huiren Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 53, D:1) a ball python corpse (skeletalised by now) (3, 5, D:1) a rat corpse (skeletalised by now) (4, 32, D:1) a +0 mace (10, 33, D:1) a rat corpse (skeletalised by now) (22, 38, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (26, 21, D:1) a bat skeleton (31, 35, D:1) a bat corpse (skeletalised by now) (32, 1, D:1) a +0 scale mail (35, 52, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 53, D:1) a +0 dagger 5 stones (40, 27, D:1) a ball python skeleton (46, 17, D:1) a +0 sling (46, 32, D:1) a ball python skeleton (47, 34, D:1) a bat skeleton (53, 0, D:1) a rat corpse (skeletalised by now) (58, 38, D:1) a +0 short sword (60, 5, D:1) a hobgoblin corpse (skeletalised by now) (60, 41, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (0, 1, D:2) a jackal skeleton (11, -8, D:2) a quokka skeleton (11, 7, D:2) a +0 hammer (11, 8, D:2) a +0 hammer (11, 9, D:2) a +0 hammer (12, 5, D:2) a +0 hammer (12, 6, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (12, 7, D:2) a +0 hammer (12, 8, D:2) a +0 hammer (13, 1, D:2) a +0 hammer (13, 3, D:2) the +6 hammer of Equilibrium {antimagic, rN++ Str+2} rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (13, 4, D:2) a +0 hammer (13, 7, D:2) a +0 hammer (13, 8, D:2) a +0 hammer (13, 9, D:2) a +0 heavy hammer (14, 0, D:2) a +0 hammer (14, 2, D:2) a +0 hammer (16, 40, D:2) a rat corpse (skeletalised by now) (19, -4, D:2) a +0 plate armour (22, 27, D:2) a +0 scythe a +0 robe (41, 43, D:2) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (55, 11, D:2) a +0 dagger a kobold skeleton (62, 28, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, -5, D:3) a +0 hand axe a +0 hand axe a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 6, D:3) a +0 flail an orc corpse (skeletalised by now) (4, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -7, D:3) a +0 ring mail (19, -18, D:3) a hobgoblin skeleton (38, 3, D:3) a +0 robe (45, -26, D:3) a +0 club a goblin skeleton (48, -26, D:3) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a hobgoblin skeleton (48, -4, D:3) a +0 ring mail a +0 short sword (49, -25, D:3) a +0 club a hobgoblin skeleton (49, -2, D:3) a +0 robe (50, 3, D:3) a +0 dagger (50, 15, D:3) a +0 club (55, -25, D:3) a bat corpse (skeletalised by now) (68, -23, D:3) a +0 mace Level 4 of the Dungeon [Shop] Seeseon's Antique Weapon Shoppe a +0 spear (93 gold) a +0 shortbow (93 gold) a +0 rapier (170 gold) a +0 whip (77 gold) a +0 battleaxe (310 gold) a +4 heavy quarterstaff (961 gold) a +0 sling (46 gold) a +2 hand axe of sundering (465 gold) the +0 dagger "Ewkes" {flame, rElec} (545 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 morningstar (186 gold) a +0 short sword (93 gold) (0, 0, D:4) a +0 robe (5, 7, D:4) a +0 halberd of venom (9, 4, D:4) a ball python skeleton (9, 11, D:4) an adder skeleton (10, 2, D:4) a +0 flail a gnoll skeleton (11, 1, D:4) a +0 halberd (13, -1, D:4) a +0 spear a gnoll skeleton (13, 6, D:4) a +0 club (13, 26, D:4) a quokka skeleton (14, -3, D:4) a +0 ring mail (14, 4, D:4) a ball python corpse (skeletalised by now) (15, -9, D:4) a +0 short sword an orc skeleton (24, -7, D:4) a ball python skeleton (24, 22, D:4) a +0 dagger a goblin skeleton (25, 13, D:4) a +0 scale mail (29, 18, D:4) a +0 leather armour a +0 short sword (29, 19, D:4) a +0 spear a hobgoblin skeleton (30, 17, D:4) a +0 robe a +4 dagger of protection the elf skeleton of Dowan (32, 13, D:4) a +0 spear a gnoll skeleton (33, 14, D:4) a +0 dagger a goblin skeleton (34, 13, D:4) a +0 robe a +3 flail (35, 8, D:4) a +0 dagger 4 boomerangs a +0 short sword an orc skeleton (35, 14, D:4) a +0 halberd a +0 club a gnoll skeleton (36, 8, D:4) a +0 club (36, 9, D:4) a +0 dagger (36, 15, D:4) a +0 whip a +0 flail a gnoll skeleton (36, 19, D:4) a +0 helmet a +0 animal skin the hobgoblin skeleton of Robin (37, 15, D:4) a +0 robe a +2 halberd (37, 16, D:4) a +0 robe a +0 battleaxe Level 5 of the Dungeon (3, 17, D:5) a +0 robe (5, 5, D:5) a +0 whip (7, 1, D:5) a +0 club (9, 4, D:5) a +0 giant club (20, -1, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail (21, -1, D:5) a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton (22, 0, D:5) a +0 dagger (28, 2, D:5) 10 gold pieces (28, 4, D:5) 7 gold pieces (29, 3, D:5) a parchment of Petrify (33, -5, D:5) a +0 trident (39, 3, D:5) a wand of charming (9) (40, 4, D:5) a scroll of blinking (52, 14, D:5) a +0 quarterstaff Level 6 of the Dungeon (1, 0, D:6) a howler monkey corpse (skeletalised by now) (3, -7, D:6) a hound skeleton (12, -6, D:6) a +0 robe (12, 12, D:6) a +0 mace a +0 leather armour (12, 14, D:6) a +0 robe a +4 dagger (12, 18, D:6) a +0 robe a +0 dagger an orc skeleton (13, 10, D:6) a +0 dagger (13, 16, D:6) a +0 whip a +0 whip (14, -7, D:6) a +0 rapier (14, 9, D:6) a +0 dagger a +0 leather armour (19, 15, D:6) a +0 robe (21, 26, D:6) a bullfrog skeleton (23, 41, D:6) a +1 spear a +0 robe (25, 38, D:6) a parchment of Rending Blade (25, 41, D:6) a +2 falchion a +0 robe a +0 hand axe a +0 robe (27, 14, D:6) a +0 leather armour (35, 34, D:6) a +0 robe (59, 2, D:6) a +0 trident Level 7 of the Dungeon (5, 16, D:7) a hound corpse (skeletalised by now) (7, -12, D:7) a +0 devious dagger a +0 leather armour an orc corpse (skeletalised by now) (7, 21, D:7) a +0 chain mail (8, -12, D:7) a +0 flail a +0 ring mail (9, -12, D:7) a +0 short sword an orc skeleton (9, 0, D:7) a +0 giant club a +0 giant club a two-headed ogre skeleton (9, 9, D:7) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (9, 10, D:7) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (9, 20, D:7) a +0 halberd a +0 plate armour (10, 8, D:7) a +0 flail a +0 leather armour (21, 31, D:7) a +0 falchion a +0 robe (21, 32, D:7) a +0 spear a +0 robe (24, 32, D:7) a +0 hand axe a +0 robe (26, 14, D:7) an iguana skeleton (26, 33, D:7) a +3 hand axe a +0 robe (27, 30, D:7) a +0 halberd a +0 robe (33, 21, D:7) a +0 dagger (36, 17, D:7) a black bear skeleton (37, 7, D:7) a howler monkey skeleton (40, -3, D:7) a +0 ring mail (41, 30, D:7) an iguana skeleton (51, -6, D:7) a +0 dagger (52, 7, D:7) a +0 flail Level 8 of the Dungeon [Shop] Ibresh's Jewellery Emporium an amulet of reflection (unknown) (420 gold) a ring of poison resistance (280 gold) a +6 ring of dexterity (504 gold) the fortress talisman of Generosity {*Silence rElec rPois rN+++} (1218 gold) [fortress talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. a ring of willpower (350 gold) a +6 ring of strength (504 gold) a ring of see invisible (210 gold) the rimehorn talisman "Qyica" {rF+ Will+} (645 gold) [rimehorn talisman] rF+: It protects you from fire. Will+: It increases your willpower. (0, 0, D:8) a +0 cloak (5, 20, D:8) a +0 quarterstaff (8, 31, D:8) a +0 hand axe a +0 ring mail an orc skeleton (8, 32, D:8) a +0 scimitar of flaming a +6 ring of dexterity (11, -12, D:8) a water moccasin corpse (skeletalised by now) (11, -4, D:8) a scarf of shadows (14, 18, D:8) a +0 ring mail (18, 24, D:8) a wyvern skeleton (20, -7, D:8) the necromancy staff of Descent {rElec rN+ Str-3 Conj Hexes Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (21, 11, D:8) 4 darts of disjunction (23, -12, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (29, 12, D:8) a +0 robe a +2 dagger of venom (30, -15, D:8) a yak skeleton a yak skeleton (30, 16, D:8) a +0 scale mail a +0 short sword (30, 18, D:8) a +2 war axe of flaming the human skeleton of Maggie (30, 19, D:8) a yak skeleton (31, 10, D:8) a yak skeleton (31, 13, D:8) a +0 ring mail a +0 dagger an orc skeleton (32, 14, D:8) a +0 robe a +0 dagger (32, 21, D:8) a +0 robe a +0 dagger an orc skeleton (33, -12, D:8) a +0 dagger 7 poisoned darts (33, 17, D:8) a parchment of Maxwell's Portable Piledriver (34, -13, D:8) a +0 whip 5 stones a +0 short sword a curare-tipped dart a kobold skeleton a kobold skeleton (36, 7, D:8) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) (36, 8, D:8) a +0 whip an orc corpse (skeletalised by now) (49, 6, D:8) a bullfrog skeleton (52, 5, D:8) a +0 whip 5 stones a kobold corpse (skeletalised by now) (53, -2, D:8) a +1 devious dagger a stone (54, 3, D:8) a +0 whip 5 stones a +3 trident of draining a +0 robe an orb of guile a kobold corpse (skeletalised by now) (62, 23, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (4, 32, D:9) a +0 hand axe (6, 12, D:9) a +0 mace (7, 8, D:9) a +0 flail an orc corpse (skeletalised by now) (8, 8, D:9) a +0 club a +0 chain mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (8, 9, D:9) a +0 dagger of venom a +0 robe (16, 23, D:9) a +0 leather armour (17, 9, D:9) a +0 robe (26, -4, D:9) a parchment of Detonation Catalyst (31, 34, D:9) 3 large rocks (33, 15, D:9) a +0 long sword 3 poisoned darts a +0 ring mail an elf corpse (skeletalised by now) (33, 33, D:9) a +0 flail (33, 34, D:9) a +0 club a +0 leather armour a +0 club (34, 33, D:9) a +0 club (36, 35, D:9) a +0 giant spiked club a +0 giant spiked club (37, 15, D:9) a +0 cloak (38, -13, D:9) a curare-tipped dart a +0 dagger (38, -12, D:9) a +0 plate armour a +0 scimitar 10 gold pieces (39, -14, D:9) 2 potions of mutation (39, -9, D:9) a manual of Long Blades (39, -6, D:9) a staff of fire (unseen) (42, -2, D:9) a wand of flame (11) (42, 3, D:9) a +0 flail (45, -17, D:9) a scroll of teleportation (45, -4, D:9) 10 gold pieces (45, 0, D:9) a +0 plate armour a +0 halberd (46, -9, D:9) a potion of mutation (46, 1, D:9) a +0 whip a kobold skeleton (46, 2, D:9) a curare-tipped dart a +0 dagger a kobold skeleton (47, 22, D:9) a +0 ring mail (49, 2, D:9) 5 stones a +0 short sword (50, 2, D:9) a +0 leather armour a +0 club Level 10 of the Dungeon [Shop] Mucsah's Book Shoppe a parchment of Vhi's Electric Charge (260 gold) a parchment of Summon Cactus Giant (500 gold) a parchment of Static Discharge (116 gold) a parchment of Freeze (80 gold) a parchment of Petrify (260 gold) a parchment of Permafrost Eruption (500 gold) a parchment of Platinum Paragon (1040 gold) a parchment of Brom's Barrelling Boulder (260 gold) a parchment of Passwall (176 gold) a parchment of Hoarfrost Cannonade (368 gold) a parchment of Freezing Cloud (368 gold) a parchment of Metabolic Englaciation (368 gold) a parchment of Cigotuvi's Putrefaction (260 gold) a parchment of Sigil of Binding (176 gold) a parchment of Call Canine Familiar (176 gold) [Shop] Mogiwkasou's Assorted Antiques a phantom mirror (1160 gold) a lightning rod (4/4) (1160 gold) a scroll of teleportation (87 gold) a potion of mutation (232 gold) a +0 short sword (87 gold) a Gell's gravitambourine (2/2) (1160 gold) a +0 rapier (159 gold) a +0 flail (101 gold) (0, 0, D:10) a +0 long sword (2, 31, D:10) a +0 arbalest (3, -3, D:10) a staff of alchemy (14, 5, D:10) a +0 giant spiked club a +0 giant club (16, 13, D:10) 5 large rocks (24, -4, D:10) a +0 short sword an orc skeleton (24, -2, D:10) a +0 hand axe (25, -2, D:10) a +0 robe a +0 dagger (25, 14, D:10) 6 curare-tipped darts (26, -2, D:10) a +0 robe a +0 dagger an orc skeleton (27, -1, D:10) a +0 whip (29, 8, D:10) a +0 shortbow (31, -10, D:10) a +0 whip (32, -16, D:10) a +0 plate armour a +0 halberd a +0 orcbow (32, -15, D:10) a +0 scale mail a +0 hand axe (32, -14, D:10) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (33, -11, D:10) a +0 ring mail a +0 trident (39, 11, D:10) a +0 chain mail (42, -11, D:10) 4 large rocks a cyclops corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog skeleton (5, 13, Lair:1) an elephant skeleton (11, 11, Lair:1) an elephant corpse (skeletalised by now) (11, 12, Lair:1) an elephant corpse (skeletalised by now) (12, -21, Lair:1) a storm talisman (12, 12, Lair:1) an elephant corpse (skeletalised by now) (27, 3, Lair:1) a +0 scale mail (35, -7, Lair:1) an elephant corpse (skeletalised by now) (37, -6, Lair:1) an elephant corpse (skeletalised by now) (51, -32, Lair:1) a water moccasin corpse (skeletalised by now) (59, -23, Lair:1) a water moccasin corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of boots of stealth (2, 4, Lair:2) a wolf corpse (skeletalised by now) (4, 7, Lair:2) a wolf corpse (skeletalised by now) (4, 8, Lair:2) a wolf corpse (skeletalised by now) (5, 7, Lair:2) a wolf corpse (skeletalised by now) (14, 11, Lair:2) a blink frog skeleton (14, 12, Lair:2) a water moccasin skeleton (20, 3, Lair:2) 5 boomerangs (20, 19, Lair:2) a blink frog skeleton (24, -10, Lair:2) a +1 hat (25, 30, Lair:2) a black mamba skeleton (31, 27, Lair:2) a basilisk skeleton (34, 16, Lair:2) a cane toad corpse (skeletalised by now) (35, 20, Lair:2) the +0 pair of boots of the Barnacled God {+Blink rC- Will- MP+5} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. (36, 3, Lair:2) a yak skeleton (37, 3, Lair:2) a yak skeleton (39, 10, Lair:2) a +0 spear a merfolk corpse (skeletalised by now) (42, 6, Lair:2) a polar bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (44, 7, Lair:2) a wolf corpse (skeletalised by now) (45, 33, Lair:2) a +0 ring mail (53, 20, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (0, 14, Lair:3) 3 flux baubles (3, 9, Lair:3) a cane toad skeleton (4, 9, Lair:3) a water moccasin skeleton (14, 16, Lair:3) a +1 shortbow of flaming (16, 37, Lair:3) a parchment of Apportation (18, 27, Lair:3) a +0 scale mail 5 javelins a +1 great mace of holy wrath the orc skeleton of Urug (32, 4, Lair:3) an elephant skeleton (32, 5, Lair:3) an elephant skeleton (32, 6, Lair:3) an elephant skeleton a polar bear skeleton (55, 35, Lair:3) a water moccasin skeleton (55, 36, Lair:3) a bullfrog skeleton (56, 36, Lair:3) the +8 long sword of Eternal Harmony {flame, ^Drain rElec rN+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (58, 45, Lair:3) the +4 ring mail of the Journeyman {Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 4 of the Lair of Beasts (8, -10, Lair:4) a bullfrog corpse (skeletalised by now) (8, 4, Lair:4) a human skeleton (8, 5, Lair:4) a human skeleton (14, -16, Lair:4) a death yak skeleton (18, -16, Lair:4) a death yak skeleton (26, 7, Lair:4) 2 poisoned darts (27, 17, Lair:4) a +0 trident (39, -15, Lair:4) a rime drake skeleton (44, 31, Lair:4) a hydra skeleton (46, 8, Lair:4) a cane toad skeleton (51, 27, Lair:4) 5 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a dream sheep corpse (skeletalised by now) (8, -8, Lair:5) a +0 plate armour (10, 6, Lair:5) a +0 robe (11, -13, Lair:5) a parchment of Sublimation of Blood (13, -12, Lair:5) a cane toad corpse (skeletalised by now) (14, -2, Lair:5) a parchment of Plasma Beam (19, -13, Lair:5) a potion of brilliance (19, -11, Lair:5) a water moccasin corpse (skeletalised by now) (19, -9, Lair:5) a scroll of identify (25, 5, Lair:5) a water moccasin corpse (skeletalised by now) (30, -1, Lair:5) a +0 mace (31, 3, Lair:5) a cane toad corpse (skeletalised by now) (31, 5, Lair:5) a ring of protection from cold (32, 3, Lair:5) a hydra corpse (skeletalised by now) (39, -6, Lair:5) a scroll of enchant armour (41, -5, Lair:5) 19 gold pieces a Gauntlet (1, 1, Gauntlet) a scroll of teleportation (2, 1, Gauntlet) a parchment of Vhi's Electric Charge (5, 1, Gauntlet) the ring of the Sea Goat {MP+9 Int+4 Dex-5} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). (unseen) (13, 1, Gauntlet) the +3 broad axe of Gostryinn {flame, *Rage rN+ Int+2} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (16, 1, Gauntlet) a +2 helmet of sniping (unseen) (17, -19, Gauntlet) a staff of conjuration (unseen) (17, -18, Gauntlet) 46 gold pieces (17, 1, Gauntlet) a potion of cancellation (25, 1, Gauntlet) a potion of invisibility (26, 1, Gauntlet) a +2 helmet of intelligence (unseen) (28, 1, Gauntlet) a +0 leather armour (30, 17, Gauntlet) a scroll of noise (32, -19, Gauntlet) a +0 great sword a +0 arbalest a +0 ring mail a tengu corpse (skeletalised by now) (34, -19, Gauntlet) a tengu corpse (skeletalised by now) (34, 16, Gauntlet) a +0 plate armour (still there?) a wand of digging (6) (still there?) a wand of charming (7) (still there?) a +2 dagger of venom (still there?) a parchment of Inner Flame (still there?) a staff of fire (still there?) a scroll of identify (still there?) a wand of iceblast (8) (still there?) a staff of alchemy (still there?) a staff of conjuration (still there?) (35, -7, Gauntlet) the amulet "Xulaacar" {rN+++ RegenMP+ rCorr Dex-3 Slay+2} [amulet of magic regeneration] rN+++: It renders you almost immune to negative energy. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (35, -5, Gauntlet) a manual of Stealth (36, -7, Gauntlet) a potion of might (43, -19, Gauntlet) a death scarab corpse (49, -21, Gauntlet) the +0 pair of boots "Call" {rPois Str-3 Int+9 Stlth-} rPois: It protects you from poison. Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). Stlth-: It makes you less stealthy. It cannot be enchanted further. (52, 1, Gauntlet) a parchment of Irradiate (54, -4, Gauntlet) a hell hound corpse (55, -3, Gauntlet) a +1 scimitar of flaming (61, 1, Gauntlet) a +4 ring of protection (62, 1, Gauntlet) a parchment of Death Channel (65, 1, Gauntlet) a potion of haste