Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 10464913577747048653 18 hheimdall the Conjurer (level 2, -4/20 HPs) Began as a Gnoll Conjurer on Nov 20, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:09:01 (1089 turns). hheimdall the Conjurer (Gnoll Conjurer) Turns: 1089, Time: 00:09:01 Health: -4/20 AC: 13 Str: 6 XL: 2 Next: 70% Magic: 0/7 EV: 9 Int: 17 God: Gold: 61 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (100%) d - +2 mace (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons d - a +2 mace of protection (weapon) Missiles b - 6 atropa-tipped darts g - 5 curare-tipped darts Armour a - a +0 robe c - a +0 ring mail (worn) e - a +0 leather armour of poison resistance f - a +0 pair of gloves (worn) Magical Staves h - a staff of necromancy Scrolls c - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} f - a potion of heal wounds {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 56% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 19% 2 Poisonous Vapours Alch/Air 20% 1d1 43% 1 Lesser Beckoning Tloc 10% N/A 58% 2 Brom's Barrelling Bould Conj/Erth 16% 2d5 77% 4 Flame Wave Conj/Fire 16% 2d7 77% 4 Fulminant Prism Conj/Alch 8% 3d7 77% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 77% 4 Summon Ice Beast Ice/Summ 5% N/A 82% 3 Olgreb's Toxic Radiance Alch 5% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16906 Altars: Uskayaw Annotations: D:1 Terence D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. * * * LOW MAGIC WARNING * * * You stop channelling your searing ray. Terence barely misses you. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. * * * LOW MAGIC WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Hit: d) +2 mace (protect) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 67% to hit and 60% to hit with your bite) You completely miss Terence. You bite Terence, but do no damage. Terence is almost dead. Terence barely misses you. You don't have enough magic to cast this spell. Unknown command. Hit: d) +2 mace (protect) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 67% to hit and 60% to hit with your bite) You hit Terence but do no damage. Your weapon exudes an aura of protection. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" .........####..#.#.......# .......#....#..#.######### ..##.#.######..##..##.# ...........#........#.# ..#...................# ......................# #......#..##........#.# #..........#...@....#.# .......####.....@.....# #.#...................# #.#....#####........### ...#.......##..##..## #..#..........#.#### #..#..........#.#### #..#..........#....# #..#..........####.##### #..##########.####.....# You could see Terence. Vanquished Creatures A dart slug (D:1) 4 hobgoblins A quokka (D:1) 4 ball pythons 3 bats 3 frilled lizards A kobold (D:2) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hheimdall the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 66 | D:1 | Found a faded altar of an unknown god. 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 481 | D:1 | Learned a level 2 spell: Searing Ray 781 | D:2 | Found a hide-covered altar of Uskayaw. 858 | D:2 | Noticed Sigmund 1045 | D:2 | Noticed Terence 1089 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, ebering_ecumenical_altar_rust, st_stairs_5, minivault_19, chequers_big_river, minmay_misc_feat_plants D:2: layout_loops_ring, basic_altar, nicolae_houndstooth_variations, uniq_terence, uniq_sigmund D:3: minmay_spotlight, layout_basic Action || total ---------------------------++------- Attack: Normal || 3 Melee: Mace || 3 Bite || 1 Cast: Magic Dart || 34 Searing Ray || 8 Drink: Magic || 1 Armour: Ring mail || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1092 | 1000 | 92 | 126 | 104 | 3 | 364.0 | Dungeon | 1092 | 1000 | 92 | 126 | 104 | 3 | 364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 669 daAuts D:2: 389 daAuts D:3: 33 daAuts