hipposaver Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of draining (7, -9, D:1) a ball python corpse (skeletalised by now) (11, 18, D:1) a +0 mace (12, 10, D:1) a maw talisman (16, -9, D:1) a rimehorn talisman (16, -2, D:1) a rat skeleton (16, 13, D:1) a +0 whip (35, 12, D:1) a +0 robe (37, 21, D:1) a +0 spear (38, 26, D:1) a +0 scale mail (41, 26, D:1) a +0 club (41, 27, D:1) a +0 club a goblin skeleton (59, -6, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Typheej's Assorted Antiques a +0 rapier (132 gold) a phantom mirror (960 gold) a +0 dagger (48 gold) a potion of magic (192 gold) a lightning rod (4/4) (960 gold) (0, 33, D:2) a +0 club (9, 5, D:2) a +0 scale mail (10, 19, D:2) 6 boomerangs (15, 0, D:2) a +0 club (16, 25, D:2) a bat skeleton (17, 19, D:2) a +0 club (17, 32, D:2) the +6 short sword "Jamufran" {freeze, +Blink rN+ Dex+3} +Blink: It lets you blink. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (18, 11, D:2) a ball python corpse (skeletalised by now) (20, 11, D:2) a hobgoblin skeleton (31, 25, D:2) a +0 robe (34, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, 2, D:3) a +0 short sword (3, 2, D:3) a +0 ring mail a +0 club (36, -37, D:3) a rat skeleton (38, -8, D:3) the storm talisman of the End {rF- Str+3 Int+3 Slay+3} [storm talisman] rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (38, 2, D:3) a quokka corpse (skeletalised by now) (39, 0, D:3) a scroll of noise (40, -5, D:3) an adder corpse (skeletalised by now) (49, -29, D:3) a +0 flail (54, -13, D:3) a +0 hand axe an orc corpse (skeletalised by now) (55, -45, D:3) a +0 short sword (57, -31, D:3) a +0 scale mail (58, -31, D:3) a +0 dagger (59, -1, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 15, D:4) a +0 short sword (6, 13, D:4) a +0 spear (13, 32, D:4) a +0 leather armour (19, 7, D:4) a +0 ring mail (19, 34, D:4) a +0 spear (27, 44, D:4) a +0 dagger (31, 13, D:4) a +0 falchion (36, 39, D:4) a +0 robe a +0 scythe (40, 7, D:4) a +0 robe (42, 45, D:4) a +0 dagger (45, 6, D:4) a +0 leather armour (46, 53, D:4) a +0 club (51, 44, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Zofuolag's Antique Armour Shop a +0 robe (24 gold) a +0 robe (24 gold) a +1 ring mail of poison resistance (351 gold) a +0 scale mail (108 gold) a +0 cloak (121 gold) a +0 cloak (121 gold) (4, -47, D:5) 7 stones (6, -44, D:5) a +0 leather armour (11, -13, D:5) a +0 club (13, -11, D:5) 4 boomerangs (14, -9, D:5) a +0 falchion (21, -12, D:5) a +0 ring mail (21, -3, D:5) a +3 quarterstaff a +0 robe (26, -38, D:5) a storm talisman (27, -37, D:5) 2 stones (27, -1, D:5) a +0 ring mail (29, 6, D:5) a +0 club a staff of cold (31, 7, D:5) a +0 flail (35, -26, D:5) a +0 ring mail (40, -31, D:5) a +0 leather armour a +0 mace a +0 falchion a +0 dagger a +0 leather armour a +0 trident (41, -31, D:5) a +0 leather armour a +0 hand axe (50, -1, D:5) the +1 leather armour of the Equinox {Rampage +Blink rPois} Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. rPois: It protects you from poison. Level 6 of the Dungeon (5, -6, D:6) 5 stones (25, -2, D:6) 6 poisoned darts (26, 23, D:6) a +0 leather armour a +0 flail (28, 23, D:6) a +0 plate armour 3 boomerangs a +0 long sword (28, 24, D:6) a +0 club (28, 25, D:6) a +0 whip (29, -11, D:6) a +0 dagger a +0 cloak (30, 2, D:6) 4 stones (33, 15, D:6) a +0 club (37, -5, D:6) a +0 flail (38, 22, D:6) a +0 spear a +0 spear (39, 22, D:6) a +0 flail a +0 leather armour a +0 club Level 7 of the Dungeon (6, 1, D:7) a +0 ring mail (11, -7, D:7) a +0 rapier (15, -8, D:7) a +0 robe a +0 dagger (19, -9, D:7) a +0 giant spiked club (23, -26, D:7) a +1 antimagic dagger (24, -15, D:7) a +0 chain mail a +0 short sword (26, 1, D:7) a +0 club (27, -17, D:7) a +0 helmet (39, -2, D:7) a +0 war axe (40, 10, D:7) the +4 trident of the Turtle {vamp, *Rage rElec Will+++ Str-4} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). (41, -7, D:7) a ring of poison resistance (45, 0, D:7) a +0 long sword (56, 2, D:7) a +0 short sword (57, -6, D:7) a +0 ring mail (57, -3, D:7) a +0 quarterstaff a +0 sling a +0 leather armour Level 8 of the Dungeon [Shop] Beir's Antique Armour Boutique the +5 moon troll leather armour {Spirit, Regen++ MP+5} (1190 gold) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). a +1 scale mail of poison resistance (260 gold) a +2 scale mail of poison resistance (360 gold) a +2 leather armour of cold resistance (380 gold) a +4 ring mail of cold resistance (620 gold) a +3 plate armour of poison resistance (740 gold) a +1 ring mail of cold resistance (320 gold) (21, 41, D:8) a +0 orcbow (23, -15, D:8) 15 stones a +0 animal skin (23, -13, D:8) 10 stones a +0 animal skin (23, 15, D:8) a +0 mace (24, -16, D:8) a +0 animal skin (24, 15, D:8) a +0 ring mail a +0 falchion a +0 robe a +0 dagger (24, 16, D:8) a +0 robe a +0 dagger (25, -16, D:8) 5 stones a +0 animal skin (28, 37, D:8) a quill talisman (30, -16, D:8) a +0 animal skin (33, -16, D:8) 5 stones a +0 animal skin (34, 36, D:8) a +0 hand axe (35, 12, D:8) a +0 spear (41, 14, D:8) a +0 whip 2 poisoned darts a +0 ring mail (48, 31, D:8) a +0 leather armour (50, 4, D:8) a +0 dagger a +0 leather armour (51, 4, D:8) a +0 whip (52, 4, D:8) a +0 dagger a +0 leather armour a +0 short sword (52, 5, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (59, 9, D:8) a +0 trident of venom a +0 robe (59, 10, D:8) a +0 morningstar a +0 robe a +0 dire flail a +0 robe (59, 11, D:8) a +0 robe (60, 9, D:8) a +0 dagger a +0 robe (68, 12, D:8) a +4 flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) 5 boomerangs (0, 25, D:9) a +0 chain mail (1, 7, D:9) a +0 short sword a +0 chain mail a +0 falchion (1, 9, D:9) a +0 dagger a +0 robe (2, 7, D:9) a +0 battleaxe a +0 plate armour (3, 7, D:9) a +0 hand axe (3, 9, D:9) a +2 war axe a +0 chain mail a +0 kite shield (3, 10, D:9) a +0 plate armour a +2 heavy hand axe a +0 giant spiked club a +0 robe a +0 dagger (3, 27, D:9) a +0 orcbow (9, -5, D:9) a +0 plate armour (9, -2, D:9) a +0 rapier (12, 11, D:9) a staff of earth (19, -7, D:9) a +0 short sword 2 poisoned darts (20, -4, D:9) a +0 short sword 5 poisoned darts (21, -8, D:9) a +0 dagger a +0 robe (22, -7, D:9) a +0 scimitar 2 boomerangs a +0 plate armour (31, 26, D:9) a +0 pair of gloves (34, 4, D:9) 3 stones (36, 21, D:9) a +0 ring mail a +0 flail (36, 22, D:9) a +0 plate armour a +0 glaive (38, 11, D:9) a +0 spear (38, 23, D:9) a +0 scale mail a +0 dagger (38, 37, D:9) a +0 orcbow (40, -4, D:9) a +0 dagger a +0 robe a +0 giant club a +0 giant club (60, 2, D:9) 7 stones (60, 20, D:9) a +0 leather armour (62, 9, D:9) 4 stones Level 10 of the Dungeon [Shop] Ilekyewe's Book Emporium a book of Lightning (468 gold) a book of Touch (286 gold) Nejeg's Guide on Trauma (624 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Arcjolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Spellspark Servitor Conjuration/Forgecraft 7 a book of Dreams (312 gold) My Sojourn through Swampland (312 gold) a book of Armaments (468 gold) a book of Wicked Creation (572 gold) a book of Geomancy (260 gold) an Everburning Encyclopedia (494 gold) (0, 0, D:10) a staff of cold a +1 robe of cold resistance (4, 19, D:10) a +0 dagger (7, 26, D:10) a +0 halberd (8, 26, D:10) a +0 flail (8, 27, D:10) a +0 trident a +0 scale mail (8, 28, D:10) a +0 battleaxe a +0 robe a +0 spear (9, 26, D:10) a +0 spear a +0 halberd (9, 27, D:10) a +0 short sword a +0 hand axe (9, 28, D:10) a +0 hand axe a +0 leather armour (10, 26, D:10) a +0 dagger a +0 robe (15, 40, D:10) a +0 dagger a +0 robe (17, 39, D:10) a +0 flail a +0 short sword a +0 robe (18, 39, D:10) a +0 dagger a +0 robe of cold resistance a +0 hand axe a +0 robe a +5 great sword a +0 robe a +0 dagger a +0 robe (21, 38, D:10) a +0 long sword a +0 robe (32, 3, D:10) a +0 club a +0 chain mail (34, 5, D:10) a +0 dagger a +0 leather armour (35, 5, D:10) a +0 dagger a +0 robe (35, 7, D:10) a +0 dagger a +0 chain mail (39, 20, D:10) 3 poisoned darts (48, 37, D:10) a quill talisman Level 11 of the Dungeon [Shop] Cuepineo's General Store a lightning rod (4/4) (560 gold) a potion of lignification (42 gold) a scroll of noise (14 gold) 2 scrolls of amnesia (112 gold) a +0 giant spiked club (36 gold) a +0 leather armour (28 gold) a staff of alchemy (unknown) (350 gold) 5 poisoned darts (42 gold) a potion of enlightenment (70 gold) [Shop] Maaxzarch's Antique Weapon Shop a +0 falchion of electrocution (171 gold) a +2 short sword of speed (378 gold) a +0 falchion (54 gold) a +0 mace (54 gold) a +1 arbalest of electrocution (462 gold) a +0 whip (45 gold) the +5 great mace of Spite {elec, *Slow Dex+4} (1076 gold) *Slow: It may slow you when you take damage. Dex+4: It affects your dexterity (+4). [Shop] Duij's Antique Weapon Shoppe a +0 rapier (203 gold) a +3 whip of flaming (795 gold) the +2 long sword of Demand {flame, Fly rElec} (1198 gold) Fly: It grants you flight. rElec: It insulates you from electricity. a +0 great sword (370 gold) a +2 vampiric falchion (777 gold) the +6 quick blade of Hynocw {flame, Stlth+} (3137 gold) Stlth+: It makes you more stealthy. a +4 vampiric dagger (1036 gold) a +0 quarterstaff (185 gold) a +0 falchion (111 gold) [Shop] Ducvo's Distillery a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of moonshine (14 gold) a potion of heal wounds (112 gold) a potion of cancellation (unknown) (112 gold) a potion of cancellation (unknown) (112 gold) 2 potions of curing (84 gold) (6, -14, D:11) a +0 whip (10, -45, D:11) a +0 ring mail a +2 heavy trident (10, -24, D:11) a +0 dagger a +0 robe (14, -30, D:11) a +0 scale mail (22, -43, D:11) 7 stones (25, 0, D:11) a +0 quarterstaff (28, -31, D:11) a +0 hand axe (29, -6, D:11) a +0 short sword (30, -5, D:11) a +0 war axe (39, -27, D:11) a +0 flail (44, -25, D:11) 2 stones Level 12 of the Dungeon [Shop] Salumijo's Jewellery Emporium an amulet of magic regeneration (unknown) (510 gold) an amulet of faith (unknown) (680 gold) a hive talisman (1020 gold) a ring of wizardry (unknown) (510 gold) the ring of Arrival {Str+6 Dex+2} (802 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). a +6 ring of dexterity (unknown) (612 gold) (0, 0, D:12) a +0 glaive (1, 0, D:12) a +2 partisan of venom (5, -4, D:12) a +0 battleaxe (7, 12, D:12) 9 stones (11, 4, D:12) a +0 falchion (14, -11, D:12) a +0 dagger (18, -13, D:12) a +0 mace (18, 13, D:12) a +0 mace (20, 15, D:12) a +0 orcbow (24, 3, D:12) a +0 mace (25, 10, D:12) a +0 mace (27, -12, D:12) a +0 quarterstaff (27, 6, D:12) a +0 tower shield (34, 3, D:12) a +0 flail (43, -5, D:12) a +0 war axe (47, -16, D:12) a +0 spear (50, -8, D:12) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ustrifor's Book Shoppe the Vellum of the Sanguinolent Compass (180 gold) Spells Type Level a - Apportation Translocation 1 b - Fugue of the Fallen Necromancy 3 a book of Sloth (480 gold) a book of Displacement (330 gold) a book of Battle (660 gold) the Unrestrained Analects (660 gold) a Handbook of Applied Construction (360 gold) a book of Wicked Creation (660 gold) (0, 0, Orc:1) 19 gold pieces (4, -2, Orc:1) 2 potions of brilliance (6, -7, Orc:1) 25 gold pieces (6, -3, Orc:1) 24 gold pieces (11, -8, Orc:1) 21 gold pieces (11, -4, Orc:1) 17 gold pieces (13, 9, Orc:1) 5 gold pieces (still there?) a +0 dagger (still there?) a +1 robe of fire resistance (still there?) a ring of protection from fire (still there?) (13, 25, Orc:1) a +0 flail (15, -5, Orc:1) 18 gold pieces (16, -5, Orc:1) 20 gold pieces (28, 26, Orc:1) a +0 chain mail a +0 scimitar (30, 34, Orc:1) a +0 war axe (30, 35, Orc:1) a +0 giant club (37, 30, Orc:1) a +0 hand axe a +0 giant club (38, 29, Orc:1) a +0 club a +0 hand axe (45, 29, Orc:1) a +0 mace (46, 29, Orc:1) a +0 falchion a +0 leather armour (47, 15, Orc:1) a +1 flail of holy wrath (47, 30, Orc:1) a +0 dagger (47, 31, Orc:1) a +0 short sword a +0 shortbow a +0 leather armour 5 large rocks (48, 14, Orc:1) a +0 scimitar 3 boomerangs a +0 plate armour (48, 15, Orc:1) a +0 falchion a +0 leather armour (50, 34, Orc:1) a +0 war axe (50, 40, Orc:1) a +2 trident of holy wrath (52, 42, Orc:1) a +2 short sword of venom (52, 43, Orc:1) a +0 flail 2 boomerangs a +0 plate armour (53, 43, Orc:1) a +0 whip Level 1 of the Lair of Beasts [Shop] Zurphytu's Antique Weapon Boutique a +2 vampiric short sword (483 gold) a +2 scimitar of distortion (621 gold) a +4 mace of holy wrath (630 gold) a +2 spectral quarterstaff (563 gold) a +3 heavy great sword (805 gold) a +2 long sword of protection (372 gold) a +5 triple sword of electrocution (1483 gold) a +3 partisan of protection (584 gold) the +5 glaive of the Guard {elec, spectral} (1311 gold) a +6 vampiric demon whip (2412 gold) (5, 18, Lair:1) a +0 quarterstaff (11, -20, Lair:1) a +1 quarterstaff of holy wrath (12, 23, Lair:1) a +0 flail (18, 26, Lair:1) a maw talisman (28, -10, Lair:1) a +0 robe of willpower (46, -23, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (3, -12, Lair:2) a potion of curing (31, -25, Lair:2) 4 gold pieces (31, -24, Lair:2) 6 gold pieces