Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 1708325752306925602 36 hieroglyph the Caller (level 3, -3/24 HPs) Began as a Merfolk Summoner on Oct 27, 2025. Killed from afar by Natasha (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:09:02 (1427 turns). hieroglyph the Caller (Merfolk Summoner) Turns: 1427, Time: 00:09:03 Health: -3/24 AC: 4 Str: 8 XL: 3 Next: 37% Magic: 5/6 EV: 12 Int: 16 God: Gold: 76 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . g - +2 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying, slowed, very slow A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons g - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) c - a +2 hat (worn) Jewellery h - a ring of flight (worn) Potions b - a potion of lignification d - a potion of mutation e - a potion of invisibility {unknown} f - a potion of heal wounds {unknown} i - a potion of magic l - a potion of attraction {unknown} Skills: + Level 3.1 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 2.5 Spellcasting + Level 4.5 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Shock Conj/Air 8% 1d3 21% 1 Eringya's Surprising Cr Summ 16% N/A 30% 4 Swiftness Air 2% N/A 52% 3 Summon Seismosaurus Egg Summ/Erth 9% N/A 61% 4 Airstrike Air 1% 2d(1-17) 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your bat hits Natasha but does no damage. Natasha misses your bat. Your bat barely misses Natasha. Natasha closely misses your bat. Your bat hits Natasha but does no damage. Your quokka barely misses Natasha. Natasha closely misses you. Your bat closely misses Natasha. Your bat hits Natasha. Your quokka barely misses Natasha. Natasha casts a spell at you. The magic dart hits you! Your bat closely misses Natasha. Your quokka closely misses Natasha. Natasha barely misses you. Your quokka bites Natasha. You barely miss Natasha. Natasha is lightly wounded. Your bat closely misses Natasha. Your quokka bites Natasha. Natasha claws you. You barely miss Natasha. Natasha is moderately wounded. Your bat hits Natasha but does no damage. Your quokka barely misses Natasha. Natasha claws you but does no damage. You hit Natasha. Natasha is heavily wounded. Your bat misses Natasha. Your quokka bites Natasha. Natasha casts a spell at you. You feel yourself slow down. You hit Natasha. Natasha is severely wounded. Your bat hits Natasha but does no damage. x2 Your quokka bites Natasha but does no damage. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Your quokka bites Natasha. You barely miss Natasha. Natasha is almost dead. Your bat completely misses Natasha. Your quokka closely misses Natasha. Natasha stares at you and mumbles some strange words. The magic dart hits you! You die... Natasha curls up and begins to purr. #.............# #.............# #.............#.. ######+#†....... #### #........... #... #........... #... #........[.. #..h##........... #..r@............ #..b............. #................ ##............). #####......... #........ #........ #....(... You could see Natasha (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An adder (D:2) A hobgoblin (D:2) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 4 jackals (D:1) 4 ball pythons 4 bats 2 frilled lizards A kobold (D:1) 5 rats 26 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hieroglyph the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1123 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1415 | D:2 | Noticed Natasha 1427 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, minmay_diced_spiral, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | | 2.3 Unarmed Combat | | 0.2 Spellcasting | | 2.5 Summonings | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 24 Dagger || 15 Cast: Summon Small Mamm || 48 Use: Potion || 1 Scroll || 4 Armour: Robe || 35 Dodge: Dodged || 36