hipposaver Level 1 of the Dungeon (2, 12, D:1) a +0 short sword a +0 quarterstaff a kobold skeleton a rat skeleton a goblin skeleton a quokka skeleton (6, 18, D:1) a +0 club a goblin skeleton (7, 9, D:1) a +0 chain mail (14, 2, D:1) a +0 club a gnoll skeleton (15, -5, D:1) a hobgoblin corpse (skeletalised by now) (18, 2, D:1) a bat corpse (skeletalised by now) (21, 23, D:1) a +0 club (28, 33, D:1) a +0 spear (29, 15, D:1) a +0 dagger (30, 17, D:1) a bat skeleton (31, 15, D:1) a +0 dagger a goblin skeleton (32, 16, D:1) a bat skeleton (32, 33, D:1) a ball python corpse (skeletalised by now) (32, 34, D:1) a +0 club (34, 13, D:1) a quokka skeleton (36, 8, D:1) a +0 mace (37, 3, D:1) a bat skeleton (37, 4, D:1) a hobgoblin skeleton (37, 25, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (39, 4, D:1) a quill talisman (40, 14, D:1) 4 poisoned darts (43, 0, D:1) a frilled lizard corpse (skeletalised by now) (54, 20, D:1) a ball python corpse (skeletalised by now) (54, 29, D:1) a +0 trident Level 2 of the Dungeon (4, 8, D:2) a granite talisman (7, 22, D:2) a +0 whip a stone (7, 23, D:2) a +0 club (12, 12, D:2) a frilled lizard corpse (skeletalised by now) (22, 12, D:2) 3 stones (25, 31, D:2) a +0 chain mail (31, 1, D:2) a +0 robe (32, 0, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (4, 7, D:3) 3 poisoned darts (8, 15, D:3) a +0 scimitar (22, 6, D:3) a bat skeleton (22, 10, D:3) a +0 spear (22, 25, D:3) a frilled lizard corpse (skeletalised by now) (30, 3, D:3) 5 stones a bat skeleton (31, -17, D:3) a +0 mace (31, -14, D:3) a scarab talisman (32, 2, D:3) a bat skeleton (35, 13, D:3) a rat corpse (skeletalised by now) (40, -19, D:3) a ball python skeleton (40, -4, D:3) a +0 robe (41, 1, D:3) a hobgoblin corpse (skeletalised by now) (44, 13, D:3) a frilled lizard corpse (skeletalised by now) (48, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (53, 3, D:3) 8 stones (61, -1, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (61, 0, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 stones (3, 16, D:4) a +0 ring mail (4, 17, D:4) a +0 dagger a goblin corpse (skeletalised by now) an iguana corpse (skeletalised by now) (6, -2, D:4) a +0 dagger 5 stones a jackal skeleton a hobgoblin skeleton (7, -3, D:4) a jackal skeleton (9, -4, D:4) a +0 club (9, 7, D:4) a +0 ring mail (14, 24, D:4) a +0 spear (16, 2, D:4) a +0 short sword a kobold skeleton (24, 13, D:4) 3 stones (37, 2, D:4) a +0 whip a +0 club a +0 club a gnoll skeleton a goblin skeleton a goblin skeleton (38, 3, D:4) a +1 spear of freezing (39, 3, D:4) a +0 club a +0 spear (40, 4, D:4) a +0 dagger a +0 sling a +0 robe (43, 18, D:4) a +0 dagger (46, 12, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 5 of the Dungeon (0, 3, D:5) an adder skeleton (11, 12, D:5) 3 flux baubles (14, -16, D:5) an inkwell talisman (14, -10, D:5) 5 stones (23, -19, D:5) a +0 dagger (29, 15, D:5) a +0 robe (33, 9, D:5) a +0 whip (37, -1, D:5) a +2 rapier of speed a +0 leather armour (44, 8, D:5) 5 poisoned darts (47, -16, D:5) a +0 quarterstaff (48, -19, D:5) an adder skeleton (49, -11, D:5) a +0 dagger a boomerang (53, -10, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (1, 0, D:6) a +0 dire flail a +0 robe a +0 hand axe a +0 robe (2, 0, D:6) a +4 halberd of freezing 10 stones a +0 robe (8, 0, D:6) a +0 scale mail (11, 7, D:6) a +0 robe (18, 8, D:6) a +0 giant spiked club (37, 1, D:6) a +2 chain mail of positive energy a +0 whip (38, 0, D:6) a +0 flail (38, 2, D:6) a +0 scale mail a +0 mace (39, 0, D:6) a +0 short sword (43, -12, D:6) a rimehorn talisman (43, 1, D:6) a +0 hand axe (47, -3, D:6) an orb of energy a +0 robe a +2 trident of draining (47, -1, D:6) a +0 hand axe a +0 chain mail (47, 0, D:6) a +0 hand axe (49, 19, D:6) a +0 robe a +3 halberd of freezing (51, 37, D:6) a +0 club (52, 38, D:6) a +0 club (53, 37, D:6) a +0 whip (57, 3, D:6) a +0 whip (57, 4, D:6) a +0 halberd (57, 5, D:6) a +0 spear (57, 6, D:6) a +0 club a +0 leather armour (57, 7, D:6) a +0 whip of venom Level 7 of the Dungeon [Shop] Ussasewu's Gadget Gallery a wand of paralysis (6) (260 gold) a wand of flame (10) (126 gold) a wand of mindburst (4) (101 gold) a wand of paralysis (3) (130 gold) a sack of spiders (680 gold) (5, 0, D:7) a fortress talisman (7, -9, D:7) a +0 hand axe a boomerang (9, -9, D:7) a +0 whip (9, -8, D:7) a +0 dagger a +2 ring mail of fire resistance (9, 5, D:7) a +0 orcbow (18, -20, D:7) a +0 flail (19, -22, D:7) a +0 whip (19, -19, D:7) a +0 falchion a +0 leather armour (23, 15, D:7) 5 darts of disjunction (31, 8, D:7) 5 stones (37, -8, D:7) a scarf of shadows (37, -2, D:7) a +0 ring mail (39, -36, D:7) 2 flux baubles Level 8 of the Dungeon [Shop] Kingiaf's Antique Weapon Shoppe a +0 arbalest of freezing (232 gold) the +1 longbow of Nazxuc {elec, rCorr Str+3} (771 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +2 scimitar of holy wrath (342 gold) a +3 orcbow of flaming (363 gold) a +2 falchion of holy wrath (261 gold) a +0 quarterstaff of draining (165 gold) (0, 0, D:8) a +0 flail (4, 5, D:8) a +0 falchion (5, 23, D:8) 3 poisoned darts (7, 34, D:8) a scarab talisman (8, -2, D:8) 5 stones (12, 43, D:8) a staff of death (18, -2, D:8) a +0 whip of freezing a +0 robe (18, 10, D:8) 5 stones (28, 28, D:8) a +0 scimitar (41, -12, D:8) a +0 great sword (47, 2, D:8) a +0 ring mail a +0 hand axe (47, 3, D:8) a +0 robe a +0 falchion a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail a +0 hand axe (47, 4, D:8) a +0 robe a +4 short sword a +0 ring mail a +0 war axe (48, 2, D:8) a +3 spear a +0 robe (54, 7, D:8) a +0 halberd (55, 7, D:8) a +0 flail (56, 6, D:8) a +0 scale mail a +0 spear (56, 7, D:8) a +0 spear (57, 7, D:8) a +0 club (58, 45, D:8) a +0 short sword a +2 leather armour of fire resistance a +0 hand axe (59, 42, D:8) a +0 robe a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, 0, D:9) a +0 spear (3, 1, D:9) a +1 trident of venom a +0 ring mail (4, 0, D:9) a +0 orcbow (4, 2, D:9) a +0 whip (5, 0, D:9) a +0 halberd (18, -3, D:9) a +0 shortbow (30, -6, D:9) a +0 sling (33, 1, D:9) a +0 orcbow (43, 6, D:9) a +0 whip a +0 club 6 stones a +0 whip (43, 7, D:9) a +0 whip a +0 dagger (43, 8, D:9) 8 poisoned darts a +0 dagger (44, 7, D:9) a +0 dagger (44, 18, D:9) a +0 pair of gloves (55, 19, D:9) a medusa talisman (57, -11, D:9) a +0 giant spiked club a +0 giant club (58, 14, D:9) a +0 scimitar of flaming Level 10 of the Dungeon [Shop] Wawim's Jewellery Shoppe a +4 ring of protection (612 gold) a ring of willpower (425 gold) a ring of willpower (425 gold) a ring of protection from cold (unknown) (425 gold) a ring of protection from cold (unknown) (425 gold) a ring of ice (425 gold) a ring of wizardry (unknown) (510 gold) an amulet of the acrobat (510 gold) a ring of poison resistance (340 gold) (0, 0, D:10) a +0 chain mail a +0 long sword a +0 club a +0 club (0, 1, D:10) a +0 leather armour a +0 hand axe a +0 flail (1, 2, D:10) a +0 chain mail a +0 trident (1, 3, D:10) a +0 arbalest a +0 mace (1, 4, D:10) a +0 scale mail a +0 short sword (1, 5, D:10) a +2 plate armour of cold resistance a +0 dire flail (1, 6, D:10) a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 dagger (1, 7, D:10) a +1 robe of positive energy a +0 dagger a +0 plate armour a +0 short sword a +0 orcbow (2, 7, D:10) a +0 whip (3, 6, D:10) a +0 leather armour 3 boomerangs a +0 short sword (3, 7, D:10) a +0 short sword (6, 7, D:10) a +0 trident (7, 7, D:10) a +0 flail (8, -29, D:10) 3 poisoned darts (13, -21, D:10) a +3 ring mail (17, 12, D:10) a +6 war axe a +0 scale mail (20, 7, D:10) a +0 shortbow (27, 20, D:10) 4 stones (30, 14, D:10) a +0 leather armour (37, -8, D:10) a +0 robe a +0 dagger (38, -8, D:10) a +0 robe a +0 dagger (39, -9, D:10) a +0 chain mail a +0 dagger of freezing (39, -8, D:10) a +0 whip of electrocution (39, -7, D:10) a +0 trident (44, -2, D:10) a +0 robe a +0 dire flail a +0 robe of resistance a +4 hand axe (44, 0, D:10) a +0 giant club a +0 giant club (45, -1, D:10) a +1 robe of positive energy a +0 spear (54, -6, D:10) a +0 dagger (55, 2, D:10) a +0 ring mail a +6 short sword of freezing (55, 3, D:10) a +4 ring mail a +1 quarterstaff of draining a +0 sling (56, 2, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Bafeipri's Armour Shoppe a +1 ring mail of cold resistance (448 gold) a +1 scale mail of cold resistance (448 gold) the +4 scale mail "Weluzi Xare" {*Silence rC+ rN+ rCorr} (1181 gold) *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +2 robe of willpower (501 gold) the +0 chain mail of Wodess {*Slow Will++ Int+4} (834 gold) *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). the +3 leather armour of the Midnight Sun {Fly rF+ Str+5} (1220 gold) Fly: It grants you flight. rF+: It protects you from fire. Str+5: It affects your strength (+5). a +0 pair of gloves of hurling (322 gold) a +2 pair of boots of rampaging (602 gold) the +0 scale mail of the Beekeeper {Stlth+} (386 gold) Stlth+: It makes you more stealthy. the +1 cloak "Mocriwku" {rElec Str+2 SInv} (893 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (3, -14, D:11) a +0 dagger (3, -13, D:11) a +0 trident (3, -12, D:11) a +0 glaive a +0 plate armour (4, -14, D:11) a +0 club a +0 scale mail (4, -13, D:11) a +0 dagger a +0 robe (8, 0, D:11) a +0 club a +0 scale mail (10, -1, D:11) a +2 hand axe of venom (11, -1, D:11) a +0 hand axe (12, -2, D:11) a +0 short sword (12, -1, D:11) a +0 flail a +0 ring mail (13, -12, D:11) a +1 barding (40, 28, D:11) a +0 orcbow (45, 4, D:11) a +0 giant spiked club a +0 giant spiked club (53, 29, D:11) a +0 dagger 3 stones (53, 30, D:11) a +0 giant club a +0 giant club a +0 whip 7 poisoned darts (53, 31, D:11) a +0 whip 3 poisoned darts a +0 dagger 5 stones (53, 32, D:11) a +0 short sword a +0 club a +0 dagger (54, -10, D:11) a +0 hand axe (54, -9, D:11) a +0 hand axe (54, 31, D:11) a +0 whip (55, -12, D:11) a +1 hand axe of electrocution (55, -10, D:11) a minotaur corpse (skeletalised by now) (56, -12, D:11) a +0 hand axe (56, -3, D:11) a +0 long sword (57, -11, D:11) a +0 hand axe (57, -10, D:11) a +0 hand axe (57, -8, D:11) a +0 hand axe (58, -11, D:11) a +2 antimagic hand axe (58, -9, D:11) a minotaur corpse (skeletalised by now) (58, -8, D:11) a +0 hand axe Level 12 of the Dungeon (0, 12, D:12) a +0 robe (4, -3, D:12) a +0 quarterstaff (5, -26, D:12) an amulet of guardian spirit (7, -2, D:12) 7 stones (8, -21, D:12) a +0 rapier (11, -19, D:12) a +0 arbalest (13, 11, D:12) a +0 robe (15, 3, D:12) a +0 giant club (16, -21, D:12) a +0 robe (16, 3, D:12) a +0 giant club a +0 giant club (17, 2, D:12) a +0 dire flail (17, 3, D:12) a +0 giant club a +0 giant club (18, 3, D:12) a +0 giant club a +0 giant club (18, 4, D:12) a +0 giant club (22, -2, D:12) a +0 short sword (27, -16, D:12) 6 stones (28, 9, D:12) 5 large rocks (41, 18, D:12) a +0 leather armour (43, 22, D:12) 4 large rocks Level 13 of the Dungeon (1, -13, D:13) 3 stones (5, -21, D:13) 4 large rocks (8, -2, D:13) a +0 robe (12, -9, D:13) a +0 hand axe (14, 3, D:13) a +0 ring mail a +2 battleaxe (19, -18, D:13) 5 large rocks (20, -19, D:13) a +0 flail a +0 chain mail (23, 10, D:13) a +0 club (29, 0, D:13) a +1 robe of willpower a +0 war axe (30, -18, D:13) 6 atropa-tipped darts (30, -1, D:13) a +0 leather armour a +0 hand axe (30, 0, D:13) a +0 robe a +2 war axe of electrocution (31, -23, D:13) a +0 hand axe (32, -30, D:13) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (33, 8, D:13) a +0 sling (38, -11, D:13) a +0 falchion (42, -18, D:13) a +0 long sword a +0 chain mail a +0 long sword a +0 chain mail a +0 tower shield (43, -20, D:13) a +0 shortbow (43, -18, D:13) a +0 shortbow (44, -17, D:13) a +0 plate armour a +0 halberd a +3 chain mail a +0 great mace (44, -15, D:13) a +0 robe a +0 dagger (45, -11, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe a +0 leather armour (1, -2, D:14) a +0 broad axe a +0 robe of willpower (1, -1, D:14) a +0 hand axe a +0 robe (6, -14, D:14) a scroll of noise (10, -1, D:14) 2 stones (10, 19, D:14) a +0 lajatang (12, -5, D:14) a +0 flail (12, 26, D:14) a +0 robe a +0 dagger (19, 18, D:14) a +1 robe of positive energy (20, -10, D:14) a +0 robe (35, 18, D:14) a +0 robe (38, -11, D:14) a potion of moonshine (52, -12, D:14) a +0 leather armour a +0 hand axe a +0 robe a +0 war axe (52, -11, D:14) a +0 leather armour a +0 war axe a +0 leather armour a +1 rapier of venom (55, 3, D:14) a +0 mace (58, 32, D:14) a +0 orcbow (59, 14, D:14) a +0 battleaxe Level 15 of the Dungeon (0, 0, D:15) 2 scrolls of vulnerability a potion of moonshine a wand of flame (19) a wand of mindburst (22) a wand of paralysis (16) an amulet of guardian spirit the +1 plate armour of the King of the Hill {rElec Int+5} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). a +4 ring of protection a +1 hat an amulet of magic regeneration a ring of ice the +5 chain mail "Rauc" {-Tele Will+ Str+2 Dex+2} -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (9, -17, D:15) a +0 long sword a +0 robe (18, -11, D:15) a +0 scale mail (22, -5, D:15) 5 stones (24, -32, D:15) 6 stones (26, -5, D:15) a +0 great sword (33, 5, D:15) a +0 long sword a +0 robe (35, -8, D:15) a +0 giant club a +0 giant club (35, 0, D:15) a +0 trident a +0 scale mail (35, 1, D:15) a +0 scimitar a +0 battleaxe 7 stones (35, 2, D:15) a +0 halberd (36, -3, D:15) a +0 giant spiked club (37, -3, D:15) a +0 giant club (37, -2, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (38, -7, D:15) a +0 mace (38, -3, D:15) a +2 arbalest of flaming a +0 club a +0 robe (38, -2, D:15) a +0 arbalest a +0 arbalest (38, -1, D:15) a +0 arbalest (39, -30, D:15) 7 stones (39, -2, D:15) a +0 arbalest (43, 18, D:15) 2 large rocks (44, -3, D:15) a +0 trident a +0 robe (54, -3, D:15) 5 stones (57, 5, D:15) a +0 scale mail (60, 19, D:15) a +0 great sword a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (0, 2, Orc:1) a +0 club (1, 1, Orc:1) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (1, 2, Orc:1) a +0 whip a boomerang a +0 leather armour (2, 1, Orc:1) a +0 scimitar a +0 chain mail (12, -11, Orc:1) a +0 robe a +0 dagger (12, -10, Orc:1) a +0 robe a +0 dagger (13, -13, Orc:1) a +0 leather armour a +0 hand axe (13, -12, Orc:1) a +0 hand axe (13, -11, Orc:1) a +0 chain mail a +0 war axe (13, -10, Orc:1) a +0 robe a +0 dagger (14, -12, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 chain mail a +0 scimitar a +0 robe a +1 whip of electrocution a +0 plate armour a +0 orcbow a +0 trident a +0 giant club a +0 giant club a +0 chain mail a +0 whip a +0 chain mail a +0 halberd (14, -11, Orc:1) a +0 giant club a +0 giant club a +0 plate armour a +0 mace a +0 whip (14, -10, Orc:1) a +2 plate armour of willpower a +1 heavy war axe a +0 mace a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 dagger (15, -12, Orc:1) a +1 heavy flail a +0 giant spiked club a +0 robe a +0 dagger a +0 chain mail a +0 dire flail a +0 chain mail a +0 short sword (15, -10, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 ring mail a +0 dagger a +0 ring mail a +0 flail (16, -14, Orc:1) a +0 flail (16, -12, Orc:1) a +0 plate armour a +0 orcbow a +0 long sword a +0 dire flail a +0 giant club a +0 dire flail a +0 dire flail (16, -11, Orc:1) a +0 leather armour a +1 heavy mace a +0 club a +0 leather armour a +2 flail of holy wrath a +0 giant club (16, -10, Orc:1) a +0 giant club a +0 giant club a +0 chain mail a +0 battleaxe a +0 ring mail a +0 halberd (17, -15, Orc:1) a +0 leather armour a +0 whip a +0 plate armour a +0 long sword (18, -15, Orc:1) a +0 whip (41, -3, Orc:1) a +0 flail a +0 plate armour (42, -4, Orc:1) a +0 whip a +0 leather armour (42, -3, Orc:1) a +0 dagger a +0 robe (46, -13, Orc:1) a +0 arbalest (53, -17, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Ocwoatz's Armour Emporium a +0 robe (10 gold) a +0 helmet of see invisible (138 gold) a +0 helmet (54 gold) a +0 robe (10 gold) the +0 pair of gloves of the Armadillo {Str+5} (264 gold) Str+5: It affects your strength (+5). a +1 scale mail of cold resistance (192 gold) a +0 chain mail (72 gold) a scarf of invisibility (144 gold) [Shop] Alor's Antique Weapon Boutique a +0 rapier (137 gold) a +0 long sword (87 gold) a +2 scimitar of electrocution (675 gold) a +6 halberd of protection (920 gold) a +0 club (12 gold) the +7 quarterstaff of the Morning {speed, +Blink rElec rF++ Str-5} (1950 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). a +0 war axe (87 gold) [Shop] Vemul's Antique Armour Boutique a +0 plate armour (522 gold) a +0 scale mail (116 gold) a +2 robe (374 gold) a +0 leather armour (58 gold) a +2 chain mail of willpower (667 gold) an orb of mayhem (261 gold) the +0 robe of Fauruh {Fly rF+ Regen+ Archmagi} (899 gold) Fly: It grants you flight. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. [Shop] Plog's Assorted Antiques a scroll of identify (52 gold) a potion of might (104 gold) a +0 chain mail of fire resistance (338 gold) a +0 chain mail (156 gold) a +1 plate armour of poison resistance (702 gold) (0, 0, Orc:2) a +0 ring mail a boomerang a +0 mace (0, 2, Orc:2) a +0 giant club (1, 1, Orc:2) a +0 hand axe (4, 25, Orc:2) a +0 dagger a +0 robe (4, 26, Orc:2) a +0 scimitar a +1 plate armour of poison resistance (5, 25, Orc:2) a +0 whip a boomerang (7, 9, Orc:2) a +0 plate armour a +0 glaive (7, 12, Orc:2) a +0 robe a +0 spear (11, 6, Orc:2) a +0 chain mail a +2 long sword of holy wrath a +0 arbalest (11, 7, Orc:2) a +0 leather armour a +0 trident a +0 giant spiked club a +0 giant spiked club (11, 8, Orc:2) a +0 robe a +2 dagger of protection (12, 6, Orc:2) a +0 mace a +0 leather armour a +0 hand axe a +0 giant club (12, 7, Orc:2) a boomerang a +0 mace of protection a +0 flail a +0 giant club a +0 robe a +0 flail (12, 8, Orc:2) a +0 whip a +0 giant club (13, 6, Orc:2) a +0 giant club (13, 8, Orc:2) a +0 mace a +0 giant spiked club a +0 dire flail a +0 giant club (13, 9, Orc:2) a +0 giant club a +0 flail (13, 36, Orc:2) a +0 giant club (13, 37, Orc:2) a +0 giant spiked club (14, 7, Orc:2) 3 boomerangs a +0 war axe a +0 leather armour a +0 mace of protection a +0 dire flail a +0 giant club (14, 8, Orc:2) a +0 whip (14, 36, Orc:2) a +0 giant spiked club (14, 37, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (14, 38, Orc:2) a +0 giant club a +0 giant spiked club (15, 37, Orc:2) a +0 great mace a +0 giant club (16, 29, Orc:2) a +0 spear a +0 robe (28, 36, Orc:2) a +0 dagger a +0 robe (28, 37, Orc:2) a +0 hand axe a +0 scale mail (29, 38, Orc:2) a +0 dagger a +0 robe (30, 12, Orc:2) a +0 giant spiked club (30, 35, Orc:2) a +0 dagger (30, 36, Orc:2) a +0 scimitar a +0 chain mail (30, 37, Orc:2) a +0 hand axe a +0 short sword a +0 leather armour (30, 38, Orc:2) a +0 hand axe (30, 39, Orc:2) a +0 scimitar a +0 chain mail (31, 38, Orc:2) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (7, 3, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing (16, 33, Lair:1) a +4 scimitar (35, 9, Lair:1) a +0 leather armour (36, -11, Lair:1) 3 stones (36, 24, Lair:1) a +0 long sword (45, 41, Lair:1) 4 stones (52, -8, Lair:1) a -2 glaive a +0 animal skin (52, 22, Lair:1) 7 stones (57, 28, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, 19, Lair:2) a +2 war axe of flaming (9, -2, Lair:2) 3 poisoned darts (24, 0, Lair:2) a scroll of noise (41, -26, Lair:2) 4 poisoned darts (42, -2, Lair:2) a +0 leather armour (51, -15, Lair:2) a black bear skeleton (51, -14, Lair:2) a +0 falchion (51, -9, Lair:2) a black bear skeleton (52, -14, Lair:2) 6 stones (55, 5, Lair:2) a +0 robe (56, -11, Lair:2) a black bear skeleton (56, -9, Lair:2) a black bear skeleton (57, -12, Lair:2) a black bear skeleton (58, -13, Lair:2) a black bear skeleton Level 3 of the Lair of Beasts (6, 25, Lair:3) 4 stones (19, 12, Lair:3) the +1 leather armour of Mycuot {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (21, -5, Lair:3) a +0 leather armour (24, -4, Lair:3) a +0 leather armour of fire resistance (27, 6, Lair:3) 4 stones (35, 34, Lair:3) the +7 trident "Wenik" {vamp, rC- Int+9 Dex-2} rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). Dex-2: It affects your dexterity (-2). (45, 7, Lair:3) a +0 leather armour (48, -4, Lair:3) an amulet of the acrobat an amulet of guardian spirit a ring of flight a ring of fire a +6 ring of intelligence a ring of ice (49, -5, Lair:3) the +9 mace of the Desert {spect, +Blink Str+4} +Blink: It lets you blink. Str+4: It affects your strength (+4). the +1 whip of Zuxtayz {freeze, *Corrode Will+ Int+3 Stlth+} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +0 pair of gloves the +1 ring mail of Ignis's Displeasure {Slay+4} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). 8 throwing nets the orb of Ignis's Displeasure {mayhem, Int+3 SInv Air} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Air: It increases the power of your Air spells. a +0 buckler a +0 scale mail a +1 flail (49, -3, Lair:3) a +0 leather armour (49, 13, Lair:3) a +0 arbalest (52, 17, Lair:3) a +4 shortbow (60, 20, Lair:3) a +2 heavy hand axe Level 4 of the Lair of Beasts (0, 32, Lair:4) a ring of resist corrosion (0, 34, Lair:4) a +0 falchion (2, 16, Lair:4) a serpent talisman (20, 14, Lair:4) a +0 rapier (22, 11, Lair:4) a scroll of noise (51, 42, Lair:4) a +0 robe (60, 28, Lair:4) 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (1, 8, Lair:5) a +0 dagger (5, 25, Lair:5) 6 stones (5, 28, Lair:5) a +0 ring mail (17, 33, Lair:5) the lupine talisman of Fun and Games {rElec rC+} [lupine talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. (23, -10, Lair:5) a +2 double sword of draining (26, 38, Lair:5) a +1 pair of gloves (28, -5, Lair:5) a +0 dagger of distortion 4 curare-tipped darts (29, 31, Lair:5) a +0 great sword (37, -3, Lair:5) a +0 ring mail (41, 0, Lair:5) a ring of resist corrosion (45, 3, Lair:5) an orc skeleton (49, 7, Lair:5) an orc skeleton (50, -2, Lair:5) a dwarf skeleton (51, -13, Lair:5) an orc skeleton (53, 3, Lair:5) an orc skeleton (55, -9, Lair:5) a dwarf skeleton (55, 15, Lair:5) 5 stones (57, -14, Lair:5) a dwarf skeleton (57, -8, Lair:5) a human skeleton (57, -3, Lair:5) a wellspring talisman (58, -3, Lair:5) a +0 ring mail (59, -6, Lair:5) a merfolk skeleton (59, 20, Lair:5) 5 stones (61, -17, Lair:5) a human skeleton (62, -16, Lair:5) an orc skeleton (62, -9, Lair:5) an elf skeleton (63, -10, Lair:5) an elf skeleton (65, -5, Lair:5) a human skeleton Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (2, 0, Shoals:1) a +0 trident (6, 15, Shoals:1) a +0 trident (7, 7, Shoals:1) a +0 quarterstaff of speed (7, 25, Shoals:1) a boomerang a +0 trident (16, 43, Shoals:1) a ring of resist corrosion (19, 52, Shoals:1) a +2 trident of protection a +0 robe (25, 24, Shoals:1) 8 stones (31, 44, Shoals:1) a blade talisman (34, 32, Shoals:1) a +0 trident (37, 3, Shoals:1) a +0 whip (42, 21, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Bucumel's Weapon Shoppe a +0 orcbow (56 gold) a +0 dagger (28 gold) the +6 morningstar of Abomination {freeze, rF- rCorr Str+4 Dex+3} (855 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). 5 stones (7 gold) a +0 war axe (49 gold) a +0 whip (35 gold) the +5 scimitar of Liteng {protect, rElec rC- MP+7} (754 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). 7 stones (9 gold) a +0 lajatang (210 gold) (0, 0, Shoals:2) a +0 trident (0, 7, Shoals:2) a +0 trident (1, 2, Shoals:2) a +0 trident a boomerang (1, 7, Shoals:2) a +0 trident (2, 9, Shoals:2) a +0 trident (3, 8, Shoals:2) a +0 trident of freezing (3, 9, Shoals:2) a +0 trident 3 boomerangs (7, 27, Shoals:2) a +0 trident (11, 38, Shoals:2) a +0 trident (20, 33, Shoals:2) a +0 halberd (28, -9, Shoals:2) 4 poisoned darts (31, 6, Shoals:2) 2 boomerangs a +1 heavy trident (33, 7, Shoals:2) 2 boomerangs a +0 trident (33, 25, Shoals:2) a +0 chain mail (40, 7, Shoals:2) a +0 spear a +0 sling (47, 37, Shoals:2) a +0 spear (55, 26, Shoals:2) a +0 spear (56, 27, Shoals:2) a +0 trident of freezing a +2 robe of fire resistance (59, 24, Shoals:2) a +0 trident (59, 25, Shoals:2) a +2 spear of venom a +0 leather armour (60, 26, Shoals:2) a +0 spear of distortion a +0 leather armour (62, 28, Shoals:2) a +2 pair of gloves Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear (1, -7, Shoals:3) a +0 rapier a +0 robe (2, -9, Shoals:3) a +0 trident 3 boomerangs (5, -27, Shoals:3) a spider talisman (5, -12, Shoals:3) 4 large rocks (6, -6, Shoals:3) a +0 scale mail (15, -26, Shoals:3) 2 stones (17, -13, Shoals:3) a scroll of noise (21, -2, Shoals:3) 2 throwing nets the amulet "Tuablaen" {Faith rN+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. an amulet of reflection a wand of flame (15) 2 scrolls of amnesia a scroll of vulnerability a +6 ring of strength the amulet of Faanuz {Faith -Tele Str+3 Int+9} [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). (22, -1, Shoals:3) a +0 ring mail (29, -28, Shoals:3) 8 stones (31, -27, Shoals:3) a +0 sling (52, -26, Shoals:3) a +0 trident 2 boomerangs (52, -22, Shoals:3) a +0 trident (57, 8, Shoals:3) a staff of alchemy (63, 3, Shoals:3) a +0 trident of venom a +0 leather armour (63, 13, Shoals:3) a +0 broad axe Level 4 of the Shoals [Shop] Coets's Antique Armour Shoppe a +0 ring mail of positive energy (136 gold) a +2 chain mail of willpower (391 gold) a +1 pair of boots of flying (280 gold) a +0 pair of boots of rampaging (195 gold) +1 shadow dragon scales (1224 gold) +0 fire dragon scales (850 gold) a +2 leather armour of positive energy (272 gold) a +1 hat (187 gold) a +3 leather armour of positive energy (357 gold) [Shop] Renoin's Jewellery Shop a +4 ring of slaying (612 gold) an amulet of faith (unknown) (680 gold) a ring of protection from fire (425 gold) a ring of protection from cold (unknown) (425 gold) the ring "Rygin" {rF+ rCorr Int-2 Slay+4} (873 gold) [ring of slaying] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +6 ring of dexterity (unknown) (612 gold) a ring of see invisible (unknown) (255 gold) the ring "Efrozuf" {rPois rF+ rC- Dex+3 Fire} (722 gold) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the quill talisman of Infinity {rN+} (884 gold) [quill talisman] rN+: It protects you from negative energy. a serpent talisman (510 gold) (0, 0, Shoals:4) a +1 heavy trident a +0 robe (1, -2, Shoals:4) a +0 trident (1, 3, Shoals:4) a +0 spear a +0 leather armour (2, -2, Shoals:4) a +0 trident a boomerang (3, -2, Shoals:4) a +0 spear 3 boomerangs a +0 scale mail (3, 28, Shoals:4) a +0 trident (4, 33, Shoals:4) a +0 trident 2 boomerangs (5, 26, Shoals:4) a +5 flail of protection a +0 robe (7, 33, Shoals:4) 3 stones (7, 36, Shoals:4) a +0 cloak (8, 1, Shoals:4) a +0 rapier (8, 23, Shoals:4) 2 large rocks (11, 26, Shoals:4) a ring of resist corrosion (16, 22, Shoals:4) a +0 spear a +0 leather armour (16, 36, Shoals:4) a +0 trident (17, -2, Shoals:4) a serpent talisman (17, 22, Shoals:4) a +0 trident (19, 42, Shoals:4) a +2 scale mail of poison resistance (20, 25, Shoals:4) a +0 robe a +0 rapier (20, 31, Shoals:4) 5 large rocks a +0 leather armour a +0 spear (21, 33, Shoals:4) a +0 trident (22, 31, Shoals:4) a +0 trident (25, 32, Shoals:4) a +0 spear a +0 sling (25, 33, Shoals:4) a +0 spear a +0 sling (26, 30, Shoals:4) a +0 spear a +0 sling (26, 31, Shoals:4) a +4 spear a +4 longbow of flaming (29, 36, Shoals:4) a +0 trident (31, 28, Shoals:4) a +0 leather armour a +0 spear (32, 24, Shoals:4) a +0 robe a +2 demon trident of freezing (33, 25, Shoals:4) a +0 leather armour a +3 demon trident of electrocution (35, 33, Shoals:4) a +0 pair of gloves (36, 5, Shoals:4) a +0 robe a +4 rapier of venom (37, 29, Shoals:4) a +0 spear (37, 33, Shoals:4) a +0 mace a +0 robe (38, 23, Shoals:4) a +2 vampiric war axe (40, 20, Shoals:4) a +0 trident (42, 34, Shoals:4) a +0 leather armour a +6 spear of venom (43, 34, Shoals:4) a +1 trident of freezing (45, 31, Shoals:4) a +1 ring mail of poison resistance (48, -1, Shoals:4) a +0 ring mail (54, 17, Shoals:4) 2 boomerangs a +0 trident (56, 9, Shoals:4) a +0 leather armour a +0 spear (57, 0, Shoals:4) a +0 trident (60, 33, Shoals:4) a +0 trident (60, 38, Shoals:4) a +0 leather armour a +0 spear of freezing Level 1 of the Snake Pit [Shop] Ygoxacif's Antique Armour Shop a +3 chain mail of positive energy (425 gold) a +1 robe of fire resistance (219 gold) a +4 plate armour of fire resistance (765 gold) a +2 leather armour of fire resistance (323 gold) a +2 chain mail of willpower (391 gold) a +1 scale mail of positive energy (221 gold) a +1 scale mail of willpower (272 gold) the +0 scale mail "Gyniuzowki" {rPois rCorr Str-4 Stlth+} (258 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (0, 0, Snake:1) a +0 trident (1, -18, Snake:1) a +0 leather armour (6, -14, Snake:1) a +0 war axe (6, -5, Snake:1) a +0 club (7, -17, Snake:1) a +1 heavy spear (8, -17, Snake:1) a +1 halberd of protection (10, -18, Snake:1) a +2 long sword of holy wrath (10, -16, Snake:1) a +0 shortbow of flaming (11, -18, Snake:1) a +0 mace (14, 6, Snake:1) a +0 robe a +0 flail (15, 4, Snake:1) a +0 robe a +2 vampiric short sword (15, 6, Snake:1) a +0 shortbow of flaming (16, 6, Snake:1) a +0 flail (16, 18, Snake:1) a +0 mace (17, -16, Snake:1) 2 stones (19, 6, Snake:1) a +0 halberd (28, -4, Snake:1) a +0 battleaxe a +0 robe (28, 7, Snake:1) a staff of fire (38, 15, Snake:1) 4 stones (43, -17, Snake:1) a spider talisman (45, 20, Snake:1) a +0 dire flail a +0 robe (48, -3, Snake:1) a +0 glaive (48, -2, Snake:1) a +2 flail of protection (49, -2, Snake:1) a +0 long sword (49, 0, Snake:1) a +0 battleaxe (60, -8, Snake:1) a +0 glaive a +0 robe (60, 10, Snake:1) a +0 flail (60, 19, Snake:1) a hive talisman Level 2 of the Snake Pit (0, 0, Snake:2) a +0 war axe (0, 7, Snake:2) a +0 shortbow of flaming (0, 13, Snake:2) 2 stones (1, 22, Snake:2) a +0 leather armour (5, 26, Snake:2) a +0 trident of holy wrath (9, -10, Snake:2) a +0 shortbow a +0 hand axe a +0 robe (10, -10, Snake:2) a +0 shortbow a +0 partisan a +0 robe a +0 shortbow a +0 dire flail (10, -8, Snake:2) a +0 shortbow a +0 mace (11, 2, Snake:2) a +0 hand axe (14, 19, Snake:2) a +0 sling (19, 15, Snake:2) a +0 short sword a +0 robe (19, 21, Snake:2) a +0 trident (25, -6, Snake:2) a +0 morningstar (26, -6, Snake:2) a +0 long sword a +0 robe a +0 halberd (26, -4, Snake:2) a wand of iceblast (9) the +1 ring mail of Tartarus {Harm Int+3 Dex+3 Stlth-} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. the +0 pair of gloves of the Stars {+Blink Int-3 Dex+6} +Blink: It lets you blink. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). a ring of magical power an amulet of guardian spirit a wand of paralysis (2) 6 potions of lignification a ring of poison resistance a +0 kite shield 2 scrolls of amnesia (36, 12, Snake:2) a +0 robe a +0 hand axe (38, -4, Snake:2) 8 stones (38, 11, Snake:2) a +0 club (40, -6, Snake:2) a +0 club a +0 robe (40, -5, Snake:2) a +0 longbow a +2 heavy battleaxe a +0 barding of fire resistance a +2 spear of venom a +0 robe (41, -6, Snake:2) a +2 halberd of distortion (41, -5, Snake:2) a +1 vampiric hand axe a +0 robe (46, 20, Snake:2) a +0 robe a +0 mace Level 3 of the Snake Pit (1, -12, Snake:3) a book of Party Tricks (8, -25, Snake:3) a +0 shortbow of flaming a +0 shortbow of flaming (8, -24, Snake:3) a +0 halberd (8, -23, Snake:3) a +0 halberd (12, -8, Snake:3) a +0 dire flail (16, -8, Snake:3) a +0 glaive a +0 shortbow (16, -7, Snake:3) a +0 robe a +0 scimitar (16, -6, Snake:3) a +0 robe a +0 glaive (17, -53, Snake:3) 9 stones (18, -50, Snake:3) the serpent talisman "Qafo" {+Blink Str+2 Dex+3} [serpent talisman] +Blink: It lets you blink. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (21, -42, Snake:3) a +0 pair of boots (21, -35, Snake:3) a +0 falchion of electrocution (27, -15, Snake:3) a +0 spectral demon blade a +0 scale mail a +0 kite shield (32, -53, Snake:3) a +0 morningstar a +0 robe (34, -5, Snake:3) a +0 pair of boots (51, -53, Snake:3) a +0 club a +0 robe (53, -13, Snake:3) a +0 trident a +0 robe (54, -29, Snake:3) a +1 shortbow of flaming (54, -20, Snake:3) a +0 spear a +0 robe (54, -13, Snake:3) a +0 flail (55, -32, Snake:3) a +0 scimitar a +0 robe (55, -13, Snake:3) a +0 shortbow of flaming (55, -12, Snake:3) a +0 hand axe a +0 robe (59, -43, Snake:3) a +0 trident (60, -44, Snake:3) a +0 flail a +0 spear (60, -23, Snake:3) a +0 partisan (60, -22, Snake:3) a +0 halberd (60, -21, Snake:3) a +3 shortbow of flaming (60, -20, Snake:3) a +0 spear a +0 robe (61, -21, Snake:3) a +0 quarterstaff a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a book of Beasts (5, -15, Snake:4) a +0 ring mail (7, -32, Snake:4) a +0 longbow a +2 short sword of draining (10, -28, Snake:4) a +0 flail a +0 robe (11, -29, Snake:4) a +0 battleaxe a +0 robe (11, -26, Snake:4) a +0 mace (11, -19, Snake:4) a +0 arbalest a +1 short sword of speed (12, -28, Snake:4) a +0 partisan (17, -24, Snake:4) a +0 flail (17, -23, Snake:4) a +0 hand axe (18, -24, Snake:4) a +0 long sword a +0 robe a +1 tower shield of reflection (31, -40, Snake:4) a +0 long sword (33, -39, Snake:4) a +0 scimitar (34, -18, Snake:4) a +0 scale mail (35, -33, Snake:4) a +0 longbow a +0 glaive (36, -8, Snake:4) 7 stones (37, -25, Snake:4) a +0 halberd (37, -24, Snake:4) a +0 flail a +0 robe (38, -24, Snake:4) a +0 longbow a +0 flail a +0 spear (38, -23, Snake:4) a +0 shortbow a +0 scimitar (39, -39, Snake:4) a +0 hand axe (40, -16, Snake:4) a +0 war axe (46, -13, Snake:4) a +0 shortbow a +0 glaive (46, -9, Snake:4) a +0 pair of boots (54, -33, Snake:4) a +0 scale mail (57, -36, Snake:4) a +0 spear a +0 robe (57, -27, Snake:4) a +0 arbalest a +0 scimitar of electrocution (57, -26, Snake:4) a +0 spear (57, -13, Snake:4) 6 stones (58, -26, Snake:4) a +0 flail a +0 robe (60, -24, Snake:4) the +0 ring mail of the Salamander {*Silence rCorr Dex+4} *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Level 1 of the Vaults [Shop] Ipoe's Antique Weapon Boutique a +1 heavy hand axe (297 gold) the +1 glaive "Tuecvakk" {freeze, rElec Will+} (1022 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 arbalest (180 gold) the +5 shortbow of Sin {drain, +Blink rCorr Str+4 Stlth-} (1368 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. a +0 long sword (84 gold) the +2 hand axe "Iday" {heavy, Fly Will+} (722 gold) Fly: It grants you flight. Will+: It increases your willpower. a +5 dagger of venom (705 gold) a +2 hand axe of electrocution (468 gold) (0, 0, Vaults:1) a +0 great mace a +0 ring mail (3, -16, Vaults:1) a +0 dagger (9, 22, Vaults:1) a +0 dire flail a +0 animal skin a +0 morningstar a +0 ring mail (9, 24, Vaults:1) a +0 whip a +0 animal skin (9, 25, Vaults:1) a +0 shortbow (10, 25, Vaults:1) a +0 morningstar a +0 leather armour (12, -16, Vaults:1) a +0 war axe of pain a +0 war axe of pain a +0 scale mail (13, -16, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (13, -11, Vaults:1) a +0 scale mail a +0 morningstar (18, 11, Vaults:1) a +0 leather armour (20, 8, Vaults:1) a +0 short sword a +0 ring mail (20, 9, Vaults:1) a +0 ring mail (20, 10, Vaults:1) a +2 broad axe a +0 chain mail (21, 10, Vaults:1) a +0 ring mail a +0 dire flail (21, 11, Vaults:1) a +0 ring mail a +0 long sword (22, -7, Vaults:1) a +0 partisan (26, 7, Vaults:1) 6 stones (27, 4, Vaults:1) a +0 spear (31, 3, Vaults:1) a +0 scale mail (36, 9, Vaults:1) the storm talisman "Atych" {Harm Str+5 Dex+2} [storm talisman] Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). (40, -28, Vaults:1) a +0 ring mail (41, -24, Vaults:1) a +0 plate armour (41, -21, Vaults:1) a +0 dire flail a +0 ring mail (41, -20, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail (41, -19, Vaults:1) a +0 scale mail (42, -18, Vaults:1) a +0 scale mail a +0 falchion (43, 16, Vaults:1) an amulet of magic regeneration (45, 2, Vaults:1) a +0 dire flail a +0 scale mail (45, 3, Vaults:1) a +0 great mace a +0 ring mail (45, 12, Vaults:1) a +0 falchion a +0 ring mail (49, -13, Vaults:1) a +0 arbalest of draining (50, -9, Vaults:1) a +0 arbalest (50, -8, Vaults:1) a +0 great mace a +0 chain mail (50, -7, Vaults:1) a +0 arbalest (51, -9, Vaults:1) a +0 arbalest (51, -4, Vaults:1) a +0 flail (54, 7, Vaults:1) a +0 rapier (56, 5, Vaults:1) a +0 quarterstaff (58, -3, Vaults:1) 5 stones Level 2 of the Vaults (2, 3, Vaults:2) 22 gold pieces a +0 cloak (2, 4, Vaults:2) 17 gold pieces a +0 orcbow (3, 2, Vaults:2) 11 gold pieces a +0 war axe a +0 shortbow (3, 3, Vaults:2) 15 gold pieces a +0 shortbow (3, 4, Vaults:2) 56 gold pieces (still there?) a +4 dagger (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 scale mail (still there?) a +1 demon whip of electrocution (still there?) a +0 animal skin (still there?) a +0 shortbow (still there?) (4, 3, Vaults:2) 11 gold pieces a +5 scimitar of flaming a +0 chain mail (5, 2, Vaults:2) 12 gold pieces a +5 battleaxe +0 fire dragon scales a +0 falchion a +0 ring mail (6, 0, Vaults:2) 14 gold pieces a +0 arbalest (6, 1, Vaults:2) 15 gold pieces a +0 arbalest (6, 2, Vaults:2) 17 gold pieces a +0 arbalest (16, 10, Vaults:2) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (24, 2, Vaults:2) a +0 arbalest (24, 3, Vaults:2) a +0 great mace a +0 leather armour (25, 3, Vaults:2) a +2 battleaxe of flaming a +0 chain mail (25, 7, Vaults:2) a +0 falchion a +0 arbalest a +0 scale mail (26, 3, Vaults:2) a +0 arbalest a +0 arbalest (26, 4, Vaults:2) a +3 arbalest (26, 6, Vaults:2) a +0 flail a +0 ring mail (27, 16, Vaults:2) a book of Misfortune (32, 16, Vaults:2) a +0 morningstar a +0 scale mail a +0 flail a +0 ring mail (34, 14, Vaults:2) a +0 dire flail of venom a +0 ring mail (36, 29, Vaults:2) the +0 hand axe of the Undead {freeze, Int+6} Int+6: It affects your intelligence (+6). (36, 31, Vaults:2) 19 gold pieces a +0 cloak