hieroglyph Level 1 of the Dungeon [Shop] Tieq's Jewellery Boutique the ring "Gouneg" {rPois Dex+2 Slay+2 SInv} (543 gold) [ring of see invisible] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a ring of poison resistance (unknown) (280 gold) a ring of resist corrosion (unknown) (280 gold) an amulet of faith (unknown) (560 gold) a ring of resist corrosion (unknown) (280 gold) a granite talisman (840 gold) an amulet of guardian spirit (420 gold) a spider talisman (350 gold) [Shop] Axkiekem's Antique Weapon Shop a +0 short sword (93 gold) a +0 whip (77 gold) a +1 long sword of flaming (412 gold) a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 whip (77 gold) the +1 long sword of the Eel {spect, rC- rCorr Str+6} (988 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). a +0 hand axe (93 gold) the +8 mace of Gehenna {flame, Str+2} (1754 gold) Str+2: It affects your strength (+2). a +0 orcbow (124 gold) a +0 flail (108 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (10, -8, D:1) a +0 dagger a +0 short sword (11, -9, D:1) a hobgoblin corpse (skeletalised by now) (20, -5, D:1) a +0 dagger 5 stones (20, 7, D:1) a rat skeleton (21, 7, D:1) a +0 club (22, -29, D:1) a bat corpse (skeletalised by now) (22, -4, D:1) a +0 quarterstaff (26, 5, D:1) a +0 sling (28, -13, D:1) a +0 whip (41, -15, D:1) a +0 dagger a goblin skeleton (44, -1, D:1) a +0 dagger (53, 26, D:1) a gold piece (57, -25, D:1) a +0 dagger (57, -13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -25, D:2) a +0 sling (5, -16, D:2) a frilled lizard skeleton (15, 1, D:2) a hobgoblin corpse (skeletalised by now) (16, -41, D:2) a ball python skeleton (17, -41, D:2) a +0 club (19, -4, D:2) a +0 short sword (20, -40, D:2) a +0 dagger a goblin skeleton (21, -40, D:2) a hound skeleton (21, -6, D:2) a +0 short sword a +0 dagger (36, -36, D:2) the human skeleton of Terence (40, -1, D:2) a +0 dagger a goblin skeleton (42, -5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, -14, D:3) a bat corpse (skeletalised by now) (16, 1, D:3) a hobgoblin corpse (skeletalised by now) (20, 14, D:3) a hobgoblin corpse (skeletalised by now) (25, 10, D:3) a rat skeleton (25, 27, D:3) a +0 chain mail (36, 2, D:3) a +0 club a +0 leather armour an orc skeleton (38, 1, D:3) a +0 club a goblin skeleton (38, 2, D:3) a +0 short sword a kobold skeleton (42, 11, D:3) a rat corpse (skeletalised by now) (42, 15, D:3) a +0 short sword (45, 11, D:3) a kobold corpse (skeletalised by now) (45, 22, D:3) a +0 ring mail (47, -5, D:3) a +0 war axe (47, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (55, -9, D:3) a +0 sling Level 4 of the Dungeon [Shop] Posann's Antique Armour Emporium (Shop contents are unknown) [Shop] Dogel's Book Emporium (Shop contents are unknown) [Shop] Meck's Antique Weapon Emporium a +0 sling (27 gold) the +11 halberd "Umashig" {flame, Str+6} (1472 gold) Str+6: It affects your strength (+6). a +0 spear (54 gold) a +0 mace (54 gold) the +3 dagger of Glory {freeze, rPois rF++ rC- Dex+3 SInv} (914 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 glaive of protection (252 gold) a +0 mace (54 gold) a +0 long sword (63 gold) (0, 0, D:4) a +0 dagger (5, -9, D:4) a +0 chain mail (20, -20, D:4) a +0 ring mail (23, -17, D:4) an iguana corpse (skeletalised by now) (26, -21, D:4) a +0 robe (34, -5, D:4) a +0 ring mail (36, -28, D:4) a +0 club (37, -28, D:4) a +0 giant club (40, -6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -14, D:5) a +0 heavy mace (15, -37, D:5) a +0 scale mail (19, -43, D:5) a +0 dagger (26, 1, D:5) a +0 flail a gnoll skeleton (27, 0, D:5) a +0 halberd a +0 halberd a gnoll skeleton a gnoll skeleton (28, 0, D:5) a +0 halberd a gnoll skeleton (29, -1, D:5) a +0 spear a gnoll skeleton (29, 0, D:5) a +0 spear a +0 ring mail (32, -49, D:5) a +0 ring mail (37, -14, D:5) an iguana skeleton (54, -41, D:5) a +3 dagger of draining a +0 scale mail a +0 war axe an orc corpse (skeletalised by now) (54, -40, D:5) a +0 club a +0 falchion (54, -39, D:5) a +0 flail (57, -33, D:5) 6 boomerangs Level 6 of the Dungeon (6, -26, D:6) an iguana skeleton (6, -6, D:6) a +0 leather armour (13, 9, D:6) an iguana skeleton (17, 8, D:6) a +0 giant club an ogre skeleton (18, 16, D:6) a +0 whip a +0 ring mail (18, 17, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (19, -1, D:6) a +0 ring mail (20, -34, D:6) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (22, -39, D:6) a +0 ring mail (23, -24, D:6) a ring of see invisible (27, -28, D:6) 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 great sword a +0 robe a +0 dire flail a +0 robe (0, 1, D:7) a +0 battleaxe a +0 robe (1, 1, D:7) a +0 great sword a +0 robe (5, 28, D:7) a bullfrog corpse (skeletalised by now) (7, 29, D:7) a howler monkey corpse (skeletalised by now) (26, 23, D:7) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (unseen) (27, 23, D:7) a potion of moonshine (29, 12, D:7) a rime drake corpse (30, 11, D:7) a rime drake corpse (30, 17, D:7) a scroll of fear (31, 6, D:7) a staff of conjuration (unseen) the Ecumenical Temple