hhugo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 28, D:1) a rat corpse (skeletalised by now) (2, 28, D:1) a +0 club (3, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 12, D:1) a +0 dagger (12, 18, D:1) a hobgoblin skeleton (14, 17, D:1) a goblin skeleton (19, 17, D:1) a +0 club (29, 2, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (29, 38, D:1) a +0 whip (31, 1, D:1) a +0 leather armour (38, 38, D:1) a +0 dagger a kobold skeleton (38, 39, D:1) a +0 club (42, 28, D:1) a +0 rapier (45, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 0, D:2) a +0 chain mail (11, -9, D:2) an adder corpse (skeletalised by now) (11, 21, D:2) a +0 robe (28, 11, D:2) a hobgoblin skeleton (29, 11, D:2) a +0 club a goblin skeleton (30, 11, D:2) a ball python skeleton (31, -11, D:2) a rat corpse (skeletalised by now) (33, -11, D:2) an adder corpse (skeletalised by now) (34, -13, D:2) a +0 leather armour (34, 15, D:2) a +0 war axe (42, -1, D:2) a +2 dagger of freezing Level 3 of the Dungeon (0, 2, D:3) a +0 dagger (1, 0, D:3) a bat skeleton (4, 6, D:3) a +0 leather armour (7, 25, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (11, -23, D:3) a +0 hand axe (31, -17, D:3) a +0 mace (31, 3, D:3) the quill talisman of Fedhas {rPois} [quill talisman] rPois: It protects you from poison. (33, 3, D:3) a ball python skeleton (34, 5, D:3) a bat skeleton (39, -19, D:3) a hobgoblin skeleton (46, -13, D:3) a +0 scale mail Level 4 of the Dungeon (23, -11, D:4) a +0 club (24, -16, D:4) a +0 short sword a kobold corpse (skeletalised by now) (29, 12, D:4) 2 potions of moonshine (38, -13, D:4) a +0 club (39, -15, D:4) a +0 club a gnoll skeleton (39, -14, D:4) a +0 leather armour a +0 whip (40, -15, D:4) a +0 spear a gnoll skeleton (43, -35, D:4) a +0 hand axe a +0 chain mail a hobgoblin corpse (skeletalised by now) (44, -43, D:4) a +0 chain mail (47, -42, D:4) a hound skeleton (53, -45, D:4) a +0 giant spiked club (61, -17, D:4) a +0 spear a gnoll skeleton (61, -16, D:4) a +0 flail (62, -17, D:4) a +0 flail a gnoll skeleton (64, -16, D:4) a +0 dagger a +0 sling (69, 6, D:4) a +0 shortbow Level 5 of the Dungeon (7, -4, D:5) a +0 orcbow (9, 12, D:5) a +0 club a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (10, 11, D:5) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (10, 12, D:5) a +0 spear a gnoll corpse (skeletalised by now) (14, 1, D:5) a +0 robe (27, 18, D:5) a +0 great sword (38, 17, D:5) a +0 dagger (40, 9, D:5) a +0 dagger (51, 30, D:5) an adder corpse (skeletalised by now) (55, 10, D:5) a +0 spear a gnoll corpse (skeletalised by now) (55, 11, D:5) a +0 club (55, 12, D:5) a +0 spear (56, 11, D:5) a +0 spear a gnoll corpse (skeletalised by now) (57, 7, D:5) a +0 long sword (57, 13, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -4, D:6) a human skeleton (2, -3, D:6) a human skeleton (3, -1, D:6) a human skeleton (3, 0, D:6) a human skeleton (5, 0, D:6) a human skeleton (12, 1, D:6) a +0 dagger (13, 2, D:6) a +0 dagger (14, 2, D:6) a +0 dagger (14, 3, D:6) 5 stones a +0 short sword (15, 2, D:6) a stone a +0 dagger a +1 dagger of venom (15, 3, D:6) 13 stones a +0 club a +0 whip a +0 dagger a +0 whip a +0 short sword a +0 whip a +0 whip of electrocution a +0 whip a +0 dagger a +0 dagger a +0 short sword a +0 short sword a +0 whip (27, -26, D:6) a +0 ring mail (27, -21, D:6) a +0 dagger a +0 dagger of venom a +0 robe (28, -21, D:6) a +5 short sword a +0 scale mail (28, -20, D:6) a +0 dagger a +0 leather armour (28, -11, D:6) a +0 dagger a +0 robe (29, -23, D:6) a +0 short sword (46, -27, D:6) a +0 giant club (54, -15, D:6) a +0 great sword Level 7 of the Dungeon (1, 4, D:7) a +0 giant club a +0 giant club (6, -17, D:7) a +0 hand axe (14, -28, D:7) a +1 scale mail (19, -3, D:7) a +0 great sword (30, -6, D:7) a +1 vampiric spear (44, -24, D:7) a +0 war axe a +0 scale mail (45, -26, D:7) a +0 club a +0 scale mail (45, -25, D:7) a +0 flail a +0 ring mail (45, 0, D:7) a +0 hand axe (47, 12, D:7) a parchment of Blink (50, 14, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -1, D:8) a +0 hand axe (6, 0, D:8) a +0 robe a +0 dagger (6, 1, D:8) a +0 robe a +0 dagger (7, -1, D:8) a +0 leather armour a +0 mace (13, 29, D:8) a +0 trident (19, 12, D:8) a +0 plate armour (21, 16, D:8) a parchment of Lesser Beckoning (34, 27, D:8) a +0 whip a +0 scale mail a +0 mace (35, 27, D:8) a +0 dagger a +0 whip a +4 heavy hand axe a +0 chain mail (35, 28, D:8) a +0 dagger a +0 robe a +0 flail (41, 35, D:8) a +0 short sword (65, 25, D:8) a +4 spear a +2 robe of willpower (66, 26, D:8) a +0 dagger a +0 robe a +3 hand axe a +0 robe a +0 short sword a +0 robe Level 9 of the Dungeon (7, -17, D:9) a +0 scale mail (11, 11, D:9) a +2 ring mail of cold resistance a +0 spear (12, 12, D:9) a staff of conjuration a +0 whip (13, 12, D:9) a +0 halberd (19, -11, D:9) a +0 robe a +3 mace (28, -1, D:9) a +0 robe a +0 robe a +3 spear a +0 robe a +0 scimitar (28, 0, D:9) a +0 robe a +0 hand axe (37, -14, D:9) a +0 glaive (46, 10, D:9) a +0 club (48, -16, D:9) a +0 shortbow (54, -1, D:9) a +0 leather armour Level 10 of the Dungeon (2, -8, D:10) a +1 halberd of pain (11, -7, D:10) a +0 hand axe (11, -6, D:10) a +0 plate armour a +0 hand axe (12, -7, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (18, 12, D:10) a +0 orcbow (20, -16, D:10) a +0 morningstar of flaming (23, -25, D:10) a +0 barding of cold resistance (27, 20, D:10) a scarab talisman a +0 buckler a +1 war axe a +2 mace of protection the +1 dire flail of Maurhed {freeze, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 dagger "Kuggiup" {chaos, Fly rPois rF- Str+3} Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 lajatang of chaos the +3 sling of Biewn {chaos, rElec rCorr Str+4 Dex+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 whip the +6 flail "Ciotuuba" {elec, *Slow Str+4 Int+3} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (33, -11, D:10) a +0 giant club a +0 dire flail (38, -10, D:10) a +4 scimitar (41, 14, D:10) a +0 robe a +2 vampiric dagger (42, 12, D:10) a +0 robe a +0 dagger (42, 13, D:10) a +0 orcbow (45, 8, D:10) the +4 long sword "Dolauq" {valour, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (45, 16, D:10) a +0 sling (51, -9, D:10) a +0 mace (51, 18, D:10) a +0 buckler (53, 5, D:10) a +0 chain mail a +0 long sword a +0 arbalest a +0 shortbow (53, 20, D:10) a +0 shortbow a +0 hand axe (54, 21, D:10) a +0 whip a +0 robe (55, 3, D:10) a +0 arbalest (55, 7, D:10) a ring of magical power (63, -15, D:10) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (63, -14, D:10) a +0 dagger a +0 leather armour a +0 dagger (65, 9, D:10) the +2 leather armour of Action {Harm Fly rElec Dex-4} Harm: It increases damage dealt and taken. Fly: It grants you flight. rElec: It insulates you from electricity. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 plate armour (65, 11, D:10) a +0 robe (67, 23, D:10) a +0 great sword Level 11 of the Dungeon (9, -4, D:11) a +0 ring mail (10, -10, D:11) a +0 flail (19, 3, D:11) a +0 cloak of willpower (24, -25, D:11) a +0 flail of protection (24, 11, D:11) a staff of fire (25, -26, D:11) a +0 chain mail a +0 short sword a +0 robe a +0 dagger (25, -25, D:11) a +0 club (25, -21, D:11) a +1 antimagic war axe (26, -26, D:11) a +0 robe a +0 dagger (26, -23, D:11) a +0 ring mail a +0 club (27, -14, D:11) a +0 robe a +0 dagger (30, -14, D:11) a +0 scale mail a +0 flail (31, -17, D:11) a +0 falchion (36, 10, D:11) a +0 long sword (38, -5, D:11) a potion of moonshine (41, -13, D:11) a +0 dagger (45, -7, D:11) a +0 dagger (50, -31, D:11) a +0 club (51, -31, D:11) a +0 robe a +0 dagger (51, -30, D:11) a +0 chain mail a +0 scimitar a +1 hand axe of venom (64, -31, D:11) an amulet of chemistry a +0 chain mail of cold resistance a +2 robe of resistance a +0 flail of draining a +0 flail of freezing a +0 great mace of freezing a +0 battleaxe Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (2, -25, D:12) a +0 club a +0 orcbow (22, -16, D:12) 5 large rocks (22, 4, D:12) a +0 giant club a +0 giant club (22, 15, D:12) a +0 leather armour (23, -18, D:12) a +0 mace (24, -18, D:12) a +0 short sword (24, -17, D:12) a +0 chain mail a +0 war axe (25, -24, D:12) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (46, -15, D:12) a ring of willpower the +5 chain mail of Xaokh {rPois} rPois: It protects you from poison. It cannot be enchanted further. a +1 chain mail of poison resistance a +1 chain mail of poison resistance the +2 flail of Ygruon {spect, *Noise rN+ Int+3 Dex+3} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (49, -29, D:12) a +0 morningstar Level 13 of the Dungeon (4, 4, D:13) a +0 arbalest (13, 7, D:13) a +0 mace (19, 24, D:13) 2 potions of moonshine (44, 9, D:13) 5 large rocks Level 14 of the Dungeon (4, -4, D:14) a +0 flail (4, 12, D:14) a rimehorn talisman (5, 7, D:14) a +0 ring mail a +0 short sword (12, -14, D:14) a +0 glaive (12, -13, D:14) a +0 dagger (17, 16, D:14) an amulet of faith (18, 14, D:14) a +0 leather armour (20, 14, D:14) a +0 chain mail a +5 long sword (25, -1, D:14) a +0 trident (38, -26, D:14) a parchment of Summon Small Mammal (46, 5, D:14) a +0 long sword Level 15 of the Dungeon (1, -18, D:15) the +5 long sword "Mory" {valour, rElec rC- rN++ SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (7, -6, D:15) an amulet of magic regeneration (12, -1, D:15) a +0 long sword a +0 robe (29, -12, D:15) a +0 giant club a +0 giant club (29, -11, D:15) a +0 giant spiked club a +0 giant spiked club (30, -12, D:15) a +0 club a +0 robe a +0 giant spiked club a +0 giant spiked club (31, -11, D:15) a +0 giant club a +0 giant club (32, -13, D:15) a +0 giant club a +0 giant club a +0 giant club (32, -12, D:15) a +0 giant spiked club (43, -1, D:15) a +0 long sword (45, -2, D:15) a +0 shortbow a +0 shortbow (46, -1, D:15) a +0 battleaxe (47, -1, D:15) a +0 shortbow a +0 shortbow (48, -2, D:15) a +0 scimitar (48, -1, D:15) a +0 mace (49, 0, D:15) a +0 trident (52, -6, D:15) a +0 arbalest (64, -25, D:15) 2 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (1, -1, Orc:1) a +0 club a +0 ring mail (1, 2, Orc:1) a +0 mace (2, -2, Orc:1) a +0 devious dagger a +0 ring mail (3, -4, Orc:1) a +0 hand axe a +0 leather armour (3, -2, Orc:1) a +1 hand axe of flaming a +0 plate armour (15, -15, Orc:1) a +2 robe of cold resistance a +0 dagger (17, -8, Orc:1) a +0 short sword (18, -6, Orc:1) a +2 chain mail of cold resistance a +0 hand axe a +0 leather armour a +0 dagger (18, -4, Orc:1) a +0 leather armour a +0 mace (19, -6, Orc:1) a +0 plate armour a +0 hand axe (19, -5, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour a +0 battleaxe (19, -3, Orc:1) a +0 club a +0 flail a +0 ring mail a +0 falchion (20, -5, Orc:1) a +0 chain mail a +0 flail (20, -4, Orc:1) a +0 robe a +0 dagger (39, 11, Orc:1) a +0 club (39, 12, Orc:1) a +0 plate armour a +0 flail (39, 13, Orc:1) a +0 robe a +0 dagger (40, 13, Orc:1) a +0 robe a +0 dagger (43, -4, Orc:1) a +0 ring mail a +0 flail (43, -3, Orc:1) a +0 ring mail a +0 dagger a +0 mace a +0 chain mail a +0 broad axe (50, 6, Orc:1) a +0 leather armour a +0 dagger (51, 7, Orc:1) a +0 chain mail a +0 dire flail (52, 7, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Izirod's Assorted Antiques a +0 plate armour of fire resistance (650 gold) a staff of cold (650 gold) a scroll of fog (104 gold) a scroll of teleportation (78 gold) a scroll of revelation (195 gold) a +0 mace (78 gold) a +4 short sword (650 gold) [Shop] Enofiz's Book Emporium a parchment of Freeze (68 gold) a parchment of Petrify (221 gold) a parchment of Stone Arrow (149 gold) a parchment of Metabolic Englaciation (312 gold) a parchment of Construct Spike Launcher (98 gold) a parchment of Silence (312 gold) a parchment of Ozocubu's Armour (149 gold) a parchment of Ignite Poison (221 gold) [Shop] Sitza's Jewellery Boutique the lupine talisman of Vyheem {Harm Int+4} (816 gold) [lupine talisman] Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). an amulet of chemistry (510 gold) a spider talisman (212 gold) the eel talisman of Dysazxev {-Tele MP+9 Int+2 Dex+6} (1555 gold) [eel talisman] -Tele: It prevents most forms of teleportation. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). a ring of protection from fire (425 gold) a +4 ring of protection (612 gold) [Shop] Lyadurhobor's Assorted Antiques a +0 long sword (84 gold) a +0 spear (72 gold) a scroll of identify (48 gold) a scroll of immolation (96 gold) a potion of enlightenment (120 gold) a +0 pair of gloves (108 gold) a condenser vane (960 gold) a wand of iceblast (3) (172 gold) [Shop] Zitisaid's Book Shop a parchment of Summon Hydra (524 gold) a parchment of Alistair's Intoxication (294 gold) a parchment of Alistair's Walking Alembic (294 gold) a parchment of Searing Ray (92 gold) a parchment of Inner Flame (140 gold) a parchment of Blink (92 gold) a manual of Unarmed Combat (1280 gold) a parchment of Plasma Beam (400 gold) a parchment of Arcjolt (294 gold) a parchment of Sandblast (64 gold) a parchment of Dimensional Bullseye (208 gold) a parchment of Passage of Golubria (208 gold) a parchment of Shock (64 gold) a parchment of Fulsome Fusillade (668 gold) [Shop] Sowkios's Antique Armour Shoppe a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +1 ring mail of cold resistance (464 gold) a +0 helmet of intelligence (333 gold) a +0 chain mail (174 gold) a +2 robe of positive energy (432 gold) a +0 ring mail (116 gold) (15, -11, Orc:2) a +0 trident a +0 chain mail (16, -10, Orc:2) a +0 glaive a +0 robe (17, -27, Orc:2) a +0 morningstar a +0 leather armour a +0 hand axe (17, -6, Orc:2) a +0 cloak (18, -8, Orc:2) a +0 plate armour a +0 battleaxe (19, -19, Orc:2) a +0 plate armour a +3 great sword of electrocution (20, -21, Orc:2) a +0 robe a +0 dagger a +0 hand axe (20, 2, Orc:2) a +0 giant spiked club (21, -22, Orc:2) a +0 chain mail a +0 flail (21, 5, Orc:2) a +0 hand axe (21, 6, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 short sword (22, 5, Orc:2) a +0 chain mail a +0 battleaxe (22, 6, Orc:2) a +0 whip a +0 plate armour a +0 dire flail (23, 5, Orc:2) a +0 leather armour a +0 whip (24, -6, Orc:2) a +0 plate armour a +0 halberd (24, 7, Orc:2) a +0 ring mail a +1 great sword of venom (25, -4, Orc:2) a +0 robe a +2 dagger of distortion (26, -4, Orc:2) a +0 club (26, -3, Orc:2) a +0 chain mail a +0 dire flail (26, -2, Orc:2) a +0 chain mail a +0 dagger (28, 0, Orc:2) a +0 orcbow (28, 1, Orc:2) a +0 robe a +0 dagger (28, 3, Orc:2) a +0 dagger a +0 chain mail a +2 mace of pain (29, -43, Orc:2) a +0 plate armour a +0 long sword (29, -42, Orc:2) a +0 club a +0 dagger a +0 dagger (30, -41, Orc:2) a +0 flail a +0 chain mail a +0 short sword (31, -42, Orc:2) a +0 mace a +0 ring mail a +0 short sword (31, -41, Orc:2) a +0 leather armour a +0 whip a +0 robe a +0 dagger (35, 1, Orc:2) a +0 orcbow (36, -1, Orc:2) a +0 giant club (36, 1, Orc:2) a +0 giant club a +0 great mace a +0 giant club a +0 giant club (37, -1, Orc:2) a +0 giant club a +0 giant club a +0 robe a +0 whip a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (37, 0, Orc:2) a +0 giant spiked club 7 large rocks a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (38, -1, Orc:2) a +0 giant club a +0 robe a +0 spear (38, 0, Orc:2) a +0 giant club (39, 0, Orc:2) a +0 giant club (42, 5, Orc:2) a +1 mace of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Death Channel (26, -5, Lair:1) the alchemy staff of the Bespelled God {rPois Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (33, -24, Lair:1) a +0 leather armour (36, 6, Lair:1) a potion of moonshine (41, -36, Lair:1) a wellspring talisman (44, -45, Lair:1) a +3 long sword (48, 5, Lair:1) a +0 scimitar of flaming (57, -25, Lair:1) a +0 helmet of light Level 2 of the Lair of Beasts (7, 0, Lair:2) a +0 flail (8, 30, Lair:2) a +0 chain mail (9, 16, Lair:2) a +0 flail (10, 6, Lair:2) a spore talisman (11, -14, Lair:2) a +0 mace (12, -13, Lair:2) a +0 war axe (12, -12, Lair:2) a +0 hand axe (24, -21, Lair:2) a +0 short sword (26, -10, Lair:2) a +0 war axe (42, 0, Lair:2) a parchment of Freezing Cloud (43, 13, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (17, 9, Lair:3) a parchment of Passwall (20, -20, Lair:3) a +0 scale mail (42, 25, Lair:3) a +0 long sword (43, 18, Lair:3) a +0 spear (60, 8, Lair:3) a +0 scale mail (64, -31, Lair:3) a +0 flail Level 4 of the Lair of Beasts (20, -15, Lair:4) a +0 robe (53, -24, Lair:4) a +0 leather armour (62, -19, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a -3 helmet (0, 1, Lair:5) a human skeleton (1, -1, Lair:5) an anaconda skeleton (1, 0, Lair:5) a -2 short sword (8, 19, Lair:5) a staff of conjuration (16, 2, Lair:5) a +0 battleaxe (43, -11, Lair:5) a +0 ring mail (43, -10, Lair:5) a parchment of Leda's Liquefaction (44, -9, Lair:5) a +4 spectral quarterstaff (45, -9, Lair:5) a +0 club (46, -11, Lair:5) the +9 trident of Duty {heavy, Will+} Will+: It increases your willpower. It cannot be enchanted further. (46, -9, Lair:5) a +0 plate armour (60, 10, Lair:5) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (5, 13, Shoals:1) a +0 trident (12, -1, Shoals:1) a +0 trident (32, -3, Shoals:1) a +0 spear (33, 10, Shoals:1) a +0 hat (33, 15, Shoals:1) a +0 orcbow (35, 14, Shoals:1) a +0 robe a +2 vampiric trident (35, 16, Shoals:1) a +0 trident (35, 18, Shoals:1) a +0 trident (36, 17, Shoals:1) a +0 ring mail (37, 35, Shoals:1) a parchment of Soul Splinter (43, -5, Shoals:1) a +0 trident (47, 20, Shoals:1) a +0 leather armour a +1 trident of flaming (51, 34, Shoals:1) a +0 hand axe (58, -5, Shoals:1) a +0 glaive (59, -6, Shoals:1) a +0 trident (60, -5, Shoals:1) a +1 trident of flaming a +3 leather armour of poison resistance Level 2 of the Shoals [Shop] Utana's Firing Range a +0 orcbow (84 gold) a +0 orcbow (84 gold) 2 throwing nets (126 gold) 5 silver javelins (945 gold) a +0 arbalest (157 gold) a +0 chain mail of archery (210 gold) a throwing net (63 gold) 6 datura-tipped darts (113 gold) a +3 orcbow (441 gold) (0, 0, Shoals:2) a +0 trident of flaming (12, -34, Shoals:2) a +0 long sword (13, -33, Shoals:2) a +0 spear a +0 sling (13, -32, Shoals:2) a +0 spear a +0 sling (16, -33, Shoals:2) a +3 spear a +0 sling (16, -30, Shoals:2) a +0 leather armour (18, -6, Shoals:2) a +0 club a +0 sling (19, -6, Shoals:2) a +0 spear a +0 sling (20, -24, Shoals:2) a +0 trident of protection (20, -6, Shoals:2) a +0 spear a +0 sling (21, -6, Shoals:2) a +0 spear (21, -5, Shoals:2) a +0 spear a +0 sling (21, 0, Shoals:2) a +0 chain mail (23, -11, Shoals:2) a +0 spear a +0 sling (23, -8, Shoals:2) 5 large rocks (24, -11, Shoals:2) a +0 spear a +0 sling (28, 6, Shoals:2) a +0 leather armour (38, 11, Shoals:2) a +0 trident (44, -16, Shoals:2) a +0 rapier (44, -12, Shoals:2) a +3 trident (47, -1, Shoals:2) a +0 leather armour (48, -10, Shoals:2) a stone (52, -11, Shoals:2) a stone (52, -10, Shoals:2) a stone a stone a stone (53, 1, Shoals:2) a +0 trident (59, 22, Shoals:2) 45 gold pieces (still there?) the +2 animal skin of Plasticity {Dex+5} (still there?) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Level 3 of the Shoals (5, -21, Shoals:3) a +0 falchion (17, -22, Shoals:3) a +0 trident (20, -23, Shoals:3) a +0 trident (21, -27, Shoals:3) a +2 trident of venom (23, -5, Shoals:3) a potion of moonshine (24, -18, Shoals:3) a +2 robe of positive energy a +3 trident of freezing (26, -28, Shoals:3) a +0 trident (35, -14, Shoals:3) a +0 leather armour (35, -6, Shoals:3) 3 large rocks (36, 8, Shoals:3) a medusa talisman (44, -18, Shoals:3) a +0 scale mail (51, 9, Shoals:3) a +0 morningstar (55, 6, Shoals:3) a +0 spear a +0 longbow (56, 5, Shoals:3) a +0 club a +0 sling (56, 6, Shoals:3) a +2 quarterstaff of holy wrath a +0 sling (57, 6, Shoals:3) a +0 spear a +0 sling (58, 8, Shoals:3) a +0 leather armour a +2 heavy spear (59, 6, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (2, 9, Shoals:4) a +1 rapier of electrocution a +0 robe (3, 9, Shoals:4) a +2 rapier of draining a +0 robe (6, -19, Shoals:4) a parchment of Dimensional Bullseye (7, 6, Shoals:4) a +1 trident of freezing a +0 leather armour (9, 3, Shoals:4) a parchment of Alistair's Intoxication (11, -19, Shoals:4) a +0 spear (14, -10, Shoals:4) a +0 quarterstaff a +0 sling (15, -23, Shoals:4) a +0 trident (16, -13, Shoals:4) a +0 quarterstaff a +0 heavy sling (16, -9, Shoals:4) a +0 sling a +0 club (17, -19, Shoals:4) a +1 trident of freezing a +0 leather armour (17, -5, Shoals:4) a +0 pair of boots (18, -13, Shoals:4) a staff of alchemy (19, -6, Shoals:4) a +2 vampiric spear a +0 leather armour (19, -5, Shoals:4) a +0 spear (19, 11, Shoals:4) a +0 trident a +0 robe (20, 4, Shoals:4) a +0 trident (21, -10, Shoals:4) a +0 sling a +0 spear (25, -23, Shoals:4) the +0 hand axe "Lyonurch" {speed, rF+} rF+: It protects you from fire. It cannot be enchanted further. (27, -6, Shoals:4) a parchment of Soul Splinter (28, 0, Shoals:4) a +0 trident (29, 1, Shoals:4) a +0 trident (30, -17, Shoals:4) a parchment of Martyr's Knell (30, 1, Shoals:4) a +1 heavy spear a +0 leather armour (34, 9, Shoals:4) a +0 morningstar (35, 1, Shoals:4) a +0 longbow a +0 club (36, 2, Shoals:4) a +0 war axe (36, 17, Shoals:4) a +0 trident a +3 leather armour of poison resistance (37, -16, Shoals:4) a +0 trident (39, -5, Shoals:4) a +0 flail (42, 11, Shoals:4) a +0 club (44, 17, Shoals:4) a +0 trident a +0 robe (44, 21, Shoals:4) a +0 spear a +0 leather armour (47, 19, Shoals:4) a +0 trident (51, -12, Shoals:4) a +0 trident (53, 20, Shoals:4) the fortress talisman of Doech {rF+} [fortress talisman] rF+: It protects you from fire. (53, 24, Shoals:4) a +0 rapier a +0 robe (54, 20, Shoals:4) a +3 trident of pain a +0 robe (54, 22, Shoals:4) a +0 spear a +0 leather armour (54, 23, Shoals:4) a +2 trident of venom a +0 robe a +1 rapier of electrocution a +0 robe a +1 rapier of electrocution a +0 robe (55, 21, Shoals:4) a +3 spear a +0 leather armour (56, 20, Shoals:4) a +0 trident Level 1 of the Snake Pit [Shop] Dimomp's Assorted Antiques a +0 leather armour (52 gold) a box of beasts (1040 gold) a +1 plate armour of cold resistance (780 gold) a Gell's gravitambourine (2/2) (1040 gold) a +2 hat of stealth (546 gold) a +0 ring mail (104 gold) a +0 cloak of stealth (299 gold) [Shop] Adur's Assorted Antiques a +0 chain mail (228 gold) a wand of quicksilver (5) (798 gold) a box of beasts (1520 gold) a +0 spear (114 gold) a +0 chain mail (228 gold) a phantom mirror (1520 gold) a phantom mirror (1520 gold) [Shop] Haecal's Assorted Antiques a Gell's gravitambourine (2/2) (880 gold) 2 potions of brilliance (176 gold) a wand of paralysis (4) (211 gold) (0, 0, Snake:1) a +0 spear (1, -27, Snake:1) a +0 flail a +0 short sword (1, 5, Snake:1) a +0 halberd a +0 robe (2, -33, Snake:1) a +2 leather armour of willpower (3, -23, Snake:1) a +0 spear (4, -25, Snake:1) a +0 partisan (4, -20, Snake:1) a +1 short sword of draining (10, -28, Snake:1) a +0 shortbow of flaming (10, -26, Snake:1) a +0 robe a +0 hand axe (11, -28, Snake:1) a +0 robe a +0 mace a +0 robe a +0 halberd (11, -26, Snake:1) a +0 robe a +0 glaive (11, -24, Snake:1) a +0 robe a +0 battleaxe (13, -23, Snake:1) a +0 flail a +0 shortbow a +0 dire flail a +0 partisan a +0 arbalest (16, -12, Snake:1) a +0 ring mail (19, -7, Snake:1) a parchment of Dimensional Bullseye (22, 15, Snake:1) a +0 glaive (23, -27, Snake:1) a +2 buckler of cold resistance a scarf of invisibility a +1 cloak of willpower the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. a +1 spectral broad axe (23, 7, Snake:1) a +0 shortbow a +0 short sword (24, 7, Snake:1) a +2 heavy shortbow a +0 dire flail (25, 5, Snake:1) a +0 glaive a +0 robe (40, -34, Snake:1) a +5 glaive (40, 0, Snake:1) a +0 whip (41, -29, Snake:1) a +0 robe a +0 flail (42, -18, Snake:1) a +0 war axe (51, -39, Snake:1) a parchment of Blink Level 2 of the Snake Pit (7, 4, Snake:2) 3 flux baubles (11, 12, Snake:2) a +0 robe a +0 short sword (13, 9, Snake:2) a +0 halberd (13, 12, Snake:2) a +2 halberd of entangling (14, 4, Snake:2) a ring of flight an amulet of reflection an amulet of dissipation a +5 ring of evasion a ring of protection from cold a +4 ring of protection (14, 9, Snake:2) a +0 arbalest a +0 glaive (16, 6, Snake:2) a +0 battleaxe of freezing a +0 robe (17, 4, Snake:2) a +2 heavy battleaxe a +0 robe (18, 29, Snake:2) a +0 long sword (20, 24, Snake:2) a staff of necromancy (21, 42, Snake:2) a +0 scale mail (28, 13, Snake:2) a +0 war axe (29, 28, Snake:2) a +0 flail a +0 shortbow (33, 13, Snake:2) a parchment of Passwall (36, 34, Snake:2) a +1 antimagic spear (40, 13, Snake:2) a +0 flail (40, 26, Snake:2) a +0 flail (46, -4, Snake:2) a parchment of Animate Dead (56, 49, Snake:2) a +0 partisan Level 3 of the Snake Pit [Shop] Zatuba's Weapon Shop 5 boomerangs (250 gold) a +0 club (12 gold) a +1 dagger of venom (235 gold) 3 boomerangs (150 gold) a +2 mace of holy wrath (435 gold) a +0 morningstar (150 gold) a +0 morningstar of protection (230 gold) a +4 giant club (602 gold) a +3 arbalest of flaming (762 gold) a +0 dagger (50 gold) a +0 arbalest (187 gold) a +2 shortbow of freezing (435 gold) (0, 0, Snake:3) a +0 hat (1, -24, Snake:3) a +0 broad axe (7, -3, Snake:3) a +0 pair of boots (10, -33, Snake:3) a +0 scimitar a +1 kite shield of reflection (10, 12, Snake:3) a +0 hand axe a +0 robe (11, -33, Snake:3) a +0 whip a +0 barding a +1 flail of holy wrath a +0 robe (11, -32, Snake:3) a +0 long sword a +0 robe (11, 11, Snake:3) a +0 club (12, -35, Snake:3) a +0 shortbow of flaming (12, 11, Snake:3) a +0 scimitar a +0 robe (12, 12, Snake:3) a +0 halberd (16, -37, Snake:3) a +0 halberd (17, -23, Snake:3) a +0 scale mail (19, -36, Snake:3) a +0 spear of venom (23, -10, Snake:3) a +0 dagger (23, -6, Snake:3) a human skeleton (28, -22, Snake:3) a +0 shortbow of flaming (28, 6, Snake:3) a +0 robe a +2 dire flail of holy wrath a +0 arbalest (30, -13, Snake:3) a staff of alchemy (30, 5, Snake:3) a +0 glaive a +0 robe (30, 6, Snake:3) a parchment of Vhi's Electric Charge a +2 heavy halberd (31, 4, Snake:3) a +0 glaive a +0 robe a +0 trident a +0 spear a +0 halberd (32, 4, Snake:3) a +0 robe a +0 dire flail (32, 5, Snake:3) a +0 robe a +0 war axe (32, 6, Snake:3) a +0 halberd (33, 5, Snake:3) a +0 battleaxe (33, 6, Snake:3) a +0 whip (34, -30, Snake:3) a +0 plate armour (35, -30, Snake:3) a +0 trident (36, -29, Snake:3) a +0 flail a +0 robe (37, -29, Snake:3) a +0 flail (39, 4, Snake:3) a +0 robe (41, -2, Snake:3) a +0 robe a +0 hand axe (43, -24, Snake:3) a +0 dagger Level 4 of the Snake Pit (0, 0, Snake:4) a +0 leather armour (13, 12, Snake:4) a +0 hand axe a +0 robe (13, 14, Snake:4) a +2 glaive of protection (15, 2, Snake:4) a +0 robe a +0 scimitar (15, 30, Snake:4) a +4 halberd (16, 30, Snake:4) a +0 spear (17, 30, Snake:4) a +3 halberd a +0 halberd (19, 6, Snake:4) a +0 long sword (19, 8, Snake:4) a +0 partisan (20, 7, Snake:4) a +0 kite shield a +0 trident (20, 8, Snake:4) a +0 club a +0 robe a +0 scimitar a +0 shortbow (20, 9, Snake:4) a +0 partisan (21, 7, Snake:4) a +0 hand axe a +1 shortbow of flaming (21, 8, Snake:4) a +0 glaive (21, 32, Snake:4) a +0 orcbow (22, 4, Snake:4) a +0 robe a +3 mace (22, 9, Snake:4) a +0 robe a +0 quarterstaff (23, -7, Snake:4) a +0 robe a +0 quarterstaff (23, 10, Snake:4) a +0 robe a +0 halberd (24, -2, Snake:4) a +0 glaive (24, 13, Snake:4) a +0 glaive (25, 12, Snake:4) a +0 scale mail (26, -9, Snake:4) a +2 vampiric partisan a +1 trident (27, -12, Snake:4) a +0 partisan a +0 leather armour (28, 11, Snake:4) a +0 robe a +1 quarterstaff of draining (29, 6, Snake:4) a +0 robe a +0 battleaxe a +0 shortbow (30, -4, Snake:4) a +0 spear a +0 robe (31, 20, Snake:4) a +2 barding of cold resistance a +0 glaive (32, 20, Snake:4) a +0 hand axe (37, -16, Snake:4) a +0 mace a +0 robe (39, 19, Snake:4) a +0 long sword a +0 longbow (40, 22, Snake:4) a +0 robe a +0 glaive (44, 14, Snake:4) a +0 robe a +0 hand axe (44, 15, Snake:4) a +0 trident a +0 arbalest (45, 26, Snake:4) a +0 vampiric demon trident a +0 robe (46, 16, Snake:4) a +0 club a +0 robe (46, 27, Snake:4) a +2 barding of earth a +0 war axe of venom a +0 arbalest (53, -16, Snake:4) a +0 battleaxe (53, -15, Snake:4) a +0 dire flail a +0 robe (54, -16, Snake:4) a +4 halberd a +0 robe (54, -15, Snake:4) a +0 scimitar (54, -14, Snake:4) a +0 scimitar (56, 31, Snake:4) a +0 club (58, -10, Snake:4) a +0 falchion Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (13, 5, Slime:5) a +2 scimitar of protection (13, 6, Slime:5) the +3 short sword of Vununofi {speed, *Corrode Fly Dex+2} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (13, 7, Slime:5) a +0 halberd (13, 15, Slime:5) a +3 glaive of venom (14, 4, Slime:5) the +4 quarterstaff of Lufewonk {drain, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (14, 5, Slime:5) a +4 orcbow of draining (14, 8, Slime:5) a +0 long sword (14, 15, Slime:5) a +0 orcbow (14, 16, Slime:5) the +3 demon blade "Coukhly" {flame, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, 17, Slime:5) a +0 plate armour (15, 6, Slime:5) a manual of Fighting (15, 15, Slime:5) a staff of cold (15, 16, Slime:5) a staff of conjuration (15, 17, Slime:5) a +0 shortbow (16, 13, Slime:5) a parchment of Eringya's Noxious Bog (16, 15, Slime:5) an amulet of magic regeneration (16, 17, Slime:5) a parchment of Ozocubu's Refrigeration (21, 6, Slime:5) a +0 plate armour (21, 8, Slime:5) an orb of energy (21, 13, Slime:5) a parchment of Borgnjor's Vile Clutch (22, 4, Slime:5) a +0 trident (22, 15, Slime:5) the +9 great sword of Foolhardiness {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (22, 18, Slime:5) a +0 lajatang (23, 5, Slime:5) the +7 whip "Viesinae" {reap, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (23, 6, Slime:5) a +2 mace of protection (unseen) (23, 7, Slime:5) the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. (23, 8, Slime:5) a +0 ring mail (23, 14, Slime:5) the +3 leather armour of the Maze {Bane rElec Str+3 Dex+5} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (23, 15, Slime:5) a +1 dagger of draining (23, 16, Slime:5) a +1 rapier of draining (23, 17, Slime:5) a +0 robe (24, 5, Slime:5) a +0 club (24, 6, Slime:5) the +4 spear of Jarabaz {protect, *Corrode rPois Str+9 Dex-4} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+9: It affects your strength (+9). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (25, 8, Slime:5) a parchment of Summon Hydra (25, 15, Slime:5) a +0 leather armour Level 1 of the Realm of Zot (0, 0, Zot:1) a staff of necromancy (3, 19, Zot:1) a +1 heavy flail (22, 31, Zot:1) a +0 scimitar of distortion (23, -17, Zot:1) a +0 robe (25, -23, Zot:1) an amulet of dissipation (29, 19, Zot:1) a +0 scale mail (30, 12, Zot:1) a +0 glaive (31, 12, Zot:1) a +2 hand axe of freezing (32, 12, Zot:1) a +0 halberd a +0 cloak of willpower a +0 dagger (32, 14, Zot:1) a +0 glaive a +1 long sword of holy wrath (33, 13, Zot:1) a +0 cloak a +0 whip (34, -1, Zot:1) a parchment of Fugue of the Fallen (34, 12, Zot:1) a +0 glaive (34, 13, Zot:1) a +0 short sword (34, 14, Zot:1) a +0 long sword (35, 15, Zot:1) a +0 dire flail (37, 4, Zot:1) a +0 robe (38, -17, Zot:1) a +0 war axe Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 trident (1, 0, Zot:2) a +0 trident a +0 cloak (2, 0, Zot:2) a +0 mace (8, 10, Zot:2) an orb of energy (11, 0, Zot:2) a +1 heavy battleaxe (21, 11, Zot:2) a +0 dire flail (21, 12, Zot:2) a +1 long sword of flaming (26, -15, Zot:2) a parchment of Vampiric Draining (26, 31, Zot:2) a +0 robe (33, -10, Zot:2) a +0 glaive (33, 7, Zot:2) a +0 plate armour (39, 28, Zot:2) a +0 robe (40, 22, Zot:2) a potion of moonshine (40, 25, Zot:2) a +0 cloak of stealth a +0 whip (40, 29, Zot:2) a +0 cloak of willpower a +1 rapier of venom (44, 5, Zot:2) a +0 long sword (47, -9, Zot:2) a +0 sling Level 3 of the Realm of Zot (13, -13, Zot:3) a +0 mace (20, -11, Zot:3) an amulet of faith (26, -7, Zot:3) a +0 robe (38, -3, Zot:3) a parchment of Vhi's Electric Charge (40, 15, Zot:3) a +0 ring mail (42, 16, Zot:3) a parchment of Forge Monarch Bomb Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 scale mail (9, 23, Zot:4) a +0 scimitar (9, 24, Zot:4) a +2 long sword of holy wrath a +0 hand axe (10, 23, Zot:4) a +4 battleaxe a +0 scimitar a +0 short sword (11, 20, Zot:4) a +1 cloak of poison resistance a +0 rapier (23, -9, Zot:4) a potion of moonshine (42, -13, Zot:4) a +0 dire flail (49, -11, Zot:4) a +0 spear (50, 3, Zot:4) a parchment of Summon Hydra (52, -2, Zot:4) a +0 arbalest Level 5 of the Realm of Zot (0, 0, Zot:5) 27 gold pieces (2, -15, Zot:5) 6 gold pieces (2, -3, Zot:5) 6 gold pieces a +0 halberd (2, -2, Zot:5) 4 gold pieces a +0 long sword a +0 cloak (3, -5, Zot:5) 24 gold pieces a +0 mace (3, -4, Zot:5) a +0 long sword (4, -7, Zot:5) 4 gold pieces (4, -4, Zot:5) 16 gold pieces a +0 long sword a +0 battleaxe (6, -8, Zot:5) a parchment of Magnavolt (6, -5, Zot:5) 21 gold pieces (6, -4, Zot:5) 6 gold pieces (still there?) a +0 cloak of corrosion resistance (still there?) (18, -16, Zot:5) 31 gold pieces (21, -12, Zot:5) 39 gold pieces (25, -2, Zot:5) 6 poisoned darts (30, 0, Zot:5) 22 gold pieces (38, -9, Zot:5) 14 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +0 plate armour (1, 0, Depths:1) a +0 falchion of protection (2, 2, Depths:1) the +1 triple sword "Demina" {elec, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (2, 7, Depths:1) a +1 demon whip of venom (2, 55, Depths:1) the +3 leather armour of the Treeataur {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (3, 9, Depths:1) a dwarf skeleton (4, 0, Depths:1) a +0 sling (4, 1, Depths:1) the +0 chain mail "Ifaliow" {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (4, 3, Depths:1) a +0 chain mail (4, 13, Depths:1) a dwarf skeleton (6, 41, Depths:1) the +9 short sword "Dammuoc" {venom, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (12, 52, Depths:1) a +1 great sword of flaming (16, 12, Depths:1) a staff of alchemy (18, 36, Depths:1) a +0 robe a +0 robe (18, 37, Depths:1) a +0 animal skin a +0 quarterstaff (19, 6, Depths:1) a +0 buckler (19, 7, Depths:1) a +0 kite shield a +0 leather armour a +0 war axe (22, 42, Depths:1) a +0 dire flail a +0 dire flail (24, 22, Depths:1) a +0 dire flail a +0 dire flail (25, 30, Depths:1) a +2 battleaxe of freezing a +0 animal skin (26, 19, Depths:1) a parchment of Dimensional Bullseye (29, 62, Depths:1) a +0 leather armour (32, 30, Depths:1) a +0 robe a +0 trident (32, 50, Depths:1) 2 large rocks a +0 long sword a +0 ring mail (33, 30, Depths:1) a +0 buckler (36, 25, Depths:1) a +0 leather armour a +3 dire flail (36, 49, Depths:1) a +0 dagger a +0 robe (39, 25, Depths:1) a +0 sling (39, 49, Depths:1) a +0 dagger a +0 robe (40, 23, Depths:1) 4 large rocks (42, 37, Depths:1) a +0 trident a +0 robe (45, 52, Depths:1) a +0 falchion (46, 18, Depths:1) a +0 great mace a +2 dire flail of draining (47, 26, Depths:1) a +2 great sword of flaming (49, 8, Depths:1) a +0 dire flail a +0 dire flail (53, 17, Depths:1) a +0 plate armour (53, 18, Depths:1) the granite talisman of Xom's Condemnation {Int+5} [granite talisman] Int+5: It affects your intelligence (+5). (53, 19, Depths:1) the hive talisman "Wagose" {*Corrode rC+ rN++} [hive talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (54, 19, Depths:1) the +1 plate armour of Amorality {Str-3 Dex+4} Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (54, 28, Depths:1) a +1 dire flail a +0 plate armour (55, 17, Depths:1) a +0 glaive a +3 scale mail of cold resistance (56, 16, Depths:1) 5 large rocks (56, 22, Depths:1) a +0 bardiche a +0 plate armour (57, 16, Depths:1) a +1 great sword of flaming Level 2 of the Depths (0, 0, Depths:2) 6 large rocks (9, -7, Depths:2) a +0 scale mail (16, -22, Depths:2) 5 large rocks (17, -33, Depths:2) a parchment of Alistair's Intoxication (19, -33, Depths:2) a +0 dire flail a +1 dire flail of protection (22, -9, Depths:2) a +1 halberd (24, -9, Depths:2) a +3 shortbow of flaming (27, -49, Depths:2) a +0 robe a +0 dagger (28, -50, Depths:2) a +0 dagger (28, -46, Depths:2) a +2 buckler of poison resistance a +0 ring mail a +0 long sword (29, -40, Depths:2) a +0 great sword of flaming (30, -50, Depths:2) 2 large rocks (30, -35, Depths:2) a +0 trident (39, -9, Depths:2) a +3 quick blade of venom a +0 robe a +0 buckler (40, -9, Depths:2) a +4 rapier of speed a +0 robe a +0 buckler a +0 spear (46, -41, Depths:2) a +0 robe a +0 trident (47, -20, Depths:2) a +1 great sword of flaming (48, -10, Depths:2) 6 large rocks (49, -10, Depths:2) 6 large rocks (51, -12, Depths:2) a +0 sling (52, -10, Depths:2) the serpent talisman of Relativism {Rampage *Slow Stlth+} [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (53, -11, Depths:2) a +3 dagger of venom (53, -10, Depths:2) a +0 scimitar (55, -8, Depths:2) a +0 rapier (56, -28, Depths:2) a +0 dire flail a +0 dire flail (58, -26, Depths:2) a +0 leather armour (59, -7, Depths:2) a +0 plate armour a +0 long sword (63, 6, Depths:2) a +2 battleaxe of freezing Level 3 of the Depths (0, 0, Depths:3) 5 large rocks (2, -2, Depths:3) a +0 heavy war axe a +0 animal skin (4, -29, Depths:3) a +0 plate armour a +0 bardiche (5, -27, Depths:3) a spider talisman (5, -2, Depths:3) a +0 scale mail (9, -46, Depths:3) a +0 great mace (10, -40, Depths:3) a +0 dire flail a +2 heavy dire flail (10, -29, Depths:3) a +0 scale mail (12, -44, Depths:3) a +0 robe a +1 demon blade a +0 robe a +2 demon blade of venom (18, -27, Depths:3) a +0 robe a +3 scimitar of venom (19, -29, Depths:3) a +0 robe a +2 scimitar of draining (23, -29, Depths:3) a +0 robe (27, -16, Depths:3) a +0 robe (30, -15, Depths:3) the +2 great sword "Vyssy" {freeze, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (35, -25, Depths:3) a stone giant skeleton (35, -24, Depths:3) a very ugly thing skeleton (37, -22, Depths:3) a tengu skeleton (38, -22, Depths:3) a deep troll skeleton (40, -26, Depths:3) a +0 plate armour (45, -49, Depths:3) a +0 scale mail (46, -51, Depths:3) a +0 ring mail (46, -46, Depths:3) a +0 glaive a +0 plate armour (47, -46, Depths:3) a +0 robe (48, -51, Depths:3) a +0 chain mail (48, -46, Depths:3) a +0 robe (48, -42, Depths:3) a ring of wizardry a ring of poison resistance an amulet of wildshape an amulet of regeneration an amulet of dissipation a ring of willpower (49, -37, Depths:3) a +0 robe (49, -7, Depths:3) a +0 cloak (49, 2, Depths:3) a +0 ring mail (50, -51, Depths:3) a +0 leather armour (52, -51, Depths:3) a +0 pair of boots of stealth (54, -9, Depths:3) the +0 scale mail of Xote {rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (57, -46, Depths:3) a +0 rapier (57, -27, Depths:3) a +0 plate armour a +0 partisan (58, -46, Depths:3) a +0 scale mail (61, -29, Depths:3) a +0 chain mail a +0 great mace (62, -32, Depths:3) a +0 flail (62, -29, Depths:3) a +0 robe (63, -32, Depths:3) a +0 shortbow (64, -39, Depths:3) a +0 battleaxe (64, -37, Depths:3) a +0 giant club (64, -35, Depths:3) a +0 orcbow (64, -33, Depths:3) a +0 giant spiked club (65, -52, Depths:3) a sanguine talisman Level 4 of the Depths [Shop] Ydeucigi's Book Boutique a parchment of Searing Ray (121 gold) a parchment of Launch Clockwork Bee (184 gold) a parchment of Spellspark Servitor (688 gold) a parchment of Maxwell's Capacitive Coupling (877 gold) a parchment of Eringya's Noxious Bog (525 gold) a parchment of Lee's Rapid Deconstruction (386 gold) a parchment of Rimeblight (688 gold) a parchment of Curse of Agony (386 gold) a parchment of Ignition (877 gold) a parchment of Tukima's Dance (184 gold) a parchment of Rending Blade (273 gold) a parchment of Sticky Flame (273 gold) [Shop] Inatedic's Book Shoppe a parchment of Fortress Blast (500 gold) a parchment of Plasma Beam (500 gold) a parchment of Summon Forest (368 gold) a parchment of Forge Blazeheart Golem (260 gold) a parchment of Dispel Undead (260 gold) a parchment of Forge Lightning Spire (260 gold) a parchment of Irradiate (368 gold) a parchment of Death Channel (500 gold) a parchment of Silence (368 gold) a parchment of Permafrost Eruption (500 gold) a parchment of Chain Lightning (1040 gold) (0, 0, Depths:4) a +2 battleaxe of freezing (1, 15, Depths:4) a +0 kite shield of reflection a +2 tower shield a +1 broad axe the ring of the Philosopher {*Slow +Blink rPois rC+ Stlth+} [ring of poison resistance] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the amulet of Foor {Chemistry Rampage Dex+3} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). an amulet of dissipation (3, 7, Depths:4) a +0 shortbow (3, 21, Depths:4) a +2 long sword of holy wrath (4, 11, Depths:4) a +0 arbalest (5, 0, Depths:4) a +2 hat of willpower (7, 4, Depths:4) a +3 glaive (7, 22, Depths:4) a +0 battleaxe (11, -6, Depths:4) a +0 scale mail (15, 11, Depths:4) a +0 hand axe (18, -7, Depths:4) a +0 cloak a +0 rapier (22, 5, Depths:4) a +0 cloak a +0 long sword (23, -7, Depths:4) a +0 trident (27, 10, Depths:4) a +0 war axe (29, 10, Depths:4) a +0 cloak of corrosion resistance (32, -12, Depths:4) a +0 battleaxe of freezing (33, 0, Depths:4) a +0 flail (34, 1, Depths:4) a +0 halberd (35, -6, Depths:4) a parchment of Animate Dead (36, 24, Depths:4) a +0 war axe a +0 chain mail (37, -10, Depths:4) a +0 robe (44, -9, Depths:4) a +0 ring mail (56, 2, Depths:4) a +0 plate armour (58, 2, Depths:4) a +0 plate armour