hipposaver Level 1 of the Dungeon (6, 7, D:1) a +0 ring mail (20, 16, D:1) a +0 robe (22, 32, D:1) a +0 dagger (24, 40, D:1) a +0 club (31, 15, D:1) 4 poisoned darts (33, 13, D:1) a +0 dagger (34, 12, D:1) a +0 club (44, 35, D:1) a jackal skeleton (44, 36, D:1) a jackal skeleton (45, 35, D:1) a jackal skeleton (46, 35, D:1) a +0 club (53, 8, D:1) a +6 ring of dexterity (53, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 25, D:1) a +0 club (53, 34, D:1) a jackal corpse (skeletalised by now) (55, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (0, 3, D:2) a +0 club a goblin skeleton (1, -2, D:2) a staff of earth (4, -16, D:2) 10 gold pieces (5, -15, D:2) a +0 flail (5, -6, D:2) a hobgoblin corpse (skeletalised by now) (5, 24, D:2) a +0 scale mail (6, -14, D:2) 16 gold pieces (11, -12, D:2) a quokka corpse (skeletalised by now) (12, 11, D:2) a rat skeleton (15, 17, D:2) a +0 spear (17, 16, D:2) a +0 war axe (24, 19, D:2) a +0 club (27, 19, D:2) a quokka skeleton (30, 10, D:2) a +0 club (30, 15, D:2) a +0 leather armour (36, 5, D:2) a +0 whip (39, 12, D:2) a +0 dagger (43, 11, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -12, D:3) a +0 club (4, -9, D:3) a +0 spear (4, -8, D:3) a +0 flail (14, -39, D:3) a +0 leather armour (17, -46, D:3) a +0 dagger (21, 1, D:3) a ball python skeleton (24, -38, D:3) a +0 robe (26, 2, D:3) a ball python skeleton (29, -19, D:3) a +0 dagger (30, 1, D:3) a +0 dagger a goblin skeleton (30, 8, D:3) a ball python corpse (skeletalised by now) (39, -36, D:3) 3 flux baubles (40, -35, D:3) a +0 leather armour (42, -1, D:3) a rat corpse (skeletalised by now) (46, -6, D:3) a +0 ring mail a +0 dagger (47, 1, D:3) a scarab talisman (48, -17, D:3) a ball python skeleton (48, -3, D:3) a maw talisman (51, -29, D:3) a +0 leather armour of cold resistance (55, -6, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 33, D:4) a +0 short sword (1, 34, D:4) an amulet of faith (6, 45, D:4) the +0 ring mail of the Tired Gods {rN+ Int+7} rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (12, 19, D:4) a +0 plate armour a +0 trident an orc corpse (skeletalised by now) (12, 22, D:4) a +0 leather armour (still there?) a +2 dagger of venom (still there?) (14, 24, D:4) 3 poisoned darts (15, 43, D:4) a +1 vampiric short sword 6 poisoned darts (17, 18, D:4) a ball python skeleton (18, 35, D:4) 2 flux baubles (22, 10, D:4) a +0 short sword an orc skeleton (23, 10, D:4) a +0 heavy mace (34, 18, D:4) a +0 plate armour (40, 10, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (2, -30, D:5) a +0 leather armour (3, -23, D:5) a +0 cloak (7, -21, D:5) 8 gold pieces (18, -34, D:5) a +0 chain mail (21, -26, D:5) a +0 orcbow (38, -34, D:5) a +0 dagger (45, -11, D:5) the spore talisman of the Ego {rPois Slay+6 Stlth+} [spore talisman] rPois: It protects you from poison. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. (54, -36, D:5) a +0 dagger (54, -27, D:5) a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (54, -26, D:5) a +0 robe a +0 dagger (55, -34, D:5) an amulet of reflection (57, -11, D:5) a parchment of Iskenderun's Mystic Blast Level 6 of the Dungeon (6, 13, D:6) a +0 flail an orc skeleton (20, -12, D:6) a +0 whip (21, 17, D:6) a water moccasin skeleton (24, -2, D:6) a +0 scale mail a +0 mace (25, -2, D:6) 3 boomerangs a +0 dagger (25, 26, D:6) a +0 dagger 4 poisoned darts a kobold skeleton an adder skeleton (27, -2, D:6) a +0 club (28, -2, D:6) a +0 mace a +1 plate armour of poison resistance an orc corpse (skeletalised by now) (30, 35, D:6) a +0 robe (30, 36, D:6) a +0 dagger (31, 23, D:6) a +0 robe (31, 35, D:6) a +0 leather armour (33, 15, D:6) a +0 ring mail (37, 25, D:6) a +0 dagger a +0 robe (39, 27, D:6) a +0 plate armour (40, 13, D:6) a parchment of Dispersal (42, 23, D:6) a +0 war axe a +0 plate armour a +0 giant spiked club an orc skeleton an ogre skeleton (43, -3, D:6) an adder skeleton (43, 25, D:6) a +0 whip a +0 robe (45, 24, D:6) a +0 cloak (46, 29, D:6) a +0 falchion (48, 32, D:6) a +1 hand axe of freezing a +0 leather armour an orc skeleton (49, 36, D:6) a +0 club Level 7 of the Dungeon [Shop] Gyriuhump's Antique Armour Emporium a +0 scale mail (88 gold) a +0 scale mail (88 gold) a +0 robe (19 gold) a +0 buckler (99 gold) a +0 robe (19 gold) a +0 plate armour (396 gold) a +0 ring mail (88 gold) a +0 robe (19 gold) a +0 chain mail (132 gold) the +0 scale mail of Hospitality {MP+6} (519 gold) MP+6: It affects your magic capacity (+6). It cannot be enchanted further. (0, 0, D:7) a +0 ring mail (1, -23, D:7) a +4 spear a +0 robe (2, -25, D:7) a +0 trident a +0 robe (2, -17, D:7) a +0 short sword a +0 robe (7, -2, D:7) a +0 orcbow (8, -4, D:7) a +0 flail (10, -17, D:7) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (10, -16, D:7) a +0 short sword an orc corpse (skeletalised by now) (11, -16, D:7) a +0 hand axe 3 boomerangs (16, -22, D:7) a +0 dagger an orc skeleton (16, -21, D:7) a +0 hand axe an orc skeleton (19, -19, D:7) a +0 leather armour a +0 falchion (20, -18, D:7) a +0 leather armour a +0 falchion an orc skeleton (21, 18, D:7) a +0 chain mail (22, -22, D:7) a +0 dagger (22, -18, D:7) a +0 club an orc skeleton (22, -17, D:7) a +0 robe a +0 dagger an orc skeleton (23, -16, D:7) a +0 chain mail a +0 flail (23, -15, D:7) a +0 spear a +0 spear a +0 scale mail a +0 spear a gnoll skeleton (23, -14, D:7) a +0 spear a gnoll skeleton (24, -15, D:7) a +0 flail a gnoll skeleton (28, 5, D:7) a steam dragon skeleton (30, 4, D:7) a +0 war axe (34, 7, D:7) a hound skeleton (40, -13, D:7) a +0 mace a +0 robe (40, -6, D:7) a +0 leather armour (41, -14, D:7) a +3 war axe a +0 robe (41, -13, D:7) a +0 dagger a +0 robe (44, -6, D:7) a +0 hand axe (45, -15, D:7) a +0 robe a +0 dagger an orc skeleton (47, -36, D:7) a +0 buckler (47, -12, D:7) a howler monkey skeleton (49, 10, D:7) a +0 flail an orc skeleton (50, 10, D:7) a bullfrog skeleton (50, 12, D:7) a +0 orcbow a +0 plate armour a +0 war axe a centaur corpse (skeletalised by now) a howler monkey skeleton (51, -36, D:7) a +0 hand axe (51, 11, D:7) a +0 ring mail a +0 hand axe (51, 12, D:7) a +0 robe a +0 dagger a kobold skeleton (53, 7, D:7) a +0 robe a +0 flail (56, -12, D:7) 6 boomerangs (58, 17, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Osasch's Armour Boutique a +0 chain mail (102 gold) a +0 ring mail (68 gold) a +0 pair of gloves (76 gold) the +0 robe of Cotet {Harm Will+} (229 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. It cannot be enchanted further. a +2 pair of boots of earth (535 gold) a +1 pair of gloves (195 gold) the +10 plate armour of Shielding {rElec Will+ Stlth+} (1536 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:8) a +0 falchion (1, 0, D:8) a +0 dagger (23, -11, D:8) a parchment of Sublimation of Blood (30, 2, D:8) a stone a +0 club (31, 0, D:8) 8 poisoned darts a +0 dagger (31, 3, D:8) 3 stones a +0 dagger a kobold skeleton (32, 2, D:8) 5 stones a +0 short sword (35, 1, D:8) a +0 dagger (35, 2, D:8) a +0 dagger (35, 31, D:8) a +0 quarterstaff (37, 6, D:8) a +0 dagger (38, 8, D:8) 8 poisoned darts a +0 dagger a kobold skeleton (43, 19, D:8) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (59, 9, D:8) a +0 chain mail of willpower (62, -13, D:8) a +0 scimitar of flaming a +6 ring of dexterity (63, 28, D:8) a howler monkey corpse (skeletalised by now) (65, 29, D:8) a +0 ring mail (68, -18, D:8) a +1 halberd a +0 robe (69, -19, D:8) a +2 hand axe a +0 robe (70, -20, D:8) a +1 scimitar a +0 robe (72, -23, D:8) a +3 morningstar a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (0, 24, D:9) 19 gold pieces (0, 28, D:9) 10 gold pieces (6, 25, D:9) 6 gold pieces (7, 9, D:9) a bullfrog corpse (42, 7, D:9) a +0 quarterstaff the Ecumenical Temple