Dungeon Crawl Stone Soup version 0.34-a0-1588-gcf93559967 (webtiles) character file. Game seed: 1078139385709168348 44 hheimdall the Conjurer (level 3, -1/25 HPs) Began as a Gnoll Conjurer on Dec 2, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1391 turns). hheimdall the Conjurer (Gnoll Conjurer) Turns: 1391, Time: 00:03:15 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 62% Magic: 4/9 EV: 12 Int: 19 God: Gold: 43 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) b - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} e - a scroll of poison {unknown} h - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of resistance {unknown} f - 3 potions of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of cancellation {unknown} l - a potion of lignification {unknown} n - a potion of enlightenment {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 38% 2d7 3% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Vhi's Electric Charge Tloc/Air 14% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10604 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The gnoll is moderately wounded. The gnoll shouts! * * * LOW MAGIC WARNING * * * You are out of magic! You encounter a gnoll. It is wielding a +0 spear. You start resting. A gnoll comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start waiting. Done waiting. You see here a ball python skeleton. You see here a hobgoblin skeleton. There is a stone staircase leading down here. You climb downwards. The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up here. The magic dart hits the gnoll but does no damage. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ###...### ∆# #.......##.# #..........# #.......##.# ###...### # #...####.# ##.......# ########.#.#### ........@..## #####......# #....jj..# #....)...# #######......<## ..............# .######.......# ##.......# .........# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 2 ball pythons 4 bats (D:1) A frilled lizard (D:1) 5 goblins 5 hobgoblins 4 kobolds 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hheimdall the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 224 | D:1 | Learned a level 2 spell: Searing Ray 1009 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 1052 | D:1 | Reached skill level 5 in Spellcasting 1160 | D:2 | Reached skill level 1 in Invocations 1391 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_rooms D:2: layout_loops_ring, grunt_ministairs_2, corner_web_ring, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Mace || 1 Cast: Magic Dart || 59 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1394 | 1281 | 113 | 732 | 408 | 2 | 697.0 | Dungeon | 1394 | 1281 | 113 | 732 | 408 | 2 | 697.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1278 daAuts D:2: 116 daAuts