Seeded DCSS version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 16360612874106135684 (custom seed) 39 hunterexe the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 15, 2026. Slain by a clockroach (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:12 (1006 turns). hunterexe the Conjurer (Deep Elf Conjurer) Turns: 1006, Time: 00:04:13 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 4/10 EV: 11 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - a potion of magic Skills: + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 0.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 16% 2 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Chain Lightning Conj/Air 7% 3d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 hand axe. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. Found a hand axe. You encounter a clockroach. Found a scroll of identify. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail of fire resistance (lightly wounded, 100% to hit) The magic dart hits the ball python! You kill the ball python! You hit the clockroach but do no damage. The clockroach bites you. * * * LOW HITPOINT WARNING * * * The clockroach misses you. Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail of fire resistance (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. The clockroach bites you. You die... .. #.....## .#.#...... ........ #.#.... . #####.#... .# ...?.....# ..# .........##..#. .......@B....... ....)..@........ ..###.#†.......#....... ...............#....... ....................... ..###...###.##.#..?.... . #...###+##.#....... ##...#....#.#....... #.....@.....#....... You could see Terence and a clockroach (warded). Vanquished Creatures An adder (D:2) A dart slug (D:3) A ribbon worm (D:2) 4 endoplasms A hobgoblin (D:3) 4 jackals (D:2) 3 quokkas 5 ball pythons A frilled lizard (D:2) A goblin (D:2) 2 kobolds (D:2) 4 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hunterexe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 39 | D:1 | You fall into a shaft and drop 1 floor! 188 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 421 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 809 | D:2 | Learned a level 2 spell: Searing Ray 863 | D:2 | Found a faded altar of an unknown god. 977 | D:3 | Encountered Terence 1006 | D:3 | Slain by a clockroach Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, kennysheep_generic_room_13, minmay_hexomino_c4 D:3: layout_basic, lemuel_tele_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 73 Drink: Curing || 1 Read: Identify || 1 Teleportation || 1 Enchant weapon || 1 Armour: Robe || 8 Dodge: Dodged || 7