hieroglyph Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (3, -33, D:1) a +0 dagger (12, -30, D:1) a quill talisman (19, -27, D:1) a +0 club (21, -31, D:1) a +0 short sword (22, -35, D:1) a ball python skeleton (24, -43, D:1) a jackal skeleton (24, -5, D:1) a rat skeleton (25, -44, D:1) a jackal skeleton (29, -35, D:1) a +0 mace (34, -43, D:1) a +0 leather armour (45, -33, D:1) a rat corpse (skeletalised by now) (48, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, -12, D:2) a frilled lizard corpse (skeletalised by now) (6, -12, D:2) 3 stones (12, 5, D:2) a bat corpse (skeletalised by now) (15, 2, D:2) a hobgoblin corpse (skeletalised by now) (16, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 0, D:2) a +0 club (33, -7, D:2) 3 stones (33, -1, D:2) 5 stones (40, -21, D:2) a ribbon worm corpse (41, -15, D:2) an adder corpse