hhugo Level 1 of the Dungeon (3, 9, D:1) a ball python skeleton (4, 7, D:1) a +0 dagger a goblin skeleton (4, 26, D:1) a +0 ring mail (6, -8, D:1) a +0 spear a gnoll skeleton (7, -7, D:1) a +0 club (13, 14, D:1) a +0 dagger (13, 18, D:1) a +0 short sword 4 stones (16, 2, D:1) a hobgoblin corpse (skeletalised by now) (25, 17, D:1) a bat corpse (skeletalised by now) (39, -10, D:1) a +0 helmet (41, 0, D:1) a +0 dagger a goblin skeleton (47, -10, D:1) a +1 dagger of draining a kobold skeleton (53, 0, D:1) a hobgoblin corpse (skeletalised by now) (58, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) a +0 club (6, -19, D:2) a quokka corpse (skeletalised by now) (13, -16, D:2) a jackal skeleton (14, -16, D:2) a jackal skeleton a jackal skeleton (15, -11, D:2) a +0 dagger (23, -30, D:2) a +0 sling (23, -16, D:2) a +0 sling (25, -29, D:2) the +10 war axe of the Inviting Gods {freeze, Bane +Blink rPois rN+} Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (31, -18, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (37, -19, D:2) a +0 club (38, -25, D:2) a +0 leather armour (42, -20, D:2) a rat skeleton Level 3 of the Dungeon (1, -19, D:3) a frilled lizard corpse (skeletalised by now) (2, 8, D:3) a +0 leather armour (7, 14, D:3) a +0 short sword (18, 27, D:3) a +0 ring mail (24, 32, D:3) a +0 leather armour (35, 14, D:3) a rat corpse (skeletalised by now) (41, -7, D:3) a staff of conjuration (47, -2, D:3) a +0 mace (48, 12, D:3) a +0 trident an orc skeleton (49, 11, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (44, -40, D:4) a +0 pair of gloves (44, -14, D:4) an adder skeleton (45, -35, D:4) a ball python skeleton (46, -34, D:4) an adder skeleton (48, -1, D:4) 3 stones a +0 whip a kobold skeleton (52, -11, D:4) a +0 scale mail (53, -11, D:4) a +0 club a +0 sling (53, 8, D:4) a +0 dagger (54, -40, D:4) a +0 club (57, -46, D:4) a +0 whip an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (11, -12, D:5) a +0 ring mail (15, -15, D:5) a +0 hand axe a +0 leather armour an orc skeleton (44, -13, D:5) a hound skeleton (46, -6, D:5) an adder skeleton a black bear skeleton (57, 1, D:5) a +0 robe Level 6 of the Dungeon (6, 16, D:6) a +0 hand axe (8, 29, D:6) 4 large rocks (15, -8, D:6) a +0 club (30, -6, D:6) a +0 whip (34, -13, D:6) a kobold skeleton (41, -11, D:6) a +0 chain mail (54, 9, D:6) a +0 giant club (64, -16, D:6) the +2 sling of Mourning {freeze, ^Contam rPois rF+ Stlth+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (66, -15, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a potion of curing (0, 3, D:7) a potion of enlightenment (4, 1, D:7) 11 gold pieces (4, 2, D:7) 51 gold pieces (still there?) a +0 spear (still there?) a +0 ring mail (still there?) a +0 kite shield (still there?) a +2 heavy hand axe (still there?) a wand of polymorph (11) (still there?) a +0 dagger (still there?) a +1 dagger of draining (still there?) a +0 robe (still there?) a +0 trident (still there?) (5, 0, D:7) 21 gold pieces a +0 spear (6, -1, D:7) 6 gold pieces a +0 whip a +0 leather armour (7, -1, D:7) 6 gold pieces a +2 halberd of freezing (15, -4, D:7) a +0 hand axe (20, -1, D:7) a +0 short sword (26, -3, D:7) a +0 dagger a +0 robe (26, -1, D:7) a +0 flail (28, -1, D:7) a +0 dagger a +0 robe (54, 7, D:7) a +0 whip (57, 14, D:7) 4 large rocks (62, 3, D:7) a +0 club a +0 leather armour the Ecumenical Temple