Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 8146730699372142519 33 hipposaver the Trooper (level 3, 0/30 HPs) Began as a Coglin Fighter on Jan 17, 2026. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:17 (1106 turns). hipposaver the Trooper (Coglin Fighter) Turns: 1106, Time: 00:01:17 Health: 0/30 AC: 7 Str: 16 XL: 3 Next: 29% Magic: 3/3 EV: 8 Int: 7 God: Gold: 125 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 long sword {Chinhae} rCold . . . g - +0 long sword {Rabi} rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.25/turn MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (0 -> -23), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Chinhae} g - a +0 long sword (offhand) {Rabi} Armour b - a +0 scale mail (worn) c - a +0 buckler j - a +0 cloak (worn) Wands i - a wand of flame (11) Scrolls h - 3 scrolls of teleportation {unknown} l - a scroll of revelation {unknown} m - 3 scrolls of enchant weapon {unknown} Potions d - a potion of might e - a potion of curing f - a potion of attraction {unknown} k - 2 potions of mutation {unknown} n - a potion of lignification {unknown} Skills: + Level 3.7 Fighting + Level 2.9 Long Blades - Level 2.6 Armour - Level 2.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Passage of Golubria Tloc 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Silence Hex/Air 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a +0 leather armour. Terence hits you with a +3 mace of venom. You are poisoned. You barely miss Terence with your +0 long sword. You closely miss Terence with your +0 long sword. You feel very sick. Terence barely misses you. You barely miss Terence with your +0 long sword. You hit Terence but do no damage. You feel sick. Terence barely misses you. You completely miss Terence with your +0 long sword. You barely miss Terence with your +0 long sword. You feel sick. Terence hits you with a +3 mace of venom. You are more poisoned. You hit Terence with your +0 long sword. Terence is moderately wounded. You closely miss Terence with your +0 long sword. You feel sick. Terence hits you but does no damage. You are more poisoned. Terence hits you with a +3 mace of venom. You are lethally poisoned! You hit Terence but do no damage. Terence is moderately wounded. You hit Terence with your +0 long sword. * * * LOW HITPOINT WARNING * * * You feel extremely sick. Terence hits you with a +3 mace of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel better. Terence hits you but does no damage. You are poisoned. You feel very mighty all of a sudden. You feel very sick. Terence hits you with a +3 mace of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit Terence with your +0 long sword. Terence is moderately wounded. You slash Terence with your +0 long sword! You die... ##....$## #.......##### ### #...[.... ......# ....... #.#.#.##### ..... #.#........ ... #.###.# #@# #.....##### #@# ##.<....... #[# #.######## #.# #.# #.# #.# #.# #.######## #.# #......... #.#######..####### #................ ###.#.########### You could see Terence. Vanquished Creatures A ribbon worm (D:2) 3 hobgoblins (D:1) 3 jackals (D:2) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats 4 endoplasms A frilled lizard (D:1) 5 goblins (D:1) 3 kobolds 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hipposaver the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 177 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 851 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1094 | D:2 | Noticed Terence 1106 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic D:2: layout_loops_ring, serial_park_tiny_pond, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Long sword || 104 Use: Scroll || 3 Potion || 2 Armour: Scale mail || 80 Dodge: Dodged || 30 Block: Buckler || 20