Dungeon Sprint DCSS version 0.34-a0-1805-g15ed06cda0 (webtiles) character file. Game seed: 3644593416699818009 7 hunterexe the Magician (level 2, -1/21 HPs) Began as a Djinni Air Elementalist on Dec 17, 2025. Killed by divine providence ... invoked by an orc priest (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:31 (27 turns). hunterexe the Magician (Djinni Air Elementalist) Turns: 27, Time: 00:00:32 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-2 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 2.5 Dodging + Level 1.7 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 3% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 c - Swiftness Air 14% N/A 12% 3 d - Airstrike Air 7% 2d(1-17) 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are exhausted. You feel yourself slow down. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (71% to hit) The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the ice beast but does no damage. The zap hits the hound. The hound is moderately wounded. The zap hits the ice beast. The ice beast is lightly wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. Nothing appears to happen. The orc priest barely misses you. The hound pauses to sniff the ground. The orc priest barely misses you. The orc priest attacks as it pursues you! The orc priest hits you with a +0 club. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc priest hits you with a +0 club. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, 71% to hit) The zap hits the orc priest. The orc priest is almost dead. The zap hits the ice beast. The ice beast is lightly wounded. The zap hits the hound. The hound is heavily wounded. The zap hits the ice beast but does no damage. The ice beast is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓Y▓ ▓h▓ ▓Y▓ ▓o▓ ▓@▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see 2 ice beasts, a hound and an orc priest. Vanquished Creatures A dart slug (D) An orc (D) A bat (D) A frilled lizard (D) A hobgoblin (D) A kobold (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hunterexe the Djinni Air Elementalist began the quest for | the Orb. 0 | D | hunterexe set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 15 | D | Encountered an ice beast 15 | D | Encountered a hound 15 | D | Encountered an ice beast 15 | D | Encountered an orc priest 20 | D | Reached XP level 2. HP: 21/21 MP: 0/0 27 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | | ---------------+-+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Dodging | | 2.5 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Shock || 5 Drink: Berserk rage || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 27 daAuts DLua errors: