Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 16667925610047982944 (custom seed) 167 hunterexe the Ruffian (level 5, 0/40 HPs) Began as a Djinni Cinder Acolyte on Dec 17, 2025. Was a High Priest of Ignis. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:07:56 (2368 turns). hunterexe the Ruffian (Djinni Cinder Acolyte) Turns: 2368, Time: 00:07:57 Health: 0/40 AC: 5 Str: 15 XL: 5 Next: 76% Gold: 93 EV: 10 Int: 16 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + - Nothing wielded rCold . . . (no offhand) rNeg . . . j - +2 robe {rC+} rPois ∞ (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were in a sewer. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 93 gold pieces. Inventory: Armour j - a +2 robe of cold resistance (worn) k - a +0 cloak (worn) Scrolls e - a scroll of torment {unknown} f - 2 scrolls of identify {unknown} h - 2 scrolls of fear {unknown} i - a scroll of noise {unknown} l - a scroll of teleportation {unknown} n - a scroll of butterflies {unknown} Potions a - a potion of enlightenment {unknown} b - 2 potions of resistance {unknown} c - a potion of lignification {unknown} d - a potion of haste {unknown} g - 2 potions of curing {unknown} m - 2 potions of magic {unknown} Skills: + Level 3.5 Fighting + Level 1.8 Dodging + Level 0.2 Stealth + Level 4.7 Unarmed Combat + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Forgecraft + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d5 9% 2 b - Poisonous Vapours Alch/Air 44% 1d2 6% 1 c - Momentum Strike Conj/Tloc 22% 3d8 9% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a rat corpse. You start resting. HP restored. You see here a ribbon worm corpse. There is an empty arch of ancient stone here. A crocodile comes into view. Found an inky potion, a fizzy pink potion and a glowing coppery potion. Found a gate leading back out of this place. A crocodile is nearby! Found a scroll labelled HENGEO XAQURUB. Flames lash the crocodile. The crocodile is lightly wounded. The crocodile's fire resistance burns away. The crocodile bites you but does no damage. You barely miss the crocodile. The crocodile is lightly wounded. The crocodile bites you! The crocodile drags you backwards! Flames lash the crocodile. The crocodile is lightly wounded. The crocodile barely misses you. You hit the crocodile but do no damage. The crocodile is lightly wounded. Flames lash the crocodile. The crocodile is burned terribly! The crocodile is severely wounded. The crocodile misses you. Flames lash the crocodile. The crocodile is burned terribly! The crocodile is severely wounded. The crocodile bites you. The crocodile drags you backwards! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the crocodile. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You barely miss the crocodile. The crocodile is severely wounded. The crocodile bites you! You die... Ignis goes out, and joins you in death. ##~..## ##...## ##.~.# ####....~#####~....####....~ ~~~~~.∩.~≈≈≈≈≈~.~~~~†~†.~... ###~~.~.#####~.~.~####..~~. ##~~~#######.~.## ##...# ##≈####.####≈## ##~## #≈###.!.###≈# #~# #≈##.!l?.##≈# #~# #≈# #.@~# #≈# #~# ##≈####.####≈## ##~## ##.~.###~###.~.## ##.††# ~####~...~##≈##~..~~####..~~~ ~.≈≈≈≈.~.~~≈≈≈≈≈~.∩..~~~~~.... ..####.....#####...∩.####~~..~ ##~~.## ##.~.## ##.~.# ##~## ##~## ##### #~# #~# You could see a crocodile (combustible). Vanquished Creatures A kobold brigand (Sewer) Crazy Yiuf (D:2) An adder (D:2) 2 river rats (Sewer) 2 ribbon worms 5 endoplasms 2 hobgoblins (D:1) 5 quokkas 6 ball pythons 3 bats 3 frilled lizards 3 giant cockroaches 4 goblins (D:1) 5 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hunterexe the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | hunterexe set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 239 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 782 | D:2 | Reached XP level 3. HP: 17/30 MP: 0/0 782 | D:2 | Learned a level 1 spell: Poisonous Vapours 1019 | D:2 | Noticed Crazy Yiuf 1077 | D:2 | Killed Crazy Yiuf 1078 | D:2 | Reached XP level 4. HP: 21/35 MP: 0/0 1444 | D:2 | Reached skill level 4 in Unarmed Combat 1494 | D:2 | Reached skill level 1 in Dodging 2033 | D:3 | Found a glowing drain. 2071 | Sewer | Entered a sewer 2073 | Sewer | Noticed a kobold brigand 2082 | Sewer | Killed a kobold brigand 2083 | Sewer | Reached XP level 5. HP: 26/40 MP: 0/0 2083 | Sewer | Learned a level 2 spell: Momentum Strike 2358 | Sewer | Noticed a crocodile 2368 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_ring D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_basic, general_overflow_altar, portal_sewer_entry_f, minivault_26 Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 | 4.7 Dodging | 1 | 1.8 Fighting | | 3.5 Stealth | | 0.2 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Forgecraft | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 81 | 102 || 183 Punch | 4 | || 4 Quarterstaff | | 4 || 4 Cast: Scorch | | 12 || 12 Momentum Strike | | 1 || 1 Armour: Robe | 45 | 63 || 108 Dodge: Dodged | 34 | 72 || 106