Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 816059502791368264 0 hieroglyph the Chopper (level 1, -14/19 HPs) Began as a Mountain Dwarf Monk on Oct 22, 2025. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:50 (28 turns). hieroglyph the Chopper (Mountain Dwarf Monk) Turns: 28, Time: 00:00:50 Health: -14/19 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: glowing A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - a potion of curing g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 3.6 Axes + Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, hieroglyph the Mountain Dwarf Monk. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You briefly stop to wash your hands. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of iceblast. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! Ouch! That really hurt! You feel much better. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Ijyb hits you with a +0 club. Ijyb attacks as she pursues you! Ijyb barely misses you. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Ijyb barely misses you. The ogre closely misses you. There is an open door here. You slash the ogre! The ogre is moderately wounded. You barely miss Ijyb. Ijyb hits you with a +0 club. Ijyb barely misses you. You hit the ogre. The ogre is heavily wounded. You hit Ijyb but do no damage. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.g@O.# #..'..#..+ #..#####+# #..# #.§# #..# #⌠⌠# #### You could see an ogre and Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hieroglyph the Mountain Dwarf Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 16 | D | Noticed Ijyb 25 | D | Noticed an ogre 28 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Hand axe || 2 Use: Scroll || 1 Potion || 1 Armour: Robe || 4 Dodge: Dodged || 4