hieroglyph Level 1 of the Dungeon (2, 24, D:1) a +0 club (6, 21, D:1) 6 javelins (9, 11, D:1) 8 stones (13, 29, D:1) a +0 robe (16, 26, D:1) a +0 whip (19, 3, D:1) a hobgoblin skeleton (21, 3, D:1) a potion of attraction (23, 21, D:1) a +0 chain mail (25, 15, D:1) a hobgoblin skeleton (29, 30, D:1) a +0 scale mail (30, 1, D:1) a +0 sling (33, 12, D:1) an inkwell talisman (33, 39, D:1) 5 stones (35, 11, D:1) a +0 club (35, 48, D:1) a +0 ring mail (40, 35, D:1) a +0 scale mail (41, 21, D:1) a bat corpse (skeletalised by now) (43, 34, D:1) a +0 short sword 4 stones (44, 14, D:1) a potion of curing (44, 43, D:1) a potion of moonshine (45, 13, D:1) a bat corpse (skeletalised by now) (45, 32, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (6, -9, D:2) a potion of mutation (9, -10, D:2) a bat corpse (10, -11, D:2) a +0 scale mail (10, -9, D:2) a +0 dagger (10, -6, D:2) a +0 dagger (10, -2, D:2) a +0 war axe (12, -10, D:2) a ball python corpse (14, -14, D:2) a +0 short sword 2 stones a quokka corpse a hobgoblin corpse (15, -14, D:2) a potion of lignification (19, -10, D:2) a +0 club (26, -25, D:2) a +0 hand axe (29, -12, D:2) 5 boomerangs (33, -17, D:2) an adder corpse (skeletalised by now) (36, -6, D:2) a scroll of vulnerability (38, -4, D:2) a +0 short sword