hydroplatypus Level 1 of the Dungeon (12, 1, D:1) a +0 dagger (12, 2, D:1) 5 stones a +0 club a kobold skeleton (13, 1, D:1) a +0 club (14, 26, D:1) a +0 leather armour (25, 20, D:1) a +0 sling (27, -15, D:1) a ball python corpse (skeletalised by now) (29, 23, D:1) a bat skeleton (34, -9, D:1) a +0 dagger a kobold skeleton (35, -1, D:1) a +0 dagger (39, -6, D:1) a +0 leather armour (39, 8, D:1) a +0 club (41, 30, D:1) a +0 sling a ball python corpse (skeletalised by now) (51, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (1, -17, D:2) 6 stones (10, -3, D:2) a +0 ring mail (11, -9, D:2) a hobgoblin skeleton (17, 19, D:2) a +0 mace (20, 4, D:2) a +0 leather armour (20, 7, D:2) a +0 pair of gloves (27, 12, D:2) a +0 club (28, 12, D:2) a +0 club 3 stones a hobgoblin corpse (skeletalised by now) (30, -9, D:2) a rat corpse (skeletalised by now) (35, 7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, 7, D:2) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (37, 13, D:2) a ball python skeleton (38, 5, D:2) a frilled lizard corpse (skeletalised by now) (40, 15, D:2) a quokka corpse (skeletalised by now) (48, 3, D:2) a +0 ring mail (50, -15, D:2) a +0 dagger (50, -2, D:2) a quokka skeleton (51, -16, D:2) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (53, -5, D:2) a jackal corpse (skeletalised by now) (54, -18, D:2) 5 large rocks (54, -7, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (2, 3, D:3) a +0 long sword (3, 25, D:3) a +0 dagger a kobold corpse (skeletalised by now) (3, 27, D:3) a bat corpse (skeletalised by now) (6, 10, D:3) the +1 helmet "Naicwuef" {^Contam Rampage rN+ Will+} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. Will+: It increases your willpower. (9, 34, D:3) a frilled lizard corpse (skeletalised by now) (10, 34, D:3) a +0 dagger a stone (14, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (25, 46, D:3) a ball python corpse (skeletalised by now) (26, 18, D:3) a +0 leather armour (26, 19, D:3) a +0 chain mail (28, 44, D:3) a +0 spear (30, 21, D:3) a jackal skeleton (31, 21, D:3) a jackal skeleton (36, 37, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (38, 8, D:3) a +0 club a goblin skeleton (47, 22, D:3) a +0 sling (51, 1, D:3) a hound corpse (skeletalised by now) Level 4 of the Dungeon (10, 22, D:4) a jackal corpse (11, 22, D:4) a jackal corpse a jackal corpse (11, 23, D:4) a jackal corpse (12, 22, D:4) a +0 scythe a +0 robe (21, -1, D:4) a +0 short sword a kobold corpse (skeletalised by now) (41, -8, D:4) a +0 spear a gnoll corpse (skeletalised by now) (41, -7, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (41, 11, D:4) the rimehorn talisman of the Elven Halls {rN+ Dex-2 SInv} [rimehorn talisman] rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (50, -3, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (51, -3, D:4) a +0 halberd (54, 0, D:4) a +0 short sword (55, 27, D:4) a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) the Ecumenical Temple