Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13303399126851618327 4 hipposaver the Sneak (level 1, -1/20 HPs) Began as a Gnoll Wanderer on Feb 1, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (88 turns). hipposaver the Sneak (Gnoll Wanderer) Turns: 88, Time: 00:00:18 Health: -1/20 AC: 3 Str: 9 XL: 1 Next: 60% Magic: 6/6 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 2.4 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 5.9 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 2.4 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 50% 3 Teleport Other Tloc 3% N/A 50% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A jackal comes into view. A jackal comes into view. Found a mace. A jackal comes into view. A jackal comes into view. The jackal barks! x3 The jackal barks! You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. x2 You hit the jackal. You kill the jackal! The jackal bites you. x2 The jackal bites you but does no damage. The jackal closely misses you. You completely miss the jackal. Your bite misses the jackal. The jackal barely misses you. x2; The jackal bites you. You barely miss the jackal. The jackal bites you. x2 The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal barely misses you. You miss the jackal. You bite the jackal, but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x3 You fade into invisibility! The jackal closely misses you. x2; The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ........ .♣♣♣♣♣♣♣♣♣. ## ♣..PP..PP♣. .# ♣...P..PP♣. ..# ♣P...PP..♣. ..# ♣PP.<.P..♣. ...# ♣..P...PP♣. ######...### ♣..PP...P♣.###...h....... ♣PP..P...♣......@h....... ♣PP..PP..♣..##...h....... ♣♣♣♣♣♣♣♣♣...#######...### ..........# .).# #..#..#..# ..# #.....#..# ..# #####..#.##..# .# ...##........# .. ##.###.......# You could see 3 jackals. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hipposaver the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | hipposaver set off with the following items: a +0 falchion, | a +0 helmet, a potion of invisibility, a +0 robe; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow, Teleport Other, | Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 88 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_cross, hellmonk_ecumenical_altar_dog_temple Action || total ---------------------------++------- Melee: Falchion || 12 Bite || 1 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 19 Dodge: Dodged || 17