hipposaver Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -3, D:1) a +0 mace (20, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 31, D:1) a ball python corpse (skeletalised by now) (26, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 12, D:1) a ball python corpse (skeletalised by now) (40, 10, D:1) a +0 robe (41, 16, D:1) a +0 club (51, 21, D:1) a +0 short sword 2 stones a kobold skeleton (51, 23, D:1) a ball python skeleton (52, 26, D:1) 6 boomerangs (55, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 13, D:2) a rat corpse (skeletalised by now) (12, -16, D:2) a +0 club (12, 11, D:2) a quill talisman (14, -16, D:2) a +0 dagger a +0 sling (15, -29, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (17, -37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -1, D:2) a hobgoblin corpse (skeletalised by now) (19, -37, D:2) a +0 club a ball python corpse (skeletalised by now) (19, -13, D:2) a +2 mace of venom (36, -3, D:2) a +0 pair of gloves (38, -24, D:2) a +0 club (39, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -15, D:2) a hobgoblin corpse (skeletalised by now) (40, -13, D:2) a frilled lizard corpse (skeletalised by now) (53, -30, D:2) a +0 quarterstaff (53, -24, D:2) a jackal skeleton a jackal skeleton (55, -23, D:2) a jackal skeleton a jackal skeleton (62, -12, D:2) a +0 ring mail Level 3 of the Dungeon (3, -1, D:3) a +0 short sword (4, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 18, D:3) a +0 dagger a kobold skeleton a rat skeleton (8, 18, D:3) a +0 scythe of freezing a +0 robe a frilled lizard skeleton a rat skeleton (22, 19, D:3) a +0 dagger (24, 1, D:3) a frilled lizard skeleton (42, -9, D:3) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (45, -7, D:3) a +0 plate armour Level 4 of the Dungeon (2, -3, D:4) a +0 ring mail (3, -1, D:4) a +0 leather armour (7, -6, D:4) an adder corpse (skeletalised by now) (8, -20, D:4) the +0 ring mail of Solemn Knowledge {MP+9 Str-5 Dex-4 Stlth+} MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, -24, D:4) a +0 short sword a stone (15, -26, D:4) a +0 hat (17, -39, D:4) a +0 sling (18, -2, D:4) a +0 hand axe a +0 leather armour (22, -11, D:4) the +10 short sword "Kaygh" {flame, Bane rC+ Will+++ Str+2} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (23, -9, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 club an orc skeleton an orc skeleton (23, -8, D:4) a +0 short sword a +0 leather armour (24, -17, D:4) a +0 dagger a kobold skeleton (24, -7, D:4) a +0 club a +0 leather armour (25, -16, D:4) a +0 dagger 8 poisoned darts a kobold skeleton (35, -4, D:4) a +0 flail a +0 leather armour an orc skeleton (35, -3, D:4) a +0 war axe (36, -4, D:4) a +0 short sword (42, -20, D:4) a +0 dagger (43, -15, D:4) a +0 dagger a +0 chain mail an orc skeleton (44, -16, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (44, -15, D:4) a +0 dagger a +0 robe an orc skeleton (45, -16, D:4) a ball python skeleton (47, -29, D:4) a +0 club (48, 1, D:4) a bullfrog corpse (skeletalised by now) Level 5 of the Dungeon (6, 8, D:5) a +0 flail (10, 6, D:5) a +0 ring mail (20, 6, D:5) a +0 mace (23, 0, D:5) a +0 longbow (26, 0, D:5) the +7 trident "Pyzoll" {entangle, ^Fragile +Blink rF+ SInv} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (27, -5, D:5) a +0 leather armour (28, -8, D:5) a +0 plate armour (29, 6, D:5) a +0 leather armour (30, 2, D:5) a quill talisman (34, 2, D:5) an adder corpse (skeletalised by now) (35, 19, D:5) a dart slug corpse Level 8 of the Dungeon (7, 2, D:8) a +0 dagger the Necropolis (0, 0, Necropolis) a -1 hat (1, -1, Necropolis) the Elucidation of Bigger Iron Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Bombard Conjuration/Earth 6 d - Magnavolt Earth/Air 7 (unseen) (1, 0, Necropolis) a javelin (2, 0, Necropolis) a -1 pair of boots of stealth (unseen) (11, -18, Necropolis) 21 gold pieces (12, -19, Necropolis) 20 gold pieces (15, -19, Necropolis) 11 gold pieces (16, -19, Necropolis) a +2 scale mail of resonance (unseen) (17, -19, Necropolis) 11 gold pieces (18, -19, Necropolis) 8 gold pieces (19, -19, Necropolis) the +2 pair of boots of Ru's Inspiration {Rampage rPois Str-3 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (20, -19, Necropolis) the +8 rapier of Dull Forgiveness {devious, rPois} rPois: It protects you from poison. It cannot be enchanted further. (unseen) (23, -19, Necropolis) 19 gold pieces (24, -18, Necropolis) 14 gold pieces (40, 0, Necropolis) a potion of might (45, -8, Necropolis) a scroll of enchant weapon (45, -7, Necropolis) 14 gold pieces (45, -6, Necropolis) a parchment of Flame Wave (45, -5, Necropolis) a scroll of noise (45, -4, Necropolis) 7 gold pieces (45, -3, Necropolis) 11 gold pieces (45, -2, Necropolis) 16 gold pieces