hunterexe Level 1 of the Dungeon (9, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 14, D:1) a frilled lizard skeleton (16, 6, D:1) a +0 dagger (18, 19, D:1) a +0 whip (23, 30, D:1) a bat skeleton (25, 23, D:1) an amulet of guardian spirit (38, 13, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (40, 6, D:1) a +1 dagger of pain a goblin skeleton (41, 6, D:1) a quokka skeleton (44, 11, D:1) a ball python skeleton (49, 29, D:1) a +0 club (51, 9, D:1) a +4 ring of slaying Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -9, D:2) a parchment of Summon Small Mammal (8, 5, D:2) a bat corpse (skeletalised by now) (12, 4, D:2) a hobgoblin skeleton (14, -10, D:2) a +1 barding (40, -38, D:2) 3 large rocks Level 3 of the Dungeon [Shop] Vaschios's General Store a parchment of Conjure Ball Lightning (350 gold) a parchment of Hoarfrost Cannonade (257 gold) a scroll of fog (56 gold) a +0 quarterstaff (70 gold) a +4 vampiric long sword (455 gold) a wand of flame (28) (unknown) (274 gold) a scroll of identify (28 gold) (4, 15, D:3) a ball python corpse (skeletalised by now) (5, -3, D:3) an iguana skeleton (12, -20, D:3) a +2 hand axe of flaming (12, -19, D:3) a +0 dagger (21, -14, D:3) an adder skeleton (26, -8, D:3) a +1 scale mail of willpower a +0 dagger (26, 18, D:3) a +0 club (28, -11, D:3) a +0 leather armour a +0 trident (28, -8, D:3) a +0 leather armour a +0 short sword (28, 19, D:3) a +0 dagger (30, -7, D:3) a +0 short sword (32, 14, D:3) a staff of air (34, 10, D:3) a frilled lizard skeleton (42, -9, D:3) a +0 club (45, -9, D:3) a quokka skeleton (48, -6, D:3) the +1 chain mail of the Fifty Seas {Death, ^Drain rElec Str+4 Stlth+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (54, 8, D:3) a +0 short sword 2 stones a kobold skeleton (56, -4, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Yhaatt's Firing Range 5 large rocks (105 gold) 3 large rocks (63 gold) 6 large rocks (126 gold) 4 large rocks (84 gold) 3 large rocks (63 gold) the +6 hand cannon of Misconduct {penet, rElec rPois} (1552 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. 5 boomerangs (140 gold) 4 javelins (168 gold) (0, 0, D:4) a +0 chain mail (5, -14, D:4) a +0 robe (13, 8, D:4) a +0 dagger a kobold corpse (skeletalised by now) (21, 15, D:4) a stone (22, 17, D:4) a stone (23, 15, D:4) a boomerang (23, 17, D:4) a stone (24, -4, D:4) an iguana skeleton (25, 8, D:4) a ball python skeleton (27, -16, D:4) a +0 dagger (27, -4, D:4) 6 poisoned darts a +0 short sword (28, -17, D:4) 3 javelins (29, -17, D:4) a +0 whip (33, -13, D:4) a bombardier beetle corpse (37, -9, D:4) the +8 hand axe of Nightmares {freeze, rElec rCorr Str+3 Int-3 Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a stone a kobold corpse (39, -18, D:4) 3 poisoned darts (41, -24, D:4) a hobgoblin corpse (44, -22, D:4) a scorpion corpse (45, 6, D:4) a +3 short sword of holy wrath a +0 leather armour a +0 club (46, 5, D:4) a +0 dagger an orc skeleton (48, 4, D:4) a +0 club (58, -2, D:4) a bat corpse (skeletalised by now) (59, -2, D:4) a bat corpse (skeletalised by now) (59, 0, D:4) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (59, 1, D:4) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now)