Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 16667925610047982944 (custom seed) 2 hunterexe the Tinkerer (level 1, 14/14 HPs) Began as a Mountain Dwarf Forgewright on Dec 17, 2025. Got out of the dungeon alive. The game lasted 00:00:35 (143 turns). hunterexe the Tinkerer (Mountain Dwarf Forgewright) Turns: 143, Time: 00:00:36 Health: 14/14 AC: 2 Str: 12 XL: 1 Next: 25% Magic: 3/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) d - a +0 chain mail Potions c - a potion of magic Skills: + Level 1.4 Dodging + Level 1.4 Stealth + Level 1.8 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Soul Splinter Necr 4% N/A 22% 1 Grave Claw Necr 2% 2d7 34% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Vampiric Draining Necr 1% 2d6 56% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. The goblin closely misses you. You hit the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. You see here a +0 club. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! HP restored. You see here a +0 dagger. Found a ring mail. A bat comes into view. A bat is nearby! You see here a book of Necromancy. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. The bat hits you but does no damage. The bat closely misses you. You miss the bat. The bat misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat barely misses you. x2 The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! You see here a +0 club. You see here a +0 whip. There is an open door here. There is an open door here. You see here a +0 spear. There is a staircase leading out of the dungeon here. You have escaped! ######.##### #........)#### ...#########...## ####.## ##.# #.## ######+#########.# #..........)#..#.# +.....@.....'..'.# #...........#..#.# ######+#########.# .## . .# # There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hunterexe the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 143 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 8 Armour: Robe || 8 Dodge: Dodged || 6