hipposaver Level 1 of the Dungeon (14, 58, D:1) a quokka corpse (skeletalised by now) (20, 40, D:1) a scarab talisman (29, 47, D:1) a +0 spear (30, 13, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 37, D:1) a frilled lizard corpse (skeletalised by now) (34, 15, D:1) a +0 club (34, 33, D:1) a +0 ring mail (36, -3, D:1) a +0 club (44, 11, D:1) a maw talisman (44, 30, D:1) a frilled lizard skeleton (44, 37, D:1) a +0 short sword a +0 robe a kobold skeleton (44, 39, D:1) a bat skeleton (44, 59, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 36, D:1) a frilled lizard skeleton (48, 38, D:1) 4 poisoned darts (55, 14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (4, 35, D:2) a +0 hand axe a +0 war axe a +0 leather armour (5, 35, D:2) a +0 hand axe (5, 36, D:2) a +0 mace a +0 leather armour a +0 club a +0 leather armour (6, -6, D:2) a rat skeleton (9, -9, D:2) a parchment of Mercury Arrow (9, -8, D:2) a +0 ring mail (10, -9, D:2) a +0 chain mail (10, -8, D:2) a +0 leather armour (11, 26, D:2) a human skeleton (11, 40, D:2) a stone (11, 43, D:2) a +0 war axe (13, 28, D:2) a +0 dagger (17, 33, D:2) a kobold skeleton (17, 38, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 12, D:2) a +0 club a goblin skeleton (22, -1, D:2) a frilled lizard skeleton (31, 32, D:2) an adder corpse (skeletalised by now) (38, 22, D:2) a +0 dagger Level 3 of the Dungeon (4, -8, D:3) a +0 robe (14, -11, D:3) a hobgoblin skeleton (15, -7, D:3) a +0 dagger (26, -22, D:3) a ball python skeleton (36, -22, D:3) 3 poisoned darts (38, -11, D:3) the +3 short sword of Callousness {flame, ^Fragile rCorr Int+9 Dex-5} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (43, -17, D:3) a +0 club (45, -28, D:3) a +0 robe Level 4 of the Dungeon [Shop] Xothye's Antique Weapon Shop a +0 long sword (98 gold) a +0 dagger (56 gold) a +0 long sword (98 gold) a +0 shortbow (84 gold) a +0 club (14 gold) the +9 trident of Dithmenos, Devouring {reap, Int+5} (1848 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +4 devious rapier (770 gold) a +0 scimitar (168 gold) a +2 short sword of draining (487 gold) a +2 dire flail of draining (588 gold) a +0 long sword (98 gold) (7, 12, D:4) a +0 long sword (18, -9, D:4) a +0 club (21, 8, D:4) a +0 flail (21, 22, D:4) a +0 dagger a +0 dagger (33, -9, D:4) a +0 club (34, -8, D:4) a +0 club (38, 10, D:4) a +0 whip of freezing a +0 robe (42, 12, D:4) a +0 trident (44, -6, D:4) a +0 war axe Level 5 of the Dungeon (6, -15, D:5) 6 darts of disjunction (19, -24, D:5) a +0 buckler (21, -7, D:5) 6 boomerangs (25, -40, D:5) a +0 short sword (33, -11, D:5) a +0 leather armour (39, -24, D:5) a +0 giant club (42, -15, D:5) a +0 ring mail (43, -34, D:5) 3 flux baubles (43, -16, D:5) a +0 hand axe (44, -15, D:5) a +0 leather armour (45, -39, D:5) a +0 leather armour (45, -22, D:5) a +0 spear (45, -21, D:5) a +0 halberd (46, -23, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 15, D:6) a +0 war axe (13, -34, D:6) 15 gold pieces (13, -33, D:6) 9 gold pieces (14, -34, D:6) 20 gold pieces (14, -33, D:6) 12 gold pieces (14, -32, D:6) 14 gold pieces (15, -34, D:6) 9 gold pieces (15, -33, D:6) 7 gold pieces (16, -19, D:6) a +0 robe a +0 dagger (20, 9, D:6) a +0 leather armour a +0 short sword a +0 ring mail a +0 falchion (20, 10, D:6) a +0 ring mail a +0 club a +0 robe a +0 dagger (20, 11, D:6) a +0 whip (23, 10, D:6) a curare-tipped dart a +0 whip (25, 10, D:6) a +0 short sword 5 stones a +0 club (26, 8, D:6) a +0 scimitar (26, 10, D:6) a stone a +0 dagger (32, 24, D:6) a sanguine talisman (37, 4, D:6) a +0 flail (43, -8, D:6) an orb of mesmerism a +0 robe a +3 trident of draining (45, -12, D:6) a +0 short sword (54, 5, D:6) a staff of fire (67, -26, D:6) a +0 short sword a curare-tipped dart Level 7 of the Dungeon [Shop] Xapsekk's Antique Weapon Shop a +0 club (15 gold) a +2 mace of holy wrath (522 gold) a +0 great sword (300 gold) a +0 short sword (90 gold) a +0 war axe (105 gold) a +0 falchion (90 gold) a +0 war axe (105 gold) a +0 shortbow (90 gold) [Shop] Buos's General Store a +0 robe (15 gold) 6 darts of disjunction (91 gold) a +0 whip (42 gold) a book of Frost (302 gold) the +7 morningstar of Siaj Kics {protect, rElec Int+3} (1062 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a lightning rod (4/4) (680 gold) a potion of might (72 gold) a wand of quicksilver (3) (unknown) (228 gold) (0, 0, D:7) a +0 falchion (2, 3, D:7) a +0 war axe a +0 robe (6, 11, D:7) a +0 morningstar (11, -26, D:7) a +0 hand axe (23, 0, D:7) a +0 quarterstaff (30, -13, D:7) a +0 hammer (34, 13, D:7) a +0 short sword (44, -29, D:7) a storm talisman (44, 5, D:7) a +0 club (57, 13, D:7) a +1 heavy flail a +0 leather armour (57, 14, D:7) a +0 flail a +0 battleaxe a +0 chain mail (57, 15, D:7) a +0 dagger (57, 16, D:7) a +0 short sword (61, 23, D:7) a +0 ring mail (66, 1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 whip a +0 chain mail (0, 1, D:8) a +0 short sword a +0 leather armour a +0 mace (6, 13, D:8) a +0 sling (8, 13, D:8) a +0 quarterstaff a +0 sling a +3 leather armour of willpower (8, 23, D:8) a +0 whip a +0 leather armour (32, 26, D:8) a +0 whip (33, 26, D:8) a +0 dagger a curare-tipped dart a +0 dagger 4 poisoned darts (33, 27, D:8) a +0 short sword (34, 25, D:8) a +0 dagger a stone (47, 6, D:8) a +0 halberd (48, -7, D:8) a +0 whip (49, -7, D:8) a +0 club a +0 robe (49, -6, D:8) a +0 whip (49, -5, D:8) a +0 flail (53, -7, D:8) an amulet of faith (55, 18, D:8) a +0 sling (55, 32, D:8) a +0 robe Level 9 of the Dungeon [Shop] Ateboyvi's Weapon Boutique a +0 hand axe (51 gold) a +0 giant spiked club (44 gold) a +4 spear of venom (435 gold) a +0 morningstar (102 gold) a +0 quarterstaff (85 gold) the +6 orcbow of Qigh {heavy, Will+ Str-3 Dex+4 SInv} (953 gold) Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (59 gold) a +0 shortbow (51 gold) a +0 sling (25 gold) a +0 long sword (59 gold) 6 javelins (306 gold) the +9 whip of Nekeom {heavy, *Noise rF++ Will++} (1436 gold) *Noise: It may make a loud noise when swung. rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. [Shop] Hicvitol's Jewellery Boutique an amulet of faith (480 gold) an amulet of regeneration (360 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (459 gold) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). a ring of protection from cold (300 gold) a hive talisman (360 gold) a +6 ring of dexterity (unknown) (432 gold) the ring "Cune" {Will+ rCorr MP+9 Str+3 Dex+3} (609 gold) [ring of magical power] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). an amulet of wildshape (unknown) (360 gold) [Shop] Hastost's Distillery a potion of lignification (49 gold) a potion of heal wounds (132 gold) a potion of moonshine (16 gold) 2 potions of mutation (unknown) (264 gold) a potion of moonshine (16 gold) a potion of magic (132 gold) a potion of might (66 gold) a potion of attraction (unknown) (49 gold) a potion of curing (49 gold) (0, 0, D:9) a +0 long sword a +0 robe (0, 3, D:9) 2 poisoned darts 5 curare-tipped darts a +0 robe a +0 halberd a +0 robe (0, 4, D:9) 5 poisoned darts (1, -2, D:9) a +0 club 3 stones (1, 4, D:9) 4 poisoned darts (2, -2, D:9) a +0 short sword 7 poisoned darts (2, -1, D:9) a +0 club (2, 4, D:9) a +0 giant club a +0 giant spiked club (2, 5, D:9) a +0 short sword of venom a +0 robe (3, -1, D:9) a +0 dagger a +0 spear (10, -22, D:9) a +0 short sword 3 stones (11, -21, D:9) a +0 club a +0 short sword 5 stones a +1 dagger of venom a curare-tipped dart (11, -20, D:9) a +0 short sword a +0 dagger 4 stones (15, -10, D:9) a +0 trident 2 boomerangs (16, -33, D:9) a +0 giant club a +0 giant club (17, -20, D:9) a +0 helmet (24, -33, D:9) a +0 ring mail (25, 9, D:9) a +0 dagger a +0 robe (28, 9, D:9) a +0 dagger a +1 robe of willpower (31, -28, D:9) a +0 scale mail (31, -25, D:9) a +0 short sword a +0 spear a +3 leather armour of cold resistance a +0 dagger a +0 robe (35, 9, D:9) 22 gold pieces (37, 8, D:9) the +7 mace "Nifukh" {flame, Str+3 Int+7} Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). It cannot be enchanted further. (unseen) (37, 13, D:9) 16 gold pieces (39, 9, D:9) a parchment of Forge Blazeheart Golem (48, -5, D:9) a scarab talisman Level 10 of the Dungeon (15, -1, D:10) a +6 mace a +0 leather armour (27, -3, D:10) a +0 trident a +0 scale mail (27, -2, D:10) a +0 dagger a +0 leather armour a +0 dagger of flaming a +0 robe a +0 glaive 2 boomerangs a +0 plate armour (31, -4, D:10) a +0 mace (32, -8, D:10) a +0 robe a +0 dagger (36, -23, D:10) 9 gold pieces (36, -22, D:10) 8 gold pieces a +4 scimitar of flaming a ring of willpower (36, -7, D:10) 14 gold pieces (37, -22, D:10) 9 gold pieces a +0 spear a +0 scale mail (38, -22, D:10) 7 gold pieces a +8 trident a +0 ring mail (39, -22, D:10) 4 gold pieces a +0 spear a +0 buckler (40, -22, D:10) 13 gold pieces (41, -23, D:10) 13 gold pieces (41, -21, D:10) 13 gold pieces (42, -22, D:10) 16 gold pieces the Ecumenical Temple