hhugo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -8, D:1) a frilled lizard skeleton (6, -12, D:1) a jackal skeleton a jackal skeleton (6, -10, D:1) a staff of cold (10, -10, D:1) a +0 whip (12, -7, D:1) a hobgoblin skeleton (12, -5, D:1) a +0 whip (13, -7, D:1) a hobgoblin skeleton (13, -6, D:1) a +0 dagger (13, -5, D:1) a +0 dagger 2 stones a kobold skeleton (17, -5, D:1) an orb of attunement (27, 2, D:1) a bat skeleton (30, 31, D:1) 6 poisoned darts (34, 25, D:1) a +0 leather armour (39, 22, D:1) a +0 club (39, 23, D:1) a frilled lizard corpse (skeletalised by now) (42, 20, D:1) a +0 spear (51, -1, D:1) 3 flux baubles a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, -15, D:2) a +0 leather armour (12, -21, D:2) a +0 chain mail (13, -20, D:2) a ball python skeleton (16, -26, D:2) a +0 club (21, 12, D:2) a hobgoblin corpse (skeletalised by now) (22, 18, D:2) a +0 robe (42, -2, D:2) a hobgoblin corpse (skeletalised by now) (43, -2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, -14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (58, -12, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, -6, D:3) a jackal corpse (skeletalised by now) (2, 23, D:3) a +0 club (5, -8, D:3) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -8, D:3) a +2 dagger of electrocution a goblin corpse (skeletalised by now) (15, 25, D:3) 3 datura-tipped darts (16, -25, D:3) an orb of glass (18, -15, D:3) a rat skeleton (21, -15, D:3) 5 poisoned darts a +0 whip a kobold skeleton (21, -10, D:3) a +0 leather armour (24, -13, D:3) a frilled lizard skeleton (25, -11, D:3) a rat skeleton (27, -26, D:3) a +0 trident (34, 3, D:3) a +0 scale mail (35, -4, D:3) a +0 dagger (57, -7, D:3) a +0 dagger (58, 18, D:3) a +0 club (60, 5, D:3) a +0 dagger (63, -6, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 18, D:4) a +0 spear (10, -15, D:4) a +0 club (19, 8, D:4) a +0 club (19, 9, D:4) a +0 mace a +0 chain mail (25, 6, D:4) a +0 giant spiked club (28, 6, D:4) a +0 dagger (29, 10, D:4) a +0 flail (34, 20, D:4) a +0 scale mail (43, -15, D:4) a +0 ring mail (44, 26, D:4) a +0 ring mail (47, 21, D:4) a +0 short sword a +0 ring mail (47, 22, D:4) a +0 mace a +0 club (47, 23, D:4) a +0 dagger a +0 robe (49, 22, D:4) a +0 short sword (56, 1, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 sling (5, -24, D:5) a +0 hand axe (11, -31, D:5) a +0 spear (11, -18, D:5) a +0 scale mail (17, -54, D:5) a +0 flail (21, -57, D:5) a +0 spear (21, -56, D:5) a +0 halberd (21, -55, D:5) a +0 club (27, -52, D:5) a +0 giant club (36, -48, D:5) a +0 hand axe (38, -46, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a spore talisman (3, -2, D:6) a +0 giant spiked club (9, 14, D:6) a +0 scale mail (14, 15, D:6) a maw talisman (27, -6, D:6) a +0 long sword (28, -10, D:6) the inkwell talisman of Precision Catastrophes {Will+ Str-3 SInv} [inkwell talisman] Will+: It increases your willpower. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (31, 7, D:6) a +2 quarterstaff of chaos (32, 10, D:6) a +0 hammer (33, -7, D:6) a +0 whip a boomerang (39, -9, D:6) a staff of alchemy (39, 17, D:6) a +0 trident a +0 scale mail (40, 18, D:6) a +0 club (41, 4, D:6) a +0 flail of holy wrath 3 boomerangs a +0 falchion a +0 ring mail a +0 dagger a +0 robe a +0 hand axe (41, 6, D:6) a +0 mace (41, 18, D:6) a +0 club a +0 whip Level 7 of the Dungeon [Shop] Amid's Book Boutique a parchment of Sigil of Binding (140 gold) a parchment of Construct Spike Launcher (92 gold) a parchment of Fire Storm (832 gold) a parchment of Animate Dead (208 gold) a parchment of Gloom (140 gold) a parchment of Soul Splinter (64 gold) a parchment of Call Imp (92 gold) a parchment of Iskenderun's Battlesphere (208 gold) (5, -35, D:7) a +0 chain mail (11, -32, D:7) a +0 hand axe (12, -32, D:7) a +0 dagger a +0 robe a +2 mace of protection a +0 scale mail (12, -28, D:7) a +0 leather armour (13, -45, D:7) a +0 flail a +0 ring mail (13, -32, D:7) a +0 dagger (20, -5, D:7) a +0 sling (36, -27, D:7) a +0 arbalest (36, -5, D:7) a +0 dagger (36, -4, D:7) a +0 trident a +0 leather armour (36, -3, D:7) a +0 mace a +0 leather armour a +1 dagger of flaming a +0 robe (36, -1, D:7) a +0 short sword a +0 whip (39, -54, D:7) a +0 spear (41, -54, D:7) a +0 spear (42, -55, D:7) a +0 whip (42, -54, D:7) a +0 spear a +0 robe (43, -54, D:7) a +0 club a +0 leather armour (43, -53, D:7) a +0 spear (46, -15, D:7) a +0 battleaxe a +0 plate armour (46, -14, D:7) a +0 vampiric dagger a +0 robe (47, -15, D:7) a +0 whip (51, 4, D:7) a +0 leather armour (54, -41, D:7) a +0 club Level 8 of the Dungeon (3, 21, D:8) a +0 flail a +0 leather armour (3, 24, D:8) a +0 hand axe a +0 ring mail a +0 whip a +0 ring mail (3, 25, D:8) a +0 war axe (4, 26, D:8) a +2 vampiric falchion a +0 leather armour (6, 26, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 27, D:8) a +0 flail (7, 26, D:8) a +0 dagger a +0 robe (17, -8, D:8) a +0 flail (19, 20, D:8) 5 stones a +0 dagger (19, 21, D:8) a +0 dagger (20, 7, D:8) a +0 leather armour a +0 whip a +0 leather armour a +0 flail (21, 10, D:8) a +0 morningstar a +0 hand axe (21, 21, D:8) a +0 whip (22, -2, D:8) a +0 orcbow (22, 8, D:8) a +0 robe a +0 dagger (22, 9, D:8) a +0 morningstar (22, 21, D:8) a +0 short sword (23, 10, D:8) a +0 hand axe (24, 22, D:8) a +0 club (41, 26, D:8) a +0 buckler a +0 leather armour a +0 long sword (50, 8, D:8) a +0 rapier (50, 17, D:8) a +0 hand axe (50, 18, D:8) a +0 dagger a +0 robe (50, 19, D:8) a +0 club a +0 dagger a +0 robe a +0 dagger Level 9 of the Dungeon (7, 0, D:9) a rimehorn talisman (16, -9, D:9) a +0 giant club a +0 giant club (24, -20, D:9) a +0 quarterstaff (30, 0, D:9) a +0 scale mail a +0 flail (31, -2, D:9) a +0 robe a +0 dagger (32, -24, D:9) a +0 whip of electrocution (32, -2, D:9) a +0 leather armour a +0 dagger (32, -1, D:9) a +2 dagger of venom (34, -22, D:9) a +0 leather armour (37, 7, D:9) a +0 dagger (38, -2, D:9) a +0 leather armour a +0 hand axe (40, -1, D:9) a +0 flail a +0 dagger (40, 2, D:9) a +0 robe a +0 dagger (40, 4, D:9) a +0 leather armour a +0 hand axe (40, 5, D:9) a +0 flail (41, -1, D:9) a +0 robe a +0 dagger (43, -1, D:9) a +0 trident (47, 19, D:9) the +4 long sword of the Hammering Lacewing {freeze, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (0, 3, D:10) a +0 robe a +3 devious dagger (0, 4, D:10) a +0 chain mail a +0 flail (7, -10, D:10) a +0 robe (18, 36, D:10) a +0 trident (23, -8, D:10) a +0 plate armour (26, -4, D:10) a +0 ring mail (30, -6, D:10) a +0 robe (30, 19, D:10) a +0 dagger (31, 19, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 war axe (31, 20, D:10) a +0 dagger a +0 robe (44, 8, D:10) a +0 spear (46, 23, D:10) a staff of necromancy (48, -14, D:10) a +0 giant club a +0 giant club (52, 16, D:10) a +0 chain mail (60, 4, D:10) a +0 dagger a +0 robe (60, 5, D:10) a +0 short sword (61, 5, D:10) a +0 trident (61, 6, D:10) a +0 club (62, 4, D:10) a +0 hand axe of freezing Level 11 of the Dungeon (0, 0, D:11) a +0 barding of earth (11, 8, D:11) the quill talisman "Put-Me-On" {rN++ Int-5} [quill talisman] rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). (12, 17, D:11) a +0 hand axe (12, 18, D:11) a +0 club a +0 leather armour a +0 dagger of protection a +0 robe (12, 24, D:11) a +0 robe (21, 43, D:11) a +0 dagger of venom a +2 robe of positive energy (26, 12, D:11) a +0 dagger (27, 12, D:11) a +0 short sword a +0 scale mail (29, 11, D:11) a +2 glaive of venom a +0 plate armour (29, 13, D:11) a +0 whip a +0 leather armour Level 12 of the Dungeon (15, -3, D:12) a +0 hand axe (15, -2, D:12) a +0 short sword (16, -2, D:12) a +0 scale mail a +0 dagger a +0 ring mail a +0 mace (17, -4, D:12) a +0 robe a +0 dagger (17, -3, D:12) a +0 falchion a +0 chain mail a +0 short sword a +0 falchion (17, -2, D:12) a +0 flail a +0 club (18, -4, D:12) a +0 robe a +0 dagger (18, 0, D:12) a +0 dagger (19, 0, D:12) 5 large rocks (19, 3, D:12) a +0 shortbow (19, 7, D:12) a +0 dagger (22, 3, D:12) a +0 scale mail a +0 falchion (23, -5, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (24, -6, D:12) a +0 dagger a +0 dagger (24, -5, D:12) a +0 whip (25, -6, D:12) a +2 short sword of speed (25, -5, D:12) a +0 dagger a +0 robe a +0 dagger 2 stones (47, -25, D:12) a ring of wizardry a +1 buckler (48, -7, D:12) a +0 whip (55, 5, D:12) a +0 leather armour (57, -4, D:12) a +0 mace Level 13 of the Dungeon (2, -5, D:13) a +0 rapier (3, 3, D:13) a +0 long sword a +0 ring mail a +2 buckler of positive energy (5, 31, D:13) a +0 mace (6, 23, D:13) a scarab talisman (7, 25, D:13) a scarf of invisibility (7, 30, D:13) a +0 flail (9, -5, D:13) a +0 dagger a +0 robe (12, 38, D:13) a +0 helmet (28, 17, D:13) a +0 shortbow (38, 16, D:13) a +0 rapier (44, 8, D:13) a +0 trident (46, -4, D:13) a +0 long sword (47, -3, D:13) a +0 scimitar (47, -2, D:13) a +0 trident (53, 1, D:13) a +0 sling (58, 19, D:13) 6 gold pieces a +0 bardiche a +0 chain mail (58, 20, D:13) 7 gold pieces a +0 halberd a +3 chain mail of fire resistance Level 14 of the Dungeon