hipposaver Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (3, 6, D:1) a +0 hand axe (7, 16, D:1) a hobgoblin corpse (skeletalised by now) (12, 23, D:1) a +0 dagger (14, 25, D:1) a +0 hand axe a kobold corpse (skeletalised by now) (17, -2, D:1) a rat corpse (skeletalised by now) (17, 31, D:1) a +0 club (21, -7, D:1) 5 stones (22, 15, D:1) a +0 dagger a kobold skeleton (24, 14, D:1) a +0 club a kobold skeleton (28, -4, D:1) a +0 sling (30, -3, D:1) a +0 buckler (40, 25, D:1) a ball python corpse (skeletalised by now) (49, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts a +0 sling (2, 0, D:2) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (3, -4, D:2) a +0 club (5, 0, D:2) a bat corpse (skeletalised by now) (15, 0, D:2) a bat corpse (skeletalised by now) (19, 18, D:2) an adder skeleton (23, 17, D:2) a +0 hand axe (25, 20, D:2) a +0 club (34, 11, D:2) a frilled lizard skeleton (35, 25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (8, -27, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (9, -27, D:3) a +0 dagger (9, -26, D:3) a rat corpse (skeletalised by now) (12, -8, D:3) a +2 hand axe of freezing an orc skeleton (12, -6, D:3) a +0 club a +0 leather armour an orc skeleton (13, -35, D:3) a +0 spear (14, -7, D:3) a +0 trident (15, -34, D:3) a +0 dagger a +0 club (15, -33, D:3) a +0 club (15, -32, D:3) a +0 club a +0 sling (15, -6, D:3) a +0 dagger (16, -36, D:3) a hobgoblin skeleton (16, -34, D:3) a +0 club a goblin skeleton (17, -34, D:3) a hobgoblin skeleton (17, -33, D:3) a +0 club a +0 dagger a +0 club a +0 helmet a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton (19, -35, D:3) a +0 club (19, -34, D:3) a +0 club a goblin skeleton (26, -1, D:3) a +0 short sword a stone a kobold skeleton (27, -21, D:3) a +0 leather armour (31, -22, D:3) a +0 spear (31, 0, D:3) a ball python skeleton (36, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (5, 3, D:4) a +0 leather armour (12, 22, D:4) a +0 club a goblin corpse (skeletalised by now) (13, -1, D:4) a hobgoblin skeleton (14, 16, D:4) a +0 whip (16, 12, D:4) an iguana skeleton (17, 17, D:4) a +0 spear (22, -3, D:4) a +0 leather armour (24, 0, D:4) a +0 dagger (26, -8, D:4) a +0 leather armour (27, 25, D:4) a +0 chain mail (29, 3, D:4) a +0 flail an orc corpse (skeletalised by now) (29, 4, D:4) a +0 war axe an orc corpse (skeletalised by now) (35, 3, D:4) a +0 flail (35, 4, D:4) a +0 dagger 3 boomerangs an orc corpse (skeletalised by now) (37, 20, D:4) a +0 dagger (39, 25, D:4) a +0 robe (41, -1, D:4) a +0 sling (43, -1, D:4) a staff of earth (43, 11, D:4) a +0 ring mail a +1 heavy flail the human skeleton of Edmund Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (1, 4, D:5) a +0 rapier (2, 3, D:5) a +0 scale mail (8, -19, D:5) a +0 leather armour a +0 war axe (15, -15, D:5) a +0 ring mail (24, -2, D:5) a +0 pair of gloves (27, 2, D:5) a +0 short sword a +0 scale mail the elf skeleton of Duvessa (29, -1, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (31, -30, D:5) a hound corpse (skeletalised by now) (32, -3, D:5) a +0 quarterstaff (42, -36, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 1, D:6) a +0 whip a +0 leather armour a +0 dagger an orc skeleton (3, -9, D:6) a +0 dire flail a +0 robe (4, -10, D:6) a +0 flail a +0 robe (4, -9, D:6) a +5 spear a +0 robe (10, -3, D:6) a +0 dagger an orc skeleton (11, -2, D:6) a +0 dagger a +0 robe (11, 4, D:6) a +0 dagger an orc skeleton (11, 19, D:6) a +0 robe a +1 scythe of venom the human skeleton of Sigmund (12, -15, D:6) a +0 hand axe (14, -5, D:6) a +0 pair of boots (14, -4, D:6) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (16, 16, D:6) a +0 hand axe (33, 30, D:6) a +0 short sword an orc skeleton (35, -4, D:6) a +0 pair of boots (38, 6, D:6) a +0 orcbow (39, -6, D:6) a +0 club a +0 war axe a +0 dagger (40, -5, D:6) a +0 whip (52, -8, D:6) a water moccasin corpse (skeletalised by now) (54, -3, D:6) a +0 mace of concussion Level 7 of the Dungeon (0, 0, D:7) a staff of cold (0, 11, D:7) an iguana skeleton (1, 7, D:7) a +0 halberd (2, 6, D:7) a +0 spear (2, 8, D:7) a +0 spear (3, 7, D:7) a +0 spear (5, 18, D:7) 3 poisoned darts (13, 4, D:7) a +0 robe a +0 dagger (18, 12, D:7) a +0 club a +0 short sword (19, 12, D:7) a +0 short sword a +0 scale mail (19, 13, D:7) a +0 dagger a +0 chain mail (19, 14, D:7) a +0 falchion (29, -10, D:7) a +0 mace (44, 21, D:7) a +0 dagger a +0 robe a +0 whip (44, 22, D:7) a +0 dagger a +0 robe (45, 21, D:7) a +0 short sword a +0 chain mail (46, 21, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (2, 8, D:8) a +0 cloak (4, -1, D:8) a +0 ring mail (5, 25, D:8) a staff of cold (8, 15, D:8) a +0 dagger (8, 17, D:8) a +0 shortbow (9, 10, D:8) a +0 flail of concussion a +0 flail a +0 club a +0 scale mail a +0 spear (9, 12, D:8) a +0 flail (9, 16, D:8) a +0 mace (9, 23, D:8) a staff of air (10, 1, D:8) a +0 war axe a +0 hand axe (10, 2, D:8) a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour a +0 whip a +0 club (10, 5, D:8) a +0 ring mail (10, 24, D:8) a +1 orcbow of freezing (13, 1, D:8) a parchment of Frozen Ramparts (23, -2, D:8) a +0 quarterstaff (26, -3, D:8) an amulet of the acrobat (31, 6, D:8) a +0 chain mail (32, -3, D:8) a +0 dire flail a +0 giant club (35, 0, D:8) a +0 dagger a +0 robe (36, 0, D:8) a +0 dagger a +0 robe (39, 12, D:8) a +0 dagger a +0 robe (39, 35, D:8) a scroll of noise (45, 17, D:8) a +0 dagger a +0 robe (50, 26, D:8) a +0 dagger Level 9 of the Dungeon (2, -17, D:9) 5 datura-tipped darts (3, -24, D:9) a +0 robe (3, -17, D:9) 2 datura-tipped darts (3, 2, D:9) a +0 dagger a +0 robe (3, 3, D:9) a +3 battleaxe of freezing a +0 robe (23, -32, D:9) a +0 robe a +0 dagger (25, -31, D:9) a +0 robe a +1 vampiric dagger (34, -19, D:9) a +0 cloak (50, -10, D:9) a +0 halberd a +0 robe (50, -3, D:9) a parchment of Sigil of Binding (51, -14, D:9) a +0 long sword (52, -12, D:9) a +0 hand axe a +0 robe (53, -12, D:9) a +5 dire flail a +0 robe Level 10 of the Dungeon [Shop] Becawk's Antique Armour Shop the +6 chain mail "Lyhi" {Resonance, rF+ Str+4} (1521 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. the +9 plate armour "Ugauf" {Int+3} (1831 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 robe of willpower (429 gold) a +0 chain mail of death (312 gold) the +8 plate armour of the Turtledove {^Drain rElec Int+3 Dex+4} (1946 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 leather armour "Zoemn" {Rampage rCorr Str+5} (722 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. a +2 robe of positive energy (357 gold) a +1 plate armour of willpower (720 gold) a +2 leather armour of cold resistance (456 gold) (19, -23, D:10) a +0 dagger (22, -4, D:10) a parchment of Momentum Strike (25, -13, D:10) a +0 hand axe (42, 22, D:10) a +0 orcbow (45, -10, D:10) a +1 battleaxe of venom a +0 robe (45, -8, D:10) a +5 mace of freezing a +0 robe (52, -11, D:10) a +0 hand axe a +0 robe Level 11 of the Dungeon [Shop] Kodujew's Armour Shop a +0 leather armour of fire resistance (135 gold) a +1 leather armour of cold resistance (210 gold) a +4 scale mail of poison resistance (420 gold) the +3 leather armour of the Baku {Bane Harm Will+++ Dex-3} (685 gold) Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. Will+++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +2 chain mail of fire resistance (345 gold) the +3 chain mail "Hixiunuicw" {Slay+3} (609 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +2 ring mail of positive energy (270 gold) a +2 scale mail of willpower (315 gold) [Shop] Pihiog's Antique Weapon Boutique the +7 dagger of Itaolyer {elec, rElec rF- rN++ rCorr} (1703 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 arbalest of draining (688 gold) a +3 shortbow of draining (604 gold) the +4 mace of the Equinox {venom, Dex+2} (939 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 sling "Riseux" {speed, rPois rF+ rCorr} (1574 gold) rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +5 short sword of speed (972 gold) a +0 heavy mace (199 gold) a +2 halberd of flaming (518 gold) a +3 scimitar of holy wrath (750 gold) a +3 orcbow of electrocution (729 gold) [Shop] Irejy's Antique Weapon Shoppe a +0 morningstar of protection (128 gold) the +5 trident of Starshine {flame, *Slow ^Fragile rElec Dex+7} (683 gold) *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +5 battleaxe of pain (728 gold) the +8 partisan "Newtslayer" {flame, rF++ rC++ Str-5} (1177 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). It cannot be enchanted further. the +5 eveningstar of Huenn {freeze, Str-2 Int+3} (1157 gold) Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 short sword of venom (148 gold) a +1 sling of draining (135 gold) a +6 sling of electrocution (499 gold) a +3 heavy glaive (490 gold) (3, -23, D:11) a +0 leather armour (14, -23, D:11) a spore talisman (15, -8, D:11) a +0 pair of boots (18, -27, D:11) a +0 orcbow (24, 0, D:11) a curare-tipped dart a +0 dagger (25, 7, D:11) a +0 club (27, 3, D:11) a +0 dagger (28, 4, D:11) a +0 leather armour 8 poisoned darts a +0 short sword (30, 6, D:11) a +0 whip (30, 10, D:11) a +0 robe (33, 7, D:11) a +0 hand axe of flaming a +4 war axe the +3 war axe of the Ten Cities {elec, rElec rF+ Will+ Dex+4} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (38, -38, D:11) a parchment of Construct Spike Launcher (41, -26, D:11) a parchment of Ozocubu's Armour (45, -19, D:11) a +0 hand cannon (57, -7, D:11) 3 poisoned darts Level 12 of the Dungeon (0, 0, D:12) the +4 short sword "Usieps" {drain, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (3, -26, D:12) a +0 orcbow (3, -25, D:12) a +0 orcbow (5, -24, D:12) a +0 orcbow (8, -2, D:12) 3 poisoned darts (18, -10, D:12) a +0 club (33, -2, D:12) an amulet of the acrobat a +6 ring of intelligence an amulet of dissipation (34, -2, D:12) a +0 pair of gloves a scarf of invisibility a +2 cloak a +0 scale mail (34, -1, D:12) a +0 war axe (35, -2, D:12) a +0 giant club (35, -1, D:12) a +0 short sword (36, -1, D:12) a +0 hand axe a +0 chain mail a +0 hand axe (36, 1, D:12) a +2 robe of cold resistance a staff of cold (37, -8, D:12) a +3 orcbow (45, -20, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 6 large rocks (13, -25, D:13) a +0 pair of gloves (21, 22, D:13) a +0 battleaxe a +0 leather armour (26, -3, D:13) the rimehorn talisman of Vexi {rPois Int+4 Dex-5} [rimehorn talisman] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). (27, 6, D:13) a +0 morningstar (28, -26, D:13) a +0 helmet (34, -17, D:13) a +0 robe a +0 dagger of venom (39, 4, D:13) 4 large rocks (40, -13, D:13) a +0 dagger a +0 robe (40, -4, D:13) a +3 spear of venom a +1 arbalest of electrocution (40, 5, D:13) a +0 short sword a +0 ring mail (41, -5, D:13) a +4 shortbow of flaming (41, 21, D:13) a +0 dagger a +0 ring mail (42, -13, D:13) 3 large rocks (42, -6, D:13) an amulet of the acrobat (42, -3, D:13) 5 large rocks (45, -3, D:13) 5 large rocks (46, -2, D:13) a +0 antimagic hand axe a +0 leather armour (54, 0, D:13) a +0 orcbow (56, -1, D:13) a +0 orcbow (56, 0, D:13) a +0 shortbow (61, -5, D:13) a +0 long sword a +0 scale mail Level 14 of the Dungeon [Shop] Herhaesil's Antique Armour Boutique a +0 scale mail (132 gold) a +0 scale mail (132 gold) a +3 scale mail (693 gold) a +0 plate armour (594 gold) the +2 plate armour of Orheptey {rF+ Int-5 Dex+3} (1247 gold) rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scale mail (132 gold) a +0 scale mail (132 gold) a +0 robe (29 gold) a +1 pair of boots of stealth (544 gold) (0, 0, D:14) 5 large rocks (4, -24, D:14) a +0 chain mail (13, -12, D:14) a +0 shortbow (21, -22, D:14) 6 large rocks (22, -3, D:14) 3 large rocks (32, -15, D:14) a +0 chain mail a +1 heavy great mace a +0 plate armour a +0 great mace a +0 chain mail a +0 battleaxe (33, -15, D:14) a +0 chain mail a +0 long sword (34, -15, D:14) a +0 chain mail a +2 broad axe a +0 kite shield a +0 tower shield (34, -13, D:14) a +0 plate armour a +0 broad axe (36, -8, D:14) a +0 glaive (36, -2, D:14) a +0 broad axe Level 15 of the Dungeon [Shop] Pakaixewk's Book Shop a parchment of Arcjolt (386 gold) a parchment of Permafrost Eruption (525 gold) a parchment of Vhi's Electric Charge (273 gold) a parchment of Apportation (84 gold) a parchment of Borgnjor's Vile Clutch (386 gold) a parchment of Metabolic Englaciation (386 gold) a parchment of Discord (877 gold) [Shop] Xeryowog's Armour Emporium a +0 chain mail of willpower (247 gold) a +2 ring mail of willpower (399 gold) the sphere of Battle (1520 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +4 ring mail of the Dungeon {Str+3} (708 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 ring mail of willpower (399 gold) a +0 leather armour of positive energy (114 gold) a +2 plate armour of willpower (665 gold) [Shop] Ynolamn's Armour Boutique a +2 robe (232 gold) a +2 scale mail of cold resistance (378 gold) a +2 scale mail of willpower (378 gold) a +0 ring mail of poison resistance (144 gold) (0, 0, D:15) a +0 helmet (2, -21, D:15) +6 golden dragon scales (4, 4, D:15) a +0 orcbow (5, 4, D:15) a +0 orcbow (6, 4, D:15) a +0 shortbow (10, 21, D:15) 3 poisoned darts (16, 29, D:15) 6 poisoned darts (32, -1, D:15) a +0 orcbow (34, -2, D:15) a +0 orcbow a +0 shortbow (36, -20, D:15) a +0 arbalest (46, 6, D:15) a +0 rapier a +0 robe (49, -8, D:15) a +0 barding the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Fuuhyi's Book Emporium a parchment of Ozocubu's Refrigeration (623 gold) a parchment of Confusing Touch (167 gold) a parchment of Inner Flame (167 gold) a parchment of Haunt (623 gold) a parchment of Permafrost Eruption (475 gold) a parchment of Stone Arrow (167 gold) a parchment of Alistair's Walking Alembic (349 gold) a parchment of Disjunction (794 gold) a parchment of Searing Ray (110 gold) a parchment of Passwall (167 gold) a parchment of Conjure Ball Lightning (475 gold) a parchment of Teleport Other (167 gold) a parchment of Fireball (349 gold) a parchment of Iskenderun's Mystic Blast (247 gold) a parchment of Manifold Assault (623 gold) a parchment of Ignite Poison (247 gold) a parchment of Summon Ice Beast (167 gold) a parchment of Magic Dart (76 gold) [Shop] Fietef's Assorted Antiques a condenser vane (1320 gold) a wand of mindburst (4) (184 gold) a hive talisman (990 gold) a scroll of immolation (132 gold) a +0 cloak (148 gold) a +0 chain mail (198 gold) (0, 6, Orc:1) a +0 dagger a +0 robe (0, 7, Orc:1) a +0 mace (0, 8, Orc:1) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (0, 9, Orc:1) a +0 short sword of electrocution a +0 leather armour (1, 7, Orc:1) a +0 battleaxe a +0 plate armour (1, 8, Orc:1) a +0 club a +0 dagger a +0 robe (2, 6, Orc:1) a +0 scale mail a +0 dagger (2, 7, Orc:1) a +0 trident a +0 chain mail a +0 dagger a +0 robe (2, 8, Orc:1) a +0 dagger a +0 robe (2, 9, Orc:1) a +0 hand axe a +0 plate armour (2, 10, Orc:1) a +0 long sword a +0 orcbow a +0 plate armour (3, 6, Orc:1) a +0 robe a +0 dagger (3, 37, Orc:1) a +0 scale mail a +0 hand axe a +0 hand axe (3, 38, Orc:1) a +0 chain mail 2 boomerangs a +0 short sword (4, 36, Orc:1) a +0 robe a +0 dagger (8, 34, Orc:1) a +0 giant club (9, 33, Orc:1) a +0 robe a +0 dagger (10, -3, Orc:1) a +0 chain mail a +0 short sword a +0 orcbow (12, -4, Orc:1) a +0 dagger (13, -3, Orc:1) a +0 chain mail a +0 battleaxe (17, -11, Orc:1) a +0 club (17, -10, Orc:1) a +0 plate armour a +0 war axe a +0 giant spiked club (17, -9, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club (18, -11, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 mace (18, -9, Orc:1) a +0 dire flail a +0 giant club a +0 ring mail a +0 dagger a +0 chain mail a +0 mace (19, -11, Orc:1) a +0 short sword (19, -10, Orc:1) a +0 chain mail a +0 scimitar (19, 12, Orc:1) a +0 giant spiked club (20, 11, Orc:1) a +0 giant club a +0 giant club a +0 robe a +0 falchion a +0 giant club a +0 giant club a +0 giant spiked club a +0 leather armour a +1 flail of holy wrath a +0 chain mail a +2 battleaxe of freezing a +0 giant club a +0 giant club a +0 plate armour a +0 dire flail a +0 robe a +0 whip a +0 giant club a +0 giant club (21, 10, Orc:1) a +0 giant spiked club (24, -8, Orc:1) a +0 chain mail a +0 hand axe a +0 leather armour a +0 club a +0 giant club (25, -8, Orc:1) a +0 plate armour a +0 halberd (27, 11, Orc:1) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (28, 12, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Bellatae's Magic Scroll Shoppe a scroll of torment (188 gold) a scroll of identify (39 gold) a scroll of immolation (79 gold) a scroll of poison (79 gold) a scroll of torment (188 gold) a scroll of amnesia (79 gold) a scroll of identify (39 gold) [Shop] Ottuzum's Book Shop a parchment of Manifold Assault (590 gold) a parchment of Summon Small Mammal (72 gold) a parchment of Fugue of the Fallen (158 gold) a parchment of Construct Spike Launcher (104 gold) a parchment of Fulminant Prism (234 gold) a parchment of Dispel Undead (234 gold) a parchment of Confusing Touch (158 gold) a parchment of Tukima's Dance (158 gold) a parchment of Lehudib's Crystal Spear (752 gold) [Shop] Tiw Vip's Jewellery Shop a wellspring talisman (187 gold) a ring of protection from cold (375 gold) a ring of see invisible (225 gold) the amulet of Idesch {Acrobat +Blink Regen+ Str+4 Dex-2} (723 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). a ring of resist corrosion (300 gold) a talisman of death (600 gold) an amulet of magic regeneration (450 gold) a ring of willpower (375 gold) [Shop] Fuc Epyel's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of teleportation (45 gold) 2 scrolls of immolation (120 gold) a parchment of Permafrost Eruption (375 gold) a scroll of teleportation (45 gold) (0, 0, Orc:2) a +0 whip (1, 1, Orc:2) a scroll of noise (2, 0, Orc:2) a +0 leather armour (4, 0, Orc:2) a +0 dagger (6, -3, Orc:2) a +0 dire flail a +0 giant spiked club (7, -4, Orc:2) a +0 whip a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 chain mail a boomerang a +0 mace (7, -2, Orc:2) a +0 chain mail 2 boomerangs a +0 dire flail a +0 giant spiked club a +0 giant club (7, 0, Orc:2) a +0 flail (8, -4, Orc:2) a +0 club (8, -3, Orc:2) a +0 robe a +0 spear (8, -1, Orc:2) a +0 giant club (9, -6, Orc:2) a +0 dire flail a +0 giant club (9, -4, Orc:2) a +0 giant club (9, -3, Orc:2) a +0 robe a +0 whip (9, -2, Orc:2) a +0 leather armour a +0 trident (10, -6, Orc:2) a +0 giant club (10, -3, Orc:2) a +0 orcbow (10, 0, Orc:2) a +0 giant club (12, -8, Orc:2) a +0 giant club (14, -19, Orc:2) a +0 falchion a boomerang a +0 leather armour (15, -20, Orc:2) a +0 glaive a +0 orcbow a +0 chain mail (15, -19, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 chain mail a +0 flail a +0 plate armour a +0 whip a +0 ring mail (16, -19, Orc:2) a +0 hand axe (17, -20, Orc:2) a +0 short sword (24, -5, Orc:2) a +0 giant spiked club (24, -4, Orc:2) a +0 giant spiked club a +0 giant club a +0 robe a +0 whip a +0 giant club (24, -3, Orc:2) a +0 plate armour a +0 trident (24, 10, Orc:2) a +0 club a boomerang a +0 leather armour (25, -4, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (25, -3, Orc:2) a +0 giant club (26, -3, Orc:2) a +0 giant club a +0 giant club (26, 13, Orc:2) a +0 club a +0 ring mail (26, 14, Orc:2) a +0 giant club (27, -3, Orc:2) a +0 giant club a +0 dire flail (27, 13, Orc:2) a +0 mace (27, 15, Orc:2) a +0 trident 3 boomerangs a +0 plate armour a +0 club a +0 scale mail a +0 flail a +0 chain mail (28, 12, Orc:2) a +0 falchion a +0 scale mail (28, 13, Orc:2) a +0 club (28, 14, Orc:2) a +0 short sword a +0 plate armour (28, 15, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (28, 16, Orc:2) a +0 mace a +0 chain mail (29, 15, Orc:2) a +0 flail a +0 ring mail (29, 16, Orc:2) a +0 short sword Level 1 of the Elven Halls [Shop] Jenyt's Book Shop a parchment of Curse of Agony (441 gold) a parchment of Lesser Beckoning (139 gold) a parchment of Anguish (312 gold) a parchment of Lee's Rapid Deconstruction (441 gold) a parchment of Disjunction (1003 gold) a parchment of Detonation Catalyst (441 gold) a parchment of Infestation (1003 gold) a parchment of Fireball (441 gold) a parchment of Swiftness (211 gold) a parchment of Ignite Poison (312 gold) a parchment of Hellfire Mortar (787 gold) a parchment of Conjure Ball Lightning (600 gold) a parchment of Forge Lightning Spire (312 gold) a parchment of Platinum Paragon (1248 gold) a parchment of Forge Blazeheart Golem (312 gold) a parchment of Maxwell's Portable Piledriver (211 gold) a parchment of Permafrost Eruption (600 gold) [Shop] Tighistre's Antique Armour Boutique a +0 cloak of stealth (448 gold) the Charlatan's Orb {orb Charlatan} (429 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +0 robe (35 gold) a +0 robe (35 gold) a +0 scale mail (156 gold) the +3 leather armour "Ohaoc" {+Blink Stlth+} (1318 gold) +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 leather armour of willpower (741 gold) a +0 robe (35 gold) (0, 0, Elf:1) a parchment of Cause Fear (1, -7, Elf:1) a +0 leather armour a +1 short sword of electrocution a +0 shortbow (1, -2, Elf:1) a +0 robe a +0 dagger (2, -10, Elf:1) 5 poisoned darts (2, -7, Elf:1) a +0 ring mail a +0 scimitar (2, -4, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (3, -7, Elf:1) a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 longbow (6, -2, Elf:1) 2 poisoned darts (6, 0, Elf:1) a +0 leather armour (8, 16, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (9, 16, Elf:1) a +0 scimitar of freezing a +0 leather armour a +0 buckler of reflection (9, 17, Elf:1) a +0 short sword a +0 leather armour (10, 2, Elf:1) a +0 ring mail a +0 rapier of venom a +0 robe a +0 shortbow (10, 17, Elf:1) a +0 short sword a +0 ring mail a +0 buckler (11, 17, Elf:1) a +2 long sword of protection a +0 scale mail (15, 42, Elf:1) a +4 rapier a +0 robe (16, 27, Elf:1) a +0 short sword a +2 longbow of freezing a +0 leather armour (17, 5, Elf:1) a +3 leather armour a +0 long sword (22, 45, Elf:1) a +0 long sword a +0 leather armour (27, 38, Elf:1) a +0 dagger a +0 robe (33, -8, Elf:1) a +0 short sword a +0 robe (33, 8, Elf:1) a +0 long sword a +0 robe (34, -7, Elf:1) a +0 short sword a +0 ring mail (34, -5, Elf:1) a +1 rapier of electrocution a +0 robe (35, 45, Elf:1) a +0 orcbow (38, 5, Elf:1) a +0 leather armour (39, 18, Elf:1) a +0 robe a +2 short sword of draining (40, 18, Elf:1) a +0 leather armour a +1 dagger of venom a +0 shortbow (45, 18, Elf:1) a +0 kite shield (52, -8, Elf:1) a +0 dagger a +0 robe (52, 45, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (53, 41, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (53, 48, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (55, 41, Elf:1) a +0 rapier a +0 robe (59, 16, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (59, 38, Elf:1) a +0 short sword a +0 robe (60, 37, Elf:1) a +0 dagger a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 flail (6, 28, Elf:2) a +0 leather armour a +0 short sword (10, 45, Elf:2) a +0 spear (13, 48, Elf:2) a +0 long sword a +0 robe (14, 27, Elf:2) a +0 leather armour (14, 42, Elf:2) a +0 battleaxe a +0 leather armour (14, 48, Elf:2) a +0 short sword a +0 leather armour (15, 42, Elf:2) a +0 dagger a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour (15, 43, Elf:2) a +0 short sword a +0 leather armour (15, 45, Elf:2) a +0 dagger a +0 robe a +0 dagger a +3 shortbow a +0 leather armour a +0 dagger a +1 shortbow of draining a +0 leather armour (15, 46, Elf:2) a +1 short sword of draining a +0 leather armour of cold resistance (15, 48, Elf:2) a +0 dagger a +2 shortbow of electrocution a +0 leather armour (16, 42, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (17, 30, Elf:2) a +0 robe a +0 short sword (18, 0, Elf:2) a +0 long sword a +0 robe (18, 31, Elf:2) a +0 rapier of flaming (19, 47, Elf:2) 6 poisoned darts (24, -1, Elf:2) a +0 long sword a +0 robe (25, -5, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (25, -2, Elf:2) a +0 rapier a +0 robe (26, 1, Elf:2) a +0 long sword a +0 shortbow a +0 ring mail (27, 3, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler (29, 3, Elf:2) a +0 long sword a +0 robe (30, 6, Elf:2) a +3 scimitar a +0 shortbow a +0 robe (30, 28, Elf:2) a +0 long sword a +0 scale mail (32, 16, Elf:2) a +0 longbow a +0 robe (33, 7, Elf:2) a +0 short sword a +0 robe (36, 6, Elf:2) a +0 dagger a +0 robe (39, 44, Elf:2) a parchment of Yara's Violent Unravelling (43, 18, Elf:2) a +0 dagger a +0 scale mail a +0 longbow a +0 robe a +0 long sword a +0 robe (43, 19, Elf:2) a +0 long sword a +0 robe a +0 buckler (44, 18, Elf:2) a +2 heavy long sword a +0 leather armour (45, 17, Elf:2) a +0 rapier a +0 robe (46, 15, Elf:2) a +0 short sword a +0 robe (48, 7, Elf:2) a +0 short sword a +0 robe (51, 18, Elf:2) a +0 long sword a +0 ring mail (54, 17, Elf:2) a +0 short sword a +0 robe a +0 buckler (55, 41, Elf:2) a +0 long sword a +0 robe (55, 48, Elf:2) a blade talisman (56, 45, Elf:2) a +0 short sword a +0 robe (59, 18, Elf:2) a +0 long sword a +0 robe (63, 13, Elf:2) a +0 long sword a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +3 leather armour a +1 long sword of holy wrath a +0 robe (0, 1, Elf:3) a +1 longbow of flaming the +0 ring mail "Deib" {^Contam Harm Int+5 SInv} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. (1, -3, Elf:3) a staff of cold (1, 1, Elf:3) a +3 long sword of electrocution a +0 leather armour a +0 rapier a +0 robe (1, 4, Elf:3) a +2 long sword of flaming a +2 robe of willpower (2, -4, Elf:3) a +0 arbalest (2, 1, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour (3, -1, Elf:3) a staff of alchemy (3, 1, Elf:3) a +0 long sword a +2 shortbow of electrocution a +0 leather armour (5, -38, Elf:3) 5 poisoned darts (5, -3, Elf:3) the fortress talisman of Gehenna {+Inv rPois} [fortress talisman] +Inv: It lets you turn invisible. rPois: It protects you from poison. (6, -4, Elf:3) a +0 leather armour (6, -2, Elf:3) a staff of fire (7, -3, Elf:3) a +0 robe (7, -1, Elf:3) a staff of air (8, -4, Elf:3) a staff of conjuration (11, -33, Elf:3) a scarf of shadows (12, -9, Elf:3) a +0 short sword a +0 robe (12, -8, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 robe (12, -2, Elf:3) a +0 dagger a +0 leather armour (12, 8, Elf:3) a +0 dagger a +0 robe (13, -9, Elf:3) a +0 long sword a +0 robe a +0 long sword a +0 robe (15, -2, Elf:3) a staff of earth (16, -31, Elf:3) a +0 dagger a +2 longbow of freezing a +0 ring mail (16, -27, Elf:3) a +0 short sword a +0 longbow a +0 leather armour of fire resistance (16, -13, Elf:3) the +7 shortbow of the Orb {freeze, Will+} Will+: It increases your willpower. It cannot be enchanted further. a +4 heavy shortbow a +0 robe (16, -12, Elf:3) a +0 long sword a +0 robe a +0 long sword 6 darts of disjunction a +0 ring mail (16, -4, Elf:3) a +0 falchion of protection (16, -2, Elf:3) a +0 morningstar of holy wrath (17, -29, Elf:3) a +0 long sword a +0 robe a +0 buckler (17, -4, Elf:3) a staff of earth (17, -3, Elf:3) a book of Wicked Creation (17, -2, Elf:3) a +0 long sword (17, -1, Elf:3) a +0 flail (18, -29, Elf:3) a +2 dagger of draining a +0 robe (18, -28, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (18, -27, Elf:3) a +0 long sword a +0 scale mail (18, -3, Elf:3) a +0 leather armour (18, -2, Elf:3) the alchemy staff "Gutot" {^Contam rPois Hexes Air Alch} [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (19, -28, Elf:3) a +0 rapier a +0 robe (19, -4, Elf:3) a parchment of Airstrike (19, -3, Elf:3) a +2 spectral giant club (20, -3, Elf:3) a +3 mace of draining (20, 9, Elf:3) a +0 dagger a +0 robe (21, -29, Elf:3) a +0 dagger a +0 robe (21, 9, Elf:3) a +1 long sword of holy wrath a +0 robe (22, -3, Elf:3) a fortress talisman (22, 9, Elf:3) a +0 rapier a +0 rapier a +3 ring mail of fire resistance (23, -4, Elf:3) a staff of conjuration (23, -3, Elf:3) a +0 long sword (23, -2, Elf:3) a +2 quarterstaff of speed (23, -1, Elf:3) a +0 leather armour (23, 8, Elf:3) a +5 vampiric morningstar 4 atropa-tipped darts a +0 robe a +0 buckler (23, 9, Elf:3) a +0 short sword a +0 ring mail a +0 longbow a +3 plate armour of resonance (33, -18, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (38, -7, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (38, -6, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (38, -5, Elf:3) a +0 short sword a +0 ring mail (39, -6, Elf:3) a +0 long sword a +0 shortbow a +0 robe (40, -5, Elf:3) a +0 long sword a +0 ring mail (41, -4, Elf:3) a +0 rapier a +0 robe a +0 scimitar a +0 robe a +0 buckler (42, -38, Elf:3) a +2 long sword of flaming a +0 leather armour (43, -39, Elf:3) a +1 long sword of venom a +0 robe (43, -2, Elf:3) a +0 rapier a +0 ring mail a +0 long sword a +0 shortbow a +0 robe (44, -40, Elf:3) a +0 scimitar a +0 leather armour (45, -3, Elf:3) a +0 long sword a +4 shortbow a +0 robe (48, -41, Elf:3) a +0 short sword a +0 leather armour (48, -5, Elf:3) a +0 long sword a +0 leather armour (60, -29, Elf:3) a +0 long sword a +0 robe (63, -37, Elf:3) a +0 flail a +0 ring mail (63, -36, Elf:3) a +0 flail a +1 hand axe of sundering a +0 robe (64, -37, Elf:3) a +1 hand axe of flaming (64, -36, Elf:3) a +0 dagger a +0 leather armour (64, 4, Elf:3) a +0 long sword a +0 leather armour (65, -37, Elf:3) a +0 ring mail (68, -24, Elf:3) a +0 ring mail Level 1 of the Lair of Beasts (10, -32, Lair:1) 5 javelins (17, -33, Lair:1) a parchment of Sigil of Binding (22, -13, Lair:1) a +0 buckler a +0 robe a +0 dagger (43, -50, Lair:1) a +0 leather armour (48, -23, Lair:1) a +2 falchion of flaming (58, -34, Lair:1) a +0 leather armour (62, -50, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 poisoned darts (9, 3, Lair:2) a +0 flail (20, 12, Lair:2) a +0 spear (21, -27, Lair:2) a +0 battleaxe (24, -16, Lair:2) a medusa talisman (27, 1, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (16, 8, Lair:3) 6 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) the +6 spear "Backscratcher" {antimagic, Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. (1, -3, Lair:4) a +0 cloak (2, -5, Lair:4) a +0 rapier (3, 22, Lair:4) a +0 chain mail (5, 29, Lair:4) a +0 helmet (5, 30, Lair:4) a +0 ring mail (7, -3, Lair:4) a +0 mace (7, 34, Lair:4) a +0 dagger (8, -13, Lair:4) a +0 plate armour (10, 32, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 atropa-tipped darts a parchment of Freeze (1, -9, Lair:5) a +0 sling (1, 3, Lair:5) the maw talisman "Eboste" {rF- rN+++ Dex+8 Slay-3} [maw talisman] rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex+8: It affects your dexterity (+8). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). a +0 chain mail (3, -12, Lair:5) a +0 chain mail (5, -6, Lair:5) a parchment of Cigotuvi's Putrefaction (12, -37, Lair:5) the +3 ring mail "Pibexzok" {Fly SInv Stlth+} Fly: It grants you flight. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a ring of wizardry a +1 chain mail of cold resistance a +0 buckler (12, -2, Lair:5) a +0 arbalest (13, -37, Lair:5) the -1 cloak "Veqefemuco" {*Silence rPois rC+++ Dex-5} *Silence: It may silence you when you take damage. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +1 cloak of air a +1 cloak of air a scarf of resistance (15, -36, Lair:5) a +0 hand cannon of flaming a +1 triple sword of flaming the +8 long sword of Rurexton {flame, *Rage Int+6} *Rage: It berserks you when you make melee attacks (+20% chance). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +2 orcbow of Foinen {freeze, rPois rC- rCorr} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 hand cannon of freezing the +5 falchion "Sama" {freeze, rC+ rN+ Str+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (17, -14, Lair:5) a +0 robe (22, -52, Lair:5) a +0 ring mail (22, -9, Lair:5) a staff of air (22, -1, Lair:5) a parchment of Fugue of the Fallen (27, -27, Lair:5) a rimehorn talisman (33, -52, Lair:5) a wellspring talisman (47, -16, Lair:5) a komodo dragon skeleton (49, -40, Lair:5) a hive talisman (49, -18, Lair:5) an elf skeleton (51, -11, Lair:5) a rime drake skeleton (53, -12, Lair:5) a cane toad skeleton (55, -16, Lair:5) a human skeleton (55, -10, Lair:5) a hell rat skeleton (60, -51, Lair:5) an amulet of the acrobat (63, -56, Lair:5) a +0 scale mail (63, -54, Lair:5) a +0 ring mail (64, -53, Lair:5) 5 poisoned darts Level 1 of the Shoals (0, 0, Shoals:1) a +0 falchion (14, -3, Shoals:1) a +0 long sword (18, 18, Shoals:1) a +0 trident (22, 21, Shoals:1) a +0 trident (24, 21, Shoals:1) a +0 spear (27, 13, Shoals:1) a +0 spear a +0 sling (29, 14, Shoals:1) a +0 club a +0 sling (29, 19, Shoals:1) a +0 trident (30, 15, Shoals:1) a +0 spear a +0 sling a +0 spear (31, 14, Shoals:1) 3 large rocks (34, 24, Shoals:1) a +0 trident (36, 32, Shoals:1) a +0 robe a +0 heavy trident (41, 24, Shoals:1) a boomerang a +0 trident (48, 22, Shoals:1) a +0 robe a +0 rapier (48, 28, Shoals:1) a +0 trident (54, 17, Shoals:1) a +0 quarterstaff a +0 sling (54, 21, Shoals:1) a +0 quarterstaff a +0 sling (55, 16, Shoals:1) 3 boomerangs a +0 trident (55, 19, Shoals:1) a +0 quarterstaff a +0 sling (55, 21, Shoals:1) a +0 club a +0 sling (56, 14, Shoals:1) a +0 club a +0 sling (56, 16, Shoals:1) a +0 spear a +0 sling (56, 18, Shoals:1) a +0 trident (56, 21, Shoals:1) a +0 spear a +0 sling (57, 24, Shoals:1) 4 large rocks (66, -3, Shoals:1) a +0 robe Level 2 of the Shoals (5, 2, Shoals:2) a +0 trident (7, 13, Shoals:2) a +0 trident a boomerang (15, 50, Shoals:2) a parchment of Cigotuvi's Putrefaction (17, 36, Shoals:2) a +0 trident (18, 35, Shoals:2) a +0 chain mail (23, 38, Shoals:2) a +0 trident (24, 25, Shoals:2) a +0 shortbow (35, 41, Shoals:2) a +0 scale mail (36, 31, Shoals:2) a +0 club (39, 35, Shoals:2) a +0 trident (41, 33, Shoals:2) a +0 leather armour a +2 trident of venom (43, 12, Shoals:2) a +0 robe a +0 rapier (43, 45, Shoals:2) a +0 halberd (52, 15, Shoals:2) a +0 flail Level 3 of the Shoals (0, 0, Shoals:3) 2 flux baubles (1, -7, Shoals:3) a +0 chain mail (2, 29, Shoals:3) a +0 longbow a +0 spear (17, 1, Shoals:3) 3 boomerangs a +0 trident (19, 2, Shoals:3) a +2 scale mail of archery a +0 trident (31, 26, Shoals:3) a +0 robe a +0 rapier (34, 43, Shoals:3) a +0 rapier (35, 19, Shoals:3) a wand of acid (4) (36, 19, Shoals:3) the earth staff "Canit" {rElec Earth} [staff of earth] rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. (unseen) (36, 20, Shoals:3) the scarf "Silucwav" {rC+ rF+, rN++ Regen+ Str+3 Dex-4} rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (37, 19, Shoals:3) a staff of necromancy (unseen) (37, 38, Shoals:3) a +0 falchion a +0 robe (38, 19, Shoals:3) a parchment of Bombard (38, 20, Shoals:3) a ring of protection from fire (38, 38, Shoals:3) a +0 trident (39, 19, Shoals:3) 37 gold pieces (39, 20, Shoals:3) 17 gold pieces (51, 30, Shoals:3) 2 boomerangs a +0 trident (56, 30, Shoals:3) 4 large rocks Level 4 of the Shoals (0, 0, Shoals:4) 3 large rocks (5, -38, Shoals:4) a +0 flail (7, 5, Shoals:4) the +10 dagger "Ciluah" {spect, Str+3 Int+2 SInv Stlth+} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, -41, Shoals:4) a +0 leather armour of fire resistance (15, -13, Shoals:4) a +0 rapier a +0 robe (18, -19, Shoals:4) an amulet of the acrobat (18, -15, Shoals:4) a +0 robe a +0 rapier a +0 robe a +6 heavy trident a +0 robe a +3 rapier of flaming (18, -14, Shoals:4) a +1 robe of willpower a +0 rapier of electrocution a +0 leather armour a +1 spear of venom 5 large rocks (18, -1, Shoals:4) a +0 trident (25, -29, Shoals:4) a +0 trident (25, -16, Shoals:4) a parchment of Grave Claw (26, -12, Shoals:4) 3 boomerangs a +0 trident (33, -33, Shoals:4) an amulet of wildshape (37, -3, Shoals:4) a parchment of Hoarfrost Cannonade (38, -26, Shoals:4) a +0 trident 2 boomerangs (40, -35, Shoals:4) a boomerang a +0 trident (41, -36, Shoals:4) a boomerang a +0 trident (41, -34, Shoals:4) a +0 leather armour a silver javelin a +1 spear of venom (42, -16, Shoals:4) a +0 halberd (42, 4, Shoals:4) a +0 trident (42, 5, Shoals:4) a +0 trident (46, -11, Shoals:4) a +3 trident (48, -10, Shoals:4) 12 large rocks (51, -22, Shoals:4) a +0 flail of protection (54, -36, Shoals:4) a +0 cloak (57, -34, Shoals:4) a +0 trident (58, -39, Shoals:4) the +5 plate armour "Naosaute" {rF+ rN+ SInv} rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (58, -10, Shoals:4) the conjuration staff of Wehoddi {^Contam rElec rPois Conj} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. (61, -14, Shoals:4) a +0 chain mail (65, -15, Shoals:4) a +0 robe Level 1 of the Spider Nest (4, -5, Spider:1) a +0 quarterstaff (48, -6, Spider:1) a +0 war axe Level 2 of the Spider Nest (2, 8, Spider:2) a +0 chain mail a +0 glaive of freezing (5, 19, Spider:2) a +0 robe (12, -8, Spider:2) a +1 trident of flaming a +0 chain mail a +0 tower shield (18, 18, Spider:2) a +0 dagger (19, 23, Spider:2) a granite talisman (26, -5, Spider:2) a +0 robe (32, 2, Spider:2) a +4 great mace of venom a +0 robe the +1 kite shield of Gehenna {rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 3 of the Spider Nest (0, 0, Spider:3) a +0 club (38, -32, Spider:3) a +0 glaive Level 4 of the Spider Nest (0, 0, Spider:4) a +0 bardiche (7, -1, Spider:4) a +0 chain mail (10, 63, Spider:4) an orb of pyromania (11, 63, Spider:4) a scarf of resistance (29, 24, Spider:4) a +0 robe (31, 2, Spider:4) a +0 club (32, 27, Spider:4) a +0 ring mail (36, 8, Spider:4) a +0 ring mail (42, -1, Spider:4) a staff of alchemy (45, 0, Spider:4) a +0 quarterstaff Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, -2, Slime:5) a parchment of Irradiate (20, 4, Slime:5) a +0 giant spiked club (21, -4, Slime:5) a staff of necromancy (21, 4, Slime:5) a parchment of Spellspark Servitor (21, 5, Slime:5) a +1 mace of protection (21, 6, Slime:5) a +0 flail (22, -4, Slime:5) a parchment of Nazja's Percussive Tempering (22, -3, Slime:5) a +2 antimagic halberd (22, 4, Slime:5) a +2 pair of gloves of hurling (23, -4, Slime:5) a blade talisman (23, -3, Slime:5) a +0 cloak of poison resistance (23, 4, Slime:5) a +0 partisan (23, 5, Slime:5) the earth staff of Byfeifeu {Earth Alch} [staff of earth] Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (23, 7, Slime:5) a hive talisman (24, -5, Slime:5) a +3 leather armour (24, -2, Slime:5) a +3 rapier of venom (24, 5, Slime:5) a +0 robe (24, 6, Slime:5) a +0 long sword (24, 7, Slime:5) a +0 devious rapier (29, -6, Slime:5) the conjuration staff "Fepu" {rPois rF+++ Str-5 Int-5 Conj} [staff of conjuration] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Int-5: It affects your intelligence (-5). Conj: It increases the power of your Conjurations spells. (29, -4, Slime:5) a +0 robe (29, -2, Slime:5) the +0 leather armour "Nelookum" {Str+6 SInv} Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. (29, 3, Slime:5) a +11 shortbow (29, 6, Slime:5) a +0 chain mail (30, -6, Slime:5) a parchment of Awaken Armour (30, -4, Slime:5) a +0 great sword of freezing (30, -3, Slime:5) a +0 robe (30, 5, Slime:5) a parchment of Animate Dead (30, 6, Slime:5) a +0 glaive (31, -6, Slime:5) a +4 ring of protection (31, -5, Slime:5) a staff of fire (31, -4, Slime:5) a +2 heavy orcbow (31, -3, Slime:5) a +0 helmet of light (31, 4, Slime:5) an amulet of faith (31, 6, Slime:5) a +5 heavy hand axe (31, 7, Slime:5) a ring of protection from cold (32, 5, Slime:5) a +1 scale mail of death (33, 3, Slime:5) a +0 flail (33, 4, Slime:5) a +0 chain mail (34, 3, Slime:5) a +0 mace Level 1 of the Vaults [Shop] Farasux's Armour Shop a +0 leather armour (32 gold) a +0 helmet (72 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +0 robe (14 gold) (0, 0, Vaults:1) 6 curare-tipped darts (0, 1, Vaults:1) a +8 chain mail of ponderousness (2, 4, Vaults:1) a +0 short sword (4, 0, Vaults:1) a +0 ring mail a +0 arbalest (4, 1, Vaults:1) a +0 dire flail a +0 scale mail a +0 great mace a +0 ring mail (4, 2, Vaults:1) a +1 battleaxe a +2 scale mail of cold resistance (7, 14, Vaults:1) a +0 falchion a +0 scale mail (8, 1, Vaults:1) a +0 dagger a +0 robe (14, -14, Vaults:1) a parchment of Flame Wave (17, -19, Vaults:1) a +0 longbow a +0 long sword a +0 scale mail (19, 7, Vaults:1) a +0 morningstar a +0 scale mail (20, -16, Vaults:1) a +0 great mace a +0 ring mail (20, -15, Vaults:1) a +0 arbalest (20, -9, Vaults:1) a +0 falchion a +0 ring mail (21, -16, Vaults:1) a +0 cloak of willpower (21, -15, Vaults:1) a +0 flail a +0 scale mail (21, -14, Vaults:1) a +0 dire flail a +0 ring mail (23, -19, Vaults:1) a staff of alchemy (23, -12, Vaults:1) a spore talisman the cold staff of Harmony {rC+ Str+2 Dex+3 Ice Alch} [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (23, -11, Vaults:1) a +0 devious dagger (23, -1, Vaults:1) a +1 heavy halberd (25, -30, Vaults:1) an orb of guile (28, -39, Vaults:1) a +0 scale mail a +0 falchion (29, -40, Vaults:1) a +0 partisan a +0 animal skin (30, -41, Vaults:1) a +0 flail a +0 ring mail (36, 0, Vaults:1) 6 poisoned darts (37, -29, Vaults:1) a +0 great mace a +0 ring mail a +0 great mace a +0 ring mail (38, -30, Vaults:1) a +0 ring mail (38, -28, Vaults:1) a +0 battleaxe of draining a +0 chain mail a +0 long sword a +0 ring mail (42, -9, Vaults:1) a +0 leather armour (48, -34, Vaults:1) a +0 robe (50, -10, Vaults:1) a +0 buckler a +2 scale mail of cold resistance a +2 long sword of valour a +0 ring mail a +0 mace (50, -4, Vaults:1) a +1 great sword of flaming (51, -13, Vaults:1) a +0 arbalest (51, -11, Vaults:1) a +0 scale mail a +0 mace (52, -27, Vaults:1) a +0 morningstar a +0 leather armour (52, -12, Vaults:1) a +0 arbalest (52, -10, Vaults:1) a +0 arbalest a +0 arbalest (53, -33, Vaults:1) a scarf of harm (53, -28, Vaults:1) a +0 scale mail (53, -27, Vaults:1) a +0 scale mail (53, 12, Vaults:1) a +0 chain mail (57, -7, Vaults:1) a +0 ring mail a +0 morningstar (60, -44, Vaults:1) a +0 dagger (61, -8, Vaults:1) a +0 ring mail a +0 short sword (65, -39, Vaults:1) a +0 great mace a +0 ring mail (67, -2, Vaults:1) a +0 dire flail a +0 scale mail (70, -1, Vaults:1) 5 poisoned darts Level 2 of the Vaults [Shop] Mymey's Book Boutique a parchment of Death Channel (425 gold) a parchment of Eringya's Surprising Crocodile (221 gold) a parchment of Flame Wave (221 gold) a parchment of Summon Forest (312 gold) a parchment of Conjure Ball Lightning (425 gold) a parchment of Starburst (425 gold) a parchment of Malign Gateway (557 gold) a parchment of Summon Horrible Things (710 gold) a parchment of Dispel Undead (221 gold) a parchment of Dispersal (425 gold) a parchment of Ignite Poison (221 gold) a parchment of Discord (710 gold) [Shop] Kobbolac's Distillery a potion of might (93 gold) a potion of heal wounds (186 gold) a potion of might (93 gold) a potion of haste (233 gold) a potion of might (93 gold) a potion of attraction (70 gold) 2 potions of haste (466 gold) a potion of cancellation (186 gold) a potion of brilliance (93 gold) (7, -19, Vaults:2) a +0 arbalest (8, -35, Vaults:2) a +0 leather armour (8, -19, Vaults:2) a +0 arbalest (8, -17, Vaults:2) a ring of protection from cold (9, -19, Vaults:2) a +0 scale mail a +0 arbalest a +0 arbalest (9, -18, Vaults:2) a +0 arbalest (12, 6, Vaults:2) a +0 dire flail a +0 animal skin (13, 2, Vaults:2) a +2 cloak (15, -49, Vaults:2) a +0 war axe a +0 arbalest a +0 scale mail (15, 5, Vaults:2) a +2 arbalest of flaming (17, -38, Vaults:2) a +0 quarterstaff (17, 1, Vaults:2) a +0 hand axe (24, -23, Vaults:2) a +0 orcbow (24, -9, Vaults:2) a +0 long sword a +0 scale mail (25, -8, Vaults:2) a +0 arbalest (26, -8, Vaults:2) a +0 arbalest (27, -9, Vaults:2) a +0 arbalest (27, -8, Vaults:2) a +0 arbalest (27, -7, Vaults:2) a +0 arbalest (30, -8, Vaults:2) a +0 great mace a +0 scale mail (30, 4, Vaults:2) a +0 war axe a +0 scale mail (30, 5, Vaults:2) a +1 heavy falchion a +0 scale mail (32, -18, Vaults:2) a +0 ring mail (36, -42, Vaults:2) a +2 vampiric dagger a +0 robe (38, -35, Vaults:2) a +0 trident a +0 trident a +0 ring mail (40, -39, Vaults:2) a +0 ring mail (41, -40, Vaults:2) a +0 arbalest a +0 whip a +0 animal skin (41, -38, Vaults:2) a +0 dagger a +0 robe (42, -40, Vaults:2) a +0 long sword a +0 arbalest a +0 scale mail of cold resistance (42, -38, Vaults:2) a +0 partisan a +0 animal skin (43, -40, Vaults:2) a +0 morningstar a +0 ring mail (43, -6, Vaults:2) a +0 great mace a +0 ring mail (44, -42, Vaults:2) a +0 war axe a +4 arbalest a +0 scale mail (47, -7, Vaults:2) a +0 long sword a +0 scale mail (55, -16, Vaults:2) a +0 arbalest (56, -19, Vaults:2) a +0 arbalest (56, -17, Vaults:2) a +0 arbalest (58, -42, Vaults:2) a +0 scale mail a +0 mace (58, -20, Vaults:2) a +0 scale mail a +0 great mace (58, -17, Vaults:2) a +0 arbalest (59, 13, Vaults:2) a +0 quarterstaff (61, -22, Vaults:2) a +0 chain mail a +0 great sword (62, -22, Vaults:2) a +0 battleaxe a +0 chain mail a +0 battleaxe of venom (62, -21, Vaults:2) a +0 chain mail a +0 dire flail (62, -20, Vaults:2) a +0 animal skin a +0 whip (63, -22, Vaults:2) a +0 halberd (64, -13, Vaults:2) a +0 arbalest a +0 scale mail a +0 falchion (64, -12, Vaults:2) a +0 kite shield a +0 chain mail a +2 long sword of holy wrath (64, -11, Vaults:2) a +0 arbalest a +0 arbalest (64, -8, Vaults:2) a +0 morningstar a +0 scale mail (65, -12, Vaults:2) a +0 arbalest (65, -8, Vaults:2) a +0 orcbow Level 3 of the Vaults (0, 0, Vaults:3) a +0 giant club (0, 1, Vaults:3) a +0 giant spiked club (1, 1, Vaults:3) a +2 war axe of flaming a +0 plate armour (1, 2, Vaults:3) a +0 short sword (9, 48, Vaults:3) a +0 dire flail a +0 animal skin (9, 49, Vaults:3) a +0 scale mail a +1 long sword a +0 arbalest a +0 plate armour (9, 50, Vaults:3) a +3 war axe a +0 plate armour a +0 kite shield (10, 50, Vaults:3) a +0 great mace a +0 ring mail a +0 battleaxe a +0 chain mail (11, 50, Vaults:3) a +0 dire flail a +0 animal skin (18, 48, Vaults:3) a +0 animal skin a +0 dire flail (23, 11, Vaults:3) a +1 heavy partisan a +0 animal skin (24, 24, Vaults:3) a +0 war axe (24, 25, Vaults:3) a +0 falchion (24, 26, Vaults:3) a +0 dagger (24, 27, Vaults:3) a +0 hand axe (24, 28, Vaults:3) a +0 war axe (27, 26, Vaults:3) a +0 whip (27, 27, Vaults:3) a +0 falchion a +0 arbalest a +0 scale mail a +0 ring mail (28, 26, Vaults:3) a +0 arbalest a +0 dire flail a +0 scale mail (28, 27, Vaults:3) a +0 dire flail a +0 scale mail a +0 war axe a +0 war axe a +0 scale mail (29, 26, Vaults:3) a +0 flail of protection a +0 scale mail (29, 27, Vaults:3) a +0 dire flail (32, 24, Vaults:3) a +0 scale mail (32, 25, Vaults:3) a +0 scale mail (32, 26, Vaults:3) a +0 long sword (32, 27, Vaults:3) a +0 ring mail (32, 28, Vaults:3) a +0 ring mail (32, 36, Vaults:3) a parchment of Fireball (36, 14, Vaults:3) a +0 partisan a +0 partisan a +0 scale mail (39, 7, Vaults:3) a +0 whip a +0 animal skin (43, 41, Vaults:3) an amulet of chemistry (49, 44, Vaults:3) a +0 arbalest (49, 46, Vaults:3) a +0 arbalest a +0 arbalest (50, 44, Vaults:3) a +0 arbalest (51, 44, Vaults:3) a +0 dagger a +0 robe (51, 45, Vaults:3) a +0 arbalest (52, 45, Vaults:3) a +0 bardiche a +0 chain mail (53, 17, Vaults:3) a +0 dire flail (53, 19, Vaults:3) a parchment of Olgreb's Toxic Radiance (53, 45, Vaults:3) a +1 demon whip of freezing a +0 animal skin (53, 46, Vaults:3) a +0 ring mail (54, 12, Vaults:3) a +0 flail (54, 32, Vaults:3) a +0 morningstar a +1 arbalest of freezing a +0 ring mail (55, 33, Vaults:3) a +0 trident a +0 animal skin (55, 37, Vaults:3) a +0 falchion (60, 13, Vaults:3) a +0 scale mail (60, 30, Vaults:3) a +0 falchion a +0 scale mail (60, 33, Vaults:3) a +0 ring mail (61, 26, Vaults:3) a +0 mace a +0 ring mail (62, 11, Vaults:3) a +0 morningstar (62, 26, Vaults:3) a +0 dagger a +0 robe (63, 30, Vaults:3) a +0 chain mail (63, 34, Vaults:3) a +1 dire flail of holy wrath a +0 arbalest a +0 chain mail (63, 37, Vaults:3) a +0 plate armour (66, 41, Vaults:3) a +0 robe Level 4 of the Vaults (4, -14, Vaults:4) a +1 partisan of venom a +0 animal skin (4, -13, Vaults:4) a +0 ring mail (4, -12, Vaults:4) a +0 dagger a +0 robe (4, -11, Vaults:4) a +0 flail a +0 scale mail (4, -1, Vaults:4) a +0 mace a +0 scale mail (5, -13, Vaults:4) a +0 cloak (21, -10, Vaults:4) a +0 robe a +0 dagger of draining (22, -7, Vaults:4) a +0 plate armour a +1 demon trident (22, 20, Vaults:4) a +0 war axe a +0 chain mail (23, -8, Vaults:4) a +0 plate armour a +0 demon whip of flaming (23, -7, Vaults:4) a +3 chain mail of willpower a +2 great sword of flaming a +0 robe a +0 short sword +0 shadow dragon scales a +2 great mace (23, -6, Vaults:4) a +0 kite shield a +0 chain mail a +3 war axe a +0 ring mail a +0 chain mail of cold resistance a +2 long sword of protection (23, 21, Vaults:4) a +0 cloak (24, -21, Vaults:4) a +0 plate armour a +0 broad axe a +0 plate armour a +0 long sword (24, -20, Vaults:4) a +0 chain mail a +0 great sword a +0 chain mail a +0 great sword a +0 plate armour a +0 war axe (24, -19, Vaults:4) a +0 kite shield a +0 plate armour a +3 long sword a +0 chain mail a +1 dire flail of venom (24, -8, Vaults:4) a +0 ring mail a +0 mace a +0 arbalest (24, -7, Vaults:4) a +0 ring mail a +0 mace a +0 chain mail a +0 dire flail (24, -6, Vaults:4) a +0 plate armour a +0 war axe a +0 arbalest (24, 20, Vaults:4) a +0 arbalest (24, 21, Vaults:4) a +0 dire flail a +0 ring mail a +0 cloak (25, -21, Vaults:4) a +0 chain mail a +0 battleaxe of freezing a +0 plate armour a +0 great sword (25, -19, Vaults:4) a +0 plate armour a +0 great sword 2 large rocks (25, -8, Vaults:4) a +0 chain mail a +2 demon blade of flaming a +0 arbalest (25, -6, Vaults:4) a +0 arbalest (26, -21, Vaults:4) a +0 chain mail a +0 long sword a +0 chain mail a +0 great sword (26, -20, Vaults:4) a +0 plate armour a +3 dire flail a +0 plate armour a +0 great mace a +0 chain mail a +3 battleaxe (26, -19, Vaults:4) a +0 plate armour a +0 great sword a +0 plate armour a +1 great sword a +0 plate armour a +0 war axe a +0 kite shield a +0 chain mail a +0 war axe (26, 0, Vaults:4) a +0 dire flail a +0 animal skin (29, 17, Vaults:4) a +2 heavy dire flail a +0 scale mail (30, -2, Vaults:4) the +2 trident of the Reaper {entangle, Str-2 Int+4 Dex+4 SInv} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (41, -5, Vaults:4) a +0 dagger a +0 robe (41, -4, Vaults:4) a +0 scale mail (41, 21, Vaults:4) a +0 arbalest (45, -7, Vaults:4) a +0 flail a +0 ring mail (45, -6, Vaults:4) a +0 cloak (45, -3, Vaults:4) a +1 arbalest of electrocution (46, -6, Vaults:4) a +0 mace a +0 scale mail (46, -5, Vaults:4) a +0 arbalest (46, -3, Vaults:4) a +0 arbalest (47, -18, Vaults:4) a +0 mace a +0 ring mail (47, -7, Vaults:4) a +0 arbalest (51, 13, Vaults:4) a +2 cloak (51, 14, Vaults:4) a +0 cloak of stealth (53, 24, Vaults:4) a +0 arbalest (62, -17, Vaults:4) a +0 arbalest (62, 27, Vaults:4) a +0 glaive a +0 plate armour (63, -19, Vaults:4) a +1 great sword of freezing a +0 arbalest a +0 plate armour (63, -18, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Esoem's Magic Scroll Shop a parchment of Arcjolt (239 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a parchment of Forge Phalanx Beetle (325 gold) [Shop] Fekku's Magic Scroll Shoppe a scroll of fog (170 gold) a scroll of fear (170 gold) 3 scrolls of identify (255 gold) a scroll of fear (170 gold) a parchment of Soul Splinter (116 gold) a scroll of torment (403 gold) [Shop] Letisos's Magic Scroll Shop a scroll of silence (276 gold) a scroll of fear (116 gold) a scroll of identify (58 gold) [Shop] Tudarugu's Magic Scroll Shoppe a scroll of identify (62 gold) a scroll of identify (62 gold) a scroll of noise (31 gold) a scroll of silence (296 gold) a scroll of revelation (234 gold) a scroll of identify (62 gold) (0, 0, Vaults:5) a +0 mace (0, 2, Vaults:5) a +0 long sword a +0 glaive (0, 8, Vaults:5) a +0 arbalest a +0 leather armour a +0 mace (0, 9, Vaults:5) a +0 arbalest (1, -37, Vaults:5) a +0 dire flail a +0 dire flail (1, -35, Vaults:5) a +0 flail a +0 ring mail (1, -18, Vaults:5) 3 large rocks (1, 1, Vaults:5) a +0 broad axe a +0 chain mail (2, -18, Vaults:5) a +2 war axe of distortion a +0 scale mail a +0 morningstar a +0 scale mail (2, -16, Vaults:5) a +0 arbalest (2, 9, Vaults:5) a +0 cloak (3, 7, Vaults:5) a +0 arbalest (4, 11, Vaults:5) a +0 ring mail a +3 great mace of protection (5, 8, Vaults:5) a +0 chain mail a +0 halberd of freezing (5, 9, Vaults:5) a +0 plate armour a +0 dire flail a +3 demon blade (6, -5, Vaults:5) a +0 chain mail (12, -27, Vaults:5) a +0 spectral quarterstaff (12, -2, Vaults:5) a ring of magical power (12, -1, Vaults:5) a +0 chain mail (13, -29, Vaults:5) a +0 great sword (13, -2, Vaults:5) 4 darts of disjunction (13, 0, Vaults:5) a +0 club (14, -26, Vaults:5) a riddle talisman (14, -1, Vaults:5) a parchment of Hoarfrost Cannonade (15, 0, Vaults:5) a parchment of Lee's Rapid Deconstruction (16, -2, Vaults:5) a +0 robe (18, -5, Vaults:5) a +2 falchion of freezing (18, -1, Vaults:5) a parchment of Dispel Undead (18, 0, Vaults:5) a staff of earth (23, -33, Vaults:5) 6 large rocks a +3 scimitar of protection a +0 arbalest (24, -33, Vaults:5) a +2 morningstar of holy wrath a +0 ring mail (24, -31, Vaults:5) a +0 great mace a +0 dire flail (24, -19, Vaults:5) a +0 dire flail a +0 dire flail (25, -18, Vaults:5) a +0 scale mail a +0 morningstar 3 large rocks (25, 9, Vaults:5) a +0 flail (26, -19, Vaults:5) a +0 cloak (27, -18, Vaults:5) a +0 ring mail a +0 flail (27, -16, Vaults:5) 3 large rocks (28, -40, Vaults:5) a +0 arbalest (28, -17, Vaults:5) a +0 dire flail a +0 dire flail (29, -15, Vaults:5) the +5 rapier of Patience {flame, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 ring mail a +0 arbalest (31, -16, Vaults:5) a +0 plate armour a +0 bardiche (31, -15, Vaults:5) a +0 plate armour a +1 battleaxe of freezing (31, -14, Vaults:5) a +0 plate armour a +3 war axe (32, -17, Vaults:5) a +0 rapier a +0 leather armour (32, -16, Vaults:5) a +0 chain mail a +2 halberd (32, -14, Vaults:5) a +0 shortbow 2 atropa-tipped darts the +1 robe of the Aged Youths {rElec rC- rCorr Str+6} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 long sword (33, -15, Vaults:5) a +0 dire flail a +0 dire flail (34, -16, Vaults:5) a +0 chain mail a +3 glaive (35, -19, Vaults:5) a +0 arbalest a +5 lajatang of electrocution (35, -16, Vaults:5) a +0 arbalest (35, -15, Vaults:5) a +0 ring mail a +0 plate armour of death an amulet of chemistry a +5 short sword of electrocution a +0 flail (35, -3, Vaults:5) a +0 ring mail (36, -23, Vaults:5) a +2 kite shield a +0 chain mail a +0 partisan (36, -6, Vaults:5) a +2 great sword of flaming (37, -23, Vaults:5) a +0 arbalest a +0 chain mail a +0 long sword a +1 ring mail of fire resistance a ring of wizardry a +1 trident of venom (38, -27, Vaults:5) a +0 arbalest a +2 shortbow of freezing (38, -24, Vaults:5) a +2 kite shield of reflection a +0 chain mail a +0 war axe a +0 robe a +0 spear a +0 ring mail a +0 long sword (38, -23, Vaults:5) a +0 leather armour a +0 dire flail (39, -34, Vaults:5) a +1 chain mail of willpower (39, -33, Vaults:5) a +0 flail (39, -32, Vaults:5) a +1 war axe of electrocution (39, -25, Vaults:5) a +0 kite shield a +0 chain mail a +0 chain mail a +1 battleaxe of sundering a +0 arbalest a +3 war axe (39, -24, Vaults:5) a +0 kite shield a +0 chain mail a +1 long sword of holy wrath a +0 robe a +0 heavy mace (39, -23, Vaults:5) a +0 cloak a staff of necromancy (40, -25, Vaults:5) a +2 great sword of flaming (40, -24, Vaults:5) a +0 animal skin a +0 heavy dire flail (40, -23, Vaults:5) a parchment of Forge Phalanx Beetle (41, -33, Vaults:5) an amulet of the acrobat (43, -23, Vaults:5) a +0 mace (44, 12, Vaults:5) an orb of stardust (46, 9, Vaults:5) a +0 demon trident (51, -33, Vaults:5) a +0 club (52, -31, Vaults:5) a +0 robe (52, -23, Vaults:5) a +0 long sword (52, -1, Vaults:5) a +0 club (53, -32, Vaults:5) a +0 club the Vestibule of Hell (16, 16, Hell) a +2 scythe of entangling (17, 17, Hell) a +2 scythe of freezing (18, 16, Hell) a +0 robe a +0 dagger (20, 16, Hell) a +1 demon trident of electrocution a +0 scythe of venom (20, 18, Hell) a +1 vampiric demon whip (20, 19, Hell) a +0 robe a +0 dagger (27, 10, Hell) a +4 scythe of entangling (28, 12, Hell) a +0 robe a +0 dagger a +3 vampiric scythe (30, 14, Hell) a +0 short sword a +0 short sword (32, 11, Hell) a +0 trident (32, 12, Hell) a +0 halberd Level 1 of the Iron City of Dis (3, -1, Dis:1) a +0 flail of venom (3, 0, Dis:1) a +3 great sword a +1 chain mail of poison resistance (3, 1, Dis:1) a +1 great mace of draining a +0 chain mail (11, -3, Dis:1) a +2 great sword of flaming a +0 plate armour Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 morningstar (7, 0, Dis:2) a +1 battleaxe a +0 chain mail (7, 1, Dis:2) a +3 great sword of flaming a +0 chain mail (10, 0, Dis:2) a +1 great mace a +0 plate armour of poison resistance Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 great sword of draining a +0 chain mail (1, -1, Dis:3) a +0 great sword of freezing a +0 chain mail Level 4 of the Iron City of Dis (4, 7, Dis:4) a +0 heavy great sword a +0 plate armour (16, 0, Dis:4) a +0 giant spiked club (21, 3, Dis:4) a +0 battleaxe of draining a +0 chain mail (22, -1, Dis:4) a +0 giant spiked club Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis (4, -9, Dis:6) a +0 dire flail (4, -8, Dis:6) a +1 flail of draining (5, -9, Dis:6) a +1 heavy flail (13, 4, Dis:6) a +0 giant spiked club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant club (1, 17, Dis:7) a +0 giant spiked club (1, 45, Dis:7) a +4 morningstar of protection (3, 17, Dis:7) a +0 chain mail a +3 great sword (4, 31, Dis:7) a +0 dire flail (5, 16, Dis:7) a +0 plate armour a +2 great sword of pain (5, 31, Dis:7) a +2 morningstar of protection (5, 33, Dis:7) a +0 great mace (6, 32, Dis:7) a +0 plate armour a +3 battleaxe of freezing (8, 49, Dis:7) a +1 great mace of freezing a +0 plate armour (10, 37, Dis:7) a +3 morningstar of draining (11, 22, Dis:7) a +0 chain mail a +1 great mace (11, 54, Dis:7) a +0 giant spiked club (13, 56, Dis:7) a +2 battleaxe a +0 chain mail (15, -3, Dis:7) a +0 giant club (15, -1, Dis:7) a +0 giant club (18, 38, Dis:7) a +0 morningstar (22, 38, Dis:7) a +0 morningstar of draining (27, 7, Dis:7) a +0 chain mail a +0 battleaxe (28, 0, Dis:7) a +0 giant spiked club (28, 45, Dis:7) a +3 dire flail of venom (29, 43, Dis:7) a +0 flail (38, 9, Dis:7) a +0 plate armour a +0 battleaxe of draining (39, 55, Dis:7) a +0 giant club (43, 53, Dis:7) a +0 giant club (44, 53, Dis:7) a +0 giant club (44, 54, Dis:7) a +0 dire flail (47, 44, Dis:7) a +0 morningstar (50, 2, Dis:7) a parchment of Irradiate (50, 3, Dis:7) a +6 eveningstar of protection (51, 1, Dis:7) a staff of conjuration (51, 3, Dis:7) a parchment of Magnavolt (51, 41, Dis:7) a +2 great mace of holy wrath (52, 1, Dis:7) a +3 falchion of protection (52, 2, Dis:7) a +5 quarterstaff of speed (52, 40, Dis:7) a +0 dire flail (54, -2, Dis:7) a +0 giant club (58, 53, Dis:7) a scroll of identify (58, 58, Dis:7) a parchment of Alistair's Intoxication (59, 53, Dis:7) +1 golden dragon scales (59, 55, Dis:7) a parchment of Animate Dead (59, 56, Dis:7) a +5 triple crossbow of draining (59, 57, Dis:7) a +2 ring mail of poison resistance (60, 54, Dis:7) a parchment of Conjure Ball Lightning (60, 55, Dis:7) a +2 robe of willpower (60, 56, Dis:7) a parchment of Yara's Violent Unravelling (60, 57, Dis:7) a parchment of Ozocubu's Armour (61, 55, Dis:7) a +0 war axe (61, 57, Dis:7) a +2 pair of gloves of stealth Level 1 of Gehenna (4, 13, Geh:1) a +2 great sword of flaming (25, 18, Geh:1) a +3 demon whip (25, 19, Geh:1) a +2 great sword of flaming (26, 14, Geh:1) a +2 great sword of flaming (26, 19, Geh:1) a +0 dire flail (27, 19, Geh:1) a +1 great sword of flaming (28, 20, Geh:1) a +0 great sword of flaming (29, 20, Geh:1) a +0 partisan (29, 22, Geh:1) a +2 demon whip of freezing (30, 22, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +2 great sword of flaming (1, -1, Geh:2) a +0 great sword of flaming Level 3 of Gehenna (0, 0, Geh:3) a +0 demon whip of venom (1, -1, Geh:3) a +2 great sword of flaming (1, 0, Geh:3) a +0 great sword of flaming Level 4 of Gehenna (8, 7, Geh:4) a +0 rapier a +0 cloak (11, 0, Geh:4) a +0 demon whip (11, 1, Geh:4) a +2 great sword of flaming a +0 vampiric demon whip (14, 1, Geh:4) a +0 demon whip (15, 0, Geh:4) a +2 vampiric demon whip (15, 3, Geh:4) a +0 demon whip (16, -2, Geh:4) a +0 demon whip (16, 1, Geh:4) a +0 demon whip of electrocution a +0 demon whip of draining (17, -1, Geh:4) a +2 demon whip of flaming (18, -3, Geh:4) a +3 great sword of flaming (19, -2, Geh:4) a +2 bardiche of flaming +0 fire dragon scales Level 5 of Gehenna (0, 0, Geh:5) a +3 bardiche of flaming +0 fire dragon scales (3, -25, Geh:5) a +1 demon whip of venom (6, -22, Geh:5) a +2 glaive of flaming +0 fire dragon scales (9, -17, Geh:5) a +2 bardiche of flaming +0 fire dragon scales (11, -18, Geh:5) a +3 glaive of flaming +0 fire dragon scales (12, -14, Geh:5) a +0 antimagic demon whip Level 6 of Gehenna (7, 6, Geh:6) a +3 glaive of flaming +1 fire dragon scales a +0 demon whip a +1 glaive of flaming +0 fire dragon scales (7, 7, Geh:6) a +2 great sword of flaming (7, 8, Geh:6) a +1 bardiche of flaming +2 fire dragon scales (8, 5, Geh:6) a +2 great sword of flaming (9, 6, Geh:6) a +0 broad axe of flaming a +0 plate armour (22, 5, Geh:6) a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) a scroll of identify (1, -1, Geh:7) a scroll of identify (2, -23, Geh:7) a +0 orcbow (2, -21, Geh:7) a parchment of Conjure Ball Lightning (2, 0, Geh:7) a +0 chain mail (5, -5, Geh:7) a +0 sling (6, -5, Geh:7) a +0 spear (21, -17, Geh:7) a +0 demon whip of electrocution (21, -1, Geh:7) a +0 chain mail (22, -19, Geh:7) a +0 dire flail (23, -20, Geh:7) a +0 mace a +1 vampiric demon whip (23, -19, Geh:7) a +0 flail (23, -18, Geh:7) a +0 mace a +1 heavy mace (23, -17, Geh:7) a +2 demon whip of electrocution a +0 morningstar a +1 demon whip of electrocution (24, -42, Geh:7) a parchment of Searing Ray (24, -40, Geh:7) a +0 leather armour (24, -21, Geh:7) a +0 flail (24, -19, Geh:7) a +0 great sword of flaming 4 atropa-tipped darts (24, -18, Geh:7) a +0 dire flail a +0 demon whip (25, -20, Geh:7) a +0 mace a +0 flail (25, -19, Geh:7) a +1 demon whip of venom a +0 demon whip a +2 demon whip of draining a +0 flail (25, -18, Geh:7) a +2 demon whip of electrocution a +0 demon whip of flaming (27, -21, Geh:7) a +3 great sword of flaming (27, -19, Geh:7) a +2 mace of concussion a +5 demon whip a +0 sling (28, -21, Geh:7) a +1 great sword of flaming (28, -17, Geh:7) a +1 great sword of flaming (29, -23, Geh:7) a +1 demon whip of draining (29, -16, Geh:7) a +1 great sword of flaming (39, -39, Geh:7) a +6 ring of dexterity (40, -38, Geh:7) a ring of resist corrosion (41, -22, Geh:7) 3 datura-tipped darts (41, -4, Geh:7) a +0 long sword (44, -44, Geh:7) a +0 orcbow (44, -42, Geh:7) a scroll of identify Level 1 of Cocytus Level 2 of Cocytus (0, 0, Coc:2) a +1 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +0 spear of entangling (1, 5, Coc:7) a +2 heavy glaive (4, 4, Coc:7) a +0 trident of venom (5, 1, Coc:7) a +1 orcbow of freezing (5, 6, Coc:7) a staff of cold (6, -4, Coc:7) a +1 battleaxe of freezing (6, 4, Coc:7) an amulet of regeneration (6, 5, Coc:7) a +6 ring of dexterity (27, 29, Coc:7) a +3 heavy spear (28, 30, Coc:7) a ring of protection from cold (28, 32, Coc:7) a +2 robe of cold resistance (29, 27, Coc:7) a +1 pair of gloves of infusion (35, 23, Coc:7) a +2 battleaxe of freezing Level 1 of Tartarus (0, 0, Tar:1) 8 gold pieces (0, 1, Tar:1) a +0 scythe of venom (2, 0, Tar:1) a +1 whip 3 large rocks (2, 2, Tar:1) a +0 scythe of venom Level 2 of Tartarus (2, -11, Tar:2) 4 large rocks (3, -13, Tar:2) a +1 whip Level 3 of Tartarus (0, 0, Tar:3) 4 large rocks (11, 6, Tar:3) a +1 whip (15, 3, Tar:3) 5 large rocks (24, 0, Tar:3) a +2 whip a +2 whip of pain a +3 whip Level 4 of Tartarus (7, -11, Tar:4) 4 large rocks (8, -4, Tar:4) a +1 scythe of protection (9, -10, Tar:4) 3 large rocks (10, -5, Tar:4) a +2 scythe of venom (15, -11, Tar:4) a +3 demon whip of electrocution (15, -10, Tar:4) 4 large rocks Level 5 of Tartarus (0, 0, Tar:5) a +2 demon whip of electrocution (13, -12, Tar:5) 7 large rocks Level 6 of Tartarus (5, -13, Tar:6) a +1 whip (9, 10, Tar:6) a +2 scythe of protection (10, 9, Tar:6) a +2 scythe of flaming (18, -7, Tar:6) 6 large rocks Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (1, 2, Tar:7) 3 large rocks (2, 1, Tar:7) 3 large rocks (12, 37, Tar:7) a +1 whip (20, 35, Tar:7) a +1 whip (21, -2, Tar:7) 5 large rocks (22, 36, Tar:7) a +3 demon whip of freezing (23, 6, Tar:7) 3 large rocks (29, 41, Tar:7) an amulet of regeneration (30, 52, Tar:7) a +1 whip (33, 21, Tar:7) a +0 quarterstaff (33, 39, Tar:7) a staff of conjuration (43, 40, Tar:7) a +2 demon whip of venom a +3 whip (43, 44, Tar:7) 3 large rocks (49, 11, Tar:7) a parchment of Borgnjor's Revivification (49, 31, Tar:7) a staff of fire (53, 39, Tar:7) 6 large rocks (55, 0, Tar:7) 3 large rocks (57, 48, Tar:7) a +2 whip Pandemonium (0, 0, Pan) 3 curare-tipped darts (2, -16, Pan) the +5 scale mail of Howling Wind {-Tele rC+ Str+3 Dex+5} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (2, 14, Pan) an amulet of faith (3, -20, Pan) a +1 morningstar of flaming (3, 3, Pan) a talisman of death (9, -7, Pan) a +0 heavy dire flail a +2 plate armour of willpower (16, -37, Pan) a parchment of Kiss of Death (17, 0, Pan) a parchment of Summon Small Mammal (24, -16, Pan) a lupine talisman Level 1 of the Depths [Shop] Yruk's Book Boutique a parchment of Sigil of Binding (211 gold) a parchment of Fortress Blast (600 gold) a parchment of Orb of Destruction (787 gold) a parchment of Enfeeble (787 gold) a parchment of Starburst (600 gold) a parchment of Olgreb's Toxic Radiance (312 gold) a parchment of Silence (441 gold) a parchment of Hellfire Mortar (787 gold) [Shop] Qatucw's Antique Armour Shoppe a +2 leather armour of cold resistance (475 gold) a +0 plate armour (450 gold) a +0 pair of gloves of strength (287 gold) the +0 leather armour of Pan-Flutes {rPois Will+ Int+2} (575 gold) rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 robe (22 gold) a +0 leather armour (50 gold) a +0 plate armour (450 gold) a +1 robe of willpower (322 gold) a +2 robe of willpower (447 gold) [Shop] Plog's Armour Emporium a +2 helmet of sniping (408 gold) a +2 robe of fire resistance (340 gold) a +1 cloak of poison resistance (256 gold) a +2 chain mail of fire resistance (437 gold) a +0 buckler of fire resistance (218 gold) a +1 crystal plate armour (1273 gold) a +2 plate armour of command (665 gold) a +1 robe of fire resistance (245 gold) [Shop] Ixiokh's Antique Weapon Shoppe a +5 lajatang of electrocution (1290 gold) the +8 war axe "Coschiremp" {holy, rF+ rN+ Will+} (1402 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +2 dagger of holy wrath (312 gold) the +7 dagger of Glory {venom, ^Fragile rF+ Dex+5} (1126 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 mace of protection (312 gold) a +2 war axe of draining (366 gold) a +2 sling of flaming (294 gold) a +5 sling (570 gold) a +2 heavy scimitar (456 gold) a +2 great sword of protection (480 gold) [Shop] Tyro's Antique Armour Shop the +5 storm dragon scales "Osus Sus" {+Blink rElec rF+++ Regen+ Dex-4} (2530 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +1 scale mail of Demons {Rampage Stlth+} (394 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe of willpower (375 gold) a +2 chain mail of death (483 gold) a +1 pair of gloves of fire (556 gold) a +3 chain mail of cold resistance (588 gold) a +0 chain mail of resonance (273 gold) a +4 plate armour of cold resistance (945 gold) [Shop] Ucosoade's Armour Shop the +0 ring mail of Saxec {rF+ Str+5 Int-2} (607 gold) rF+: It protects you from fire. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +2 pair of gloves of stealth (537 gold) the +3 scale mail of the Cobbler {rF+ rC+} (1000 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +2 robe of willpower (447 gold) a +2 robe of fire resistance (447 gold) the +0 ring mail of Precision Catastrophes {+Inv Str+3} (607 gold) +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 leather armour "Oxae" {Str+2} (330 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. [Shop] Cegup's Book Shop a parchment of Nazja's Percussive Tempering (294 gold) a parchment of Cigotuvi's Putrefaction (208 gold) a parchment of Summon Seismosaurus Egg (208 gold) a parchment of Spellspark Servitor (524 gold) a manual of Shapeshifting (1280 gold) a parchment of Summon Hydra (524 gold) a parchment of Lee's Rapid Deconstruction (294 gold) a parchment of Detonation Catalyst (294 gold) a parchment of Borgnjor's Vile Clutch (294 gold) a parchment of Ozocubu's Armour (140 gold) a manual of Long Blades (1280 gold) a parchment of Diamond Sawblades (524 gold) [Shop] Elum's Jewellery Emporium a ring of see invisible (255 gold) a +6 ring of dexterity (612 gold) a ring of poison resistance (340 gold) a +4 ring of slaying (612 gold) a ring of protection from cold (425 gold) a ring of poison resistance (340 gold) a +6 ring of strength (612 gold) a ring of magical power (340 gold) an eel talisman (255 gold) a ring of flight (297 gold) [Shop] Bifabog's Armour Emporium +0 ice dragon scales (800 gold) the +0 leather armour of Prudence {Harm rElec Dex+4} (390 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 leather armour of willpower (304 gold) quicksilver dragon scales (800 gold) an orb of attunement (416 gold) a +3 chain mail of cold resistance (448 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (1600 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +2 helmet of sniping (344 gold) a +2 cloak of corrosion resistance (344 gold) [Shop] Pitaiq's Armour Boutique a +0 helmet of sniping (322 gold) a +0 barding of fire resistance (840 gold) a +3 ring mail of fire resistance (728 gold) a +0 robe (25 gold) a +2 chain mail of cold resistance (644 gold) a +2 ring mail of poison resistance (504 gold) a +7 plate armour of ponderousness (840 gold) [Shop] Cadd's Armour Shop a +2 plate armour of fire resistance (490 gold) a +2 scale mail of archery (252 gold) a +0 chain mail of fire resistance (182 gold) a +2 ring mail of cold resistance (294 gold) a +2 robe of willpower (250 gold) an orb of pyromania (364 gold) the +4 chain mail "Zaweaff" {rF+ MP+5} (707 gold) rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. a +1 leather armour of willpower (196 gold) a +1 plate armour of cold resistance (420 gold) a +1 leather armour of willpower (196 gold) [Shop] Camurph's Jewellery Boutique an amulet of the acrobat (570 gold) an amulet of regeneration (570 gold) a ring of resist corrosion (380 gold) the ring "Hiosh" {EV+5 Slay+4} (1136 gold) [ring of evasion] EV+5: It affects your evasion (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of positive energy (380 gold) the ring of Hasoamaif {EV+5 Slay+3} (1056 gold) [ring of evasion] EV+5: It affects your evasion (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of see invisible (285 gold) a ring of resist corrosion (380 gold) a +5 ring of evasion (684 gold) [Shop] Taqopiri's Armour Emporium the +3 leather armour of the Eternal Void {rCorr Stlth+} (712 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 pair of boots of Tempters {+Blink rC+} (891 gold) +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. a +2 leather armour of cold resistance (418 gold) an orb of mesmerism (572 gold) a scarf of shadows (264 gold) a +3 scale mail of poison resistance (506 gold) a +2 robe of fire resistance (393 gold) a +4 ring mail of fire resistance (682 gold) [Shop] Ynuxu's Book Shop a manual of Stealth (1920 gold) a parchment of Splinterfrost Shell (787 gold) a parchment of Arcjolt (441 gold) a parchment of Mephitic Cloud (211 gold) a parchment of Ozocubu's Refrigeration (787 gold) a parchment of Hellfire Mortar (787 gold) a parchment of Polar Vortex (1248 gold) a parchment of Yara's Violent Unravelling (441 gold) a parchment of Eringya's Noxious Bog (600 gold) a parchment of Platinum Paragon (1248 gold) a parchment of Silence (441 gold) a manual of Alchemy (1920 gold) a parchment of Brom's Barrelling Boulder (312 gold) a parchment of Martyr's Knell (312 gold) [Shop] Laha's Jewellery Boutique a serpent talisman (330 gold) a +5 ring of evasion (792 gold) a ring of positive energy (440 gold) a ring of protection from cold (550 gold) the dragon-coil talisman "Omaerul" {Rampage} (1320 gold) [dragon-coil talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. the ring of Fosias {rF+ rCorr} (827 gold) [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (792 gold) the ring "Fiabiot" {rN+ Will+ rCorr Int+3} (948 gold) [ring of resist corrosion] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). [Shop] Calec's Weapon Shop 4 datura-tipped darts (57 gold) a +3 scimitar of electrocution (512 gold) 3 silver javelins (432 gold) 6 atropa-tipped darts (86 gold) the +10 spear of Wasulo {freeze, rN+ Stlth+} (1110 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 executioner's axe of freezing (624 gold) 3 boomerangs (96 gold) 2 datura-tipped darts (28 gold) the +10 battleaxe of Capital Punishment {freeze, Will+} (1289 gold) Will+: It increases your willpower. It cannot be enchanted further. a +8 giant club (705 gold) [Shop] Usibum's Antique Armour Shoppe a +0 scale mail of death (242 gold) the +2 shield of Resistance {rF++ rC++ Will++} (1606 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. a +3 leather armour of fire resistance (528 gold) a +2 leather armour of fire resistance (418 gold) the +0 cloak of the Equator {^Contam rF+ SInv} (376 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +2 scale mail of resonance (462 gold) the +1 ring mail of the Devil's Advocate {rN+} (444 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +3 leather armour of willpower (528 gold) a +3 leather armour of poison resistance (462 gold) [Shop] Tuacaj's Antique Armour Shop a +2 plate armour of death (735 gold) a +3 leather armour of cold resistance (504 gold) the +0 leather armour of the Comet {Will++ rCorr} (600 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 ring mail "Vulyah" {rCorr Int+9 Dex-2} (657 gold) rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +3 leather armour of Varovyi {*Corrode rC++ Int+3 SInv} (974 gold) *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 ring mail of the Evening Star {Rampage +Blink +Inv} (525 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. +Inv: It lets you turn invisible. It cannot be enchanted further. [Shop] Gedawuok's Armour Shop a +1 pair of boots of stealth (264 gold) an orb of pyromania (416 gold) a +2 ring mail of poison resistance (288 gold) an orb of mayhem (176 gold) an orb of mayhem (176 gold) [Shop] Lizomp's Armour Shoppe a +1 pair of gloves of fire (318 gold) a +1 ring mail of fire resistance (192 gold) a +4 ring mail of positive energy (336 gold) the +7 chain mail "Jogu Soi" {+Inv} (660 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. a +2 pair of boots of rampaging (258 gold) a +1 robe of willpower (154 gold) the +2 robe "Heco" {+Inv} (298 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. a +2 chain mail of cold resistance (276 gold) a +3 ring mail of willpower (312 gold) the +2 pair of gloves of Crawling {rC++ Int+3} (543 gold) rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 cloak of willpower (198 gold) [Shop] Imecoyt's Jewellery Shop an amulet of the acrobat (630 gold) the amulet "Oci Man" {Faith rPois rC+ Regen+} (1222 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. a hive talisman (630 gold) the inkwell talisman "Luece" {+Inv rC+ Will- Str+2} (840 gold) [inkwell talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). the amulet "Nerusirr" {Dissipate ^Drain +Blink rElec rPois} (1041 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. a riddle talisman (630 gold) the amulet of Satisfaction {Rampage rC+ Regen+} (924 gold) [amulet of regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. a ring of wizardry (630 gold) the amulet of the Mackerel {Regen+ Dex+3 Stlth+} (968 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (0, 0, Depths:1) 5 poisoned darts (2, 26, Depths:1) a +1 battleaxe of freezing (2, 37, Depths:1) a +1 great sword of flaming (4, 38, Depths:1) a +2 battleaxe of freezing (6, 2, Depths:1) a +0 dagger a +0 robe a +0 robe a +2 spectral morningstar a +0 chain mail a +2 kite shield (7, 10, Depths:1) a +0 falchion (18, 35, Depths:1) a +0 war axe (20, 40, Depths:1) a +2 battleaxe of freezing (22, 43, Depths:1) a +0 kite shield (26, 32, Depths:1) a +0 robe (27, 25, Depths:1) a +0 chain mail of resonance (28, 5, Depths:1) a +0 robe (28, 8, Depths:1) a +0 chain mail (28, 24, Depths:1) an amulet of the acrobat (28, 36, Depths:1) a +2 demon whip of flaming (28, 46, Depths:1) a staff of air (30, 9, Depths:1) a +0 robe a +0 dagger (30, 25, Depths:1) a +3 great sword of electrocution (33, 46, Depths:1) a +0 dagger (39, -3, Depths:1) a +0 dagger a +0 robe (39, 27, Depths:1) a +0 pair of gloves of parrying a +0 pair of gloves of hurling a +2 pair of gloves of infusion the +1 pair of gloves of Yta Weiv {Int+5 Dex+5 Slay-6} Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (39, 28, Depths:1) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the orb of Socy {Glass, rPois Str-2 Int+5 Dex+2} rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). the orb "Xab Yrel" {Stardust, *Slow rC+ Will+ Str+3} *Slow: It may slow you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). the orb of the Saviour {Energy, Will+ Int+3 Stlth+} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (40, 27, Depths:1) the +0 chain mail "Keah" {Harm rF+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. It cannot be enchanted further. the +1 robe of Inference {rN+ Will- Regen+ Int+2} rN+: It protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 plate armour of Okawaru {Resonance, ^Contam Harm rElec rN++} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +0 ring mail "Nublokh" {*Slow rPois rC+ rN+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +2 plate armour "Hufouri" {Bane Harm rC+ Str+4} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 robe "Nupremiu" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +14 shadow dragon scales of the Moon {Dex+2 Slay-3 SInv Stlth+} Dex+2: It affects your dexterity (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (40, 28, Depths:1) the +8 mace of the Real Monster {freeze, rC++ Will+} rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +6 glaive of Grontol {antimagic, rPois rF+ Dex-3} rPois: It protects you from poison. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +6 arbalest "Kirarr" {penet, rPois rN++ Stlth+} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 arbalest of the Ancients {heavy, rElec rC+ Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 flail "Dragonslayer" {holy, rPois Str+3 Dex+2} rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the +1 hand axe "Edull" {sunder, rElec Str+2 Stlth+} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 trishula of holy wrath the +5 hand axe "Asi Past" {venom, Fly rElec Str+6} Fly: It grants you flight. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. (40, 29, Depths:1) the alchemy staff of Regicide {rPois Dex+5 Alch} [staff of alchemy] rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). Alch: It increases the power of your Alchemy spells. the conjuration staff of Res Ipsa Loquitur {Int+3 Conj} [staff of conjuration] Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. the earth staff of Forgiveness {Str+3 Conj Earth} [staff of earth] Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. the necromancy staff of Unaos {rN+ rCorr SInv Stlth- Conj Necro} [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (40, 39, Depths:1) a +0 robe (41, 27, Depths:1) the ring "Wesefar" {rPois rN+ Will+} [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. the ring "Biutz" {+Blink Slay+4} [ring of slaying] +Blink: It lets you blink. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of protection the ring "Noacipaa" {rN+ MP+4} [ring of positive energy] rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). the ring "Hudaec" {Dex+6 Stlth+} [ring of dexterity] Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the ring "Afuumyxtam" {MP+4 Str+3 Int-2 Dex+10} [ring of dexterity] MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+10: It affects your dexterity (+10). the ring of Bazucuef {MP+5 Str-2 Int+2 Dex+6} [ring of dexterity] MP+5: It affects your magic capacity (+5). Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). a ring of poison resistance a +6 ring of dexterity a ring of magical power a ring of protection from fire a ring of protection from cold a +6 ring of dexterity a ring of positive energy a ring of positive energy a +4 ring of slaying a ring of willpower a +5 ring of evasion a ring of flight a +6 ring of strength a ring of see invisible a ring of resist corrosion a ring of magical power a ring of protection from cold (41, 28, Depths:1) the +2 pair of boots of the Untouchables {Rampage rPois} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. It cannot be enchanted further. (41, 46, Depths:1) a +0 buckler (42, 27, Depths:1) an amulet of reflection the amulet "Filomnea" {+Blink Regen+ Dex+2 Stlth+} [amulet of regeneration] +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). an amulet of magic regeneration an amulet of wildshape an amulet of guardian spirit an amulet of regeneration an amulet of chemistry (42, 44, Depths:1) a +0 war axe a +0 arbalest a +0 leather armour (43, 27, Depths:1) the hive talisman of the Enfolding Gods {Int+4} [hive talisman] Int+4: It affects your intelligence (+4). the lupine talisman of Vekua {Int+3} [lupine talisman] Int+3: It affects your intelligence (+3). the sanguine talisman "Voclaer" {rN+ Will+ Stlth+} [sanguine talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a sanguine talisman (43, 43, Depths:1) a +0 plate armour (44, 27, Depths:1) the scarf of the Old and Reckless {Harm, Fly Int+5} Fly: It grants you flight. Int+5: It affects your intelligence (+5). (45, 27, Depths:1) a +2 helmet of light (49, 44, Depths:1) 5 large rocks (50, -2, Depths:1) a +0 whip a +0 robe (53, -3, Depths:1) the +0 cloak "Dumimoin" {rPois rC- Str+7 Dex-5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. Level 2 of the Depths (0, 0, Depths:2) a +1 long sword of electrocution (0, 1, Depths:2) a +2 flail of concussion (0, 2, Depths:2) a +3 leather armour of cold resistance (1, 2, Depths:2) a parchment of Disjunction (2, 0, Depths:2) the +7 flail of the Countless Brambles {drain, rElec Will- Str+3 Dex+2} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (2, 1, Depths:2) a staff of conjuration (2, 2, Depths:2) a +1 robe of fire resistance (5, 25, Depths:2) a +0 spear (11, 0, Depths:2) a +0 robe (16, 35, Depths:2) a +0 flail (22, 27, Depths:2) 4 large rocks (22, 45, Depths:2) a +0 scimitar a +0 plate armour a +3 war axe a +0 plate armour a +0 war axe a +0 orcbow a +0 plate armour a +0 dagger a +0 robe a +0 heavy great mace a +0 chain mail a +4 battleaxe of flaming a +0 chain mail (26, 15, Depths:2) a +0 long sword a +0 plate armour (26, 17, Depths:2) a +0 great sword of flaming (26, 41, Depths:2) a merfolk skeleton (26, 42, Depths:2) 15 gold pieces a +0 glaive an elf skeleton (26, 45, Depths:2) 5 large rocks (27, 15, Depths:2) a +0 great sword a +0 ring mail a +0 buckler (27, 41, Depths:2) 19 gold pieces a +0 hand axe (29, 16, Depths:2) a +0 pair of boots (30, 15, Depths:2) a +0 trident a +0 robe (36, 36, Depths:2) a +2 battleaxe of freezing (55, 41, Depths:2) a +4 scythe (56, 27, Depths:2) 5 large rocks (56, 28, Depths:2) a +1 dire flail of protection a +1 dire flail of protection (61, 16, Depths:2) a +0 scale mail (63, 33, Depths:2) a +0 battleaxe of freezing (64, 51, Depths:2) a +1 great sword of flaming (66, 18, Depths:2) a +0 dire flail a +0 dire flail Level 3 of the Depths [Shop] Foxippu's Book Shoppe a parchment of Nazja's Percussive Tempering (386 gold) a parchment of Diamond Sawblades (688 gold) a parchment of Rending Blade (273 gold) a parchment of Lee's Rapid Deconstruction (386 gold) a parchment of Summon Forest (386 gold) a parchment of Leda's Liquefaction (273 gold) a parchment of Summon Seismosaurus Egg (273 gold) a parchment of Borgnjor's Revivification (877 gold) a parchment of Discord (877 gold) a parchment of Martyr's Knell (273 gold) [Shop] Folohat's Distillery a potion of lignification (120 gold) a potion of heal wounds (321 gold) a potion of curing (120 gold) a potion of curing (120 gold) a potion of brilliance (160 gold) a potion of lignification (120 gold) a potion of berserk rage (200 gold) (6, -9, Depths:3) a parchment of Dispersal (8, -4, Depths:3) a +1 falchion of protection (9, -12, Depths:3) a +0 chain mail the +5 longbow of the Spectre {elec, rElec rN+++ Str-3} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. (11, -13, Depths:3) the +7 lajatang "Ulay" {freeze, rPois Int+3 Dex+2 SInv} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (11, 0, Depths:3) a +0 plate armour of fire resistance a +1 battleaxe of electrocution (12, -18, Depths:3) a +0 halberd of flaming a +0 chain mail a +2 battleaxe a +0 chain mail a +4 scimitar a +0 chain mail a +4 glaive a +0 plate armour a +2 demon trident of flaming a +0 chain mail a +0 dagger a +0 robe (13, -20, Depths:3) a +0 halberd a +0 ring mail (16, 9, Depths:3) a +0 robe a +0 robe a staff of fire (17, -1, Depths:3) a staff of alchemy (17, 9, Depths:3) a +0 animal skin a +4 glaive of draining a +0 robe a +0 robe (18, -2, Depths:3) a staff of alchemy (18, 10, Depths:3) a +0 robe a +0 dagger (23, -24, Depths:3) a +0 long sword a +0 ring mail a +0 buckler of fire resistance (24, -30, Depths:3) a +3 scimitar of venom a +0 robe (24, -29, Depths:3) a +0 great sword of flaming (24, -27, Depths:3) a +1 demon blade of draining a +0 robe (24, -26, Depths:3) a +2 battleaxe of freezing (25, -24, Depths:3) a +0 great sword a +0 ring mail (28, -2, Depths:3) a parchment of Conjure Ball Lightning (28, 10, Depths:3) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (29, -8, Depths:3) a +0 spear a +0 animal skin a +0 war axe (29, -7, Depths:3) a +0 robe (29, -1, Depths:3) a parchment of Summon Hydra (30, -15, Depths:3) a +0 trident a +0 sling (42, -24, Depths:3) a +0 robe a +2 scimitar of draining (52, -28, Depths:3) a +2 vampiric rapier (53, -20, Depths:3) a +0 whip (53, -14, Depths:3) a +0 robe a +2 demon blade (54, -13, Depths:3) a +0 robe a +1 dagger of draining (55, -18, Depths:3) a +6 demon blade of flaming a +2 leather armour of cold resistance a +3 demon blade of draining (56, -28, Depths:3) a +2 great sword of flaming Level 4 of the Depths (0, 0, Depths:4) a +0 chain mail (9, -41, Depths:4) a +0 great sword of draining a +0 plate armour (9, -35, Depths:4) a +0 shortbow of flaming (9, -34, Depths:4) a +0 halberd (9, -29, Depths:4) the +3 ring mail of the Armadillo {rF+ Regen+ Str-3} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). It cannot be enchanted further. (10, -32, Depths:4) a +0 quarterstaff a +0 robe (15, -24, Depths:4) a +0 halberd (15, -15, Depths:4) a +0 antimagic hand axe a +0 animal skin (16, -15, Depths:4) a +1 spear of entangling (16, -14, Depths:4) a +0 trident a +0 animal skin (16, -13, Depths:4) a +0 spear a +6 ring of dexterity (26, -34, Depths:4) a +0 spear (26, -33, Depths:4) a +2 flail of protection a +0 robe a +0 buckler (27, -33, Depths:4) a +2 rapier of venom a +0 robe a +0 buckler (27, 5, Depths:4) a +0 battleaxe of freezing (27, 9, Depths:4) a +0 antimagic war axe a +0 animal skin (28, -33, Depths:4) a +0 spear a +0 buckler (28, -32, Depths:4) a +0 spear (28, -14, Depths:4) 3 large rocks (30, 3, Depths:4) a +0 halberd a +0 leather armour (34, -28, Depths:4) a +0 mace (34, -4, Depths:4) a +0 long sword a +0 cloak (36, -34, Depths:4) a +1 war axe of freezing a +2 scale mail of resonance a +0 buckler (36, -27, Depths:4) a +0 long sword a +0 robe (36, -26, Depths:4) a +0 sling (36, -25, Depths:4) a +0 dire flail (36, -23, Depths:4) a +0 glaive (36, -17, Depths:4) a +0 glaive (37, -26, Depths:4) a +0 trident (38, -19, Depths:4) a +0 dire flail (39, -22, Depths:4) a +0 halberd (40, -39, Depths:4) a +0 hand axe (40, -25, Depths:4) a +0 partisan (41, -15, Depths:4) a +0 dire flail a +0 dire flail (41, -4, Depths:4) a +0 flail (41, -3, Depths:4) 2 large rocks (42, -10, Depths:4) a +0 war axe (42, -5, Depths:4) a +0 long sword (43, -3, Depths:4) a +0 flail (44, -25, Depths:4) a +0 glaive (46, -27, Depths:4) a +0 glaive (46, -20, Depths:4) a +0 trident (46, -16, Depths:4) 5 large rocks (47, -27, Depths:4) 5 large rocks (47, -6, Depths:4) a +0 quarterstaff (48, -21, Depths:4) a +0 partisan (48, -17, Depths:4) a +0 partisan (49, -33, Depths:4) a +0 cloak (50, -26, Depths:4) a +0 kite shield (50, -5, Depths:4) a +0 long sword a +0 cloak (59, -14, Depths:4) a +0 hand axe a +0 animal skin