hipposaver Level 1 of the Dungeon (0, 0, D:1) 13 gold pieces (2, 27, D:1) a bat corpse (skeletalised by now) (3, 1, D:1) 5 javelins (8, -5, D:1) a +0 short sword a stone a kobold skeleton (10, -5, D:1) a rat skeleton (16, -5, D:1) 5 poisoned darts (18, 8, D:1) a +3 hand axe (19, -2, D:1) a quokka skeleton (21, 8, D:1) a frilled lizard skeleton (23, 6, D:1) a +0 club (23, 7, D:1) a +0 leather armour (26, 32, D:1) a +0 hand axe (29, 34, D:1) a bat skeleton (31, 30, D:1) a +0 club (34, 10, D:1) a +0 robe (44, 16, D:1) a +0 robe (45, 0, D:1) a +0 leather armour (49, 1, D:1) an inkwell talisman (59, 2, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (2, -6, D:2) a rat corpse (skeletalised by now) (3, 29, D:2) an adder corpse (skeletalised by now) (12, 25, D:2) a +0 short sword (12, 27, D:2) a +0 scale mail (14, -5, D:2) a +0 club a quokka skeleton (16, 8, D:2) an adder skeleton (25, 6, D:2) a +0 leather armour (28, 27, D:2) a +0 dagger (29, 22, D:2) 3 poisoned darts (44, -11, D:2) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, -6, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Biuluniu's Book Emporium a book of the Grave (392 gold) a book of Power (756 gold) a book of Callings (392 gold) the Excursus on Ectoplasm (644 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Death Channel Necromancy 6 d - Infestation Necromancy 8 a Treatise on Traps (420 gold) a Trismegistus Codex (504 gold) My Sojourn through Swampland (336 gold) a book of Beasts (644 gold) (0, 0, D:3) a +0 hand axe a +0 ring mail (0, 33, D:3) a +0 long sword (4, 39, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 club the hobgoblin skeleton of Robin (5, 39, D:3) a +0 club a +0 sling a +2 vampiric dagger a +0 dagger a goblin skeleton a hobgoblin skeleton a goblin skeleton (5, 40, D:3) a +0 club a +0 dagger a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (5, 41, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 20, D:3) 8 stones (23, 17, D:3) a +2 chain mail of fire resistance a +0 hand axe the human skeleton of Terence (24, 20, D:3) a +0 dagger a goblin skeleton (25, 17, D:3) a +0 whip a +0 whip a gnoll skeleton (26, 17, D:3) a +0 halberd a gnoll skeleton (26, 49, D:3) a +0 whip (27, 17, D:3) a frilled lizard skeleton (28, 18, D:3) a +0 spear a gnoll skeleton (28, 29, D:3) 6 stones (28, 51, D:3) a +0 scale mail (29, 17, D:3) a +0 robe (29, 23, D:3) a +0 dagger a +0 robe (45, 23, D:3) the quill talisman of Impermeability {Harm *Silence SInv} [quill talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. SInv: It lets you see invisible. (50, 51, D:3) a +0 robe Level 4 of the Dungeon