hipposaver Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom a stone a kobold corpse (skeletalised by now) (2, -32, D:1) a hobgoblin corpse (skeletalised by now) (2, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -37, D:1) a +0 robe (15, -27, D:1) a jackal skeleton (15, -25, D:1) a jackal skeleton (15, -2, D:1) 2 poisoned darts (16, -27, D:1) a bat skeleton (17, -38, D:1) a +0 falchion (19, -3, D:1) a +0 club (24, -38, D:1) a +0 dagger a goblin skeleton (24, -17, D:1) a rat skeleton (26, -37, D:1) a +0 dagger a goblin skeleton (27, -38, D:1) a +0 dagger (28, -25, D:1) a +0 robe (29, -29, D:1) a ball python corpse (skeletalised by now) (38, -17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, -14, D:1) a hobgoblin corpse (skeletalised by now) (50, -41, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 0, D:2) 6 stones (6, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 34, D:2) a +0 dagger a stone (11, 8, D:2) a +0 club 5 stones (15, 9, D:2) a +0 club a +0 sling (21, -14, D:2) a rat corpse (skeletalised by now) (26, 25, D:2) a +0 sling (27, 6, D:2) 5 stones (27, 24, D:2) a rat corpse (skeletalised by now) (28, -5, D:2) the +5 sling "Karrap" {antimagic, ^Drain rF+ Dex+3 SInv} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (35, 4, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (9, 14, D:3) a hobgoblin skeleton (10, 22, D:3) a +0 club a +0 mace a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 26, D:3) a +0 flail an orc corpse (skeletalised by now) (15, -3, D:3) a ring of wizardry (27, -2, D:3) a +0 leather armour (29, 28, D:3) a +0 chain mail (32, -4, D:3) 5 stones (34, 9, D:3) a +0 dagger a +0 robe an orc skeleton (34, 13, D:3) a +0 club (34, 14, D:3) a +0 dagger (34, 16, D:3) a +0 club an orc skeleton (36, 13, D:3) a +0 dagger a +0 club an orc skeleton (37, 6, D:3) a +0 whip (37, 21, D:3) a +0 hand axe (38, -1, D:3) an adder skeleton (39, 2, D:3) a hobgoblin skeleton (40, 12, D:3) a +0 short sword an orc skeleton (41, 1, D:3) a +0 robe (41, 33, D:3) 4 large rocks (43, 2, D:3) a +0 robe (50, 15, D:3) a +0 sling (57, 6, D:3) a ball python corpse (skeletalised by now) (61, 11, D:3) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -34, D:4) an adder skeleton (2, 5, D:4) a +0 rapier (15, -26, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (17, -2, D:4) a +0 sling a +0 club (18, -4, D:4) an adder skeleton (24, -15, D:4) a +0 robe (27, -10, D:4) a +0 robe a hobgoblin skeleton (33, -26, D:4) a +0 giant club an ogre skeleton a ball python skeleton (35, -27, D:4) a +4 ring of protection (46, -1, D:4) a +1 whip of flaming a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 1, D:5) a +0 dagger of draining a +0 robe an iguana corpse an adder corpse (5, -15, D:5) a +0 club a +0 leather armour (5, 21, D:5) an iguana corpse (skeletalised by now) (17, 36, D:5) a scroll of noise (21, 6, D:5) a +0 ring mail (27, 2, D:5) a black bear skeleton (28, 32, D:5) a +0 flail (32, -13, D:5) a +0 ring mail (32, 2, D:5) a hound skeleton (43, -9, D:5) 5 stones