hommebarbu Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 21, D:1) a bat corpse (skeletalised by now) (12, 8, D:1) a +0 pair of boots (12, 17, D:1) a hobgoblin corpse (skeletalised by now) (16, 9, D:1) a +0 whip (19, 1, D:1) a +0 club (19, 2, D:1) a +0 short sword 2 stones (20, 9, D:1) a +2 dagger of venom a stone (20, 10, D:1) a ball python skeleton (28, 19, D:1) a rat corpse (skeletalised by now) (30, 33, D:1) a hobgoblin corpse (skeletalised by now) (36, 36, D:1) a bat skeleton (37, 27, D:1) a stone (39, 25, D:1) a quokka skeleton (41, 3, D:1) a +0 dagger a ball python corpse (skeletalised by now) (42, 3, D:1) a hobgoblin corpse (skeletalised by now) (50, 1, D:1) a ball python corpse (skeletalised by now) (51, 20, D:1) a book of Battle (52, 34, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ihocunk's Antique Weapon Emporium a +0 lajatang (315 gold) a +0 glaive (210 gold) a +5 vampiric great sword (1197 gold) a +0 whip (52 gold) a +0 spear (63 gold) a +0 dagger of venom (92 gold) a +0 trident (73 gold) a +0 club (10 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -12, D:2) a +0 short sword 3 stones (9, 4, D:2) a hobgoblin skeleton (13, -17, D:2) a +1 war axe of flaming (15, 4, D:2) 6 stones (21, 21, D:2) an adder corpse (skeletalised by now) (23, 15, D:2) 7 stones (25, 0, D:2) a +0 spear a bat skeleton a gnoll skeleton (25, 1, D:2) a +0 spear a gnoll skeleton a hobgoblin skeleton (26, -15, D:2) a frilled lizard corpse (skeletalised by now) (26, 3, D:2) a +0 spear a gnoll skeleton (28, -25, D:2) a +0 mace (30, -28, D:2) a ball python corpse (skeletalised by now) (30, 23, D:2) a bat skeleton (31, -6, D:2) a hobgoblin corpse (skeletalised by now) (31, 14, D:2) the +3 leather armour of Weightlessness {^Contam rC+++ MP+9 Str-4} ^Contam: It causes magical contamination when unequipped. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). (32, -12, D:2) 4 stones (37, -19, D:2) an adder skeleton (39, -1, D:2) a +0 ring mail (40, 11, D:2) a +0 dagger (50, -14, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Milaxim's Antique Armour Emporium a +0 leather armour (38 gold) a +0 robe (17 gold) a +1 leather armour of fire resistance (266 gold) the +0 helmet of the Boiling Point {Str+6 SInv} (537 gold) Str+6: It affects your strength (+6). SInv: It lets you see invisible. a +0 leather armour (38 gold) the +0 robe of the Jocular God {rC+ Archmagi} (549 gold) rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. a +0 pair of gloves (85 gold) a +0 ring mail (76 gold) (2, 27, D:3) a potion of lignification (4, 5, D:3) a +0 robe a +2 whip of freezing the kobold corpse of Pikel (skeletalised by now) (5, 5, D:3) a +0 dagger a goblin skeleton (12, 17, D:3) a frilled lizard skeleton (15, 1, D:3) a +3 trident (17, 14, D:3) a +0 pair of boots (17, 36, D:3) a +0 chain mail (20, 36, D:3) 8 stones (22, 50, D:3) 2 flux baubles (27, 23, D:3) the felid corpse of Natasha (skeletalised by now) (35, 31, D:3) a ball python skeleton (35, 43, D:3) 3 stones (38, 45, D:3) a +0 robe (47, 14, D:3) a +0 club (47, 19, D:3) 5 stones (49, 14, D:3) 6 stones (51, 15, D:3) a +0 leather armour (57, 14, D:3) a +0 plate armour a +0 robe Level 4 of the Dungeon (8, -25, D:4) a +0 scale mail (10, -3, D:4) a +0 short sword (11, 1, D:4) an iguana skeleton (15, 2, D:4) a hobgoblin skeleton (16, -23, D:4) a +0 whip (22, -5, D:4) 2 stones a +0 club a kobold skeleton (23, 12, D:4) a +0 dagger a +0 robe (25, 10, D:4) a +0 dagger (25, 11, D:4) a +0 flail an orc corpse (skeletalised by now) (29, 10, D:4) a hobgoblin corpse (skeletalised by now) (30, -6, D:4) a +0 dagger (36, -12, D:4) a quokka corpse (skeletalised by now) (43, 5, D:4) a +0 ring mail (46, 8, D:4) a +0 ring mail (47, -1, D:4) a +0 dagger a +0 robe an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, -14, D:5) a water moccasin corpse (skeletalised by now) (8, 15, D:5) a +0 robe (15, -5, D:5) a +0 flail an orc skeleton (18, -3, D:5) a +0 giant club an ogre skeleton (23, 2, D:5) 7 stones (30, -24, D:5) a jackal skeleton (31, -24, D:5) a jackal skeleton (35, -30, D:5) an adder corpse (skeletalised by now) (38, -26, D:5) 4 boomerangs (40, -1, D:5) a +0 hammer (50, 2, D:5) an orb of guile Level 6 of the Dungeon [Shop] Vut Wial's Distillery a potion of heal wounds (96 gold) a potion of enlightenment (60 gold) a potion of haste (unknown) (120 gold) a potion of heal wounds (96 gold) a potion of curing (36 gold) 2 potions of lignification (72 gold) a potion of ambrosia (unknown) (96 gold) (2, -4, D:6) 3 poisoned darts (8, 4, D:6) a +0 giant spiked club (10, 13, D:6) a stone (19, 11, D:6) a +1 vampiric rapier a +0 leather armour (19, 12, D:6) a +0 orcbow 4 datura-tipped darts (19, 15, D:6) a +0 partisan (21, 5, D:6) a +0 ring mail (21, 21, D:6) a +2 long sword of protection (25, -9, D:6) 6 stones (32, 50, D:6) a book of Misfortune (36, 34, D:6) a +0 hand axe (52, 23, D:6) a +0 war axe (54, 28, D:6) a steam dragon corpse (skeletalised by now) (56, 35, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, -14, D:7) a +2 heavy shortbow a centaur corpse (skeletalised by now) (4, -16, D:7) a +0 spear (8, -20, D:7) a +0 war axe (9, -19, D:7) a +0 hand axe a +0 leather armour a +0 orcbow a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 19, D:7) a +0 short sword a stone a kobold skeleton (19, 20, D:7) a +0 club a +0 whip 6 poisoned darts a kobold skeleton (19, 21, D:7) a +0 club (19, 22, D:7) the staff of the Wary Dances {rPois rC+ SInv Stlth+ Ice Earth} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (20, 20, D:7) a +0 short sword a +0 short sword a kobold skeleton (25, -1, D:7) the +5 ring mail "Herre" {Harm rC- rN+} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (26, 14, D:7) a +0 leather armour a +0 mace (27, 14, D:7) a +0 robe a +0 dagger (27, 15, D:7) a +0 hand axe (27, 16, D:7) a +0 club an orc skeleton (27, 17, D:7) a +1 mace of protection an orc skeleton (29, -4, D:7) a +0 club an orc skeleton (30, -16, D:7) 5 stones (31, 20, D:7) a +0 chain mail (35, -16, D:7) the +5 falchion "Waumopheoqo" {freeze, *Rage Fly rElec rN+} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (37, -19, D:7) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (40, 26, D:7) an orb of energy a +1 robe a +4 trident of draining the barachi skeleton of Jeremiah (41, 17, D:7) a +1 scale mail of positive energy (41, 19, D:7) a potion of curing (41, 21, D:7) a book of Cantrips (41, 23, D:7) the +0 scale mail "Siub" {rF+} rF+: It protects you from fire. (42, 0, D:7) a +0 sling (42, 18, D:7) 17 gold pieces (42, 20, D:7) an amulet of the acrobat (42, 22, D:7) 2 potions of curing (44, 27, D:7) a +0 trident Sprozz's Elucidation of Gears Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Forge Monarch Bomb Fire/Forgecraft 6 Trog disapproves of the use of such an item. a +0 leather armour of fire resistance a +2 vampiric dagger the goblin skeleton of Sprozz (52, 17, D:7) a +0 short sword an orc corpse (skeletalised by now) Level 8 of the Dungeon (9, 6, D:8) an iguana corpse (skeletalised by now) (14, 9, D:8) a +0 chain mail a +0 trident (19, 2, D:8) 4 poisoned darts (20, 17, D:8) a +0 hand axe a +0 short sword a +0 robe a +2 dagger of draining (20, 21, D:8) a +0 war axe of distortion (28, 27, D:8) a +0 dagger (29, 29, D:8) a yak corpse (skeletalised by now) (29, 30, D:8) a water moccasin skeleton (29, 31, D:8) a basilisk corpse (skeletalised by now) (30, 29, D:8) a wyvern corpse (skeletalised by now) (31, 30, D:8) a wyvern corpse (skeletalised by now) (54, 14, D:8) a +0 whip 5 poisoned darts a +0 club a +0 club a kobold corpse (skeletalised by now) (54, 15, D:8) a +0 short sword a +1 short sword of venom a +0 short sword a kobold corpse (skeletalised by now) (54, 16, D:8) a +0 dagger Level 9 of the Dungeon (7, 22, D:9) a +0 robe a +2 long sword (9, 38, D:9) a +2 dagger a +0 robe (9, 40, D:9) a +4 mace of protection a +0 robe (17, 15, D:9) 7 stones (18, 34, D:9) a +0 leather armour (19, 11, D:9) a +0 hand axe a +0 leather armour (20, 10, D:9) a +0 hand axe of distortion a +0 leather armour a +0 dagger a +0 robe (20, 11, D:9) a +0 dagger a +0 robe (23, 19, D:9) a +0 ring mail (24, -2, D:9) a wolf corpse (skeletalised by now) (27, -2, D:9) a -2 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (27, 31, D:9) a +0 ring mail (27, 49, D:9) a howler monkey corpse (skeletalised by now) (28, -2, D:9) a troll corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (36, 11, D:9) a wyvern corpse (skeletalised by now) (45, 16, D:9) a blink frog corpse (skeletalised by now) (56, 47, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (57, 44, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) the troll corpse of Snorg (skeletalised by now) (6, -17, D:10) a scroll of identify (9, -14, D:10) a wand of roots (2) (20, -20, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (22, -34, D:10) a +0 robe (23, -4, D:10) a +0 leather armour (23, -3, D:10) 22 gold pieces (25, -31, D:10) a +0 war axe Level 1 of the Lair of Beasts (7, 13, Lair:1) a +0 short sword (10, 20, Lair:1) a cane toad skeleton (10, 23, Lair:1) a blink frog corpse (skeletalised by now) (14, -10, Lair:1) 6 stones (19, 4, Lair:1) a +0 scale mail (25, 20, Lair:1) a +0 demon whip of venom (unseen) (26, -6, Lair:1) a staff of cold (28, 2, Lair:1) a water moccasin corpse (skeletalised by now) (32, 0, Lair:1) a book of Maladies