hhugo Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -29, D:1) a +0 leather armour (6, -2, D:1) a +0 dagger (7, -11, D:1) a +0 long sword (11, -27, D:1) a +0 leather armour (11, -26, D:1) the death talisman of Impressiveness {-Tele Harm rElec rCorr} [talisman of death] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (22, -25, D:1) a +0 ring mail (22, -16, D:1) a +0 short sword a stone a kobold skeleton (23, -16, D:1) a +0 dagger 5 stones a kobold skeleton (28, -25, D:1) a rat corpse (skeletalised by now) (28, -15, D:1) a +0 sling (28, 5, D:1) 5 stones (29, -25, D:1) a jackal corpse (skeletalised by now) (34, 5, D:1) a +0 dagger (35, 0, D:1) a +0 robe (36, -6, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (40, -16, D:1) a bat corpse (skeletalised by now) (46, 6, D:1) a +0 leather armour (47, -30, D:1) a +0 ring mail (52, -1, D:1) a staff of alchemy Level 2 of the Dungeon (7, 37, D:2) a +0 leather armour (14, 23, D:2) a bat skeleton (16, 13, D:2) a +0 mace (23, 26, D:2) an adder skeleton (29, 8, D:2) a +0 quarterstaff (34, 35, D:2) an adder skeleton (35, 26, D:2) a hobgoblin skeleton (36, 19, D:2) a +0 spear (36, 24, D:2) a hobgoblin skeleton (36, 26, D:2) a bat skeleton (43, 22, D:2) a +0 robe (47, 15, D:2) a quill talisman Level 3 of the Dungeon (11, 34, D:3) a +0 dagger a +0 robe a +0 club (12, 4, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (14, 34, D:3) a +0 hand axe an orc corpse (skeletalised by now) (14, 35, D:3) a +0 dagger of venom a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (15, 4, D:3) a +0 dagger (19, 17, D:3) a +0 sling (21, 1, D:3) a bat corpse (skeletalised by now) (28, 10, D:3) a +0 club a kobold skeleton (28, 16, D:3) a +0 flail (28, 20, D:3) a +0 dagger a +0 chain mail a goblin skeleton (35, 28, D:3) a +0 leather armour (36, 19, D:3) a +0 flail a +1 scale mail of fire resistance the human skeleton of Terence (36, 20, D:3) a +0 whip a +0 leather armour a kobold skeleton (44, 21, D:3) a +1 dagger of venom a +0 robe an orc skeleton (45, 21, D:3) a +0 club a +0 chain mail (45, 22, D:3) a +0 dagger a +0 robe (45, 23, D:3) a +0 club (63, 12, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Emisoxixidgh's Assorted Antiques a ring of protection from cold (725 gold) a +0 leather armour (58 gold) a phantom mirror (1160 gold) (8, 33, D:4) a +0 short sword (10, 16, D:4) an adder skeleton (10, 29, D:4) a +0 spear (11, 0, D:4) a +0 scale mail (15, 28, D:4) the +0 leather armour of Defence {Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (16, 27, D:4) a +0 dagger a +0 club a +0 sling a +0 dagger a +0 sling (17, 25, D:4) a +0 helmet a +0 animal skin a +0 whip the hobgoblin skeleton of Robin (17, 27, D:4) a +0 club (18, 25, D:4) a +0 dagger (18, 26, D:4) a +0 club a +0 dagger a +0 dagger a goblin skeleton (18, 27, D:4) a +0 club a +2 sling of freezing a goblin skeleton (25, 10, D:4) a +0 dagger a goblin skeleton (30, 2, D:4) a +0 club a +1 chain mail of fire resistance the goblin corpse of Ijyb (skeletalised by now) (34, 36, D:4) a +0 club a goblin skeleton (39, 6, D:4) the +1 robe of Hubon {rElec rF+ rCorr Stlth+} rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (40, 26, D:4) a jackal skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -20, D:5) a +0 plate armour (3, -5, D:5) an inkwell talisman (5, 9, D:5) a +0 spear (9, -7, D:5) a +0 trident (14, -30, D:5) 6 stones (18, -15, D:5) a +0 robe (21, 13, D:5) a +0 spear (27, 3, D:5) a +0 dagger (28, -30, D:5) a +0 hand axe (29, -30, D:5) a +0 dagger a +0 robe (30, -30, D:5) a +0 flail a +0 war axe a boomerang a +0 scale mail (31, -30, D:5) a +0 hand axe (32, -15, D:5) 4 stones a +0 dagger a +0 whip a kobold skeleton a kobold skeleton a hound skeleton (32, -14, D:5) a +0 robe 2 stones a +0 short sword a +0 whip a +0 dagger a kobold skeleton (33, -14, D:5) a +0 short sword a +0 short sword a curare-tipped dart a +0 dagger (37, 8, D:5) a +0 spear (38, 9, D:5) a +0 flail a gnoll skeleton (39, 9, D:5) a +0 spear a gnoll skeleton (41, -5, D:5) a +0 war axe (44, -22, D:5) a +0 scale mail (46, 1, D:5) a +0 ring mail (47, -6, D:5) a +0 chain mail (52, -8, D:5) a +0 hand axe Level 6 of the Dungeon (9, -13, D:6) a +0 giant club (9, -10, D:6) 4 poisoned darts (10, -13, D:6) a +0 orcbow (14, -1, D:6) a +0 spear (16, 2, D:6) a +1 dagger of speed a +0 whip (22, -18, D:6) a +0 club (22, -16, D:6) a +0 mace a +0 leather armour a +0 short sword a +0 club (22, -15, D:6) a +0 whip a +0 club a +0 dagger a +0 ring mail a +0 mace a +0 leather armour (22, -14, D:6) a +0 mace a +0 ring mail (30, -4, D:6) a +0 robe (30, -3, D:6) a +0 quarterstaff (34, 9, D:6) a +0 whip (35, -1, D:6) a scroll of noise (36, -1, D:6) a +0 leather armour (45, -23, D:6) a +0 plate armour Level 7 of the Dungeon [Shop] Qumeghai's Book Boutique a book of Scorching (450 gold) a book of Dreams (360 gold) a book of the Spheres (930 gold) a book of Blasting (630 gold) a book of Dreams (360 gold) the Grimoire of the Horrid Glacier (540 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Metabolic Englaciation Hexes/Ice 5 c - Death's Door Necromancy 9 a book of Movement (480 gold) a book of Storms (390 gold) a Trismegistus Codex (540 gold) (13, 2, D:7) a +0 dagger a boomerang a +0 leather armour (16, -14, D:7) a +0 robe (20, -11, D:7) 4 stones (27, 25, D:7) a +1 whip of electrocution a +0 robe of fire resistance (28, 16, D:7) 5 atropa-tipped darts (32, -4, D:7) 4 stones (35, 23, D:7) a +0 quarterstaff (36, 27, D:7) a Trismegistus Codex (48, 20, D:7) a +0 orcbow (58, 8, D:7) a +4 mace Level 8 of the Dungeon (0, 0, D:8) 4 stones (3, 5, D:8) a +0 leather armour (3, 20, D:8) a +0 dagger (4, 23, D:8) a +0 dagger a +0 robe (4, 24, D:8) a +0 club a +0 leather armour (5, 25, D:8) a +0 dagger a +0 robe (6, 4, D:8) a +0 short sword 7 poisoned darts a +0 short sword 2 stones (7, 3, D:8) a +0 dagger 4 poisoned darts a +1 vampiric short sword (7, 4, D:8) a +0 short sword 4 poisoned darts a +0 short sword a stone a +0 short sword (7, 28, D:8) a +0 hand axe (23, 1, D:8) a +1 leather armour of fire resistance a +0 quarterstaff a +0 sling (24, -4, D:8) 6 large rocks (32, 16, D:8) a scarab talisman (33, 26, D:8) a +2 falchion of draining a +0 heavy spear a +0 leather armour (34, 3, D:8) a +0 shortbow (35, 2, D:8) a +0 halberd a +0 animal skin (45, -1, D:8) the +3 leather armour of Lightning Storm {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 9 of the Dungeon (6, -1, D:9) 3 stones (8, -25, D:9) 3 flux baubles (9, 17, D:9) a +0 mace a +0 robe (9, 19, D:9) a +0 trident a +0 robe (13, 14, D:9) a +0 dagger a +0 robe (28, 15, D:9) a +0 plate armour (33, 12, D:9) a +0 scale mail (34, 20, D:9) 8 stones (43, -7, D:9) a +0 leather armour (43, -6, D:9) a scroll of noise (50, -5, D:9) a +0 shortbow (59, -13, D:9) a +0 morningstar a +0 robe (59, -11, D:9) a +2 dire flail a +0 robe (59, -10, D:9) a +2 great sword a +0 robe a +3 scimitar a +0 robe (59, -9, D:9) a +0 battleaxe a +0 robe (59, -1, D:9) a +0 short sword Level 10 of the Dungeon (43, 16, D:10) 9 gold pieces a +0 whip (47, 16, D:10) 5 gold pieces a +0 whip a +0 chain mail a +0 dagger (48, 16, D:10) 32 gold pieces a +0 club a +0 hand axe a +0 ring mail a +0 short sword 5 stones a +0 flail a +0 dagger (49, 16, D:10) 8 gold pieces a +0 dagger a +0 robe (51, 16, D:10) 14 gold pieces a +0 falchion a +0 trident a +0 chain mail (53, 16, D:10) 33 gold pieces a +0 club the Ecumenical Temple