hheimdall Level 1 of the Dungeon (5, 5, D:1) a medusa talisman (11, -24, D:1) a ball python skeleton a rat skeleton (12, -23, D:1) a +0 dagger a kobold skeleton (12, -21, D:1) a ball python skeleton (20, -25, D:1) a jackal skeleton (21, -27, D:1) a jackal skeleton (35, -13, D:1) a hobgoblin skeleton (36, -14, D:1) a +0 club (50, -21, D:1) a +0 short sword 5 stones (50, 3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (11, 28, D:2) the felid corpse of Natasha (skeletalised by now) (14, 40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 2, D:2) a +0 mace (26, 26, D:2) a +0 chain mail the human skeleton of Terence (27, 23, D:2) a +0 trident (31, 2, D:2) a +0 ring mail (34, 2, D:2) a quokka skeleton (42, -10, D:2) a +0 dagger a +0 sling (43, 22, D:2) a rat skeleton Level 3 of the Dungeon (4, -2, D:3) a frilled lizard corpse (skeletalised by now) (4, 6, D:3) a hobgoblin corpse (skeletalised by now) (6, 3, D:3) a +0 dagger (9, 3, D:3) a +0 trident (11, 0, D:3) a ball python skeleton (12, 27, D:3) a +0 robe (19, 15, D:3) a ball python corpse (skeletalised by now) (21, 26, D:3) a bat skeleton (22, 3, D:3) a frilled lizard skeleton (31, 30, D:3) a +0 sling (40, 28, D:3) a +0 hand axe an orc skeleton (45, 4, D:3) 5 stones a +0 short sword (46, -8, D:3) a +0 long sword (47, -8, D:3) a +0 dagger a goblin skeleton (53, 7, D:3) a +0 leather armour a +0 club (58, 8, D:3) a +0 club a stone (59, 8, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (9, -5, D:4) a hound skeleton (12, 27, D:4) a +0 flail an orc skeleton (19, 29, D:4) a parchment of Searing Ray (45, 21, D:4) a +0 giant club (46, 18, D:4) a +0 dagger (48, 17, D:4) an amulet of wildshape a +0 sling a +0 dagger Level 5 of the Dungeon [Shop] Akul's Jewellery Shoppe the ring "Xiec" {*Corrode Will+ Str+5 Int+6} (643 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). a ring of see invisible (unknown) (195 gold) an amulet of guardian spirit (unknown) (390 gold) a +5 ring of evasion (unknown) (468 gold) a +4 ring of slaying (468 gold) a ring of wizardry (unknown) (390 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) a ring of protection from fire (unknown) (325 gold) a +6 ring of dexterity (unknown) (468 gold) (0, 0, D:5) a +0 hammer (1, -3, D:5) the gnoll corpse of Crazy Yiuf (skeletalised by now) (8, 14, D:5) an adder corpse (skeletalised by now) (10, 2, D:5) a +0 short sword (15, 20, D:5) a +0 robe (16, 7, D:5) a +0 mace an orc skeleton (18, 31, D:5) a +0 short sword (19, 27, D:5) a +0 robe the kobold skeleton of Pikel (38, 29, D:5) a hound corpse (skeletalised by now) (41, -8, D:5) an adder skeleton (44, 0, D:5) a +0 leather armour a +0 mace (45, 1, D:5) a howler monkey skeleton (46, 2, D:5) a +0 club an orc skeleton (47, 4, D:5) a +0 dagger a +0 hand axe an orc skeleton Level 6 of the Dungeon (3, 10, D:6) 2 potions of moonshine (6, 12, D:6) a black bear corpse (7, 11, D:6) an adder corpse (13, 11, D:6) a +0 orcbow (24, 17, D:6) a +0 hand axe (25, -4, D:6) a +4 ring of slaying (30, 7, D:6) a potion of might (31, -10, D:6) 13 gold pieces a book of Scorching (31, 6, D:6) a potion of brilliance (31, 7, D:6) a +0 long sword (34, -15, D:6) a +0 great sword Level 7 of the Dungeon