Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 3168219002129544104 343 hunterexe the Skirmisher (level 6, -5/70 HPs) Began as a Gnoll Hunter on Dec 14, 2025. Was a Follower of Hepliaklqana. Slain by a merfolk ... wielding a +0 trident (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:46 (112 turns). hunterexe the Skirmisher (Gnoll Hunter) Turns: 112, Time: 00:02:47 Health: -5/70 AC: 27 Str: 10 XL: 6 Next: 57% Magic: 10/13 EV: 1 Int: 9 God: Hepliaklqana [*.....] Gold: 0 SH: 0 Dex: 29 Spells: 15/15 levels left rFire . . . j - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . [offhand occupied] rNeg . . . k - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth n - +6 ring of dexterity HPRegen 0.31/turn m - +6 ring of dexterity MPRegen 0.13/turn %: no teleportation @: berserking, held, invisible (expiring), very quick A: reduced essence, fangs 1, treasure sense, distributed training a: Renounce Religion, Recall Ancestor, Ancestor Identity You were in the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow j - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. Armour b - a +0 leather armour k - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery l - a ring of flight m - a +6 ring of dexterity (worn) n - a +6 ring of dexterity (worn) o - a +6 ring of intelligence p - a +6 ring of intelligence q - a +6 ring of strength r - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of light (7) Scrolls c - a scroll of butterflies i - a scroll of blinking Potions d - 10 potions of curing e - 10 potions of heal wounds f - 10 potions of haste g - 7 potions of magic h - 2 potions of berserk rage u - 2 potions of brilliance v - a potion of invisibility w - 4 potions of resistance z - 5 potions of might Skills: + Level 6.9 Fighting + Level 5.0 Short Blades + Level 5.0 Long Blades + Level 5.0 Axes + Level 5.0 Maces & Flails + Level 5.0 Polearms + Level 5.0 Staves + Level 10.0 Ranged Weapons + Level 5.0 Throwing + Level 5.0 Armour + Level 6.9 Dodging + Level 5.6 Stealth + Level 5.0 Shields + Level 5.0 Unarmed Combat + Level 5.0 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy + Level 5.5 Invocations + Level 5.0 Evocations + Level 4.5 Shapeshifting You had 15 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your Shapeshifting skill increases to level 4! You have reached level 6! Xochipepe remembers more of his old skill. Fire: j) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering a throwing net (unable to see you, ally target, 100% to hit) You shoot a bolt. The bolt hits the merfolk! The merfolk is lightly wounded. The merfolk hits you from afar with a +0 trident. Xochipepe hits the merfolk. The merfolk hits Xochipepe with a +0 trident! The merfolk hits you but does no damage. Xochipepe hits the merfolk. The merfolk hits you but does no damage. The merfolk closely misses Xochipepe. Xochipepe barely misses the merfolk. The merfolk barely misses you. The merfolk hits Xochipepe with a +0 trident. Xochipepe is destroyed! The merfolk shouts! Fire: j) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering a throwing net (lightly wounded, unable to see you, 100% to hit) You shoot a bolt. The bolt hits the merfolk!!! The merfolk is severely wounded. The merfolk hits you from afar with a +0 trident! x2 The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! The merfolk hits you but does no damage. The merfolk hits you from afar with a +0 trident! The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You flicker for a moment. The merfolk hits you from afar with a +0 trident! You die... Hepliaklqana delivers you to your ancestors. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ∆∆∆ ▓.)|:.▓.....▓ ∆ ▓.)...▓...).▓ ▓.....▓..)..▓ ▓..mm.▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see 2 merfolk. Vanquished Creatures A merfolk (D) A phantom (D) A wight (D) 3 creatures vanquished. Vanquished Creatures (others) 3 spatial maelstroms (D) An ancestor (D) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hunterexe the Gnoll Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a transporter. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a corrupted altar of Lugonu. 2 | D | Found a burning altar of Makhleb. 3 | D | Found a stormy altar of Qazlal. 3 | D | Found a sacrificial altar of Ru. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a shimmering blue altar of Sif Muna. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a bloodstained altar of Trog. 4 | D | Banished a spatial maelstrom 7 | D | Banished a spatial maelstrom 9 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 9 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 26 | D | Banished a spatial maelstrom 29 | D | Became a worshipper of Hepliaklqana the Forgotten 47 | D | Reached skill level 5 in Fighting 47 | D | Reached skill level 5 in Dodging 47 | D | Reached XP level 2. HP: 27/27 MP: 1/5 57 | D | Entered arena 2. 57 | D | Noticed a wight 57 | D | Noticed a phantom 57 | D | Found a transporter. 58 | D | Killed a wight 59 | D | Reached skill level 9 in Ranged Weapons 59 | D | Reached XP level 3. HP: 23/33 MP: 2/7 59 | D | Reached XP level 4. HP: 27/39 MP: 2/8 59 | D | Killed a phantom 60 | D | Reached XP level 5. HP: 33/46 MP: 2/10 108 | D | Entered arena 3. 108 | D | Noticed a merfolk 108 | D | Noticed a merfolk 108 | D | Noticed a merfolk 108 | D | Found a transporter. 108 | D | Reached * piety under Hepliaklqana 109 | D | Killed a merfolk 110 | D | Reached skill level 5 in Short Blades 110 | D | Reached skill level 5 in Long Blades 110 | D | Reached skill level 5 in Axes 110 | D | Reached skill level 5 in Maces & Flails 110 | D | Reached skill level 5 in Polearms 110 | D | Reached skill level 5 in Staves 110 | D | Reached skill level 10 in Ranged Weapons 110 | D | Reached skill level 5 in Throwing 110 | D | Reached skill level 5 in Armour 110 | D | Reached skill level 5 in Stealth 110 | D | Reached skill level 5 in Shields 110 | D | Reached skill level 5 in Unarmed Combat 110 | D | Reached skill level 5 in Spellcasting 110 | D | Reached skill level 5 in Invocations 110 | D | Reached skill level 5 in Evocations 110 | D | Reached XP level 6. HP: 45/47 MP: 9/13 111 | D | HP: 2/47 [merfolk/+0 trident (12)] 112 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 5 6 | 6.9 Short Blades | 2 3 5 | 5.0 Long Blades | 2 3 5 | 5.0 Axes | 2 3 5 | 5.0 Maces & Flails | 2 3 5 | 5.0 Polearms | 2 3 5 | 5.0 Staves | 2 3 5 | 5.0 Throwing | 2 3 5 | 5.0 Armour | 2 3 5 | 5.0 Dodging | 5 6 | 6.9 Stealth | 3 4 5 | 5.6 Shields | 2 3 5 | 5.0 Unarmed Combat | 2 3 5 | 5.0 Spellcasting | 2 3 5 | 5.0 Conjurations | 2 3 4 | 4.1 Hexes | 2 3 4 | 4.1 Summonings | 2 3 4 | 4.1 Necromancy | 2 3 4 | 4.1 Translocations | 2 3 4 | 4.1 Forgecraft | 2 3 4 | 4.1 Fire Magic | 2 3 4 | 4.1 Ice Magic | 2 3 4 | 4.1 Air Magic | 2 3 4 | 4.1 Earth Magic | 2 3 4 | 4.1 Alchemy | 2 3 4 | 4.1 Invocations | 2 3 4 5 | 5.5 Evocations | 2 3 5 | 5.0 Shapeshifting | 2 3 4 | 4.5 Ranged Weapons | 9 10 | 10.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Heavy crossbow | 1 | 4 || 5 Use: Potion | 1 | 2 || 3 Armour: Plate armour | 3 | 13 || 16 Dodge: Dodged | | 1 || 1