Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17377680048013445287 (custom seed) 30 hieroglyph the Vexing (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on Dec 31, 2025. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:08:35 (982 turns). hieroglyph the Vexing (Deep Elf Hexslinger) Turns: 982, Time: 00:08:36 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 5% Magic: 7/7 EV: 12 Int: 17 God: Gold: 54 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . a - +2 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison f - 3 scrolls of revelation {unknown} i - a scroll of fear {unknown} Potions g - a potion of haste h - a potion of attraction l - a potion of might {unknown} m - a potion of lignification {unknown} Skills: + Level 0.7 Fighting + Level 3.8 Ranged Weapons + Level 2.8 Dodging + Level 1.8 Spellcasting + Level 4.5 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 9% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 8% N/A 30% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Sigmund, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 plate armour (heavily wounded, heavily drained, chance to call a sprite on attack: 63%, 73% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. A giggling sprite leaps out and smacks Terence with his own hand. Terence is severely wounded. The jinxing sprites lose interest in you. Terence completely misses you. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 plate armour (severely wounded, heavily drained, 73% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Robin of the Strong Arm comes into view. They are wielding a +0 mace. The goblin hits you but does no damage. Terence closely misses you. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 plate armour (severely wounded, heavily drained, 73% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. The goblin hits you with a +0 dagger. Robin roars a battlecry! The goblins go into a battle-frenzy! The hobgoblin closely misses you. A hobgoblin comes into view. Terence barely misses you. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 plate armour (severely wounded, heavily drained, 73% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. The goblin hits you with a +0 dagger. The hobgoblin barely misses you. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * A quokka comes into view. The goblin barely misses you. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" #### ## .######. # ........ .## ...##### ..#### ...# #.... ...# #..# ...# #######@.# >..#######......@g# <..........######gg# ...######### #gSg# ...#### ##g.# ..<...# gg. ...##.# †. ...# . r ..## .## You could see Terence (very drained), Robin, an adder, a quokka (wandering), 4 hobgoblins and 3 goblins. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:2) 4 hobgoblins 3 quokkas (D:2) A ball python (D:1) 4 bats 2 frilled lizards 2 goblins (D:2) 4 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hieroglyph the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 333 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 338 | D:1 | Learned a level 2 spell: Jinxbite 920 | D:2 | Noticed Sigmund 972 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 975 | D:2 | Noticed Terence 980 | D:2 | Noticed Robin 982 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring D:2: layout_rooms, minmay_pentomino_pile, uniq_terence, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.8 Fighting | | 0.7 Dodging | | 2.8 Spellcasting | | 1.8 Hexes | | 4.5 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 68 Cast: Jinxbite || 4 Use: Scroll || 4 Potion || 1 Armour: Robe || 15 Dodge: Dodged || 14