hipposaver Level 1 of the Dungeon (3, -4, D:1) a +0 mace (7, -35, D:1) a +0 leather armour (8, -27, D:1) a +0 whip a gnoll skeleton (9, 2, D:1) a +0 rapier (11, -10, D:1) a +0 leather armour (17, -26, D:1) 4 poisoned darts (31, -14, D:1) a +0 short sword (35, -21, D:1) a +0 robe (45, -5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 boomerangs a +0 hand axe a +0 chain mail an orc corpse (9, 3, D:2) a +0 pair of gloves (12, 15, D:2) a +0 leather armour (15, 12, D:2) the +10 dagger of Light {freeze, +Blink rElec Dex+3 SInv} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (25, 5, D:2) a +0 robe (27, 4, D:2) a +0 whip