Dungeon Crawl Stone Soup version 0.34-a0-1588-gcf93559967 (webtiles) character file. Game seed: 239877606161953532 11 hheimdall the Conjurer (level 2, 0/2 HPs) Began as a Gnoll Conjurer on Dec 2, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:32 (300 turns). hheimdall the Conjurer (Gnoll Conjurer) Turns: 300, Time: 00:01:32 Health: 0/2 AC: 2 Str: 9 XL: 2 Next: 29% Magic: 2/7 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (100%) e - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.00/turn (no ring) MPRegen 0.10/turn d - lupine talisman %: no passive effects @: lethally poisoned (0 -> -1), werewolf-form A: werefury, werehowl, bestial takedown, reduced hp, fangs 1, treasure sense, distributed training a: Bestial Takedown (0%) You were on level 2 of the Dungeon. You were a ferocious werewolf. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold Talismans d - a lupine talisman (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of poison {unknown} Potions g - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17699 Altars: Innate Abilities, Weirdness & Mutations You are a ferocious werewolf. You gain temporary slaying when you kill enemies in melee. You sometimes unleash a terrifying howl when you kill enemies in melee. You can leap to fearful enemies and eviscerate them. Your maximum health is decreased, since you lack skill for your form. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter an endoplasm. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You start resting. Magic restored. You climb upwards. There is a stone staircase leading down here. You encounter a goblin. It is wielding a +0 club. The goblin shouts! The magic dart hits the goblin. The goblin is heavily wounded. The magic dart hits the goblin! You kill the goblin! Magic restored. You encounter an adder and a bat. The bat closely misses you. The magic dart hits the bat. You kill the bat! The adder hisses angrily. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The adder bites you. Ouch! That really hurt! You are lethally poisoned! The adder poisons you! The adder barely misses you. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Ouch! That really hurt! You die... ##.......... ##........... #...........< ...########............ ......)................ ###.....##...>..... #..######......... ##.## #.######## #.h# #.# ........S..# #.# ........##.# #.# ......#.. .. ... ∆ ######### ###.# #.# ... You could see an adder. Vanquished Creatures An endoplasm (D:3) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats A goblin (D:2) 2 kobolds (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hheimdall the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 300 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: layout_rooms, kennysheep_big_empty_room D:3: layout_basic, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Cast: Magic Dart || 22 Armour: Robe || 1 Dodge: Dodged || 3 Form: Werewolf || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 279 | 22 | 94 | 130 | 3 | 100.3 | Dungeon | 301 | 279 | 22 | 94 | 130 | 3 | 100.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts D:2: 95 daAuts D:3: 12 daAuts