huiren Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 33, D:1) a jackal skeleton (3, 33, D:1) a jackal skeleton (4, 33, D:1) a jackal skeleton (5, -2, D:1) a +0 mace (7, 8, D:1) a hobgoblin skeleton (8, 8, D:1) a goblin skeleton (11, 14, D:1) a hobgoblin skeleton (15, 25, D:1) an inkwell talisman (16, 12, D:1) a goblin skeleton (21, 37, D:1) a rat corpse (skeletalised by now) (34, 4, D:1) a +0 short sword a stone (35, 3, D:1) a +0 robe (39, 15, D:1) a +0 tower shield (47, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 21, D:1) a hobgoblin skeleton (53, 20, D:1) a +0 club (55, 23, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (5, 33, D:2) a bat skeleton (7, -7, D:2) a +0 cloak (7, 38, D:2) a +0 short sword 5 stones (23, 25, D:2) a rat corpse (skeletalised by now) (26, 9, D:2) a bat skeleton (54, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, -14, D:3) a +0 plate armour (10, 1, D:3) a +0 sling (10, 16, D:3) a +0 falchion (12, -4, D:3) a parchment of Tukima's Dance (14, 12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (16, -25, D:3) a rat skeleton (19, 20, D:3) a +0 scale mail (21, -1, D:3) a parchment of Fulminant Prism (31, 22, D:3) a +0 scale mail (32, -10, D:3) a +0 club (36, -10, D:3) a +0 club (36, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (38, -4, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (39, -18, D:3) a scroll of noise (40, -13, D:3) a +0 dagger a ball python skeleton (41, -4, D:3) a rat corpse (skeletalised by now) (41, -3, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (41, 1, D:3) a +0 falchion a +0 dagger a +0 heavy hand axe a +0 leather armour (44, -29, D:3) a ball python skeleton (44, 13, D:3) a +0 dagger (47, -15, D:3) a ball python corpse (skeletalised by now) (47, -7, D:3) a +0 club 2 poisoned darts (47, -6, D:3) a +0 short sword a +0 falchion 5 poisoned darts a kobold skeleton a quokka skeleton (53, 0, D:3) a +0 dagger Level 4 of the Dungeon [Shop] George's Dragon-Slaying Spoils +0 steam dragon scales (600 gold) the +1 acid dragon scales of the Wereyak {rElec rN+ rCorr} (948 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. +0 swamp dragon scales (675 gold) +2 fire dragon scales (930 gold) +0 ice dragon scales (750 gold) +0 pearl dragon scales (1500 gold) +2 shadow dragon scales (1155 gold) +2 storm dragon scales (1155 gold) +0 golden dragon scales (1200 gold) quicksilver dragon scales (750 gold) (13, -9, D:4) a +0 short sword (14, -16, D:4) the +1 ring mail of Bad Feelings {*Corrode rElec rC+ rN++} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (17, 18, D:4) a +0 scale mail of resonance a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (18, 17, D:4) a +0 falchion a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (24, -8, D:4) a +0 robe (35, 17, D:4) a +0 club (35, 19, D:4) a +0 leather armour a +0 club a +0 club an orc skeleton an orc skeleton (37, 8, D:4) a +0 sling (39, -6, D:4) a +0 club (40, -5, D:4) a ball python skeleton (46, -2, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (7, -29, D:5) a +0 falchion (11, -18, D:5) a +0 plate armour (20, -27, D:5) 2 poisoned darts (39, -2, D:5) a +0 flail an orc corpse (skeletalised by now) (41, -22, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (41, -21, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -21, D:5) a black bear corpse (skeletalised by now) (43, -17, D:5) a +0 scale mail a +0 mace an orc skeleton (48, -49, D:5) a +0 cloak (50, -35, D:5) a +0 scale mail (51, -34, D:5) a +0 robe a +0 dire flail (59, 3, D:5) a hound corpse (skeletalised by now) (59, 6, D:5) a +0 ring mail Level 6 of the Dungeon (6, 24, D:6) a scroll of noise (7, 27, D:6) a +2 hand axe of pain 4 poisoned darts an orc corpse (skeletalised by now) (10, 3, D:6) a bullfrog skeleton (14, 6, D:6) a +0 giant club an ogre corpse (skeletalised by now) (15, 17, D:6) a +0 leather armour (16, 9, D:6) a staff of conjuration (17, 17, D:6) an iguana corpse (skeletalised by now) (37, 0, D:6) a +0 whip (39, -17, D:6) a +5 halberd a +0 robe (41, -18, D:6) a +0 robe a +3 hand axe (41, -1, D:6) a +0 robe (44, -17, D:6) a +0 robe a +0 scythe (48, -6, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, -1, D:7) a +0 war axe a +0 hand axe a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -30, D:7) a +0 shortbow (29, 14, D:7) a +0 war axe (30, 12, D:7) a +0 mace a +0 scale mail (31, 12, D:7) a +0 short sword a +0 chain mail an orc skeleton (35, -11, D:7) a +0 shortbow Level 8 of the Dungeon (10, 12, D:8) a +0 morningstar a +0 chain mail an orc skeleton (10, 13, D:8) a howler monkey skeleton (11, 23, D:8) a +0 sling (12, 13, D:8) a +0 dagger a +0 whip a +0 scale mail an orc skeleton (15, 21, D:8) a +0 dagger (18, 4, D:8) a +0 short sword a curare-tipped dart (18, 5, D:8) a +0 dagger (18, 6, D:8) a +0 short sword (19, 7, D:8) a +0 dagger a kobold skeleton (19, 8, D:8) a +0 whip a kobold skeleton (27, 25, D:8) a steam dragon skeleton (28, 22, D:8) a +0 whip a gnoll skeleton (28, 23, D:8) a +0 whip (29, 22, D:8) a +0 whip (30, 22, D:8) a +0 whip a gnoll skeleton (43, 28, D:8) a scroll of noise Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Nerai" {Dex+6 SInv} (4720 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the +2 sling of Classification {antimagic, ^Drain rN++ Int+5} (3690 gold) ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Int+5: It affects your intelligence (+5). the conjuration staff "Sitzued" {Fly Conj Tloc} (3970 gold) [staff of conjuration] Fly: It grants you flight. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. the fortress talisman of the Other World {Int+3} (8700 gold) [fortress talisman] Int+3: It affects your intelligence (+3). the fortress talisman of Cocytus {rF+} (9000 gold) [fortress talisman] rF+: It protects you from fire. the ring "Paduq" {EV+5 Dex+3 Slay-2} (4090 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the +6 dagger "Grim" {speed, rF+ Dex+3 Stlth+} (5910 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring of Jyeh {rPois rCorr Str+4 Dex+6} (6120 gold) [ring of dexterity] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). the amulet of Bebruzoh {Wildshape rC++ Str+6} (6710 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) rC++: It greatly protects you from cold. Str+6: It affects your strength (+6). the ring of Zeorus {rF++ Will++ Dex+8} (7870 gold) [ring of dexterity] rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. Dex+8: It affects your dexterity (+8). the dragon-coil talisman of Greed {rF+ rC+ Dex+4} (20420 gold) [dragon-coil talisman] rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the earth staff of Makhleb's Regard {rF+++ Will- Tloc Air Earth} (7400 gold) [staff of earth] rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. a +1 battleaxe of freezing (2500 gold) the riddle talisman "Soufi" {rCorr Str-2 Slay+6} (21630 gold) [riddle talisman] rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring "Koagusch" {rF+ AC+4 Str+3 Int+7 Dex-3} (6470 gold) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). the lupine talisman "Manazege" {rElec rPois rF- rC+} (10560 gold) [lupine talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. the fortress talisman of the Orb {Str+3 Dex+3 Slay+2} (13210 gold) [fortress talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +4 short sword "Cuexeoda" {drain, Will+ rCorr} (4360 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +2 quarterstaff of speed (2700 gold) the +1 leather armour of the Taurataur {Harm} (1400 gold) Harm: It increases damage dealt and taken. (0, 0, D:9) a +0 dagger an orc corpse (skeletalised by now) (1, 1, D:9) a +0 club an orc corpse (skeletalised by now) (1, 3, D:9) a +0 short sword an orc skeleton (2, 0, D:9) a +0 long sword a +0 plate armour (3, 20, D:9) a +0 orcbow (7, 12, D:9) a +0 war axe an orc corpse (skeletalised by now) (7, 16, D:9) a +0 dagger an orc corpse (skeletalised by now) (10, -2, D:9) a yak skeleton (10, 24, D:9) a +0 glaive (12, -4, D:9) a yak skeleton (12, -2, D:9) a +0 shortbow a centaur skeleton (22, 8, D:9) a +0 plate armour a +0 battleaxe an orc skeleton (25, 12, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 falchion a +0 whip an orc skeleton (26, 12, D:9) a +0 mace a +0 ring mail a +0 hand axe an orc skeleton (26, 13, D:9) a +0 falchion (27, 11, D:9) a +0 short sword a +0 chain mail a +0 whip a +0 dagger a +0 scale mail a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail a boomerang a +1 heavy glaive a +0 war axe a +0 whip a +0 short sword an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (27, 25, D:9) a +0 chain mail (28, 11, D:9) a +0 club an orc skeleton (30, 8, D:9) a +0 orcbow (34, 24, D:9) a +0 war axe of venom (36, 22, D:9) a parchment of Magic Dart Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (6, -10, D:10) a +0 robe (9, -7, D:10) a +0 dagger a +0 robe a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (9, -6, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) a yak corpse (skeletalised by now) (9, -1, D:10) a +0 robe (10, -7, D:10) a +2 great sword a +0 robe (11, -9, D:10) a +0 hand axe a +0 robe (11, -7, D:10) a +0 mace a +0 ring mail (26, -23, D:10) a yak skeleton (26, -22, D:10) a yak skeleton (29, -23, D:10) a +0 giant club a +0 giant spiked club (29, 17, D:10) a parchment of Call Canine Familiar (35, -6, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (8, 11, Lair:1) 2 flux baubles