hipposaver Level 1 of the Dungeon (0, 0, D:1) 2 stones (6, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -1, D:1) a ball python corpse (skeletalised by now) (17, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (17, 4, D:1) a ball python corpse (skeletalised by now) (18, -25, D:1) a +0 club 2 stones (26, -33, D:1) a +0 ring mail (26, -6, D:1) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, -31, D:1) a bat corpse (skeletalised by now) (32, -34, D:1) 7 stones (37, -14, D:1) 4 large rocks (43, -25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, -37, D:2) a bat corpse (skeletalised by now) (6, -9, D:2) a frilled lizard skeleton (8, -13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, 0, D:2) a +0 club (8, 6, D:2) a +0 robe (9, 13, D:2) a frilled lizard corpse (skeletalised by now) (10, -26, D:2) a bat skeleton (18, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (23, 6, D:2) a quokka corpse (skeletalised by now) (28, -14, D:2) a bat skeleton (29, -9, D:2) a quokka skeleton (30, -13, D:2) a ball python skeleton a hobgoblin skeleton (33, -18, D:2) a +0 ring mail (33, -11, D:2) a bat skeleton (37, -14, D:2) a +0 mace (46, -7, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 3 javelins (5, 11, D:3) a +0 club a kobold corpse (skeletalised by now) (5, 15, D:3) a +0 dagger (10, 4, D:3) 3 stones (12, -1, D:3) a +0 whip (13, 0, D:3) a +0 club (14, 11, D:3) a hobgoblin skeleton (16, 11, D:3) a +0 chain mail a +0 shortbow the goblin skeleton of Ijyb (26, 17, D:3) a +0 sling (27, 11, D:3) a +0 leather armour (28, -3, D:3) a jackal skeleton (28, -2, D:3) a jackal skeleton (29, 14, D:3) a bat corpse (skeletalised by now) (30, 10, D:3) 5 stones (34, 4, D:3) 5 stones (35, 25, D:3) a +0 mace Level 4 of the Dungeon (2, -22, D:4) a +0 whip 2 stones (11, -25, D:4) a +0 mace a +0 ring mail a +1 flail of protection a hobgoblin skeleton (12, -26, D:4) a +0 short sword a +0 leather armour a +0 animal skin a +2 dagger of venom the hobgoblin skeleton of Robin a ball python skeleton (15, -26, D:4) an adder skeleton (18, -27, D:4) 7 stones (20, 2, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (24, -35, D:4) a flux talisman (27, 6, D:4) a scroll of noise (33, 13, D:4) a +0 flail an orc corpse (skeletalised by now) (47, -21, D:4) a +0 club (47, 0, D:4) a hobgoblin skeleton (48, -1, D:4) a +0 dagger a goblin skeleton (49, -17, D:4) a +0 war axe (49, -8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -2, D:5) a +1 dagger of venom a +0 club (3, -1, D:5) a +0 spear (13, 16, D:5) a +0 hand axe a +0 scale mail (15, 1, D:5) 3 stones (16, 12, D:5) a +0 dagger (28, 10, D:5) 3 stones (30, -4, D:5) 6 stones (31, 2, D:5) 8 stones (36, 24, D:5) a +0 robe a +0 whip (37, 25, D:5) a +0 flail (38, -8, D:5) a +0 ring mail (38, 8, D:5) a +0 giant club (38, 23, D:5) a +0 spear (38, 24, D:5) a +0 robe a +2 halberd of freezing (39, 27, D:5) a +0 robe a +0 long sword a +0 robe a +0 long sword (48, -11, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Egies's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of amnesia (56 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) [Shop] Vifeduir's Antique Weapon Boutique a +0 war axe (105 gold) a +0 long sword (105 gold) a +0 dagger (60 gold) a +0 orcbow (105 gold) the +1 scimitar of Contradiction {venom, *Corrode Dex+6 SInv} (840 gold) Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. [Shop] Tofear's Jewellery Boutique a ring of willpower (325 gold) the ring of Due Proportion {rF+ rC- Dex+5} (461 gold) [ring of protection from fire] Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a +4 ring of protection (468 gold) a ring of willpower (325 gold) the ring "Reosouf" {+Blink rN+ Will+ MP+9} (569 gold) [ring of magical power] rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. a maw talisman (390 gold) a ring of protection from fire (325 gold) a +4 ring of protection (468 gold) [Shop] Toheriedu's Assorted Antiques a potion of brilliance (72 gold) a wand of paralysis (6) (259 gold) a +1 hat (198 gold) a +0 plate armour (414 gold) a scroll of revelation (135 gold) a potion of curing (54 gold) (0, 0, D:6) 6 poisoned darts (9, -15, D:6) a +1 heavy flail a +0 halberd (9, 12, D:6) a +0 leather armour (10, -14, D:6) a +0 robe a +0 whip a +0 flail (13, -9, D:6) 4 stones a +0 robe a +2 falchion (13, 5, D:6) an orb of mayhem a +1 robe of cold resistance a +3 trident of draining (18, 12, D:6) a +0 war axe (19, -11, D:6) a +0 spear a +0 robe (19, 10, D:6) a +1 flail a +0 robe a +2 war axe a +0 robe (19, 11, D:6) a +0 morningstar a +0 robe (19, 12, D:6) a +0 robe a +3 hand axe a +0 chain mail a +0 orcbow (19, 13, D:6) a +0 robe a +0 dagger (19, 14, D:6) 4 poisoned darts (20, 13, D:6) a +0 orcbow a +0 ring mail a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 7, D:7) a +0 scythe a +0 robe (2, 10, D:7) a +0 scythe (4, -32, D:7) a +0 dagger (4, 2, D:7) a +2 flail of venom a +0 leather armour (4, 17, D:7) a +0 orcbow (10, -4, D:7) a +0 giant spiked club (16, -34, D:7) a +0 mace (18, 2, D:7) a +0 short sword a +0 robe (18, 3, D:7) a +2 heavy flail a +0 ring mail (24, -19, D:7) a +0 dagger a +0 flail a +0 scale mail (24, -2, D:7) 4 stones (25, -19, D:7) a +0 glaive a +0 spear (25, -18, D:7) a +0 flail a +0 ring mail (25, -17, D:7) a +0 whip a +0 leather armour (25, -16, D:7) a +0 robe (26, 9, D:7) a +0 robe a +0 antimagic battleaxe (27, -17, D:7) a +0 whip (28, 8, D:7) a +0 dagger (28, 9, D:7) a +0 hand axe (36, -5, D:7) a +0 spear (36, -4, D:7) 2 stones a +0 leather armour a +0 flail a +0 leather armour a +0 club (36, -3, D:7) a +0 robe a +0 dagger (38, -3, D:7) a +0 halberd (40, -6, D:7) a wand of digging (2) (43, -30, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 spear (1, 1, D:8) a +0 club a +0 robe (2, -36, D:8) 4 stones (2, 1, D:8) a +0 whip (3, -30, D:8) a +0 helmet (10, -37, D:8) a +0 robe (10, -28, D:8) a +0 chain mail (10, -15, D:8) a +0 club (14, -35, D:8) a flux talisman (15, -38, D:8) a +3 great sword of freezing a +0 robe (17, -3, D:8) a +1 robe of cold resistance a +0 dagger (18, -7, D:8) a +0 battleaxe a +0 chain mail a +0 sling a +0 ring mail (18, -5, D:8) a +0 leather armour a +0 club (19, 8, D:8) a +0 sling (22, -9, D:8) a scroll of brand weapon (24, -11, D:8) the +10 chain mail of Duck's Teeth {Harm ^Drain SInv} SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (unseen) (45, 14, D:8) a +0 flail a +0 robe a +0 short sword a +0 robe a +0 dire flail a +0 robe Level 9 of the Dungeon [Shop] Tuunorphe's Armour Emporium a +3 plate armour of poison resistance (630 gold) a +4 scale mail of willpower (465 gold) a +1 pair of boots of flying (247 gold) a +2 ring mail of poison resistance (270 gold) a +1 ring mail of poison resistance (195 gold) a +0 pair of gloves of dexterity (172 gold) a +2 ring mail of cold resistance (315 gold) (0, 0, D:9) a flux talisman (15, -24, D:9) a +0 rapier (15, 9, D:9) a +0 short sword (15, 10, D:9) a +0 short sword a curare-tipped dart a +3 short sword (16, -3, D:9) a +0 mace (16, 9, D:9) a +0 short sword (16, 11, D:9) a +0 dagger (17, -32, D:9) a +0 giant club a +0 giant club (20, -24, D:9) 6 stones (21, -30, D:9) a +0 club (21, -23, D:9) a +0 scale mail (37, -6, D:9) a +0 hand axe a +0 leather armour a +2 heavy flail a +0 robe a +0 dagger a +0 plate armour a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 dagger (40, -37, D:9) a +0 club a +0 chain mail (40, 5, D:9) a +0 battleaxe (41, -37, D:9) a +0 dagger a +0 robe (41, -35, D:9) a +0 war axe (45, -4, D:9) 3 boomerangs a +0 hand axe (46, -4, D:9) a +0 leather armour a +0 hand axe a +0 flail a +0 robe a +0 dagger a +0 plate armour a +0 long sword a +0 club a +0 robe a +0 dagger (49, -5, D:9) a +0 chain mail a +0 flail (50, -8, D:9) a +0 glaive a +0 chain mail (50, -6, D:9) a +0 whip (50, -5, D:9) a +0 chain mail a +0 hand axe (51, -37, D:9) a scroll of noise (52, -8, D:9) a +0 club (61, -11, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 4, D:10) a +0 robe (6, -1, D:10) a +0 chain mail (7, 12, D:10) the +0 cloak "Qiomyv" {Rampage rF- rC+ Stlth+} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. a +1 cloak a scroll of vulnerability a wand of paralysis (8) 3 potions of degeneration a +2 war axe of flaming a ring of ice a ring of ice a throwing net a wand of polymorph (14) a ring of see invisible 2 potions of lignification a +0 buckler a +1 scale mail (23, 16, D:10) a +0 orcbow (33, 30, D:10) a +0 ring mail (33, 40, D:10) a +0 dagger a +0 leather armour a +3 flail a +0 ring mail (34, 26, D:10) 3 curare-tipped darts (34, 40, D:10) a +0 hand axe (35, -4, D:10) a +0 robe a +0 dagger (35, -3, D:10) a +0 mace (35, -2, D:10) a +0 chain mail a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (45, 5, D:10) a +0 club (46, 6, D:10) 4 poisoned darts a +0 whip (46, 7, D:10) a +0 robe a +0 dagger (53, 6, D:10) the +1 robe "Otybub" {Int+3 Archmagi} Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (8, 10, D:11) a +0 giant club a +0 dire flail (24, 36, D:11) a +0 spear (43, 8, D:11) a +0 mace a +0 scale mail a +0 dagger (44, 8, D:11) a +0 dagger a +0 robe (44, 9, D:11) a +1 dagger of speed a +0 robe (45, 9, D:11) a +0 trident (45, 22, D:11) a +0 flail (52, -5, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (7, -4, D:12) a +0 falchion (11, 5, D:12) 5 stones (15, -8, D:12) a +0 spear (23, 1, D:12) a blade talisman Level 13 of the Dungeon (0, 0, D:13) 2 stones (9, 14, D:13) a +0 mace (12, 21, D:13) a +0 shortbow (15, 34, D:13) a +0 plate armour (19, 43, D:13) a +0 orcbow (20, 44, D:13) a +0 orcbow (22, 41, D:13) a +0 crystal plate armour (24, 26, D:13) a +0 plate armour (26, 26, D:13) a +0 tower shield (27, 45, D:13) a blade talisman (28, 26, D:13) a +0 great sword (30, 26, D:13) a +0 great sword (32, 26, D:13) a +0 tower shield (34, 26, D:13) a +0 plate armour (35, 34, D:13) 4 large rocks (39, 21, D:13) 4 large rocks a +0 war axe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail a +0 kite shield a +0 battleaxe a +0 chain mail (50, 33, D:13) a +0 orcbow (54, 4, D:13) 4 boomerangs Level 14 of the Dungeon (0, 0, D:14) a staff of cold (0, 18, D:14) a +0 shortbow a +0 shortbow (1, 18, D:14) a +0 orcbow (2, -7, D:14) the +8 quarterstaff of Xeytedak {freeze, Dex+4} Dex+4: It affects your dexterity (+4). 4 stones a +0 dire flail a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 shortbow (2, -6, D:14) a +0 giant club (2, 18, D:14) a +0 orcbow (2, 19, D:14) a +0 orcbow (4, 6, D:14) a +0 spear (25, -13, D:14) 2 stones (26, 3, D:14) 2 large rocks (42, -4, D:14) 7 stones (47, -22, D:14) 6 large rocks (48, -17, D:14) a +0 ring mail Level 15 of the Dungeon [Shop] Ratur's Jewellery Shoppe a ring of protection from fire (325 gold) a ring of positive energy (260 gold) a +6 ring of strength (468 gold) the ring of Luathudgh {Fly rPois Will+ Str-5 Stlth+} (397 gold) [ring of willpower] Str-5: It affects your strength (-5). rPois: It protects you from poison. Will+: It increases your willpower. Fly: It grants you flight. Stlth+: It makes you more stealthy. the ring "Afahey" {Fire rPois} (470 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. an amulet of the acrobat (390 gold) a storm talisman (1040 gold) the ring of Kocosch {rPois Will+ Str+6} (634 gold) [ring of willpower] Str+6: It affects your strength (+6). rPois: It protects you from poison. Will+: It increases your willpower. the ring "Mogauti" {Str+3 Dex+6} (640 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). a dragon-blood talisman (780 gold) (0, 0, D:15) 3 large rocks (5, -3, D:15) a human skeleton (5, 3, D:15) a +0 leather armour (7, 2, D:15) a +0 scimitar of flaming a +0 dagger 6 stones a +0 plate armour (8, -5, D:15) a +0 mace a +0 chain mail a +0 war axe a +0 chain mail (8, -4, D:15) a +0 chain mail a +0 battleaxe a human skeleton (8, -1, D:15) a +1 battleaxe of electrocution a +0 chain mail (9, -36, D:15) a +0 ring mail (14, -13, D:15) a +4 trident (21, 5, D:15) a +0 club (23, 3, D:15) 6 stones (24, 7, D:15) a +0 robe (26, -31, D:15) 4 large rocks (30, -39, D:15) a staff of fire (31, -21, D:15) the staff of Pouvinta {^Fragile rF+ rC+ Int+5 Stlth-- Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC+: It protects you from cold. ^Fragile: It will be destroyed if unequipped. Stlth--: It makes you much less stealthy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (32, -22, D:15) a +0 halberd (33, -19, D:15) the staff "Awedy" {rF+ rN+ Stlth-- Fire Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth--: It makes you much less stealthy. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, -10, D:15) a +0 dagger a +0 robe (37, -8, D:15) a +3 dagger a +0 robe (47, -2, D:15) a +1 scimitar of protection 2 boomerangs a +0 plate armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 chain mail of cold resistance a +0 battleaxe a +0 arbalest (1, -3, Orc:1) a +0 ring mail a +0 dagger (1, -1, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +0 flail a +0 orcbow (1, 0, Orc:1) a +0 flail a +0 giant spiked club a +0 leather armour a +0 flail (2, -3, Orc:1) a +0 club (2, -2, Orc:1) a +0 leather armour a +0 club a +0 club (13, -9, Orc:1) a +0 chain mail a +0 battleaxe (13, -8, Orc:1) a +0 shortbow a +0 chain mail a +0 scimitar a +0 ring mail a +0 orcbow a +0 glaive (13, -7, Orc:1) a +0 chain mail a +0 hand axe a +0 ring mail a +0 orcbow a +0 glaive a +0 plate armour a +3 heavy battleaxe (13, -6, Orc:1) a +0 mace (14, -9, Orc:1) a +0 plate armour a +0 long sword (14, -7, Orc:1) a +0 chain mail a +0 glaive a +0 chain mail a +2 dire flail of draining a +0 chain mail a +3 flail of protection a +0 mace (15, -8, Orc:1) a +0 arbalest a +2 shortbow of flaming a +0 leather armour a +0 orcbow a +0 great mace (15, -7, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, -6, Orc:1) a +0 plate armour a +0 hand axe Level 2 of the Orcish Mines [Shop] Zedwuin's Distillery a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of magic (104 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) a potion of heal wounds (65 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) [Shop] Sikhuma's Antique Weapon Emporium the +3 battleaxe "Exopor" {flame, Dex+5} (1547 gold) Dex+5: It affects your dexterity (+5). a +0 giant club (59 gold) a +0 quarterstaff (140 gold) a +1 flail of protection (392 gold) a +0 vampiric rapier (490 gold) a +1 flail of holy wrath (465 gold) the +7 morningstar of Incongruity {heavy, Str+4 Int+5} (2383 gold) Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). [Shop] Qabb's Antique Weapon Shoppe a +0 rapier of freezing (248 gold) a +1 heavy trident (359 gold) a +0 quarterstaff (108 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (955 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a +0 whip (67 gold) a +0 longbow (175 gold) a +0 mace (81 gold) a +0 halberd (108 gold) a +0 club (27 gold) a +0 hand axe (81 gold) [Shop] Bof Alin's Antique Weapon Shop a +3 spectral giant club (572 gold) a +0 morningstar (108 gold) a +2 lajatang of electrocution (1336 gold) a +5 heavy trident (899 gold) a +0 scimitar of protection (183 gold) a +0 broad axe (108 gold) a +0 trident of venom (167 gold) a +2 glaive of flaming (639 gold) a +0 spear (81 gold) a +0 trident (94 gold) a +0 spear (81 gold) [Shop] Vaschofa's Jewellery Shop a ring of fire (400 gold) a ring of see invisible (240 gold) the ring "Ana Yl Hau" {Str+6 Dex+3 SInv} (856 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. an amulet of faith (640 gold) a ring of magical power (320 gold) an amulet of faith (640 gold) a ring of resist corrosion (320 gold) a granite talisman (960 gold) the amulet "Osterost" {Spirit -Tele Regen+ rCorr} (569 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (3, 20, Orc:2) a +0 hand axe a +0 orcbow a +0 leather armour (10, 18, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (11, 16, Orc:2) a +0 orcbow a +0 great mace a +0 orcbow a +0 leather armour (11, 17, Orc:2) a +0 great mace a +0 orcbow a +0 ring mail a +0 shortbow a +0 giant spiked club a +0 shortbow (11, 18, Orc:2) a +0 orcbow (12, -3, Orc:2) a +0 dagger a +0 scale mail a +0 arbalest a +0 whip a +0 leather armour a +0 dagger a +2 robe of resistance a +0 battleaxe of venom a +0 plate armour a +0 hand axe a +0 chain mail (12, 15, Orc:2) a +0 orcbow a +0 mace a +0 leather armour (12, 17, Orc:2) a +0 arbalest (12, 18, Orc:2) a +0 hand axe a +2 scimitar of flaming (12, 19, Orc:2) a +0 broad axe a +0 orcbow a +0 leather armour (13, -3, Orc:2) a +0 short sword a +0 plate armour a +0 mace a +0 plate armour a +0 dire flail a +0 orcbow a +0 plate armour a +0 flail a +0 plate armour a +0 halberd a +0 plate armour a +0 dire flail a +0 chain mail (13, 15, Orc:2) a +0 heavy arbalest (13, 17, Orc:2) a +0 orcbow a +0 short sword a +0 glaive a +0 orcbow a +0 ring mail (13, 18, Orc:2) a +0 long sword a +0 chain mail (13, 19, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour (20, -1, Orc:2) a +0 bardiche a +0 chain mail (24, 17, Orc:2) 2 large rocks (25, 16, Orc:2) 3 large rocks (26, 14, Orc:2) a +1 heavy dire flail (26, 15, Orc:2) a +0 great sword of freezing a +0 arbalest a +0 plate armour (27, 14, Orc:2) a +0 flail a +0 arbalest a +0 chain mail (32, 25, Orc:2) a +0 halberd a +0 plate armour (36, -7, Orc:2) a +0 club a +0 leather armour (37, -7, Orc:2) a +0 short sword (37, -6, Orc:2) a +0 hand axe a +0 chain mail (38, -6, Orc:2) a +0 dagger a +0 robe (39, 33, Orc:2) a +0 shortbow (40, 33, Orc:2) a +0 flail (40, 37, Orc:2) a +2 trident of protection a +0 chain mail (44, 39, Orc:2) a +0 trident (45, 38, Orc:2) a +0 chain mail 2 boomerangs a +0 glaive (45, 39, Orc:2) a +0 robe a +0 dagger a +0 dagger (46, 39, Orc:2) a +0 trident a +0 orcbow a +0 leather armour (49, 27, Orc:2) a +0 mace a +0 hand axe (49, 30, Orc:2) a +0 chain mail a +0 bardiche (49, 31, Orc:2) a +0 club (50, 27, Orc:2) a +0 plate armour a +0 long sword a +0 plate armour a boomerang a +0 dire flail (50, 30, Orc:2) a +0 leather armour a +0 great mace a +0 orcbow (50, 31, Orc:2) a +0 ring mail a +0 glaive a +0 orcbow (51, 27, Orc:2) a +0 whip (51, 28, Orc:2) a +0 leather armour a +0 flail a +0 leather armour a +2 hand axe of electrocution a +0 giant club (51, 29, Orc:2) a +0 leather armour a +0 mace a +0 orcbow a +0 leather armour a +0 battleaxe a +0 orcbow (51, 30, Orc:2) a +0 leather armour a +0 trident a +0 orcbow a +0 leather armour a +0 great mace a +0 arbalest (61, 31, Orc:2) a +0 plate armour a +0 dire flail (66, 44, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (40, -31, Lair:1) a +2 war axe of flaming a +2 flail of draining (48, -24, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 9, Lair:2) a +0 robe (10, -19, Lair:2) a +0 helmet (25, 14, Lair:2) a +0 flail (28, -7, Lair:2) a stone (34, 20, Lair:2) a +0 chain mail (39, 5, Lair:2) 3 stones (45, -9, Lair:2) a stone (48, -19, Lair:2) a +0 robe (48, -15, Lair:2) a stone (50, -12, Lair:2) a stone (54, 0, Lair:2) 6 boomerangs Level 3 of the Lair of Beasts [Shop] Zatolom's Magic Scroll Emporium a scroll of summoning (152 gold) a scroll of immolation (64 gold) a scroll of summoning (152 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of fear (64 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) (0, 0, Lair:3) a stone (0, 49, Lair:3) a +0 plate armour (1, 20, Lair:3) a +0 quarterstaff (22, -2, Lair:3) a +0 robe (23, 23, Lair:3) a +0 spear (32, 15, Lair:3) a +0 scale mail (47, 20, Lair:3) a +0 chain mail (61, 45, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (5, 45, Lair:4) a +0 cloak (13, -2, Lair:4) a +0 chain mail (27, -2, Lair:4) the +3 leather armour of Rojauv {Harm rPois Will+ Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Will+: It increases your willpower. Harm: It increases damage dealt and taken. (35, 46, Lair:4) a scroll of noise (37, 47, Lair:4) a box of beasts (43, 27, Lair:4) 5 stones Level 5 of the Lair of Beasts [Shop] Keliul's Antique Armour Boutique the +5 chain mail "Jasaacvi" {rN+ Will++ Dex+3} (1586 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. a +2 scale mail of cold resistance (546 gold) a +3 scale mail of cold resistance (676 gold) the +6 scale mail "Curchyd" {Will+} (1211 gold) Will+: It increases your willpower. a +1 robe (200 gold) a +0 ring mail of poison resistance (208 gold) (0, 0, Lair:5) a human skeleton (6, 24, Lair:5) a +0 chain mail (12, 30, Lair:5) a +0 shortbow (22, 4, Lair:5) 18 gold pieces (22, 5, Lair:5) a +0 leather armour (51, 15, Lair:5) a wolf skeleton (53, 17, Lair:5) a spriggan skeleton (55, 20, Lair:5) a spriggan skeleton (56, 17, Lair:5) 6 stones (56, 18, Lair:5) a polar bear skeleton (56, 27, Lair:5) a staff of fire (57, 23, Lair:5) the +5 morningstar of Reason {flame, rF+ rCorr Stlth+} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (57, 31, Lair:5) a +0 rapier of distortion (58, 22, Lair:5) a wolf skeleton (63, 37, Lair:5) a spriggan skeleton (66, 16, Lair:5) a +0 barding (66, 17, Lair:5) the +1 rapier of Woe {pain, Dex+5} Dex+5: It affects your dexterity (+5). Level 1 of the Swamp (0, 0, Swamp:1) 6 stones (3, 8, Swamp:1) 5 poisoned darts (4, -7, Swamp:1) a +0 ring mail (5, 8, Swamp:1) a +0 ring mail (6, -5, Swamp:1) 3 stones (15, -2, Swamp:1) a +0 flail (17, 15, Swamp:1) a book of Dreams (18, -7, Swamp:1) a +0 mace (21, 1, Swamp:1) a +0 quarterstaff a +1 robe of cold resistance (24, -7, Swamp:1) 7 stones (26, 3, Swamp:1) a +0 dagger (34, 4, Swamp:1) 6 atropa-tipped darts (36, 1, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) a +0 dagger (3, 4, Swamp:2) a human skeleton (5, 5, Swamp:2) a +0 scale mail (6, 6, Swamp:2) 3 poisoned darts (11, 36, Swamp:2) a +0 rapier a +0 robe a +0 quarterstaff a +0 robe (12, 36, Swamp:2) a +0 short sword a +0 robe (17, 1, Swamp:2) a +0 short sword a +0 robe a +0 buckler (17, 2, Swamp:2) a +0 quarterstaff a +0 robe (17, 37, Swamp:2) a +0 war axe (18, 1, Swamp:2) a +0 rapier 3 stones a +0 robe (49, 15, Swamp:2) 6 poisoned darts (53, 11, Swamp:2) 2 stones Level 3 of the Swamp (0, 0, Swamp:3) 2 stones (5, -1, Swamp:3) 4 poisoned darts (7, -8, Swamp:3) a staff of air (8, -25, Swamp:3) a +0 halberd (8, -22, Swamp:3) a +0 scimitar (10, -29, Swamp:3) 2 scrolls of vulnerability a ring of ice an amulet of guardian spirit a wand of flame (16) an amulet of magic regeneration a ring of fire (10, -9, Swamp:3) a +0 quarterstaff (11, -5, Swamp:3) a +0 robe (12, -21, Swamp:3) a +0 chain mail (16, -26, Swamp:3) a +0 robe (17, -26, Swamp:3) a +0 robe a +0 quarterstaff (21, -28, Swamp:3) a +0 pair of boots (23, -16, Swamp:3) a serpent talisman (28, -7, Swamp:3) a +0 ring mail (36, -21, Swamp:3) a +0 orcbow Level 4 of the Swamp [Shop] Qeriyron's Antique Weapon Boutique a +2 heavy sling (602 gold) a +2 flail of draining (750 gold) the +5 glaive of Nyrgh {holy, Str+6} (2308 gold) Str+6: It affects your strength (+6). the +7 spear of Destruction {elec, +Blink rCorr Str+2 Int+2} (2890 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +3 flail of draining (955 gold) a +2 arbalest of freezing (824 gold) (0, 0, Swamp:4) a +0 scale mail (9, -7, Swamp:4) a potion of degeneration (12, 33, Swamp:4) a scroll of noise (25, 28, Swamp:4) a +0 spear (25, 30, Swamp:4) a +3 spear (25, 31, Swamp:4) a +0 spear (26, 28, Swamp:4) a +0 hand axe a +0 war axe (27, 0, Swamp:4) a +0 leather armour (33, 16, Swamp:4) a stone (37, 16, Swamp:4) a +0 robe a +0 quarterstaff Level 1 of the Spider Nest (0, 0, Spider:1) a potion of degeneration (2, 5, Spider:1) a +0 leather armour (15, 13, Spider:1) a +0 pair of gloves (29, 13, Spider:1) 6 javelins (31, 1, Spider:1) a +0 scimitar (35, -35, Spider:1) a +0 heavy sling (38, -30, Spider:1) a +0 robe Level 2 of the Spider Nest [Shop] Suwal's Antique Armour Shop a +2 robe of cold resistance (495 gold) a +1 leather armour of fire resistance (392 gold) a +1 robe of cold resistance (355 gold) a +0 pair of boots of rampaging (322 gold) a +2 robe of resistance (1055 gold) a +3 leather armour of positive energy (588 gold) a +4 scale mail of fire resistance (868 gold) (0, 0, Spider:2) 5 stones (2, 11, Spider:2) 5 stones (3, -6, Spider:2) 3 stones (3, 33, Spider:2) a +0 leather armour (4, 36, Spider:2) 4 stones (7, -20, Spider:2) a +0 flail of holy wrath (10, 22, Spider:2) a stone (12, -2, Spider:2) a +0 short sword (12, 33, Spider:2) a +0 hand axe (30, -5, Spider:2) a +0 trident (33, 3, Spider:2) a +0 chain mail (33, 33, Spider:2) a book of the Tundra Level 3 of the Spider Nest (0, 0, Spider:3) 6 stones (2, 24, Spider:3) a +0 mace (8, 41, Spider:3) a +1 great mace of venom a +0 robe a +0 kite shield (24, 27, Spider:3) a +0 hand axe a +0 robe a +0 broad axe a +0 leather armour a +0 hand axe a +0 robe of positive energy (26, 7, Spider:3) a +1 rapier of electrocution a +0 cloak a +0 pair of gloves (37, 30, Spider:3) 3 javelins (41, -6, Spider:3) 5 poisoned darts (45, 25, Spider:3) a +0 rapier (49, 31, Spider:3) a +0 scale mail (54, 39, Spider:3) 6 poisoned darts (68, 21, Spider:3) a +0 orcbow Level 4 of the Spider Nest (0, 0, Spider:4) 7 gold pieces (1, -1, Spider:4) 12 gold pieces (1, 0, Spider:4) 27 gold pieces (2, -9, Spider:4) 2 boomerangs (3, -3, Spider:4) 23 gold pieces (3, 0, Spider:4) 22 gold pieces (4, -10, Spider:4) 16 gold pieces (5, -3, Spider:4) 9 gold pieces (7, -2, Spider:4) 6 gold pieces (7, 3, Spider:4) 6 gold pieces (8, 9, Spider:4) 2 gold pieces (9, 1, Spider:4) 5 gold pieces (10, 9, Spider:4) 2 gold pieces (11, 4, Spider:4) a granite talisman 10 gold pieces (11, 6, Spider:4) a +0 club (16, -4, Spider:4) 5 stones