hieroglyph Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 29, D:1) a +0 whip (3, 9, D:1) a rat corpse (skeletalised by now) (4, 18, D:1) a +0 club (10, 22, D:1) 6 stones (12, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 8, D:1) a ball python skeleton (24, 4, D:1) 5 stones (27, 35, D:1) a +0 robe (30, 18, D:1) a +0 leather armour (40, 13, D:1) a +0 club a goblin skeleton (40, 28, D:1) a ball python skeleton a hobgoblin skeleton (41, 15, D:1) a ball python skeleton (41, 27, D:1) a jackal skeleton a jackal skeleton (43, 8, D:1) a +0 whip a stone a kobold skeleton (45, 8, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (7, -4, D:2) an adder corpse (14, -9, D:2) a bat corpse (21, -2, D:2) a +0 hand axe (24, -9, D:2) 12 gold pieces (27, -5, D:2) 12 gold pieces