hipposaver Level 1 of the Dungeon (10, -9, D:1) a hobgoblin skeleton (12, -9, D:1) a ball python skeleton (20, 3, D:1) a bat corpse (skeletalised by now) (20, 7, D:1) a +0 short sword (23, -35, D:1) a bat skeleton (24, -22, D:1) a quokka skeleton (28, -22, D:1) a quokka corpse (skeletalised by now) (28, 6, D:1) 2 javelins (30, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -2, D:1) a +0 chain mail (36, 11, D:1) a ring of magical power (39, -30, D:1) a +3 leather armour (42, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 17, D:2) an orb of light (5, 25, D:2) an amulet of faith (8, 16, D:2) a +0 dagger 12 stones a goblin skeleton (10, 24, D:2) a hobgoblin corpse (skeletalised by now) (31, 45, D:2) a +0 sling (33, 26, D:2) a +6 ring of dexterity (34, 1, D:2) an adder corpse (skeletalised by now) (34, 4, D:2) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (34, 20, D:2) a jackal skeleton a jackal skeleton (35, 1, D:2) a frilled lizard corpse (skeletalised by now) (42, -2, D:2) a hobgoblin corpse (skeletalised by now) (50, 10, D:2) a rat skeleton (51, 4, D:2) a +0 mace (51, 9, D:2) a +0 short sword 4 stones (52, 0, D:2) a +0 leather armour Level 3 of the Dungeon (35, 22, D:3) a frilled lizard corpse (skeletalised by now) (35, 27, D:3) a rat corpse (skeletalised by now) (35, 29, D:3) a +0 dagger