (35, -1, D:6) a +0 dagger a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (35, 0, D:6) a black bear corpse (skeletalised by now) (42, 31, D:6) a +0 hand axe an orc corpse (skeletalised by now) (44, 30, D:6) a +0 robe (45, 29, D:6) a +0 club a +0 whip (45, 30, D:6) a +0 flail a +0 scale mail a +0 dagger (46, 13, D:6) a hive talisman Level 7 of the Dungeon (13, -2, D:7) a +0 chain mail (59, 42, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (9, 1, D:8) the +3 chain mail of Compassion {rPois Slay+5} rPois: It protects you from poison. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (12, 1, D:8) an acid dragon skeleton (62, 4, D:8) a +0 club (64, 1, D:8) a +0 club (64, 2, D:8) a +0 flail a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (64, 3, D:8) a +0 short sword a +0 dagger a +0 robe (64, 5, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 8, D:9) a +1 glaive of protection a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (1, 9, D:9) a wolf corpse (skeletalised by now) (1, 13, D:9) a wolf corpse (skeletalised by now) (2, 11, D:9) a +0 short sword a kobold corpse (skeletalised by now) (3, 13, D:9) 5 large rocks a cyclops corpse (skeletalised by now) (3, 14, D:9) a yak corpse (skeletalised by now) (6, 4, D:9) a +0 dagger a +0 robe (7, 7, D:9) a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (8, 9, D:9) a +0 shortbow (8, 27, D:9) a +0 spear (9, -6, D:9) a dragon-coil talisman (13, 3, D:9) a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) (19, 6, D:9) a +3 leather armour of cold resistance (37, 36, D:9) a +0 falchion (42, 3, D:9) a +0 shortbow a steam dragon corpse (skeletalised by now) a centaur corpse (skeletalised by now) (49, 4, D:9) a +0 rapier (55, 7, D:9) a +0 falchion a +0 dagger a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) Level 10 of the Dungeon (11, -11, D:10) an orb of energy (23, 2, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (25, 1, D:10) 3 large rocks (34, 19, D:10) a +0 helmet Level 11 of the Dungeon [Shop] Purow's Antique Armour Boutique a +2 robe of cold resistance (572 gold) a +0 ring mail of poison resistance (256 gold) a +3 ring mail of fire resistance (832 gold) a +0 pair of boots (144 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) (0, 0, D:11) a yak corpse (skeletalised by now) (9, 22, D:11) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (10, 24, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (11, 24, D:11) a +0 club a +0 shortbow (35, 35, D:11) 2 boomerangs (40, 31, D:11) a +0 long sword Level 12 of the Dungeon (10, -29, D:12) a +0 leather armour (11, -1, D:12) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (11, 0, D:12) a +0 mace a +0 leather armour (12, -2, D:12) a +3 war axe (12, -1, D:12) a +0 mace a +0 plate armour a +0 falchion of freezing (36, -18, D:12) a +0 leather armour Level 13 of the Dungeon (1, 32, D:13) a +2 dire flail (2, 32, D:13) a +0 ring mail a tengu corpse (skeletalised by now) (19, 29, D:13) a +3 mace of protection (19, 30, D:13) a +2 long sword of protection (20, 29, D:13) a troll skeleton (20, 30, D:13) a +4 sling of draining (36, -2, D:13) an ugly thing corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 robe (5, -20, D:14) a +0 robe (23, -13, D:14) 4 large rocks (55, -3, D:14) a +1 scimitar of flaming Level 15 of the Dungeon (0, 0, D:15) the +0 troll leather armour of the Hidden Vale {+Inv rPois Regen+ rCorr} +Inv: It lets you turn invisible. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (6, -18, D:15) a +0 ring mail a +0 long sword an elf corpse (skeletalised by now) (7, -21, D:15) a +0 robe a +1 dagger of venom (7, -20, D:15) a +0 ring mail a +2 long sword of venom an elf corpse (skeletalised by now) (7, -18, D:15) a +0 robe a +0 dagger a human corpse (skeletalised by now) (10, -13, D:15) 2 large rocks a cyclops corpse (skeletalised by now) (11, -22, D:15) a +0 dagger (12, -22, D:15) a +0 robe a human corpse (skeletalised by now) (13, -21, D:15) a +0 trident (13, -20, D:15) a +0 robe (48, -30, D:15) a +0 shortbow a centaur corpse (skeletalised by now) Level 1 of the Orcish Mines (22, -27, Orc:1) a +0 war axe an orc corpse (skeletalised by now) (22, -26, Orc:1) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (23, -28, Orc:1) a +0 dagger an orc corpse (skeletalised by now) (24, -28, Orc:1) a +0 club a +0 club (25, -28, Orc:1) a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Soesec's Distillery 2 potions of mutation (240 gold) a potion of mutation (120 gold) a potion of moonshine (15 gold) a potion of enlightenment (unknown) (75 gold) [Shop] Ukhlooq's Jewellery Shoppe a ring of see invisible (unknown) (225 gold) a +4 ring of protection (unknown) (540 gold) a ring of magical power (unknown) (300 gold) a ring of protection from cold (unknown) (375 gold) the riddle talisman "Fear" {rF+ rCorr Str+3} (1903 gold) [riddle talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +6 ring of intelligence (540 gold) a +4 ring of slaying (unknown) (540 gold) a ring of protection from cold (unknown) (375 gold) a +4 ring of protection (unknown) (540 gold) [Shop] Desyl's Magic Scroll Shoppe a scroll of noise (14 gold) a scroll of identify (28 gold) a parchment of Inner Flame (151 gold) a scroll of fear (56 gold) a scroll of torment (133 gold) a scroll of identify (28 gold) [Shop] Xaycruyx's Weapon Shop a +1 broad axe of flaming (464 gold) 2 atropa-tipped darts (36 gold) a +0 club (10 gold) a +0 spear (60 gold) a +0 flail (70 gold) a +0 quarterstaff (100 gold) the +2 battleaxe "Xiwasaw" {vamp, rC+} (1080 gold) rC+: It protects you from cold. It cannot be enchanted further. 2 datura-tipped darts (36 gold) a +0 dagger (40 gold) (0, 0, Orc:2) a +0 dagger (0, 1, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, -3, Orc:2) a +0 falchion (1, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 1, Orc:2) a +0 robe (3, -6, Orc:2) a +0 dire flail 2 boomerangs a +0 plate armour a +0 mace a +0 whip an orc skeleton an orc skeleton (3, -5, Orc:2) a +0 falchion a +0 leather armour a +2 whip of distortion a +0 leather armour a +0 hand axe a +0 ring mail a +0 leather armour a +0 war axe of flaming a +0 chain mail a +0 short sword an orc skeleton an orc skeleton an orc skeleton (3, -4, Orc:2) a +0 hand axe a +0 club a +0 ring mail a +0 club a +0 short sword an orc skeleton an orc skeleton an orc skeleton (4, -5, Orc:2) a +0 dagger (4, -3, Orc:2) a +0 glaive a +0 plate armour Level 1 of the Lair of Beasts (13, 28, Lair:1) a yak corpse (skeletalised by now) (13, 29, Lair:1) a yak corpse (skeletalised by now) (14, 9, Lair:1) a komodo dragon corpse (skeletalised by now) (14, 29, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (32, 51, Lair:1) a catoblepas corpse (skeletalised by now) (42, 6, Lair:1) a black mamba corpse (skeletalised by now) (42, 7, Lair:1) a cane toad corpse (skeletalised by now) (52, 13, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (34, 10, Lair:2) a cane toad corpse (skeletalised by now) (35, 10, Lair:2) a water moccasin corpse (skeletalised by now) a cane toad corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) the +8 trident of a treasure trove {flame, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +8 battleaxe "Fimas" {freeze, rPois rF- rN+ SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the +6 hand axe "Lihewnur" {antimagic, rN++ Int-3 SInv Stlth+} rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the serpent talisman of Absence {rF+ Will++ Str+3 Slay-4} [serpent talisman] rF+: It protects you from fire. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (52, 10, Lair:3) a +0 spear Level 4 of the Lair of Beasts (19, -20, Lair:4) a komodo dragon corpse (skeletalised by now) (20, 8, Lair:4) the +3 hand axe of the Depths {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (51, 30, Lair:4) a yak skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (10, 0, Lair:5) a basilisk corpse (skeletalised by now) (17, 19, Lair:5) a wolf corpse (skeletalised by now) (17, 21, Lair:5) a wolf corpse (skeletalised by now) (24, 34, Lair:5) a +0 buckler a +0 robe a +0 rapier a +0 spear a spriggan skeleton a spriggan skeleton (25, 34, Lair:5) a +0 buckler a +0 robe a +0 dagger a spriggan skeleton (31, -7, Lair:5) a wolf corpse (skeletalised by now) (35, -8, Lair:5) a lindwurm corpse (skeletalised by now) (40, 24, Lair:5) a +0 short sword (40, 25, Lair:5) a wolf corpse (skeletalised by now) (41, -9, Lair:5) a cane toad corpse (skeletalised by now) (41, 25, Lair:5) a +0 robe a spriggan corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (58, 35, Lair:5) a parchment of Dimensional Bullseye (61, 16, Lair:5) a +0 buckler a +0 robe a +0 rapier (62, 28, Lair:5) a +0 great sword Level 1 of the Spider Nest (6, 11, Spider:1) a +0 orcbow (12, -22, Spider:1) the maw talisman of Responsibility {Harm rF+ SInv} [maw talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. SInv: It lets you see invisible. (23, -8, Spider:1) a +0 leather armour (24, -8, Spider:1) a +0 hand axe a +0 leather armour Level 2 of the Spider Nest Level 3 of the Spider Nest (17, -11, Spider:3) a parchment of Gloom (25, -14, Spider:3) a potion of moonshine (62, 22, Spider:3) a +0 scale mail (63, -13, Spider:3) a +0 battleaxe Level 4 of the Spider Nest (4, 25, Spider:4) a parchment of Rending Blade (7, 22, Spider:4) a redback corpse (7, 23, Spider:4) a tarantella corpse (8, 21, Spider:4) a tarantella corpse a tarantella corpse (9, 20, Spider:4) a torpor snail corpse (9, 21, Spider:4) a tarantella corpse (10, -22, Spider:4) a staff of fire (10, -21, Spider:4) a jorogumo corpse (skeletalised by now) (10, -20, Spider:4) a +0 robe a +0 war axe (10, -19, Spider:4) a +0 leather armour a +0 war axe (10, -18, Spider:4) a +0 robe a +0 war axe (15, 3, Spider:4) a culicivora corpse (15, 5, Spider:4) a wolf spider corpse (16, 2, Spider:4) a redback corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (5, -33, Slime:5) the +3 hand axe of Inconvenience {flame, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (17, -37, Slime:5) the +0 plate armour of the Monkey {rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further.