hellgot Level 1 of the Dungeon [Shop] Coypp's Weapon Boutique 5 large rocks (82 gold) a +5 whip (324 gold) a +0 short sword (33 gold) a +0 long sword (38 gold) a +0 trident (38 gold) a +0 short sword (33 gold) a +0 sling (16 gold) a +0 mace (33 gold) a +0 club (5 gold) a +0 spear (33 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 1, D:1) a +0 club (2, 6, D:1) a +0 whip (3, 14, D:1) a +0 hand axe a bat skeleton (4, 7, D:1) a hobgoblin skeleton (7, 14, D:1) a bat skeleton (9, 7, D:1) a +0 dagger a goblin skeleton (10, -5, D:1) a +0 robe (12, 31, D:1) a ball python skeleton (15, 10, D:1) a +0 ring mail (15, 25, D:1) a +0 dagger a +0 club 4 stones a kobold skeleton a frilled lizard skeleton (20, 3, D:1) a jackal corpse (skeletalised by now) (20, 34, D:1) a +0 club (21, 39, D:1) a +0 club (22, 16, D:1) a +0 dagger (23, 39, D:1) a human corpse (skeletalised by now) (37, 18, D:1) a +0 short sword (38, 10, D:1) a +0 scale mail (38, 14, D:1) a +0 leather armour (44, 15, D:1) a hobgoblin corpse (skeletalised by now) (44, 19, D:1) a +0 ring mail (48, 3, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 11, D:2) an adder corpse (skeletalised by now) (3, 2, D:2) a +0 mace (4, -2, D:2) a +0 club (11, 1, D:2) a +0 hand axe (15, -7, D:2) a hobgoblin skeleton (15, -5, D:2) a +0 spear (16, -5, D:2) a jackal skeleton (20, 2, D:2) a jackal corpse (skeletalised by now) (23, -8, D:2) a +0 club a goblin skeleton (25, -7, D:2) an adder skeleton (27, 15, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (27, 16, D:2) an adder corpse (skeletalised by now) (41, 4, D:2) a ball python skeleton (41, 8, D:2) a rat corpse (skeletalised by now) (44, 1, D:2) a +0 club a goblin skeleton (48, -1, D:2) a +0 spear (57, 17, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Cugiur's Armour Emporium the +14 crystal plate armour of the Midnight Sun {rElec Str+4 SInv} (1494 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (22 gold) a +0 chain mail (66 gold) the +0 acid dragon scales "Conuhyegue" {Fly rC+ rCorr} (617 gold) Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 leather armour (22 gold) an orb of glass (286 gold) a +0 leather armour (22 gold) a +1 scale mail of resonance (159 gold) a +0 pair of boots of rampaging (126 gold) [Shop] Junok's Weapon Boutique a +0 rapier (71 gold) 4 datura-tipped darts (46 gold) a +2 heavy war axe (237 gold) a +4 spear of pain (383 gold) 4 boomerangs (104 gold) a +0 hand axe (39 gold) 5 atropa-tipped darts (58 gold) a +2 arbalest of electrocution (399 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (1, -1, D:3) a ball python corpse (skeletalised by now) (2, 0, D:3) a river rat corpse (skeletalised by now) (7, 37, D:3) a +0 short sword a kobold corpse (skeletalised by now) (14, -8, D:3) a +0 short sword 4 stones (20, -11, D:3) a hobgoblin corpse (skeletalised by now) (23, 24, D:3) a parchment of Scorch (30, -9, D:3) a ball python corpse (skeletalised by now) (30, 16, D:3) a +0 plate armour (41, 26, D:3) a +0 club a goblin corpse (skeletalised by now) (42, 20, D:3) a +0 falchion (50, 25, D:3) a quokka corpse (skeletalised by now) (50, 26, D:3) a hobgoblin corpse (skeletalised by now) a sewer (0, 0, Sewer) a rat corpse (0, 4, Sewer) a rat corpse (1, 0, Sewer) a quokka corpse (14, 3, Sewer) a rat corpse (14, 4, Sewer) a rat corpse (14, 6, Sewer) a rat corpse (skeletalised by now) (24, 4, Sewer) a quokka skeleton (27, 5, Sewer) a merfolk skeleton (32, 7, Sewer) a river rat corpse (33, 7, Sewer) a river rat skeleton (38, 8, Sewer) a quokka corpse (skeletalised by now) (54, 12, Sewer) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (55, 13, Sewer) a rat corpse (skeletalised by now)