hipposaver Level 1 of the Dungeon (1, 28, D:1) a quokka corpse (skeletalised by now) (4, 12, D:1) a +0 whip of pain a gnoll corpse (skeletalised by now) (5, 14, D:1) a +0 dagger (6, 37, D:1) an inkwell talisman (14, 36, D:1) a +0 club a goblin skeleton (17, 28, D:1) 4 stones (19, 44, D:1) 3 poisoned darts (20, 6, D:1) 2 boomerangs (22, 46, D:1) a bat corpse (skeletalised by now) (25, 39, D:1) a hobgoblin corpse (skeletalised by now) (36, 20, D:1) a +0 club a +0 dagger a stone a ball python skeleton (37, 18, D:1) a +0 quarterstaff (40, -6, D:1) a hobgoblin skeleton (44, -7, D:1) a ball python skeleton (48, 19, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (48, 20, D:1) a +0 buckler (51, 35, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (19, -22, D:2) a +0 club (22, 26, D:2) a ball python corpse (skeletalised by now) (24, 5, D:2) a ball python skeleton (29, -12, D:2) a jackal corpse (skeletalised by now) (47, -24, D:2) a parchment of Maxwell's Portable Piledriver (50, 13, D:2) a +0 leather armour (53, -1, D:2) a rat corpse (skeletalised by now) (56, 0, D:2) a +0 club (60, 7, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (61, -21, D:2) the +6 dagger "Ygroyli" {devious, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (64, -22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 7, D:3) a +0 hand axe an orc corpse (skeletalised by now) (1, 8, D:3) a +0 club a +0 club a +0 scale mail a +0 flail a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 1, D:3) a rat corpse (skeletalised by now) (11, 17, D:3) a rat corpse (skeletalised by now) (13, 19, D:3) 3 poisoned darts (14, 9, D:3) a +0 leather armour (24, 15, D:3) a frilled lizard corpse (skeletalised by now) (31, -6, D:3) a +0 hand axe (35, 3, D:3) a black bear corpse (skeletalised by now) (42, 24, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (14, 0, D:4) the +0 robe of Violets {rElec rPois Dex-4 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (16, 5, D:4) a +0 club a goblin corpse (skeletalised by now) (29, -1, D:4) a +0 chain mail (32, -6, D:4) a +0 dagger (37, 6, D:4) a +0 mace (58, 7, D:4) a +0 dagger a goblin skeleton (58, 10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (3, 1, D:5) a +0 whip (25, 9, D:5) a +0 orcbow (25, 20, D:5) a +0 leather armour (35, 18, D:5) a +0 helmet (45, 23, D:5) a +0 robe (52, 32, D:5) a +0 giant club (60, 36, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -17, D:6) a +0 whip (11, 3, D:6) a +0 leather armour a +0 club (17, -8, D:6) a +0 whip a +0 leather armour (18, -12, D:6) a +0 club a +0 ring mail an orc skeleton (28, 28, D:6) a ring of see invisible (30, -16, D:6) a +2 long sword of holy wrath (33, 9, D:6) an adder skeleton (34, 10, D:6) a +0 robe a +0 dagger (35, 11, D:6) a +0 spear a +0 robe an orc corpse (skeletalised by now) (36, 12, D:6) a +0 shortbow (41, 2, D:6) a +2 short sword of freezing a +0 robe an orc corpse (skeletalised by now) (43, 2, D:6) a +0 ring mail (48, 6, D:6) a +0 plate armour