Dungeon Crawl Stone Soup version 0.35-a0-1301-g7b51b05db2 (webtiles) character file. Game seed: 16251645997000314320 16 hellgot the Magician (level 2, -1/20 HPs) Began as a Draconian Mystic on Oct 16, 2026. Slain by Sigmund ... wielding a +2 scythe of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (540 turns). hellgot the Magician (Draconian Mystic) Turns: 540, Time: 00:02:31 Health: -1/20 AC: 4 Str: 10 XL: 2 Next: 32% Magic: 4/6 EV: 11 Int: 18 God: Gold: 51 SH: 0 Dex: 11 Spells: 2/7 levels left rFire . . . (100%) d - +4 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no cloak) rElec . (100%) (gloves unavailable) rCorr . (100%) (no boots) SInv + c - amulet of regeneration Will ..... (ring unavailable) Stlth + (ring unavailable) HPRegen 1.03/turn a - vision talisman MPRegen 0.10/turn %: no passive effects @: vision-form, weak-willed, enlightened, jinxed, flying A: glimmercast, see invisible, AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons d - a +4 sling (weapon) Jewellery c - an amulet of regeneration (worn) e - a ring of magical power Talismans a - a vision talisman (worn) b - a jade talisman Scrolls c - a scroll of identify {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of vulnerability {unknown} h - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} Potions g - a potion of magic j - a potion of lignification {unknown} Skills: + Level 1.0 Ranged Weapons - Level 1.7 Dodging + Level 3.4 Spellcasting + Level 0.1 Hexes - Level 1.0 Fire Magic - Level 1.0 Ice Magic - Level 1.0 Air Magic - Level 1.0 Earth Magic - Level 3.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 24% 1d5 11% 1 b - Sirocco Fire/Air 12% 2d6 16% 2 c - Jinxbite Hex 6% 2d2 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 6% 3d8 24% 2 Dragon Veins Fire/Ice/Erth/A8% 3d(4/4/3/230% 3 Forge Lightning Spire Air/Frge 4% 3d4 77% 4 Sticky Flame Fire/Alch 4% 2d4 77% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You finish memorising. Spell assigned to 'b'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Casting: Ice Thorns (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The residue of your spell condenses into glimmer. Sigmund shouts! Sigmund hits you but does no damage. Fire: d) +4 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection, wearing a +2 robe of positive energy and carrying a wand of flame (chance to call a sprite on attack: 44%, 53% to hit) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is moderately wounded. Sigmund hits you from afar with a +2 scythe of protection! Ouch! That really hurt! Fire: d) +4 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection, wearing a +2 robe of positive energy and carrying a wand of flame (moderately wounded, chance to call a sprite on attack: 44%, 53% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund barely misses you. Fire: d) +4 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection, wearing a +2 robe of positive energy and carrying a wand of flame (moderately wounded, chance to call a sprite on attack: 44%, 53% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is moderately wounded. Sigmund zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Sigmund hits you from afar with a +2 scythe of protection. You die... Sigmund begins carving another notch in his scythe. ########## #......@§# #.#..###.# #..⌠.⌠##@# #......#.# #.._.⌠...# #.....##.# #########⌠....##.# ..........######.# #########.# #.# ### #.# #.# You could see Sigmund (very drained). Vanquished Creatures 2 endoplasms A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons 2 bats A frilled lizard (D:1) 3 goblins 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Draconian Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 288 | D:1 | Reached XP level 2. HP: 20/20 MP: 6/6 490 | D:2 | Reached skill level 1 in Ranged Weapons 514 | D:2 | Found a faded altar of an unknown god. 526 | D:2 | Encountered Sigmund 531 | D:2 | Learned a level 2 spell: Sirocco 534 | D:2 | Learned a level 2 spell: Jinxbite 540 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, corexii_corridor_pit D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_run_dry, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.0 Dodging | | 1.7 Spellcasting | | 3.4 Hexes | | 0.1 Fire Magic | | 1.0 Ice Magic | | 1.0 Air Magic | | 1.0 Earth Magic | | 1.0 Shapeshifting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- Vision | * * | 2 Action || total ---------------------------++------- Fire: Sling || 28 Cast: Ice Thorns || 3 Jinxbite || 1 Drink: Enlightenment || 1 Armour: None || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 549 | 541 | 8 | 0 | 443 | 2 | 274.5 | Dungeon | 549 | 541 | 8 | 0 | 443 | 2 | 274.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 490 daAuts D:2: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+