Seeded DCSS version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 2393515480502069070 (custom seed) 719 hunterexe the Shooter (level 7, -2/52 HPs) Began as a Coglin Hunter on Mar 17, 2026. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 00:04:48 (4112 turns). hunterexe the Shooter (Coglin Hunter) Turns: 4112, Time: 00:04:49 Health: -2/52 AC: 3 Str: 12 XL: 7 Next: 70% Magic: 7/7 EV: 11 Int: 8 God: Gold: 808 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Udjahorresnet} rCold . . . (100%) c - +0 sling {Yuphin} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 808 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Udjahorresnet} c - a +0 sling (offhand) {Yuphin} Missiles d - a throwing net Armour b - a +0 leather armour (worn) Wands e - a wand of charming (7) Scrolls i - a scroll of identify t - a scroll of teleportation x - a scroll of amnesia q - a scroll of immolation {unknown} u - a scroll of fog {unknown} p - a scroll of poison v - a scroll of noise {unknown} y - a scroll of fear {unknown} Potions m - 4 potions of might i - a potion of invisibility n - a potion of haste {unknown} o - a potion of enlightenment {unknown} p - a potion of attraction {unknown} s - a potion of heal wounds {unknown} Skills: + Level 3.6 Fighting + Level 7.2 Ranged Weapons + Level 1.5 Armour + Level 2.0 Dodging + Level 2.2 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 50% 1 Call Imp Summ 0% N/A 63% 2 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Shops: D:3 * D:4 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! A centaur is nearby! You are too injured to fight recklessly! A centaur is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A centaur is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A centaur is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Udjahorresnet} Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You feel better. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel better. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #........##.# #.# #........##.###.# #........#......# #........#..##### .........#..# .........#..# ...#.##..#..# #..# #.@# #...# .....# #....... ##.....## #.##### #c #. You could see a centaur. Vanquished Creatures Edmund (D:5) A gnoll sergeant (D:5) A scorpion (D:4) A bombardier beetle (D:4) A hound (D:5) 2 orc priests (D:4) A jelly (D:4) A drude (D:5) 2 iguanas A sleepcap (D:5) Ijyb (D:4) 4 gnolls (D:5) 5 adders 3 training dummies (D:4) 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms (D:3) 9 endoplasms 7 hobgoblins 9 orcs 2 quokkas 14 ball pythons 13 bats 6 frilled lizards 7 goblins 5 kobolds 6 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hunterexe the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 73 | D:1 | Reached skill level 4 in Ranged Weapons 73 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 748 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1045 | D:2 | Found a faded altar of an unknown god. 1550 | D:3 | Reached skill level 1 in Stealth 1553 | D:3 | Reached XP level 4. HP: 32/33 MP: 4/4 1572 | D:3 | Found Vaschios's General Store. 1680 | D:3 | Reached skill level 5 in Ranged Weapons 1753 | D:3 | Identified the +1 chain mail of the Fifty Seas {Death, | ^Drain rElec Str+4 Stlth+} 1808 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 2160 | D:3 | Identified a scroll of acquirement 2160 | D:3 | Acquired 518 gold pieces 2168 | D:4 | Found Yhaatt's Firing Range. 2262 | D:4 | Identified the +8 hand axe of Nightmares {freeze, rElec | rCorr Str+3 Int-3 Stlth+} 2275 | D:4 | Reached XP level 6. HP: 46/46 MP: 6/6 2303 | D:4 | Encountered Ijyb 2327 | D:4 | Killed Ijyb 2328 | D:4 | Reached skill level 6 in Ranged Weapons 2461 | D:4 | Reached skill level 1 in Armour 3115 | D:4 | Found a stormy altar of Qazlal. 3362 | D:5 | Entered Level 5 of the Dungeon 3418 | D:5 | Reached XP level 7. HP: 34/52 MP: 7/7 3644 | D:5 | Encountered Edmund 3789 | D:5 | Encountered a steam dragon 3934 | D:5 | Killed Edmund 3935 | D:5 | Reached skill level 7 in Ranged Weapons 4112 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, hex_intersection D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_unsneaky_path_c, co_window_paths_c, co_window_paths_c, glass_columns_b, glass_columns_a D:3: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, amcnicky_mini_pool_small D:4: layout_loops_cross, mainiacjoe_overflow_boulevard, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, serial_library_regret_index_branch_corner, roderic_batcave, nicolae_shop_firing_range, uniq_ijyb D:5: layout_basic, minmay_temple_entry_gardened_gates, uniq_crazy_yiuf_cottage, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 7 | 7.2 Stealth | 1 2 | 2.2 Armour | 1 | 1.5 Fighting | 3 | 3.6 Dodging | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 162 | 302 | 96 || 560 Drink: Curing | | | 3 || 3 Berserk rage | | | 2 || 2 Invisibility | | | 1 || 1 Moonshine | | | 1 || 1 Read: Acquirement | | 1 | || 1 Identify | | | 2 || 2 Teleportation | | | 1 || 1 Amnesia | | | 1 || 1 Poison | | | 1 || 1 Butterflies | | | 1 || 1 Armour: Leather armour | 5 | 36 | 19 || 60 Dodge: Dodged | 8 | 22 | 4 || 34