hieroglyph Level 1 of the Dungeon [Shop] Qyrix's Antique Weapon Shop a +3 heavy hand axe (470 gold) a +0 spear (63 gold) a +0 spear (63 gold) a +0 flail (73 gold) a +0 mace (63 gold) a +0 club (10 gold) [Shop] Atomiaqo's Assorted Antiques a box of beasts (1120 gold) a potion of curing (84 gold) a +0 spear (84 gold) a potion of invisibility (224 gold) a +0 pair of gloves (126 gold) a staff of air (700 gold) a potion of ambrosia (224 gold) a box of beasts (1120 gold) a +0 whip (70 gold) [Shop] Feilokh's Jewellery Shoppe a ring of positive energy (unknown) (240 gold) the amulet "Juofoum" {Faith *Silence Int+2 Dex+10} (799 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Silence: It may silence you when you take damage. Int+2: It affects your intelligence (+2). Dex+10: It affects your dexterity (+10). a +6 ring of intelligence (unknown) (432 gold) an amulet of faith (unknown) (480 gold) a ring of willpower (unknown) (300 gold) the amulet "Poptifa" {^Fragile rElec Will+ RegenMP+ Dex+5} (654 gold) [amulet of magic regeneration] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Dex+5: It affects your dexterity (+5). an inkwell talisman (240 gold) a ring of poison resistance (unknown) (240 gold) a ring of willpower (unknown) (300 gold) a ring of protection from cold (unknown) (300 gold) (1, -3, D:1) a ball python corpse (skeletalised by now) (4, -26, D:1) a +0 dagger (4, -12, D:1) a +0 robe (9, 5, D:1) 4 stones (11, -8, D:1) 2 poisoned darts (17, 9, D:1) a ball python skeleton (18, -7, D:1) a +0 dagger a goblin skeleton (19, -8, D:1) a +0 short sword (19, -7, D:1) a +0 club a +0 short sword a goblin skeleton a kobold skeleton a ball python skeleton (28, -16, D:1) 2 stones (30, -22, D:1) a +0 scale mail (36, -21, D:1) a +0 club a goblin skeleton (37, -21, D:1) a +0 dagger a kobold skeleton (37, -15, D:1) a +0 leather armour (43, -14, D:1) a jackal skeleton (44, -15, D:1) a bat skeleton (44, -14, D:1) a jackal skeleton (44, -9, D:1) a +0 short sword (47, -6, D:1) a +0 dagger Level 2 of the Dungeon (7, -38, D:2) 2 stones (9, -13, D:2) a +0 plate armour (13, -40, D:2) a +0 leather armour (14, -32, D:2) a +0 mace (19, -15, D:2) a bat skeleton (22, -32, D:2) a +0 hand axe 5 poisoned darts a gnoll corpse (skeletalised by now) (28, -15, D:2) a +0 whip (29, -5, D:2) a bat corpse (skeletalised by now) (30, -31, D:2) a bat skeleton (30, -27, D:2) a +0 flail (37, -16, D:2) a +0 whip a kobold corpse (skeletalised by now) (45, -11, D:2) a +0 whip (47, -26, D:2) a ball python skeleton (49, -20, D:2) a +0 flail (50, -48, D:2) a hobgoblin corpse (skeletalised by now) (52, -23, D:2) a +0 club Level 3 of the Dungeon (1, 10, D:3) a +0 dagger (6, -2, D:3) a +0 dagger a goblin corpse (8, -2, D:3) a hobgoblin corpse (8, 2, D:3) an adder corpse (10, -24, D:3) a +0 dagger (16, 0, D:3) a +0 whip 2 stones (20, -17, D:3) a potion of mutation