Dungeon Sprint DCSS version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 17718001568210245568 141 hunterexe the Thaumaturge (level 5, 0/37 HPs) Began as a Djinni Necromancer on Mar 21, 2026. Slain by a hell hound (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:37 (186 turns). hunterexe the Thaumaturge (Djinni Necromancer) Turns: 186, Time: 00:04:37 Health: 0/37 AC: 2 Str: 7 XL: 5 Next: 48% Gold: 0 EV: 13 Int: 31 God: SH: 0 Dex: 13 rFire + + . (33%) j - +5 rapier rCold x . . (150%) i - orb {Guile} rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . a - amulet of chemistry Will ..... e - +6 ring of intelligence Stlth ++ f - +6 ring of intelligence HPRegen 0.26/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons j - a +5 rapier (weapon) Armour b - a +0 robe (worn) i - an orb of guile (worn) Jewellery a - an amulet of chemistry (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence (worn) Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - a scroll of blinking Potions a - 10 potions of curing w - 9 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 1.1 Fighting + Level 0.8 Short Blades + Level 5.0 Dodging + Level 2.9 Stealth + Level 8.2 Spellcasting + Level 8.2 Conjurations + Level 8.2 Hexes + Level 8.2 Summonings + Level 8.2 Necromancy + Level 8.2 Translocations + Level 8.2 Forgecraft + Level 8.2 Fire Magic + Level 8.2 Ice Magic + Level 8.2 Air Magic + Level 8.2 Earth Magic + Level 8.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Vampiric Draining Necr 59% 2d10 1% 3 d - Animate Dead Necr 59% N/A 1% 4 e - Curse of Agony Necr 59% N/A 3% 5 f - Magic Dart Conj 100% 1d8 1% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a hell hound (chance to affect: 68%) Your soul wisp returns to where it belongs. The hell hound is no longer weakened. A fragment of the hell hound's soul is dislodged from its body. The hell hound looks weaker. The hell hound breathes flames at you. The blast of flame hits you. You resist. The hell hound bites you. Your soul wisp barely misses the hell hound. You hit the hell hound. The hell hound is lightly wounded. The hell hound bites you. The hell hound completely misses you. Your soul wisp barely misses the hell hound. You hit the hell hound. The hell hound is moderately wounded. The hell hound bites you! * * * LOW HITPOINT WARNING * * * The hell hound closely misses you. x2 The hell hound breathes flames at you. The blast of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the hell hound. You feel much better. The hell hound breathes flames at you. The blast of flame hits you. You resist. The hell hound completely misses you. The iron imp hits your soul wisp! Your soul wisp returns to where it belongs. The hell hound is no longer weakened. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell hound (chance to affect: 84%) The hell hound looks drowsy... The hell hound bites you. The hell hound misses you. You closely miss the hell hound. The hell hound is moderately wounded. The hell hound bites you! * * * LOW HITPOINT WARNING * * * The hell hound bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.:=|.▓.....▓ ▓.....▓...:.▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓§.hh.▓..©..▓ ▓§5@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 hell hounds and an iron imp. Vanquished Creatures 2 weeping skulls (D) 2 creatures vanquished. Vanquished Creatures (others) 4 spatial maelstroms (D) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hunterexe the Djinni Necromancer began the quest for the | Orb. 0 | D | hunterexe set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Banished a spatial maelstrom 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a burning altar of Makhleb. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Banished a spatial maelstrom 12 | D | Banished a spatial maelstrom 19 | D | Banished a spatial maelstrom 29 | D | Found an opulent altar of Gozag. 70 | D | Reached XP level 2. HP: 21/21 MP: 0/0 74 | D | Entered arena 2. 74 | D | Found a transporter. 74 | D | Encountered a weeping skull 74 | D | Encountered a weeping skull 82 | D | Killed a weeping skull 83 | D | Reached XP level 3. HP: 19/25 MP: 0/0 83 | D | Learned a level 1 spell: Magic Dart 83 | D | Reached XP level 4. HP: 24/31 MP: 0/0 93 | D | Killed a weeping skull 94 | D | Reached skill level 1 in Fighting 94 | D | Reached skill level 5 in Dodging 94 | D | Reached XP level 5. HP: 18/37 MP: 0/0 94 | D | Learned a level 2 spell: Ensorcelled Hibernation 177 | D | Entered arena 3. 177 | D | Found a transporter. 177 | D | Encountered a hell hound 177 | D | Encountered a hell hound 186 | D | Slain by a hell hound Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 5 | 5.0 Stealth | 2 | 2.9 Spellcasting | 6 7 8 | 8.2 Conjurations | 6 7 8 | 8.2 Hexes | 6 7 8 | 8.2 Summonings | 6 7 8 | 8.2 Necromancy | 6 7 8 | 8.2 Translocations | 6 7 8 | 8.2 Forgecraft | 6 7 8 | 8.2 Fire Magic | 6 7 8 | 8.2 Ice Magic | 6 7 8 | 8.2 Air Magic | 6 7 8 | 8.2 Earth Magic | 6 7 8 | 8.2 Alchemy | 6 7 8 | 8.2 Fighting | 1 | 1.1 Short Blades | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 14 || 19 Melee: Rapier | 5 | 14 || 19 Cast: Soul Splinter | 2 | 4 || 6 Grave Claw | 1 | || 1 Ensorcelled Hiber | | 1 || 1 Drink: Experience | 1 | || 1 Heal wounds | | 1 || 1 Armour: Robe | 4 | 16 || 20 Dodge: Dodged | 3 | 8 || 11