hulksmash1337 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, 25, D:1) a ball python corpse (skeletalised by now) (16, 4, D:1) a +0 robe (16, 8, D:1) a bat corpse (skeletalised by now) (16, 30, D:1) a +0 mace (20, 14, D:1) a +0 chain mail (20, 37, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (25, 17, D:1) a +0 club a goblin skeleton (30, 17, D:1) a +0 dagger (37, 19, D:1) a +0 short sword (44, 0, D:1) a +0 whip a stone a kobold skeleton (47, 28, D:1) a bat skeleton (48, 33, D:1) a hobgoblin skeleton (53, 2, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (5, 3, D:2) a parchment of Mercury Arrow (7, -1, D:2) the +8 sling of Circularity {speed, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (13, -26, D:2) a +0 whip a gnoll corpse (13, 15, D:2) a +0 pair of boots (14, 3, D:2) the +1 pair of gloves of Inference {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (15, -21, D:2) a +0 flail a gnoll corpse (15, -16, D:2) a +0 robe