Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13892487788939062765 (custom seed) 106 hieroglyph the Shooter (level 4, -4/25 HPs) Began as a Deep Elf Hexslinger on Dec 31, 2025. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:10:13 (1790 turns). hieroglyph the Shooter (Deep Elf Hexslinger) Turns: 1790, Time: 00:10:14 Health: -4/25 AC: 3 Str: 5 XL: 4 Next: 55% Magic: 8/9 EV: 12 Int: 20 God: Gold: 129 SH: 0 Dex: 17 Spells: 5/7 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + l - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: wizardry (x1) @: on fire, weak-willed, jinxed, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) k - a +0 helmet (worn) Jewellery j - an amulet of faith l - a ring of wizardry (worn) Scrolls b - a scroll of poison e - a scroll of teleportation n - a scroll of identify {unknown} Potions d - a potion of resistance {unknown} f - a potion of heal wounds {unknown} g - a potion of might {unknown} h - a potion of enlightenment {unknown} i - a potion of mutation {unknown} Skills: + Level 1.5 Fighting + Level 4.9 Ranged Weapons + Level 2.6 Dodging + Level 0.1 Stealth + Level 2.1 Spellcasting + Level 4.8 Hexes + Level 1.1 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 42% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 21% N/A 2% 3 Inner Flame Hex/Fire 14% N/A 6% 3 Cause Fear Hex 10% N/A 9% 4 Dimensional Bullseye Hex/Tloc 5% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is severely wounded. A giggling sprite leaps out and smacks the orc with its own hand. You kill the orc! The liquid fire burns you! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to call a sprite on attack: 62%, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the rat! You kill the rat! The liquid fire burns you! The adder misses you. The adder bites you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to call a sprite on attack: 62%, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, heavily drained, chance to call a sprite on attack: 66%, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (chance to call a sprite on attack: 53%, 72% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. The bombardier beetle is heavily wounded. The liquid fire burns you! You die... #............ ........<.. ......... ....... ..... )†. ##B## . ##.@.# #.###### #..#.....# ..........# ##.######..# .#.....##.###..# . .#....#...##..## ..#..#....#..## †..###....).## ....###...#.# ....#..#..#†# You could see a bombardier beetle (very drained). Vanquished Creatures 6 adders 2 dart slugs An orc (D:3) 3 endoplasms 2 giant cockroaches 4 hobgoblins 4 jackals (D:1) 4 quokkas 4 ball pythons 5 bats 3 frilled lizards 4 goblins 9 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hieroglyph the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 176 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 179 | D:1 | Learned a level 2 spell: Jinxbite 662 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/7 1140 | D:2 | Reached skill level 1 in Fighting 1272 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/8 1574 | D:2 | Learned a level 2 spell: Jinxbite 1789 | D:3 | HP: 1/25 [burnt (5)] 1790 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic D:2: layout_loops_ring, minmay_close_crescents D:3: layout_basic, minmay_misc_feat_chi, st_stairs_8 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.9 Fighting | 1 | 1.5 Spellcasting | 2 | 2.1 Dodging | | 2.6 Stealth | | 0.1 Hexes | | 4.8 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 111 | 31 || 142 Cast: Jinxbite | 11 | 3 || 14 Use: Scroll | 1 | 1 || 2 Armour: Robe | 23 | 13 || 36 Dodge: Dodged | 25 | 11 || 36