Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 16012320893988275730 55 hheimdall the Conjurer (level 3, 0/16 (26) HPs) Began as a Gnoll Conjurer on Nov 18, 2025. Slain by a spectral scorpion (3 damage) ... in an ossuary. The game lasted 00:10:33 (1725 turns). hheimdall the Conjurer (Gnoll Conjurer) Turns: 1725, Time: 00:10:33 HP: 0/16 (26) AC: 2 Str: 6 XL: 3 Next: 93% MP: 1/9 EV: 12 Int: 19 God: Gold: 189 SH: 5 Dex: 10 Spells: 9/12 levels left rFire . . . i - +2 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of reflection Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: reflection @: very heavily drained A: fangs 1, treasure sense, distributed training a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 189 gold pieces. Inventory: Hand Weapons h - a +0 vampiric dagger i - a +2 dagger of flaming (weapon) v - a +0 spear Missiles k - 6 stones o - 5 curare-tipped darts r - 4 boomerangs Armour a - a +0 robe (worn) Jewellery p - an amulet of reflection (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} j - 3 scrolls of identify {unknown} l - a scroll of fog {unknown} m - a scroll of fear {unknown} n - a scroll of blinking {unknown} s - a scroll of amnesia {unknown} Potions e - a potion of curing {unknown} q - a potion of cancellation {unknown} t - a potion of ambrosia {unknown} Baubles u - 3 flux baubles Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 0.9 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22321 Ossuary (1/1) Zot: 5954 Temple: D:4-7 Altars: Shops: D:2 ( D:4 : Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History * * * LOW HITPOINT WARNING * * * The spectral scorpion hits you but does no damage. The spectral scorpion closely misses you. The spectral scorpion attacks as it pursues you! The spectral scorpion barely misses you. There is an open door here. The spectral scorpion attacks as it pursues you! The spectral scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (79% to hit) You focus your ray upon the water moccasin zombie. The searing ray hits the spectral scorpion. The spectral scorpion is severely damaged. The searing ray hits the water moccasin zombie! The water moccasin zombie is moderately damaged. (Press . to maintain the ray.) The spectral scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (79% to hit) You focus your ray upon the water moccasin zombie. The searing ray hits the spectral scorpion. The spectral scorpion is severely damaged. The searing ray hits the water moccasin zombie! The water moccasin zombie is moderately damaged. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The spectral scorpion hits you. * * * LOW HITPOINT WARNING * * * You feel drained. The spectral scorpion completely misses you. You stop channelling your searing ray. The spectral scorpion attacks as it pursues you! The spectral scorpion hits you. You die... ..# ###'# #...# #...# #..Z# #.ZZ# ###'# #..Z# #### #####..@# #!!??#...#...# +!}(!#.∩.'...# ∆#!!?!#...#..∩# #### ######### You could see a spectral scorpion, 2 water moccasin zombies and a gnoll zombie. Vanquished Creatures An adder (D:2) A dart slug (D:1) An adder zombie (Ossuary) 3 endoplasms A giant cockroach (D:2) 8 hobgoblins 3 quokkas (D:1) 7 ball pythons 4 bats (D:1) A frilled lizard (D:2) 7 goblins (D:1) 3 kobolds (D:2) A kobold zombie (D:4) 6 rats A rat zombie (D:4) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hheimdall the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 235 | D:2 | Found a faded altar of an unknown god. 260 | D:2 | Reached XP level 2. HP: 19/19 MP: 4/7 263 | D:2 | Learned a level 2 spell: Searing Ray 630 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 634 | D:1 | Reached skill level 5 in Spellcasting 754 | D:2 | Found Akagich's Antique Weapon Shop. 899 | D:1 | Reached skill level 1 in Invocations 1505 | D:2 | Reached skill level 1 in Fighting 1505 | D:2 | Reached skill level 1 in Short Blades 1505 | D:2 | Reached skill level 1 in Long Blades 1505 | D:2 | Reached skill level 1 in Axes 1505 | D:2 | Reached skill level 1 in Maces & Flails 1505 | D:2 | Reached skill level 1 in Polearms 1505 | D:2 | Reached skill level 1 in Staves 1505 | D:2 | Reached skill level 1 in Ranged Weapons 1505 | D:2 | Reached skill level 1 in Throwing 1505 | D:2 | Reached skill level 1 in Armour 1505 | D:2 | Reached skill level 1 in Shields 1505 | D:2 | Reached skill level 1 in Unarmed Combat 1505 | D:2 | Reached skill level 1 in Evocations 1642 | D:4 | Found Xyrekim's Book Emporium. 1665 | D:4 | Found a sand-covered staircase. 1680 | Ossuary | Entered an ossuary 1725 | Ossuary | Slain by a spectral scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, minmay_pentomino_q4 D:2: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, shapermc_ecumenical_altar_gd, minmay_pentomino_pile D:3: layout_basic D:4: layout_basic, mainiacjoe_overflow_paths, serial_shops, shop, nicolae_shop_pleasant_corner_grove, nicolae_shop_tiny_real_fake_doors, enter_ossuary_3, nicolae_figureground_sparkle Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.9 Action || total ---------------------------++------- Melee: Dagger || 26 Bite || 3 Cast: Magic Dart || 78 Searing Ray || 8 Use: Potion || 1 Armour: Robe || 29 Dodge: Dodged || 32 Block: Other || 5