hydroplatypus Level 1 of the Dungeon [Shop] Yrpherog's General Store a +0 hand axe (42 gold) a ring of magical power (unknown) (280 gold) a +0 leather armour (28 gold) a +1 heavy trident (186 gold) a +0 dagger (28 gold) a +4 scale mail of willpower (434 gold) a scroll of fog (56 gold) a potion of mutation (unknown) (112 gold) a parchment of Ignite Poison (182 gold) a potion of enlightenment (70 gold) 2 potions of moonshine (28 gold) (0, 0, D:1) a +0 dagger 2 stones a kobold skeleton (0, 19, D:1) a bat corpse (skeletalised by now) (0, 26, D:1) a +0 dagger 4 stones (10, -20, D:1) a rat corpse (skeletalised by now) (11, 8, D:1) a +0 hand axe (13, 36, D:1) a quokka corpse (skeletalised by now) (20, 25, D:1) a +0 dagger a +0 club (20, 26, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (31, 34, D:1) a +0 sling (38, 6, D:1) a bat corpse (skeletalised by now) (40, -12, D:1) a rat corpse (skeletalised by now) (48, 13, D:1) a quokka corpse (skeletalised by now) (49, 0, D:1) a +0 club 3 stones (53, -6, D:1) a +0 leather armour (54, 22, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a +0 dagger (16, 2, D:2) a +1 devious short sword (22, -6, D:2) a +0 short sword 4 stones (23, -6, D:2) a ball python skeleton (25, 22, D:2) a +0 mace a +0 robe (31, -11, D:2) a +0 dagger 5 stones (35, 1, D:2) a bat skeleton (37, -5, D:2) a +0 club a +0 sling (39, 13, D:2) a +0 club (40, 0, D:2) a +2 pair of boots (41, 0, D:2) a +0 ring mail (54, 32, D:2) a rat corpse (skeletalised by now) (56, 12, D:2) a ball python corpse (skeletalised by now) (58, 6, D:2) a +0 plate armour (60, -4, D:2) a +0 leather armour (63, 6, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Lemnycibb's Weapon Shoppe 3 boomerangs (84 gold) a +5 shortbow (420 gold) the +3 flail of Disintegration {drain, *Slow rN+ Int+6} (553 gold) *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 dagger (28 gold) a +0 long sword (49 gold) a +0 sling (21 gold) a +0 dagger (28 gold) (20, 5, D:3) a +0 scale mail (23, 29, D:3) a frilled lizard corpse (24, 32, D:3) a +0 hand axe a +0 ring mail an orc corpse (24, 38, D:3) a large rock a +0 dagger an orc corpse (28, 21, D:3) the +1 chain mail of the Ward {Harm Rampage Str+5 Slay-6} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+5: It affects your strength (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (32, 8, D:3) a +0 ring mail (34, 19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (39, -18, D:3) a +0 quarterstaff (40, -21, D:3) a +0 short sword (43, 1, D:3) an adder corpse (skeletalised by now) (44, -1, D:3) a +0 whip an orc skeleton (47, 16, D:3) a +0 club a jackal corpse (skeletalised by now) (53, 3, D:3) a ball python corpse (skeletalised by now)