Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 1063145686493647863 0 hipposaver the Charlatan (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Dec 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (1 turns). hipposaver the Charlatan (Gnoll Wanderer) Turns: 1, Time: 00:00:31 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . d - +0 falchion rCold . . . (no offhand) rNeg . . . g - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger d - a +0 falchion (weapon) Missiles b - 2 atropa-tipped darts (quivered) c - a datura-tipped dart Armour g - a +0 robe (worn) Wands e - a wand of polymorph (6) Scrolls f - a scroll of fog Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 6.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 6.4 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, hipposaver the Gnoll Wanderer. Are you destined to find the incredible Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a scroll labelled HOPLIE DAHEMP. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 atropa-tipped darts, a datura-tipped dart, a +0 falchion, a wand of polymorph (6), a scroll of fog, a +0 robe. You unwield your +0 dagger. d - a +0 falchion (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...... ...... . ...#. ..... . .. .... .... .. ... #.. .#. ... .... .. .. #... ...#.#.#.#...#. ............... #.@.# ∆ ............... .#...#?#.#.#... ...# .. .. .... ... .#. ..# ... .. .... .... .. . ..... .#... . ...... ...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hipposaver the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | hipposaver set off with the following items: a +0 dagger, 2 | atropa-tipped darts, a datura-tipped dart, a +0 falchion, a | wand of polymorph (6), a scroll of fog, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring